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Magellan Robotech Will Present Its Global Offer For The First Time At ICE 2020

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Magellan Robotech, the B2B brand of Stanleybet Group, a company that creates gaming solutions for gaming operators and virtual 3D games, announces its participation in ICE London, the main game fair in the world, scheduled from February 4th to 6th at ExCel Exhibition Centre in London.

After having successfully participated in the “Betting on Sports” in London in September and the “Sigma I-Gaming” in Malta last November and after having won the CEEG Awards in Budapest in the “Best Lottery Service Provider” category, the group has decided to take part for the first time in the London event, a prestigious stage for which it has many new features in store. The most awaited: the new Falcon, the first LIVE virtual football in the world.

The Magellan Robotech stand at ICE will occupy an area of ​​150 square meters while the exhibition area, including the lounge, will be 120 square meters. Led strips on the floor will define the different areas. The central body will be dedicated to the group’s software: in the west part an over-view of the virtual products and the Midas and Apache system; in the eastern part there will be virtual products dedicated exclusively to football: Trident, virtual championship, the new LIVE Falcon and Midas, retail touch screen betting system solution.

The VIRTUAL Trident, multi-nominated in numerous awards for the best product in the sector in 2019, will be exhibited both in the retail and online (desktop-mobile) versions. There will also be two stations dedicated to hardware, the MBKs, self-service terminals produced entirely by the company on which it will be possible to see how the machine works with the entire range of Magellan products.

Christian Maglia, CCO of Magellan Robotech, declares enthusiastic: «I am proud of what we have been able to do in a few months with the Magellan Robotech Team. The launch of K1, the first SSBT signed by MBK (Magellan Betting Kiosk) soon distributed in Denmark, Belgium, Romania and Italy, the addition in our product portfolio of the first third parties, the Virtual pre-recorded greyhound race and the real horse races, the strong interest in our retail solutions and in particular Midas Touch & Bet based on Apache and Galileo but open to integration with any betting platform, the imminent launch of Trident on two Top 5 operators in Peru and two of the Top 10 in Italy. The success of our products in the fairs we have attended in recent months (London, Johannesburg, Amsterdam, Las Vegas, Sofia, Buenos Aires, Malta) – continues Maglia – is proof of the fact that we are moving in the best way to achieve our goal which is to become a point of reference for operators in the sector, an obligatory stop for those who want to have unique and exclusive products. I am sure that our participation in ICE will be the icing on the cake of an exceptional year. But it does not end here – concludes the CCO of Magellan Robotech – because we have already announced our presence at ENADA Rimini, the most important exhibition in Italy dedicated to the gaming sector, and subsequently, we will be in Bogota, Lima, London, and Barcelona».

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Former German Air Force officer launches Sparky Space AI platform for iGaming teams

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Nils Ristau and Daniel Schmitz debut a work enablement platform aimed at day-to-day execution across product, retention and AI adoption.

Sparky Space, a new AI-powered work enablement platform founded by former German Air Force officer Nils Ristau and tech leader Daniel Schmitz, has launched and is now available globally for iGaming operators and suppliers.

The founders are positioning the product around execution support inside daily workflows as teams face tighter regulatory demands, faster product cycles and higher player expectations. The company cited industry research suggesting only 10-20% of learning is consistently applied in day-to-day work, creating a gap between training and on-the-job outcomes.

“In military operations, performance depends on clarity, structure, and disciplined execution in changing environments,” said Ristau. “The iGaming industry operates under similar pressure.

“Competitive advantage does not come from knowledge alone – it comes from how effectively teams apply it every day.”

Sparky Space said its platform supports areas including product development, player retention and AI adoption, with use cases spanning customer-centric experimentation, agile product and game development, decision-making and prioritisation, practical generative AI prompting, and cross-functional collaboration. The company said the tools are intended to help teams launch features, respond to regulatory change, and optimise marketing and support processes.

While initially focused on iGaming, Sparky Space said it has been built for broader use in other fast-moving, technology-driven industries.

Relevant data as follows:

The post Former German Air Force officer launches Sparky Space AI platform for iGaming teams appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Belatra

Belatra marks 33 years with April anniversary campaign

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The slots supplier says its portfolio now exceeds 150 games and highlights recent LatAm expansion from its Buenos Aires base.

Belatra is marking its 33rd birthday with an anniversary campaign running throughout April, the iGaming slots developer said.

The company said it was founded in 1993 and has since transitioned from building gaming machines for land-based casinos to producing digital content. Belatra added that its portfolio has grown to more than 150 games.

Belatra also pointed to its strategic Latin American headquarters in Buenos Aires as a key base for regional partnerships and growth.

Misha Voinich, Head of Business Development at Belatra, said: “We’re only just getting started, but birthdays provide the perfect chance to reflect on our successes and the path that’s brought us here. From launching our innovative ‘multi-universe’ content strategy to our rapid expansion in Latin America, the successful launch of our first Crash game, and multiple high-profile industry award wins — we are always developing, creating, and evolving. 33 years of innovation, dedication, and gaming excellence — and the best is yet to come.”

Belatra did not provide additional detail on upcoming releases or the timing of any new product announcements beyond saying updates will land during April.

The post Belatra marks 33 years with April anniversary campaign appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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iGaming Real Talk

iGaming Real Talk WhatsApp community passes 500 members

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Founder Surya Palli positions the group as a real-time extension of the brand’s long-form podcast conversations.

iGaming Real Talk said its WhatsApp community has crossed 500 members, marking what the company described as a growth milestone for the group.

The community is positioned as a space for candid discussion among iGaming professionals, including operators, studios, affiliates, and suppliers. The company attributed the group’s growth to its structure, stating it operates with minimal moderation and allows promotions.

Surya Palli, Founder of iGaming Real Talk, said: “Reaching 500 members is a proud moment, but what matters more is the quality of the conversations happening inside the group every day. This community is built on trust, openness, and a genuine desire to help each other grow.

Our long-form podcasts can only cover so much at a given time, but the WhatsApp community is an always-on, real-time extension of those conversations. We’re just getting started.”

iGaming Real Talk said it plans to expand the community through exclusive content, industry interviews, and collaborative discussions.

Those interested in joining the iGaming Real Talk WhatsApp community can join here: https://chat.whatsapp.com/K2UoLJdluQdFJXvV1uDw6Z

The post iGaming Real Talk WhatsApp community passes 500 members appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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