eSports
F1 Esports Pro Series Event 3 Live This Week, With Trio of Iconic Circuits
The F1 Esports Pro Series presented by Aramco continued with three dramatic races in Event 2 as Alfa Romeo’s Jarno Opmeer and Red Bull’s pairing of Marcel Kiefer and Frede Rasmussen occupied the podium spots in all three races, each taking a crucial win in the fight for the driver’s championship. You can view the ‘Top 5 moments’ from Event 2 on YouTube here, and are free to embed this in editorial if you wish.
For Event 3, the drivers will take to the track at three of F1’s most iconic circuits, with Wednesday’s double-header featuring races at Silverstone and Spa, before drivers seek to rack up vital championship points at Monza, one of the calendar’s fastest tracks, on Thursday ahead of the Grand Final next month.
The live shows will be streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast on television by international partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands), whilst Qualifying show content will be streamed exclusively on Twitch, YouTube and Huya (China). For full information about the Pro Series visit: https://www.f1esports.com/
Please see the table below for the full breakdown of the platform splits so you don’t miss a moment of the action this week:
|
Day |
Session |
Time (GMT) |
Coverage |
|
Wednesday 18 November |
Qualifying Show 1 |
15:30 – 16:45 |
Twitch / YouTube / Huya (China) |
|
Evening Show 1 |
19:30 – 21:00 |
TV & Online |
|
|
Thursday 19 November |
Qualifying Show 2 |
15:30 – 16:45 |
Twitch / YouTube / Huya (China) |
|
Evening Show 2 |
19:30 – 21:00 |
TV & Online |
Ahead of the penultimate round of races for this year’s Pro Series, we caught up with four of the competition’s stars to get their thoughts on the season so far. Please feel free to use these comments in editorial around the build-up to Event 3.
Nicolas Longuet
“I’m feeling really confident for Monza, my pace looks like it’s carried over from last year. I’ve got unfinished business, Daniel Ricciardo style, in Monza so I’ll be trying to finish on the top step of the podium this time.”
“I’m still targeting at least second place in the driver standings. First is difficult at the moment because of Jarno [Opmeer]’s great performances but I’m not going to stop because I’m content with P4 – I’m still pushing for a better result.”
Joni Tormala
“I’m feeling good. It’s been tough couple of weeks now since the gap was so close and we needed to start preparing right away and I don’t think I’ve had a single day off since then. I’m hoping I will be consistently in the points and pushing for a podium which would be a really good achievement.”
“[On winning with the Pro Series team championship Red Bull in 2019] You grow a lot as a person being in a championship fight. This year has been a different approach for the whole team because I’ve come in with that experience and I can help with the preparations as much as possible. It definitely helps having that experience.”
Alvaro Carreton
“Silverstone is my favourite track so I can’t wait to race there and hopefully I can do a good job there, with a little bit of luck as well fingers crossed we can get a good result. I’m more confident than ever.”
Lucas Blakeley
“I have the confidence that I’m driving at a very high standard and the thing that gets me through the hard times is a core belief in what I can do. I don’t think any results I’ve achieved in the past was a fluke and I have confidence in myself and the team that we can achieve these things again.”
“The level of F1 Esports this year is so high. If you look at previous years, it has never been so close before. I think in Bahrain, where I qualified in P6, the top seven was within 800ths of a second. You’d be lucky to see two cars separated by that margin in F1 so it’s very challenging this year and you need to put every fine detail together to extract the optimum lap time.”
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Agganis Arena
RLCS Boston Major Becomes Most Watched Event in Rocket League History
The Rocket League Championship Series (RLCS) Boston Major 2026 has officially become the most-watched event in Rocket League esports history, setting a new benchmark for global engagement and competitive excellence.
Held at Agganis Arena in Boston, the Major concluded with a thrilling all-French Grand Final, where Gentlemates defeated tournament favourites Team Vitality 4:2 to claim the first Major title of the 2026 season.
Record-Breaking Viewership Milestone
The RLCS Boston Major 2026 delivered unprecedented audience numbers:
- Peak Viewers: 624,316 concurrent viewers
- Average Viewership: Over 270,000 viewers
- First RLCS event ever to surpass 600,000 concurrent viewers
This milestone represents a 33.3% increase over the previous all-time peak recorded at the 2022–23 RLCS World Championship, highlighting sustained year-over-year growth and expanding global interest in Rocket League esports.
The event’s performance reinforces RLCS as one of the fastest-growing competitive circuits in modern esports.
A Grand Final Worthy of the Record
The Boston Major culminated in a high-stakes French showdown between Gentlemates and Team Vitality. The 4:2 victory secured Gentlemates’ first Major trophy of the season and signaled a shift in competitive power dynamics heading deeper into 2026.
The all-French final further amplified international audience engagement, particularly across European broadcast markets, contributing significantly to the event’s record-breaking concurrent viewership.
Global Broadcast Reach and Multi-Language Coverage
Beyond peak numbers, the Boston Major showcased:
- Multi-language broadcast streams
- Cross-platform digital distribution
- Strong in-arena attendance
- Expanded regional fan engagement
Hosted in front of thousands of live fans at Agganis Arena, the event combined traditional arena esports spectacle with robust online streaming performance — a formula that continues to fuel RLCS’s accelerating global momentum.
What This Means for Rocket League Esports
The 2026 Boston Major marks a defining moment for the RLCS ecosystem:
- Sustained Global Growth – The consistent upward trend in viewership confirms Rocket League’s staying power within the esports landscape.
- Mainstream Momentum – Breaking the 600K peak threshold positions RLCS among elite-tier esports events globally.
- Competitive Depth – The diversity and intensity of international competition continue to elevate the broadcast product.
- Commercial Validation – Record audience metrics strengthen sponsorship, media rights, and long-term circuit investment potential.
As the 2026 season progresses, the Boston Major sets a new performance benchmark that future Majors and the World Championship will aim to surpass.
The post RLCS Boston Major Becomes Most Watched Event in Rocket League History appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Brazilian Carnival
Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience
Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.
Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.
In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.
In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.
Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.
In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.
According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.
Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.
The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
chess esports
Team Vitality announces E.Leclerc as new Main Partner
Team Vitality, one of France’s leading esports organizations, has announced a strategic new partnership with French retail giant E.Leclerc, naming the supermarket chain as the club’s Main Partner for 2026.
Under the agreement, E.Leclerc’s logo will feature prominently on Team Vitality’s international team jerseys, including rosters for League of Legends (LEC and LFL), Valorant (VCT EMEA), Rocket League, Rising Bees and Chess.
Shared Values and Fan Initiatives
The partnership aims to promote accessibility, wellness, and nutrition within the esports community, while bringing gaming culture into E.Leclerc retail spaces through immersive experiences, tournaments and activations designed to engage fans across France.
Team Vitality’s holistic wellbeing program, KARE, which supports performance, nutrition and mental health, aligns closely with E.Leclerc’s focus on responsible lifestyle initiatives. Together, they plan to champion inclusivity, provide unique gaming opportunities, and celebrate esports culture in both digital and physical environments.
With a global audience exceeding 10 million followers, Team Vitality’s influence in competitive gaming makes this partnership a landmark moment for both brands. E.Leclerc’s commitment to youth engagement and cultural connection positions the retailer as a significant non‑endemic supporter of the growing esports ecosystem.
Nicolas Maurer, CEO and Co‑Founder of Team Vitality, described the alliance as a historic milestone that will broaden esports’ reach across everyday life in France and reinforce its cultural legitimacy.
The post Team Vitality announces E.Leclerc as new Main Partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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