Latest News
Leading players from the gaming and tech industry invest in short-video startup
What do leaders from Whatsapp, Playrix, Nekki, Aptoide, Dashdash and Unbabel have in common? They recently invested in Replai, a Portuguese startup that uses artificial intelligence to create short-videos in real time and increase the value of gaming audiences. The $1.3M seed round led by Bright Pixel, alongside Ideias Glaciares, Clever Advertising and other c-level business angels from the mentioned companies will be assigned to business development, recruitment and international expansion, with the UK and the US as priorities.
Founded in 2019 by João Costa and Francisco Pacheco, both with relevant backgrounds in mobile gaming and monetization, Replai is an AI-based pioneering platform that automates the creation of short-videos and optimizes them for different target audiences, improving sponsorship and advertising deals for the content owner. With short-videos as a rising trend in the digital sphere and already one of the most popular formats amongst Gen-Z, Replai identified an untapped opportunity in the market, since video editing at scale requires many hours and resulting content yields uncertain returns. Aiming to fill this gap, the Portuguese startup relies on advanced artificial intelligence algorithms that analyze longer videos, extract almost instantly the main highlights adapted to preferences of different users and predict their revenue potential.
Replai’s solution automatically puts together a set of highlights from any gaming livestream, creating custom-made clips for each social network to maximize audiences and generate revenue for sponsors and advertisers. “This round allows us, above all, to gather a panel of experts in gaming and technology that will help us take the next step growth-wise as soon as possible”, say João Costa and Francisco Pacheco, founders of Replai.
For Bright Pixel, who led this debut round, the investment reflects a reinforcement of its positioning on emerging technologies, such as artificial intelligence, and poses as evidence of the remarkable entrepreneurial ecosystem in Portugal. The Portuguese startup has a team of 10 employees and is as advisors counts on people who are part of well-known companies worldwide such as EA Sports, Microsoft and WhatsApp.
“Replai stands out for their AI technology which enables automatic creation and distribution of short videos, this being a transversal need to any area that uses video as a communication method. Besides the innovative solution, Replai is founded by two young entrepreneurs with a proved record of user acquisition, strong technical know-how and the ambition to grow the business globally. This combination of factors was decisive and provides us confidence in consolidating Replai’s success” explains Benjamin Júnior, co-founder and a member of the investment team at Bright Pixel.
Alexander Lubchenko, CMO at Nekki, mentions that “Replai is providing a way to improve the value of gaming and esports as a mainstream entertainment platform and allows promoters, broadcasters and communities to grow. Their use of AI ensures scalability by solving a lot of pain points when using livestreams and video, while allowing content creation instantly at scale. I’m excited to partner with them on this journey.”
“I’m really excited to be part of the Replai journey. Their AI developed solution will massively accelerate distribution and monetisation of gaming and esports streaming and greatly move the industry forward. I feel Replai’s impact will start to be felt very soon – watch this space!” says Wolfgang Allisat, Chief Revenue Officer at Unbabel.
Powered by WPeMatico
Compliance Updates
Finland’s Gambling Reform Is Official – What Happens Next?
The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.
With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.
The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.
-
Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.
-
2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.
-
January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.
Entering the Finnish Market with Nordic Legal
Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.
Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.
Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.
Our Approach We focus on smart compliance:
-
Reusing documentation where regulations overlap.
-
Anticipating regulatory questions before they are asked.
-
Aligning requirements for technical standards and responsible gambling.
-
Engaging constructively with the Finnish authority to ensure a smooth process.
The Finnish Licence Application Package
To support your entry, we offer a comprehensive package designed to handle the heavy lifting:
-
Translation of all required documents.
-
Guidance and completion of complex application forms.
-
Full project management from start to submission.
-
Direct communication with the Finnish regulator on your behalf.
Next Steps
The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.
The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.
Gamepop
GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
Latest News
Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
-
Latest News6 days agoBoomerang Partners has been included in 3 prestigious industry Awards, which will be presented in January 2026
-
Latest News5 days agoKazakhstan Authorities Dismantle Large-Scale Illegal Payment Scheme Linked to Online Casinos
-
Fernando Di Carlo CEO of Yellow Elephant Studios6 days agoSCCG Announces Strategic Partnership with Yellow Elephant Studios to Expand Multi-Channel Gaming Content Worldwide
-
Alyona Suvorova5 days ago
Law enforcement officers from Kazakhstan eliminated the organized financial criminal group organized by Vadim Gordievsky, Larisa Ivchenko, and Alyona Suvorova from Ukraine
-
Latest News5 days agoLoopMe research: Increasing GenAI adoption paves the way for an explosion in mobile gaming ad potential
-
Boomerang Partners6 days agoBoomerang Partners has been included in 3 prestigious industry Awards, which will be presented in January 2026
-
Balkan Entertainment and Gaming Exhibition7 days agoSYNOT Group Successfully Participated in BEGE 2025
-
Danish Gambling Authority7 days agoSpillemyndigheden: Large decrease in betting consumption in October



