eSports
Minute Media, Spotify and SRI execs launch agency to help gaming and esports scaleups
Former execs from Minute Media, Spotify and SRI have joined forces to launch Reset, a specialist group that tackles business challenges in gaming and esports. The collective will provide consulting and agency services to rights holders, brands, and investors across the industry.
Responsible for operating teams such as London Spitfire, and having helped dozens of non-endemic brands activate in esports, Reset aims to provide C-Suite in a box solutions to help scaling gaming companies, brands, publishers, platforms and more.
Reset, the specialised agency group focused on the gaming industry, launched. Reset’s unique offering focuses on helping gaming companies turn their investments into stable businesses, provide organisational design and interim operational support, and helps brands activate in gaming with accurate data and measurable results. The Reset team already has a proven track record for its services having supported clients such as Samsung, Kia, BT and Duracell, esports teams London Spitfire and Ellevens, and tournament operators including BLAST and FACEIT in the last year.
Reset was Co-Founded by four executives from the worlds of gaming, sport, media & entertainment: Duncan McMonagle, who has spent two decades working with global brands and rights-holders across sports and gaming, most notably as CRO at Minute Media, where he launched the companies esports platform DBLTAP. He is joined by Ben Brown, veteran of Accenture, Universal Music and Spotify; as well as Chris Jordan and Charlie Stebbings, who together co-founded the leading esports executive search practice at SRI.
Reset has already made key hires starting with Mike Murphy O’Reilly, former Head of Gaming & Esports at Minute Media who joins as Reset’s new Commercial Director. Murphy O’ Reilly brings with him years of experience working on brand partnerships with clients including Kia, H&M, Warner-Bros, Activision-Blizzard and many others.
Taking their extensive gaming and esports credentials enhanced by broader sports and entertainment experience, it is the combination of Reset’s services that makes them a unique solution for companies looking to grow in the gaming industry.
Esports and gaming is flush with companies that are well funded but yet to find the right model to become a commercial success. Reset aims to turn investment into successful businesses by creating structures for growth including business model development, revenue strategy, investor market entry, and more.
For brands, Reset provides strategy, partner identification and creative services to cut through the noise. Leveraging years of experience helping brands activate in gaming with rights holders and content creators, the team believes traditional agencies have struggled to keep up with the pace of change, and understand opportunities in the industry to properly service clients and engage fans. Reset aims to steer clients away from narratives that set false expectations and instead offer transparency, education and proven execution.
Finally, Reset offers Leadership Advisory services to the entire industry, helping companies develop a long term ‘fit for purpose’ structure for their business, taking commercial and operational execution to the next level. The team will offer services such as interim leadership, organisational design and operational support, that will see the team step in to fill the gaps whilst providing advice around permanent needs to help companies grow.
“At Reset, we are fiercely pragmatic and dedicated to results, not just theory,” said Co-Founder & Director, Charlie Stebbings. “Whether you need strategy for new ventures or commercial growth in an existing business, we can support you with interim leadership, partnerships, capital investment management, creative concept development, marketing intelligence and much more.”
“Our vision is to elevate gaming as a commercial property and develop a sustainable ecosystem. One where fans are prioritised, endemic players have sustainable business models, advertisers reach and engage the right audiences, and investors can deploy capital with confidence,” added Duncan McMonagle.
For the past 9 Months Reset has been managing all operations for the Overwatch League Team, London Spitfire. David Harris, Managing Director of Guinevere Capital said:
“Having worked with individual members of Reset in their previous roles across the industry, it’s exciting to see this group come together to service the sector. Over the past year with limitations on travel, they have provided an amazing turn key service for both operational and commercial support on the ground in the UK. They know the industry and key stakeholders meaning they have been able to pick up and run with everything from London Spitfire watch parties & co-streams, to merchandise logistics and go to market sales collateral. They’ve assisted us launching training academies and liaised with University programs working up and down the chain from grassroots to elite level working directly with publishers. We have had no hesitation referring Reset on to work with other groups in the industry and look forward to continuing our relationship in 2021.”
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asia qualifiers
India qualifies for Esports Nations Cup 2026 VALORANT main event
India has qualified for the Esports Nations Cup (ENC) 2026 VALORANT main event after advancing through the Asia regional qualifiers. The nation-based tournament runs in Riyadh, Saudi Arabia from November 2 to 29, with VALORANT scheduled for November 8 to 15.
The Asia qualifier featured nine teams in a double-elimination bracket, with best-of-one matches until the upper- and lower-bracket finals, which were best-of-three. India opened with a 13-2 win over Nepal, then dropped to the lower bracket after a 5-13 loss to Japan. The team then eliminated Pakistan (13-9) and Mongolia (13-10) before securing qualification by beating Hong Kong 2-0 (13-10, 13-6).
India’s roster includes in-game leader Sagnik Roy (Hellf) alongside Abhirup Choudhury (Lightningfast), Aman Yadav (Hoax), Venkatesh Sharma (Venky), and Daivik Chauhan (Dc). Norbu Tsering (Karam1L) and Shravana Sahoo (Techno) are listed as substitutes, with Abhishek Bajaj (GodspeedxD) named as coach. NODWIN Gaming is India’s National Team Partner (NTP) for ENC 2026.
