Asia
The India Game Developers Conference 2020 goes Virtual, with free access to all events, Opens on 17-20th November 2020

The 12th edition of IGDC, and its first-ever virtual conference to be streamed online has attracted a strong line-up of over 100 speakers across 8 major tracks, 50 exhibitors in the e-expo floor, and the popular Investor-Publisher Connect has attracted over 30 investors and publishers. The conference is also free to everyone, thanks to strong industry support, with Unreal Engine/ Epic games as presenting sponsors of IGDC 2020, along with MPL, Facebook, Google, Unity, Hyper Hippo, Gametion, Nazara, Lakshya and Yesgnome.
Hyderabad, India, 12, November 2020: The 12th Edition of India Game Developer Conference (IGDC) is here, a unique “for the industry, by the industry” event driven entirely with volunteers from across the Indian games industry and with active support from companies in the ecosystem. The event which will be held online from 17th to 20th November 2020 across 4 virtual rooms, from 3pm onwards each day, will be free-for-all to attend.
“Given the pandemic situation, IGDC decided to go with an ‘all-digital experience’. We also viewed this as an opportunity to attract an ever-wider audience who can attend this conference virtually, not just from India, but from all parts of the world, and thanks to the strong support we have received from industry sponsors, we have made access to this conference free for everyone. For a lot of aspiring game developers, this is a great way to participate without having to invest in travel and accommodation. We have a strong line-up of Indian and international speakers who are happy that they can be a part of IGDC virtually” Rajesh Rao, Convenor, IGDC 2020 said.
“Going virtual has created new pathways to access, network and connect with game dev community, discover great games being developed and played, benefit from having insight into running a successful game dev business, search for openings to build your game dev career, and applaud the accomplishments of games that disrupt the eco-system, most importantly, inspire and get inspired.“ he added.
This year’s 4-day virtual conference has attracted over 100 industry expert speakers across 8 major tracks, 50 exhibitors in the e-expo floor, 30 investors and publishers and participation from several international delegations.
Some highlights from the speaker line-up include seasoned grandmasters like Ernest Adams providing a workshop on the “Fundamentals of Game Design,” to successful indie developers such as Arvi Teikari talking about their journey with the award winning game, “Baba is You,”. The Art track has a workshop on character creation by Naresh Das, Art Director at EiTri Studio, and a VFX talk by Daniel Santalla. The Tech track features talks by Shawn Beck from Unity and Jason Davis from Backtrace. The Applied Games track features talks by Tsahi Liberman- Simpool. And Michelle Lee- Schmidt – IDEO. The Biz track features William Hughes- Tilting Point and Craig Chapple- Sensor Tower. Other speakers include Jon Hook – Boombit talking about publishing deals, Neale Hemrajani- Annapurna Interactive and well-known indie developer Rami Ismail.
IGDC will also host its popular, IGDC Investor-Publisher Connect 2020 which will be a virtual invite-only forum for investors and publishers to meet with companies bringing unprecedented innovation in the Indian gaming ecosystem, which has grown rapidly in the last one year. Over 30 investors and publishers have signed up for the event.
This year, the highly anticipated BYOG (Build Your Own Game) game jam that is held alongside IGDC was also held virtually, receiving 87 finished entries by the deadline, which was three times more than 2019. The number of participants also increased by about 50%, jumping from 200 in 2019 to 313 in 2020.
IGDC being India’s primary game industry conference, is the ‘must-attend’ event that draws people from across the games ecosystem in India and abroad. The conference continues to play a key role in developing the Indian Gaming ecosystem: from helping developers and industry aspirants gain valuable insights, meet with industry veterans and indie developers, to helping developers connect with publishers and investors that they otherwise may not have had access to. IGDC is also the best platform for international participants to learn what is happening in the Indian games market and to network with the who’s who of the Indian games Industry.
To check out the schedule of event to be held in 4 online rooms, speakers and other exciting events visit https://indiagdc.com/2020/ Pls check the annexure for speakers and schedule of events
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Asia
100 Exclusive Product Launches to Debut at G2E Asia + Asian IR Expo

