Africa
Basketball Africa League To Tip Off Historic Inaugural Season In May

The Basketball Africa League (BAL) announced that the league’s historic inaugural season will tip off Sunday, May 16 at the Kigali Arena in Kigali, Rwanda, with 12 teams from across Africa competing in the new professional league. The BAL, a partnership between the International Basketball Federation (FIBA) and the National Basketball Association (NBA) (www.NBA.com), builds on the foundation of club competitions FIBA Regional Office Africa has organized on the continent and marks the NBA’s first collaboration to operate a league outside of North America. The first BAL Finals will be held Sunday, May 30.
The BAL will implement robust health and safety protocols for the 12 teams and personnel traveling to Rwanda, based on guidance from the World Health Organization and the Africa Centres for Disease Control and Prevention, with advice from public health officials and medical experts.
“We are thrilled that the inaugural Basketball Africa League season will take place at the world-class Kigali Arena,” said BAL President Amadou Gallo Fall. “Through the BAL, we will provide a platform for elite players from across the continent to showcase their talent and inspire fans of all ages, use basketball as an economic growth engine across Africa, and shine a light on Africa’s vibrant sporting culture.”
“We are extremely happy to finally launch the highly anticipated first season of the BAL,” said FIBA Africa and BAL Board President Anibal Manave. “FIBA and the NBA have been working closely together to develop protocols to address the health and safety of all players, coaches and officials. The experience of hosting the FIBA AfroBasket 2021 Qualifiers in Rwanda late last year will contribute to a safe and successful inaugural BAL season.”
The league today also announced an adjusted competition format for the inaugural season, which will feature a total of 26 games at the Kigali Arena. The competition will tip off with an 18-game group phase with the 12 teams divided into three groups of four. During the group phase, each team will face the three other teams in its group once. The top eight teams from the group phase will qualify for the playoffs, which will be single elimination in all three rounds.
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Africa
QTech Games wins Best Innovation of the Year at the 2025 SBWA+ Eventus Awards

Emerging-markets aggregator scoops prestigious prize at key West African summit in Ghana
QTech Games, the leading game aggregator for all emerging markets, has won the “Best Innovation” award at the Annual Sports Betting West Africa (SBWA+) 2025 Summit in Ghana, fending off strong competition from other leading lights.
Innovation of the Year celebrates the company that has pioneered innovative solutions tailored for the West African igaming industry over the past 12 months – and QTech Games again superseded and surpassed an array of proven performers in this category, notably Blask, ComplyGuard, PopOK and Sumsub, with the successful launch and rollout of QTech Hybrid.
These SBWA+ Eventus Awards always recognise excellence and advancements in the West African igaming and sports betting sector. And this year was no different, celebrating a plethora of pioneers from outstanding operators, through progressive technological innovators and regulatory leaders, and on to distributors with the requisite scope and localised expertise to reliably ensure the provision of the most engaging and varied content for the planet’s second-most populous continent.
These are some of the most consequential categories of igaming activity, denoting progressive domains that are shaping the industry’s future across Africa. And the SBWA+ judges found that QTech Games had outperformed its shortlisted rivals in this competitive arena for the judging period of 2025.
QTech Games’ CEO, Philip Doftvik, said: “We’re thrilled to have walked off with another notable award for the best innovation in West Africa. Being shortlisted in such good company was already a result, but victory provides the real validation, particularly after running a great campaign across recent summits in Africa.
“We know our QTech Hybrid solution works wherever our clients set their scene on the map. In Africa, for our pilot partners, it’s already delivered an agile retail solution that can be transferred to your phone, so that the customer can continue playing after leaving the premises or retail point. Encouragingly, it’s already attracting many early adopters and plaudits, especially in Africa and Spanish-speaking territories in Central and South America.
“This win is testimony to our diligent team at QTech Games, and to the constantly growing group of innovative suppliers that our platform represents. It’s a truly collaborative effort. We’ve made our name as the go-to distributor for emerging markets and we remain committed to rolling out high-quality content that drives revenue for our worldwide partners across Africa and beyond.”
The post QTech Games wins Best Innovation of the Year at the 2025 SBWA+ Eventus Awards appeared first on European Gaming Industry News.
Africa
Tanzania Gaming Board Warns Families About Risks Posed by Betting on PlayStation Games

