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DATA PLATFORM FOR ESPORTS AND GAMING, GRID, SECURES USD 10M SERIES A

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GRID receives investment from gaming industry leaders behind Alinea Capital, Bumble Ventures, and NFL’s JuJu Smith-Schuster, to grow its data platform and expand its US presence

GRID Esports GmbH, the leading provider of data solutions for the esports and gaming industry, is announcing the completion of a USD 10 million Series A round of funding. The round includes leading investors in the gaming, iGaming and tech industry: the industry leaders behind Alinea Capital, Bumble Ventures, Tar Heel Capital Pathfinder, as well as NFL Pro Bowl Wide Receiver JuJu Smith-Schuster.

The three year old company has made a significant impact on the esports and gaming ecosystem providing the technical capabilities for tournament organizers and game publishers to unlock the engagement and monetization potential of their official in-game data. Data as an asset and the value of data reliant use cases have proven to be a critical part of traditional sports business. Emulating similar dynamics that overcome esports and gaming specific data challenges has the potential to bring immense value and sustained growth to the industry’s ecosystem.

“2020 proved to be a massive growth year in the gaming and esports industry and for our company. We saw wide adoption of our technology across the most renowned players in the ecosystem, and with it, our coverage of esports events and roster of clients grew exponentially,” says Moritz Mauer, CEO and Founder of GRID. “We are in a unique position to leverage technology to standardize esports data by embracing the digital nature of the sport and do so in alignment with rights holders in the space such as game publishers and tournament operators.”

The Berlin-based tech company launched its data platform in 2018 during the FACEIT London CSGO Major and quickly expanded its foothold securing partnerships from other major tournament organizers like FLASHPOINT and WePlay. Within three years the company’s tech infrastructure supported all major esports titles and was integrated by a significant majority of top tier tournament organisers.

“We are impressed by the early success of Moritz and his team, already establishing GRID as the esports data market leader,” Says William Hatle, Portfolio Manager and Partner of Alinea Capital. “We believe GRID’s unmatched esports knowledge and intense focus on delivering top service to its partners and clients is the reason for their success and will continue to be so in the future.”

GRID began expanding its services to the US market at the beginning of 2020 with promising success. The company was a major driver for the first ever esports wager in New Jersey, and will be powering America’s first esports-only sports book launched at SkyUte Casino in Colorado. Now armed with more financial backing, GRID looks to capitalize on their recent momentum in expanding and evangelizing the adoption of their official data assets.

“GRID has already outperformed its traditional sports counterparts in the esports space and we aim to work with them closely to continue this trend. The core team is built from data industry veterans and has used their unique skill sets along with a love for gaming to build a powerhouse of a business,” Carsten Salling, Investment Manager at Bumble Ventures comments. “We are committed to providing the resources to boost GRID to escape velocity and secure the rest of the esports data market.”

Historical investors of the company include Agileo Ventures and Tar Heel Capital Pathfinder. Have reaffirmed their commitment with the company and will continue their support.

“GRID’s pioneering technology unlocks the new commercial potential of esport data. It is a game-changer for teams, tournament organizers, and game publishers,” says Arkadiusz Seńko, Managing Partner of Tar Heel Capital Pathfinder. “We are proud to have been GRID’s partner from the very beginning and we are excited to further support the team in creating a sustainable future for the esports market.”

As with its earlier rounds, GRID worked with sports and entertainment M&A firm Astero Partners. The German legal teams at Orrick, Herrington and Sutcliff assisted GRID. Poellath and the German teams of DLA Piper assisted existing shareholders and new investors.

With the USD 10 million investment, GRID will take on the US and look to continue its control of the data infrastructure in an exploding esports market.

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Astana

Astana to host IESF World Esports Championship 2027

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IESF signs host agreement with Kazakhstan’s Ministry of Tourism and Sports and the Qazaq Cybersport Federation in Astana.

Astana has been confirmed as the host city for the IESF World Esports Championship 2027 (WEC27), following a host agreement signing ceremony involving the International Esports Federation (IESF), the Ministry of Tourism and Sports of the Republic of Kazakhstan, and the Qazaq Cybersport Federation.

IESF said the event is expected to draw participation across more than 150 IESF Member Federations through the qualifiers, with national teams competing via IESF-recognized national member structures.

“WEC27 will be more than a championship. It will be a global celebration of nations, athletes, and the future of esports,” said Vlad Marinescu, President of IESF. “For every player, there is no greater honor than competing under their national flag and officially representing their nation on the world stage. That is what makes the World Esports Championship so powerful and so unique. In 2027, Astana will welcome the world and proudly stand as the Esports Capital in the World of Esports, uniting our Member Federations, athletes, fans, and communities. Kazakhstan has shown remarkable vision, ambition, and commitment, and we are confident that WEC27 will deliver an unforgettable championship and a lasting legacy for the global esports family.”

