eSports
2020 Was the Year of Possibilities for WePlay Esports
2020 is a year we will always remember, but at WePlay Esports, we will also recall those difficult months for a very different reason. To us, it was a time of growth, change, and exploration.
While the year brought about social distancing, only gathering in small groups, and working from home, it also marked a new direction for WePlay Esports, leading to a handful of firsts. Let’s look at those more closely. WePlay Esports hosted its first Dota Pro Circuit (DPC) event, WePlay! Bukovel Minor 2020, which also happened to be the first of its tournaments to be hosted in a remote location. The Bukovel ski resort in Ukraine made an excellent backdrop for our winter holiday theme and, according to Esports Charts, garnered 233,124 peak viewers and 5,484,237 hours watched. This made it the most-watched Minor in the history of the DPC.
“Fresh from the holiday season, we wanted to hold on to all that revelry and share it with the community we love. So, the WePlay Esports team prepared the biggest gift — a DPC Minor to remember,” says Yura Lazebnikov, Managing Partner at WePlay Esports.
WePlay! VALORANT Invitational
VALORANT brought Riot Games’ free-to-play business model to first-person shooters, and WePlay Esports was one of the first tournament operators to host an event in the new esports discipline. WePlay! VALORANT Invitational was a $50,000 prize pool tournament with a neon cyberpunk vibe. The event became a part of the official VALORANT IGNITION SERIES. According to Esports Charts, running from July 15 to 19, the event secured a peak viewership of 54,021 and 687,359 hours watched. The company learned that half the VALORANT tournament audience was aged between 18 and 24. Additionally, we discovered that those who both watched broadcasts on WePlay Esports’ English Twitch channel and visited the event page on the website, love movies and technology just as much as they do video games.
WePlay Dragon Temple
Before the year was over, we added yet another new discipline, Mortal Kombat 11, to our list, but this also meant we had stepped into a new genre. The $60,000 WePlay Dragon Temple event gained 10,718 peak viewers and 163,401 hours watched with an air time of 29 hours (Esports Charts provided the data). These statistics made it the Mortal Kombat 11 tournament of 2020 ranked second by highest peak viewers and hours watched outside NetherRealm Studios’ official event. From the wardrobe to stage setup, WePlay Dragon Temple was one of our most impressive productions yet. That we were able to do this during the pandemic year and keep all players, talent, and staff safe is an achievement I’m very proud of,” says Oleg Krot, Managing Partner at WePlay Esports.
The year 2020 will remain in our collective memory as a difficult one, following the hardships experienced worldwide due to the coronavirus pandemic. However, 2020 was not without its merits, as WePlay Esports was able to adapt quickly to the new state of affairs. It was no groundhog day, that’s for sure!
A Year Full of Firsts
WePlay! Bukovel Minor 2020
Weathering the Storm
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Alona Shevtsova
L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament
Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.
“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”
L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.
The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).
The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.
It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.
eSports
L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament
Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.
“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”
L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.
The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).
The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.
It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.
The post L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament appeared first on European Gaming Industry News.
eSports
IESF Announces the European Regional Qualifiers for Esports World Championship
The International Esports Federation (IESF) has announced the European Regional Qualifiers for the 16th World Esports Championship. From July 6 to July 31, 750+ athletes from Europe will compete for a slot at WEC24, set to take place in Riyadh, Saudi Arabia.
As the only fully online event hosted by IESF in 2024, this tournament will spotlight Europe’s best esports talent across four game titles. The event will feature competition in the following categories:
- CS2 Open
- CS2 Women
- MLBB Open (Mobile Legends: Bang Bang)
- MLBB Women
- PUBG MOBILE
- DOTA2
Athletes from 43 nations will compete in the event, determined to claim victory and proceed on their journey on the “Road to Riyadh”. The national champions of the eFootball series will advance directly to WEC24.
Igor Nedeski, Esports Manager at IESF, said: “We’ve ensured that despite being exclusively online, the European Regional Qualifiers will deliver the same level of intensity and high standards as the other regional qualifiers. Athletes and fans can look forward to an exciting and competitive experience as the battle for a spot at the World Esports Championship kicks off.”
The post IESF Announces the European Regional Qualifiers for Esports World Championship appeared first on European Gaming Industry News.
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