Connect with us
Prague Gaming & TECH Summit 2024

eSports

Jarno Opmeer and Red Bull crowned world champions of F1 Esports Series presented by Aramco

Published

on

Reading Time: 3 minutes

 

Alfa Romeo’s Jarno Opmeer and Red Bull were crowned world champions in the Grand Final of the 2020 F1 Esports Series presented by Aramco after a nail-biting finale this week, which saw some of the most intense battles of the season, as the championships went down to the wire. Jarno Opmeer got his hands on his first ever F1 Esports Series title, whilst Red Bull took home their second successive team’s championship to secure the lion’s share of the series’ $750,000 prize pot.

The driver’s championship standings were incredibly tight going in to the Grand Final, with Alfa Romeo’s Jarno Opmeer, Red Bull’s pairing of Marcel Kiefer and Frede Rasmussen, and Nicolas Longuet of Renault, all in with a shot of winning the main prize. Whilst the teams’ championship was on the line for Red Bull and Alfa Romeo.

Wednesday’s action started with a trip to Suzuka, as drivers battled it out on the high-speed track, negiotiating the iconic ‘S’ curves, where Frede Rasmussen secured a huge win in the race for the title. Nicolas Longuet took crucial points in P2, whilst Racing Point’s Daniele Haddad scored a surprise first podium of the season.

Advertisement

Jarno Opmeer rounded off Wednesday with a well-fought, much-needed win at the Autodromo Hermanos Rodriguez, Mexico City, ahead of two-time Esports champion Brendon Leigh and title rival Frede Rasmussen, who finished second and third respectively.

The season culminated where many famous F1 campaigns have ended, in Interlagos, as Nicolas Longuet finished the year with a brilliant drive to take victory in a breathtaking race. Marcel Kiefer’s P2 finish secured the teams’ championship and Brendon Leigh finished on the podium to round off the series and end his season on a high. Jarno Opmeer settled for P7, but it was enough to secure the title, after a time penalty put Frede Rasmussen down in P11, as he won his first drivers’ championship by 22 points.

The Pro Series Grand Final closed a thrilling season of action and excitement, which has been historic in its own right as driver’s raced remotely for the first time, from their homes or team factories, due to the COVID-19 pandemic.

The two trophies, alongside the DHL Fastest Lap Award to AlphaTauri’s Joni Törmälä, were awarded virtually from the Gfinity Esports Arena in London, where this season’s live shows have been broadcast from, as fans around the world were treated to more content than ever before. Throughout the season, live shows have been streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast by international television partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands).

F1 Esport’s ventures have flourished in the face of adversity in 2020, with over 30 million viewers tuning in for the Virtual Grand Prix series earlier this year, and the most popular Pro Series yet. The huge popularity of F1’s Esports output is mirrored by sales of Codemasters’ official F1 2020 video game, and record numbers of participants attempting to qualify for next year’s series.

Advertisement

The support of the series’ partners, Aramco, DHL and Fanatec is paramount to the F1 Esports Series’ ongoing success. For more information visit www.f1esports.com.

 

Chase Carey, CEO at Formula 1 said:

“A massive thanks and congratulations to all the teams and people that made this Esports season possible. I know it’s not been easy and the virus has created challenges for all of us but they’ve not only taken on those challenges but achieved success beyond our wildest expectations. It’s been an incredible year from end to end, with participation up over 100%. There’s been great energy in the Esports competition, and we look forward to an even more exciting year next year and continued growth!”

 

Advertisement

Christian Horner, Team Principal at Red Bull Racing Team said:

“Congratulations to the Red Bull Racing Esports team on successfully defending the constructors title, a fantastic job by all three of you [the drivers], so enjoy it! It is a great result and something for us to live up to next year on the main circuit.”