Venky led the Asia qualifiers in eliminations with 117 across India’s six matches, according to the organiser. The company also said more than 100,000 viewers watched the Asia qualifier finals across co-streams and official ENC broadcasts.
Speaking about the qualification, Sagnik Roy (Hellf), IGL of India’s VALORANT team, said, “This qualification means a lot because of what it represents for India’s VALORANT scene. After the loss against Japan, we knew we had to reset quickly and focus on one game at a time. Every player stepped up when it mattered, and our ability to stay composed under pressure helped us turn things around. The growth of the game’s ecosystem over the last few years has created a pool of players capable of competing at the highest level, and this team is a reflection of that progress. Every international opportunity helps push the ecosystem forward and inspires the next generation of competitors. We are excited to compete at the inaugural Esports Nations Cup and want to make the most of this chance.”
ENC 2026 VALORANT will feature 32 national teams competing for a USD 1.5 million (~INR 14 crore) prize pool. Sixteen teams were invited via ENC Rankings based on official Riot Games competition results, with 14 places decided through regional qualifiers. The United Arab Emirates has a Host Region Wildcard, and one Solidarity Wildcard slot remains, due to be announced at the end of August once qualifiers conclude.
The post India qualifies for Esports Nations Cup 2026 VALORANT main event appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Kunal Upreti qualifies for Trackmania at Esports Nations Cup 2026
Kunal Upreti, known as Spark, has qualified for Trackmania at the Esports Nations Cup (ENC) 2026 after winning the Asia regional qualifier, securing India’s sole spot in the title. The nation-based event is scheduled to run in Riyadh, Saudi Arabia, from November 2 to 29, 2026, with the Trackmania competition set for November 19 to 22.
ENC 2026 Trackmania will feature 32 players competing for a USD 250,000 (~INR 2 crore) prize pool. The field includes 16 direct invites from the publisher-operated Trackmania Elite Cup Rankings, 14 regional qualifier winners from competitions across the Americas, Western Europe, Eastern Europe, Middle East & Africa, Asia, and Oceania, plus a Host Region Wildcard secured by Plink of the United Arab Emirates. One Solidarity Wildcard slot is set to be awarded later this year.
Upreti advanced from an Asia qualifier that featured 20 competitors and was run in two stages: a Time Attack seeding phase followed by a double-elimination Cup Mode playoff bracket. According to the release, Upreti entered the playoff stage with a direct seed based on his Trackmania Elite Cup ranking, then finished first in every playoff match, scoring 122 points in each of his first three rounds and 143 points in the Grand Final.
The qualification adds to a strong 2026 for the 22-year-old, who represents S8UL Esports. The release said Upreti recently qualified for the Trackmania event at the Esports World Cup (EWC) 2026 after placing second in the Asia & Oceania qualifier, making him India’s sole Trackmania representative at both ENC 2026 and EWC 2026.
Speaking about the result, Upreti said, “The ENC qualification means a lot because it gives me another opportunity to represent India on the international stage. The Asia qualifier featured some very strong competitors, so I’m pleased with how I performed throughout the event. The level of competition at ENC 2026 will be incredibly high, but those are exactly the events every player wants to compete in. I’m excited for the challenge ahead and looking forward to testing myself against some of the strongest players in the world.”
The post Kunal Upreti qualifies for Trackmania at Esports Nations Cup 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
appointments
OS Studios names Ishaan Arya country manager to lead India expansion
OS Studios has appointed Ishaan Arya as Country Manager for India, tasking him with leading the agency’s expansion across newly established hubs in Bengaluru, New Delhi, and Mumbai. The appointment was announced on 25 June, 2026 in Bengaluru.
OS Studios, a Project Worldwide agency, said it recently entered the Indian market and will deploy its ‘Fan Z’ approach for brands looking to engage with gaming, esports and live events audiences in South Asia. The company said the expansion will leverage the infrastructure and production capabilities of sister agency George P. Johnson (GPJ) India.
“The future of gaming will be shaped by the communities that care about it most, and few markets embody that more than India,” said John Higgins, CEO of OS Studios. “To build something meaningful, you have to be part of the culture, not looking in from the outside. Ishaan understands that better than anyone. He’s exactly the kind of leader we want building the future of OS Studios in India.”
In the role, Arya will oversee operations, drive strategic brand partnerships, and scale local capabilities, according to the company. “Brands are investing heavily in Indian gaming, but true fan experience is too often an afterthought,” said Rasheed Sait, Chief Growth Officer for India and South Asia at Project Worldwide. “Alongside GPJ India’s experiential footprint, OS Studios will set a new standard for fan engagement in the region.”
Arya previously co-founded The Esports Club and most recently served as Vice President of Partnerships at Nodwin Gaming, where he led Comic Con India. “A massive gap remains between brand intent and authentic community engagement in India,” said Arya. “I’m thrilled to leverage Project Worldwide and GPJ India’s operational strength to build culture-defining experiences for brands and fans alike.”
The post OS Studios names Ishaan Arya country manager to lead India expansion appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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