Asia
TEAM VITALITY ANNOUNCES CALL OF DUTY MOBILE ROSTER
Leading global esports organisation, Team Vitality, is pleased to announce its first ever CALL OF DUTY MOBILE (CoDM) roster as a part of its commitment to esports in India. The new team, led by Arav “MonK” Narang, includes an all-Indian roster of Armaan “Moonscope” Dharni, Priyank “DEATH” Birajdar, Akshan “Argon” Madhani, Samartha Ganesh “JOKOs” Ghadge, and Samruddha “SAMS” Ghadge. The team will be coached by veteran CoD player Harnoor “Toxy” Mutneja. They will also be managed by content creator Melson “mello” Miranda.
Team Vitality’s CALL OF DUTY MOBILE (CoDM) roster comprises a balanced mix of well-established esports players, as well as rising talent. Team captain and in-game-lead, MonK, is considered to be one of the best fraggers in India. Moonscope has been voted as the second-best sniper in the world and referred to as ‘the sniping king of India’. JOKOs and SAMs are the ‘infamous CoDM twins’ who achieved a ton of success over the last 4 months. JOKOs was the highest fragger in the LOCO India Cup with over 155 kills. Argon and Death have also both been dominating the Indian esports scene during the last few months.
CEO of Team Vitality, Nicolas Maurer, speaking on the occasion said, “Our aim in India was to start an esports team that would have its own unique identity while imbibing core Team Vitality values. We are very happy with the roster as they have the right skills, as well as potential to be no. 1 team, and eagerly look forward to making our mark in a brand-new category. While we will fully support them during every step of their progress, we’re sure tons of additional support for the team will come via our fans – from India and the world over. The CALL OF DUTY MOBILE team is the first step towards the expansion of our presence beyond Europe, and in line with our vision of conquering the esports world. It’s also a very nice way to resonate with the Vitality history which started with the Call of Duty franchise back in 2013.”
Also staying true to their mission of finding talent at a grassroots level, Team Vitality in parallel is planning a PAN-India Talent Hunt to find and train new talent across multiple rosters that the organisation intends to form in the country.
Amit Jain, Principal of the Rewired.gg, venture fund that has invested €34 million into Team Vitality, commented, “I’m delighted with our progress of having a team consisting of esports talent from diverse parts of the country. That said, there’s still a huge untapped base of talent who we feel deserve the chance to showcase their skills and represent Team Vitality. So while I’m personally extremely excited for the team who I’m confident will take on the world and make India proud, we will continue to explore opportunities to find aspirational talent to help create life-changing opportunities for them.”
Randall Fernandez, General Manager, Team Vitality India, added, “While there’s a lot of excitement about Team Vitality’s first all-Indian esports roster, performance wise this also translates to an incredible amount of pressure on us to be “en par” with our other teams in Europe. We in India and Paris will not compromise on any aspect in the players’ overall training, physical and mental fitness, comfort and nutrition, be their extended family and support them in every way possible. I’m confident our team will very soon become the best in India.”
Team Vitality will now officially field ten esports teams across ten titles as it fosters a culture of competitive excellence. In 2020, the organisation celebrated nine titles won and a total of 8 MVP awards across its competing games.
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Asia
GRA Renews Singapore Pools Licence for Five-year Term
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The Gambling Regulatory Authority (GRA) has renewed the licence of Singapore Pools (Private) Limited (Singapore Pools) to conduct betting operations, gaming and lotteries under Section 54 of the Gambling Control Act 2022 (GCA). The tenure for the licence will be five years with effect from 25 October 2025, following GRA’s assessment that Singapore Pools has fulfilled the requirements under Section 54 the GCA.
The post GRA Renews Singapore Pools Licence for Five-year Term appeared first on European Gaming Industry News.
Arnold Hur
Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers
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Global esports and gaming organisation Gen.G announced that it has partnered with thirteen distinguished universities across the US to participate in the Gen.G Practicum Abroad programme, which offers students the opportunity to take part in an intensive, three-week programme to study in the heart of the esports industry in Seoul, South Korea.
The thirteen institutions are: Conestoga College, Augustana University, Buena Vista University, Illinois College, Manchester University, Seton Hall University, Shenandoah University, Syracuse University, St. Thomas University, University of Kansas, Maharishi International University, Randolph-Macon College and University of Hawai’i.
“This is our most ambitious program since the launch of our Gen.G Practicum Abroad program, bringing together some of the best universities in the country to expand their educational programs on campus. The students will be fully immersed in Korea with hands-on experiences to give them a 360-degree view of the esports industry,” said Arnold Hur, CEO of Gen.G.
Gen.G professionals will lead the Gen.G Practicum Abroad programme, which includes custom esports programming, mentorship by industry professionals, special lectures, industry “lunch-and-learns,” and professional networking, all while immersing students in Korean culture and its history in esports. Students will also visit competitive organisations and gaming publisher studios.
The post Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers appeared first on European Gaming Industry News.
Asia
PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026
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The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.
Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.
The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.
Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.
Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.
Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.
PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.
The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.
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