 

Frank Sagnier, CEO at Codemasters said:

“On behalf of the F1 2020 team, I’d like to congratulate Jarno Opmeer on his maiden championship. Despite the remote participation due to COVID-19, we have witnessed some incredible racing moments, and thanks go to the drivers and teams for their commitment during a very challenging season. It’s been a fantastic year for F1® 2020 and the F1 Esports Series, which has seen record participation and viewership numbers. We look forward to even bigger and better things in 2021, starting with the F1 Esports Series Challengers.”

Advertisement

 

John Clarke, CEO at Gfinity said:

“F1 Esports Series has once again demonstrated the power and excitement of virtual racing at the highest level. The drivers and teams keep raising the bar with their performances. Record numbers of fans now have an even deeper appreciation of the skill levels required to compete and win. Congratulations to everyone involved in another outstanding season. And bring on 2021!”.

Powered by WPeMatico

Advertisement
Continue Reading
Advertisement

eSports

Sportradar and Oddin.gg ink AV betting agreement to elevate and expand esports reach

Published

on

sportradar-and-oddin.gg-ink-av-betting-agreement-to-elevate-and-expand-esports-reach
Reading Time: 2 minutes

 

Sportradar and Oddin.gg, an award-winning B2B betting-solutions provider for esports, today announced they have entered into a multi-year strategic partnership to offer audiovisual streaming of Oddin’s exclusive esports content to Sportradar’s betting operator clients around the world.

The deal will support Oddin.gg’s growth ambitions in the expanding global esports market, whose betting turnover was estimated to be €83 billion in 2023. It will extend the reach of Oddin.gg’s official competition content by leveraging Sportradar’s market leading position as an AV betting provider.

Sportradar’s global network of 900+ betting operator clients will benefit from the opportunity to offer greater volume and a wider variety of live streamed esports events to their customers, increasing opportunities for engagement with existing and new betting markets. The partnership also paves the way for future collaboration in other areas.

Advertisement

Oddin.gg holds the official rights to high-profile competitions including the newly released Counter Strike 2 (CS2) which Sportradar will distribute to sportsbooks through the company’s integrated streaming product, providing access to prominent competitions globally and enabling operators to offer exciting new content to their customers.

A number of prestigious competitions are featured in the partnership, including:

• PGL Copenhagen Major 2024, the first Major for the newly released Counter Strike 2;
• Dacha DOTA2 Qualifiers and Main Events;
• Dacha Counter Strike 2 Qualifiers and Main Events;
• Tipsport MCR 2024.

Patrick Mostboeck, SVP Fan Engagement, Sportradar said: “This agreement further strengthens Sportradar’s esports offering while supporting Oddin.gg in realising their growth plans through AV streaming for betting. Sportradar’s ultra-low latency audiovisual outputs, as well as our comprehensive Live Odds and real-time trading solutions, provide betting operators with the critical materials they need to commercialise the global, highly engaged esports fan base.”

Vlastimil Venclik, CEO and co-founder of Oddin.gg shared: “As the forefront innovator in the esports betting sector, Oddin.gg is embarking on a journey by aligning with Sportradar, a leader in the realm of sports data and content distribution. This partnership is not just a collaboration but a combination of distinct strengths, where Sportradar’s extensive and sophisticated video distribution capabilities are set to be the vehicle for our unparalleled esports odds and analytical insights. This strategic alliance aims to harness the best of both worlds, merging our profound expertise and nuanced understanding of the esports betting market with Sportradar’s wide-reaching video distribution.”

Advertisement

The post Sportradar and Oddin.gg ink AV betting agreement to elevate and expand esports reach appeared first on European Gaming Industry News.

Continue Reading

bet365

SIS launches market-leading esports product in Kentucky with bet365

Published

on

sis-launches-market-leading-esports-product-in-kentucky-with-bet365

SIS Content Services, part of the SIS Group (Sports Information Services), the leading global multi-content supplier of 24/7 live betting services, has made its market entry in Kentucky with ebasketball from its esports product suite now live with long-term operator partner bet365.

This launch in the Bluegrass State enhances SIS’ reputation as a leading supplier in the esports betting space, widening the audience that can engage with its competitive gaming content across the US. It follows on from successful launches of its esports products in New Jersey and Colorado.