Building on 15 years of success, G2E Asia + Asian IR Expo is set to make its highly anticipated return to Macau from May 7-9, 2025, at The Venetian Macao.
The 2025 show will introduce a range of new initiatives, including 100 exclusive product launches debuting in Asia for the first time. These will be showcased across more than 30,000 sqm and will cover the full spectrum of the entertainment and travel industries.
The leading event in Asia is expected to attract over 10,000 visitors from 80 countries and regions. To maximise opportunities for attendees, the event will feature a series of high-impact networking sessions, along with a dedicated business matchmaking team coordinating over 400 pre-arranged meetings to streamline connections.
This year’s show will also introduce the new Gaming Innovation Forum, featuring three full days of sessions that will dive into the latest gaming trends and technologies, all presented by G2E Asia Awards winners and nominees. Located in the exhibition hall, the forum will be accessible to all event attendees.
The G2E Asia Awards celebrates excellence and innovation within the gaming and entertainment industry. The awards will spotlight five prestigious categories, each evaluated by a panel of renowned industry leaders: Best Slot Award, Best Electronic Table Game Award, Best Table Game Award, Best Casino Supply Award and Best IR Tech Solution Award. All award-winning products will be prominently displayed in the exhibition, giving attendees the opportunity to experience them firsthand.
The expanded Asian IR Expo will feature a new Smart Hospitality Technology Experience Zone, offering an immersive and interactive onsite experience. This space will showcase emerging innovations across three unique areas: Smart Reception, Smart Cleaning and Smart Hospitality, each providing guided tours and live demonstrations.
The post 100 Exclusive Product Launches to Debut at G2E Asia + Asian IR Expo appeared first on European Gaming Industry News.
Asia
DigiPlus Bags 7 Wins at the 2025 Asia-Pacific Stevie Awards

DigiPlus Interactive Corp. (DigiPlus) has won seven honours – including five coveted gold awards – at the 2025 Asia-Pacific Stevie Awards. This milestone places DigiPlus among the most awarded companies in the region this year, spotlighting its strategic growth and transformative impact across digital entertainment, social development and investor relations.
The Asia-Pacific Stevie Awards are the only business awards Programme that recognises innovation across all 29 markets in the region. Widely regarded as the world’s premier business awards, the Stevie Awards represent a prestigious recognition of business excellence.
DigiPlus bagged five Gold Stevies for ‘Innovative Achievement in Growth’, ‘Innovation in Investor Relations’, ‘Excellence in Social Impact Companies’, ‘Innovation in Annual Reports’ and ‘Innovation in Corporate Websites’. The company also clinched Silver and Bronze Stevies for ‘Achievement in Product Innovation’ and ‘Innovation in Brand Renovation’ respectively.
At the core of these wins is DigiPlus’ commitment to innovation and digital transformation. From redefining the player experience through localised and immersive content, to launching a refreshed brand identity that resonates with a more connected and tech-savvy user base, DigiPlus has embraced a future-forward mindset. The company’s calculated investments in big data, cutting-edge technologies and stakeholder engagement have not only fueled business growth, but also opened inclusive pathways to digital participation through its social development arm, BingoPlus Foundation.
“This momentous victory at the Asia-Pacific Stevie Awards affirms DigiPlus’ emergence as a true powerhouse of innovation and progress, reshaping industry boundaries and redefining digital consumer engagement on a global scale. Through consistent growth and business performance, DigiPlus reaffirms its unwavering commitment to creating long-term value,” said DigiPlus Chairman Eusebio Tanco.
Winning entries in the Asia-Pacific Stevie Awards undergo a rigorous, multi-layered evaluation by an esteemed panel of judges composed of business and industry leaders across the region.
“The 12th Asia-Pacific Stevie Awards received an impressive array of outstanding entries. This year’s winners have clearly shown their dedication to innovation, and we commend their resilience and imaginative efforts,” said Maggie Miller, President of the Stevie Awards.
The post DigiPlus Bags 7 Wins at the 2025 Asia-Pacific Stevie Awards appeared first on European Gaming Industry News.
Asia
Grand Korea Leisure Partners with Robotis

Grand Korea Leisure (GKL), a quasi-public firm operating Seven Luck casinos for foreign nationals in Korea, has entered into a partnership with autonomous robot specialist Robotis to introduce artificial intelligence (AI)-powered self-driving robots customised for casino operations.
Under the agreement, the two companies plan to establish joint business models and service systems using autonomous robots and deploy the self-driving robots for transporting gaming chips and cards across three Seven Luck casino facilities.
They will also participate in a large-scale convergence robot demonstration project by the Ministry of Trade, Industry and Energy.
The latest achievement came as part of GKL’s efforts to digitize casino operations.
The two firms began a six-month pilot Programme in September 2024 at Seven Luck Casino at Seoul Dragon City hotel to collect autonomous driving data and jointly develop software tailored to casino environments.
“GKL is accelerating its transition to smart casinos in line with the government’s drive to realize the so-called ‘digital platform government’. By adopting AI-powered self-driving robots, we aim to provide a new and differentiated customer experience,” GKL CEO Yoon Doo-hyun said.
The digital platform government initiative — pushed by the Yoon Suk Yeol administration — aims to resolve diverse social problems and add value using the latest digital technologies.
In August 2023, GKL developed a mobile service platform, the SevenLuck+, for foreign tourists’ easier access to the casino.
The service is the first of its kind developed by a Korean firm. Those who use the app do not have to bring traditional membership cards. It also provides push notifications for new events and promotions for the casino.
The service is powered by a blockchain-based decentralized identity technology, offering various services, such as e-wallet and entry authentication.
The post Grand Korea Leisure Partners with Robotis appeared first on European Gaming Industry News.
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