The Gaming Board of Tanzania (GBT) has warned parents about the risks posed by betting on PlayStation games, urging families to take action.
Last week, Daniel Olesumayan, Acting Director General of GBT, addressed the issue during a meeting with media editors organised by the Treasury Registrar’s Office.
The gathering aimed to increase awareness about gambling activities and clarify the GBT’s regulatory responsibilities. Olesumayan stressed the importance of keeping children away from gambling, highlighting that it is primarily the parents’ duty to supervise their children’s gadget usage.
“As parents, we must protect our children. It is important to track how they use gadgets intended to stimulate their minds. PlayStation games turned into gambling must only operate in board-approved locations,” he said.
The growth of Tanzania’s gambling industry is evident, with the GBT registering 62 companies and issuing a remarkable 8549 licenses in the 2024/25 financial year.
This number includes licenses for various activities, such as the National Lottery and sports betting, with some companies holding multiple licenses to operate different types of gambling across various locations.
“The sector’s tax revenue surged by 97 percent, from Sh131.9 billion in 2020/21 to Sh260 billion in 2024/25,” Mr Olesumayan said.
He also noted that the ability to place bets as low as Sh1000 has contributed to the impressive growth.
Even with recent advancements, the GBT still faces significant challenges, particularly with illegal slot machines that operate without registration. These machines often attract children, posing risks not only to minors but also to the integrity of the gambling sector.
To tackle these issues, GBT is looking to the future with plans to utilise technology for better management of the industry and also enhance the skills of staff for more effective oversight. The regulator has also established more zonal offices and recently banned foreigners from operating slot machines.
Additionally, the board is set to launch a nationwide responsible gaming campaign aimed at educating young people about the dangers of problem gambling and promoting safer gaming habits.
The post Tanzania Gaming Board Warns Families About Risks Posed by Betting on PlayStation Games appeared first on European Gaming Industry News.
Africa
Ghana Gaming Commission Introduces Mandatory Biometric Verification

The Ghana Gaming Commission has introduced a significant change to the gambling industry by mandating biometric identification for every bet placed within the country. This new rule applies to all forms of gambling including online and physical sportsbooks, casinos and promotional games. Alongside recent tax reforms, this measure represents a strong move toward modernising and securing the gambling landscape in Ghana.
Gambling operators are now required to integrate their platforms with the National Identification Authority’s (NIA) database. Every player must verify their identity using fingerprint or facial recognition technology both at the point of placing bets and when claiming winnings. The only acceptable form of identification will be the Ghana Card, issued by the NIA.
According to Emmanuel Siki Quainoo, the acting commissioner of the Gaming Commission, this initiative aims to protect the industry from criminal misuse and enforce stricter responsible gambling measures. It is designed to slow down betting activities, allowing players to make more thoughtful decisions regarding their gambling behaviour.
Operators have a strict timeline of just one month to fully implement and test these biometric verification systems. Non-compliance could result in suspension of licenses or refusal of renewals, as the Commission has pledged to enforce these regulations rigorously without exceptions.
The primary goals behind these updated regulations are to prevent fraud and stop underage gambling. Additionally, these measures aim to increase transparency in the gambling industry, which has been scrutinised over possible money laundering and unmonitored cash flows. By associating all gambling transactions with verified biometric data, authorities can more effectively monitor and identify irregular activities.
The mandatory biometric checks also enhance responsible gambling protections. Regulatory bodies can monitor dangerous betting behaviors, impose limits on spending, and provide exclusion options for self-excluded players. This policy is part of a larger national digital initiative that uses identity-based verification across multiple regulated sectors.
The post Ghana Gaming Commission Introduces Mandatory Biometric Verification appeared first on European Gaming Industry News.
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