Developed specifically for betting, SIS’ H2H Global Gaming League ™ hosts over 150,000 events per year. The Competitive Gaming content is produced entirely in-house from SIS’ self-contained gaming studios in Milton Keynes, United Kingdom. It has ultra-low (sub-second) latency live streaming, visible ESIC-trained integrity referees for every game, live caster commentary, and on-screen graphics with unique betting prompts to maximize engagement.

SIS’ short-form, event-based esports product provides a full end-to-end solution with integrity at its core and is proven to deliver superior margins around the clock, adding as much as 10% in value to sportsbooks.

Since legalized sports betting launched in Kentucky in September, it has generated $447.8 million in handle across retail and mobile, providing SIS with the opportunity to expand its US offering.

Michele Fischer, Vice President, SIS Content Services, said: “As Kentucky is a basketball state, we are confident that our ebasketball product will provide an elevated experience for the bettors on the bet365 platform. Our offices are located in Louisville, so it is meaningful to be part of the sports betting infrastructure in our home state.”

Advertisement

Richard Ames, Chief Executive, SIS, and President, SIS Content Services, said: “To grow our esports content across the US has been an aim of ours for some time, and to be able to expand our competitive gaming product into a third US state showcases how we are well-placed to deliver engaging wagering experiences to bettors.”

Continue Reading

eSports

Sony Group Becomes Founding Partner of Esports World Cup

Published

on

sony-group-becomes-founding-partner-of-esports-world-cup
Reading Time: 2 minutes

 

Multi-year collaboration will produce the Anthem and original documentary series of Esports World Cup 2024

The Esports World Cup Foundation (“EWCF”) and Sony Group Corporation (“Sony”) have signed a multi-year partnership agreement to collaborate on initiatives for the Esports World Cup. The collaboration leverages Sony’s acclaimed gaming products and entertainment expertise alongside the EWC’s vision to unite the global gaming and esports communities across the most popular games, and underscores a shared ambition to broaden the appeal of gaming and esports to players and fans worldwide. The inaugural Esports World Cup 2024 is slated to take place this summer in Riyadh, Saudi Arabia.

As part of this agreement, Sony Pictures Entertainment will create a behind-the-scenes documentary series showcasing the players and games of the Esports World Cup. Sony, together with Sony Interactive Entertainment, will also look to exploring additional opportunities to support promising creators and talent in the region. Sony Music Entertainment will produce the music Anthem of the Esports World Cup 2024

Advertisement

“Sony is the perfect partner for the Esports World Cup,” said Ralf Reichert, CEO, Esports World Cup Foundation. “Our goal is to establish a global platform for esports and gaming that sets new standards for live esports events. Sony’s experience in creating stunning visuals, engaging music, compelling storytelling, and state-of-the-art technology will be a game-changer for the Esports World Cup. The EWC aims to take esports to the next level, and we are thrilled to count on Sony’s world class expertise in this endeavor.”

“We’re excited to make the Esports World Cup more fun and engaging for fans globally by harnessing the creativity and technology from across our diverse businesses.” said Toshimoto Mitomo, Executive Deputy President and CSO, Sony Group Corporation. “Sony has been enhancing the esports experience especially with Sony Interactive Entertainment’s initiatives such as PlayStation Tournaments and the annual EVO fighting game series. We look forward to further catering to this growing, global community of players and fans with the Esports World Cup.”

With the Esports World Cup, EWCF has created an unprecedented celebration of competitive gaming and esports fandom. This summer, top esports organizations will face off in Riyadh, to compete in a unique cross-game structure for the largest prize pool in esports history. Recently, the EWC has announced the addition of ten popular titles – Dota 2, Counter-Strike 2, Mobile Legends: Bang Bang, Honor of Kings, PUBG, PUBG Mobile, Overwatch, Free Fire, Fortnite and Rainbow Six Siege – as participating games. More games will be announced soon.

Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania