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The India Game Developers Conference 2020 goes Virtual, with free access to all events, Opens on 17-20th November 2020

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The 12th edition of IGDC, and its first-ever virtual conference to be streamed online has attracted a strong line-up of over 100 speakers across 8 major tracks, 50 exhibitors in the e-expo floor, and the popular Investor-Publisher Connect has attracted over 30 investors and publishers. The conference is also free to everyone, thanks to strong industry support, with Unreal Engine/ Epic games as presenting sponsors of IGDC 2020, along with MPL, Facebook, Google, Unity, Hyper Hippo, Gametion, Nazara, Lakshya and Yesgnome.

Hyderabad, India, 12, November 2020: The 12th Edition of India Game Developer Conference (IGDC) is here, a unique “for the industry, by the industry” event driven entirely with volunteers from across the Indian games industry and with active support from companies in the ecosystem. The event which will be held online from 17th to 20th November 2020 across 4 virtual rooms, from 3pm onwards each day, will be free-for-all to attend.

“Given the pandemic situation, IGDC decided to go with an ‘all-digital experience’. We also viewed this as an opportunity to attract an ever-wider audience who can attend this conference virtually, not just from India, but from all parts of the world, and thanks to the strong support we have received from industry sponsors, we have made access to this conference free for everyone. For a lot of aspiring game developers, this is a great way to participate without having to invest in travel and accommodation. We have a strong line-up of Indian and international speakers who are happy that they can be a part of IGDC virtually” Rajesh Rao, Convenor, IGDC 2020 said.

“Going virtual has created new pathways to access, network and connect with game dev community, discover great games being developed and played, benefit from having insight into running a successful game dev business, search for openings to build your game dev career, and applaud the accomplishments of games that disrupt the eco-system, most importantly, inspire and get inspired.“ he added.

This year’s 4-day virtual conference has attracted over 100 industry expert speakers across 8 major tracks, 50 exhibitors in the e-expo floor, 30 investors and publishers and participation from several international delegations.

Some highlights from the speaker line-up include seasoned grandmasters like Ernest Adams providing a workshop on the “Fundamentals of Game Design,” to successful indie developers such as Arvi Teikari talking about their journey with the award winning game, “Baba is You,”. The Art track has a workshop on character creation by Naresh Das, Art Director at EiTri Studio, and a VFX talk by Daniel Santalla. The Tech track features talks by Shawn Beck from Unity and Jason Davis from Backtrace. The Applied Games track features talks by Tsahi Liberman- Simpool. And Michelle Lee- Schmidt – IDEO. The Biz track features William Hughes- Tilting Point and Craig Chapple- Sensor Tower. Other speakers include Jon Hook – Boombit talking about publishing deals, Neale Hemrajani- Annapurna Interactive and well-known indie developer Rami Ismail.

IGDC will also host its popular, IGDC Investor-Publisher Connect 2020 which will be a virtual invite-only forum for investors and publishers to meet with companies bringing unprecedented innovation in the Indian gaming ecosystem, which has grown rapidly in the last one year. Over 30 investors and publishers have signed up for the event.

This year, the highly anticipated BYOG (Build Your Own Game) game jam that is held alongside IGDC was also held virtually, receiving 87 finished entries by the deadline, which was three times more than 2019. The number of participants also increased by about 50%, jumping from 200 in 2019 to 313 in 2020.

IGDC being India’s primary game industry conference, is the ‘must-attend’ event that draws people from across the games ecosystem in India and abroad. The conference continues to play a key role in developing the Indian Gaming ecosystem: from helping developers and industry aspirants gain valuable insights, meet with industry veterans and indie developers, to helping developers connect with publishers and investors that they otherwise may not have had access to. IGDC is also the best platform for international participants to learn what is happening in the Indian games market and to network with the who’s who of the Indian games Industry.

To check out the schedule of event to be held in 4 online rooms, speakers and other exciting events visit https://indiagdc.com/2020/  Pls check the annexure for speakers and schedule of events

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Regulated iGaming markets push operators toward audit-ready affiliate tracking

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As regulators scrutinise AML, RG and advertising, operators face rising pressure to validate attribution and partner payouts end to end.

Growing regulation in iGaming is changing how operators manage affiliates, track player acquisition, and control partner payouts, according to a new statement from affiliate platform provider Affnook.

The company argues that in regulated markets affiliates are increasingly treated as an extension of an operator’s marketing activity, raising the stakes for oversight in areas such as affiliate advertising practices, responsible gambling controls, anti-money laundering (AML) and data privacy. The release points to the Danish Gambling Authority as one example of a regulator highlighting potential AML risks linked to affiliate partnerships and urging operators to strengthen risk assessments across third-party acquisition channels.

Affnook says the industry is moving away from “Trust Me” affiliate reporting as stakeholders demand performance data and revenue attribution that can be independently verified. It lists audit-ready reporting, verifiable revenue attribution, transparency into tracking and commission calculations, and consistent reporting standards as key expectations in more heavily regulated environments.

The company also frames financial governance as a parallel priority to tracking, citing the need for net gaming revenue (NGR) verification, commission accuracy, invoice reconciliation and payment oversight. It adds that multi-touch player journeys and reduced effectiveness of cookie-based attribution are widening “attribution blind spots,” which can fuel partner disputes, weaken decision-making and complicate compliance reviews.

In the release, Affnook positions platform features such as audit logs, partner activity monitoring, consent-aware tracking, real-time commission calculations and server-to-server tracking as the types of capabilities operators should evaluate as regulatory expectations increase.

The post Regulated iGaming markets push operators toward audit-ready affiliate tracking appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Play’n GO goes live in Alberta iGaming with 10+ operators

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Supplier expands to its third regulated Canadian province after Ontario and Québec, launching on Alberta’s market opening week.

Play’n GO has entered the newly regulated Alberta iGaming market, launching its casino games with more than ten licensed operators on the market’s opening week, the supplier said on 16 July 2026.

The Alberta rollout marks Play’n GO’s third regulated Canadian province, following Ontario and Québec, and extends the company’s North American regulated-market footprint.

According to the company, its content was made available in Alberta for the first time on launch day via a network of licensed operators.

Esteban Perez, New Market Entry Lead at Play’n GO said: “Entering Alberta with more than 10 operators on day one of regulation is a significant milestone for Play’n GO and a testament to the strength of our regulated market strategy. Canada continues to be a key focus for us, and expanding into our third province reflects both the demand for our content and the strength of our partnerships with licensed operators.

“We are proud to support Alberta’s regulated market with a portfolio that prioritises entertainment, compliance and long-term sustainability.”

The post Play’n GO goes live in Alberta iGaming with 10+ operators appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Play’n GO strengthens Canadian footprint with Alberta iGaming market entry

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The Swedish gaming giant confirms its entry into its third regulated Canadian Province with its industry leading portfolio of games now available in Alberta for the first time

Play’n GO, the world’s leading casino entertainment provider, today announced its successful entry into the newly regulated Alberta iGaming market, with a wide range of its premium content going live with more than ten licensed operators on market launch day this week.

The milestone further reinforces Play’n GO’s commitment to regulated market expansion across North America and marks the company’s third Canadian province, following established operations in Ontario and Québec.

Play’n GO’s launch in Alberta ensures players have immediate access to a portfolio of world-class titles from day one of the market’s regulated opening. By partnering with a broad network of licensed operators at launch, the company has solidified its position as a trusted supplier in newly regulated jurisdictions.

The Alberta rollout builds on Play’n GO’s strong track record of working alongside regulators and operators to deliver safe, compliant, and high-quality entertainment to players, while supporting sustainable market growth.

Esteban Perez, New Market Entry Lead at Play’n GO said: “Entering Alberta with more than 10 operators on day one of regulation is a significant milestone for Play’n GO and a testament to the strength of our regulated market strategy. Canada continues to be a key focus for us, and expanding into our third province reflects both the demand for our content and the strength of our partnerships with licensed operators.

“We are proud to support Alberta’s regulated market with a portfolio that prioritises entertainment, compliance and long-term sustainability.”

To find out more about Play’n GO, please visit playngo.com

The post Play’n GO strengthens Canadian footprint with Alberta iGaming market entry appeared first on Americas iGaming & Sports Betting News.

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