Yerbol Myrzabosynov, Minister of Tourism and Sports of the Republic of Kazakhstan, said: “We are honored that the International Esports Federation has entrusted Kazakhstan with hosting the World Esports Championship 2027. This reflects the confidence in our country’s ability to deliver an event of the highest international standard. Hosting WEC27 reinforces our commitment to advancing esports and creating new opportunities for young people through sport, technology, education, and international cooperation. We look forward to welcoming the World of Esports to Astana and showcasing Kazakhstan as a destination capable of delivering world-class international events.”

Kuanyshbek Yessekeyev, Chairman of the Board of Trustees of the Qazaq Cybersport Federation, added: “We sincerely thank the International Esports Federation for the trust and confidence placed in Kazakhstan to host the World Esports Championship 2027. This is a historic milestone for our esports community and a testament to the progress we have achieved together with our partners. Alongside IESF, the Ministry of Tourism and Sports, and our national stakeholders, we are committed to delivering an outstanding championship for athletes, fans, and the World of Esports. WEC27 will inspire future generations, accelerate the growth of esports in Kazakhstan, and strengthen our country’s position as a leading esports and digital innovation hub.”

IESF said more details, including schedule, qualification pathway, venues, official titles, ticketing, and the event program, will be announced in the coming months via its official channels.

The post Astana to host IESF World Esports Championship 2027 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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BLAST

BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth

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Esports and live events operator says it stayed profitable in 2025 and plans 15 arena events across 13 cities in 2026.

BLAST has opened a New York City headquarters in Brooklyn as the company reported record growth and profitability in 2025, including more than $133 million in revenue and over 40% year-over-year growth.

The new U.S. headquarters is located at 45 Main Street in Brooklyn within a shared 55,000-square-foot office space. BLAST said the hub will support partnerships, live events and commercial growth across North America as it expands its U.S. operations.

The North American push is being led by Chief Business Officer Leo Matlock, who has relocated to New York, alongside Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.

BLAST said it has staged seven tier-one esports events in North America over the past 16 months, across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City. The company cited “more than $102 million” in economic impact from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. It also recently announced the Rocket League World Championship will return to Fort Worth in September 2026.

In 2025, BLAST said its broadcasts delivered more than 2 billion live views globally and 300 million hours watched, spanning live events in 22 cities worldwide. The company also said it distributes content via 29 broadcast partners, including SuperSport, France TV and RTBF, reaching audiences in more than 150 territories and 30+ languages.

“Competitive entertainment has become one of the fastest-growing sectors in global media because it combines community, technology and live experiences in entirely new ways,” said Robbie Douek, CEO of BLAST. “The next generation of fans want entertainment that feels participatory, social and global by default. That shift is creating enormous opportunities for brands, publishers, creators and host cities, and we believe BLAST is uniquely positioned to help lead that evolution after a landmark year in 2025.” BLAST said it plans to host 15 arena events across 13 cities and three continents in 2026.

The post BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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BLAST

BLAST reports 40% revenue growth in 2025, opens New York headquarters

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BLAST, the Denmark-founded competitive entertainment and esports events company, reported record growth and continued profitability in 2025 and said it has opened a New York headquarters as it expands across North America.

The company said it delivered more than 40% year-over-year growth and generated more than $133 million in revenue in 2025, while remaining profitable and continuing to invest in global expansion. BLAST said its U.S. headquarters at 45 Main Street in Brooklyn sits within a shared 55,000-square-foot office space and will serve as its central base for partnerships, live events and commercial growth across North America.

The expansion is being led by Chief Business Officer Leo Matlock, who has relocated to New York, and Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.

BLAST pointed to recent North American activity, saying it has hosted seven tier-one esports events across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City over the past 16 months. The company said these events have generated economic impact for host destinations, including more than $102 million from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. BLAST also said the Rocket League World Championship will return to Fort Worth in September 2026.

On content reach, BLAST said its 2025 broadcasts delivered more than 2 billion live views globally and 300 million hours watched across live events in 22 cities, distributed through 29 broadcast partners across online platforms and linear broadcasters. “We’re seeing tremendous momentum globally and all across North America, not just in esports fandom, but in how brands, game publishers, cities and entertainment companies are thinking about gaming culture, engaging competitions and digital-first audiences,” said Leo Matlock, Chief Business Officer at BLAST. The company said it plans to host 15 arena events across 13 cities and three continents in 2026.

The post BLAST reports 40% revenue growth in 2025, opens New York headquarters appeared first on Americas iGaming & Sports Betting News.

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