Compliance Updates
Pennsylvania Commonwealth Court Says Pace-O-Matic’s Pennsylvania Skill Games Are Legal
Pace-O-Matic of Pennsylvania (POM of PA), the entity that markets Pennsylvania Skill games, received a substantial victory in today’s Commonwealth Court opinion, which makes clear our games are legal.
Matt Haverstick, Esq., who represented POM of PA in the lawsuit said, “The Commonwealth Court agreed that our games are presumptively legal. The injunction was denied for locations that have illegal gambling devices comingled with our legal POM games. We are seeking clarification that the injunction is still in place for locations that have only POM games. Ultimately, the Court was concerned that the injunction might hamper the Bureau of Liquor Control and Enforcement’s ability to conduct investigations into illegal gambling and slot machines where a POM machine may also be located. That is a position that POM of PA supports as we have been on the front lines pointing out the proliferation of illegal gambling devices and min-casinos.”
Click here to read the opinion.
The Court made it clear that they consider our games legal, “This Court recognizes that unless, or until, POM Games are considered to be illegal gambling devices under the Crimes Code, POM may suffer harms to its reputation and property interests as a result of the seizures.”
The Court also made it clear that they saw the difference between “POM machines” and illegal gambling operations, “The tiny fraction of POM machines that have been confiscated as part of larger investigations and confiscations into illegal gambling operations, and the fact that POM does not intend to challenge these isolated seizures as long as POM is not specifically targeted, the Court finds no improper conduct by the PSP that warrants the imposition of an injunction at this time.”
Pace-O-Matic Director of Communications Mike Barley added, “We understand the confusion that exists as law enforcement has a difficult time discerning between what is a legal skill game and what is an illegal gambling device. Our commitment is to continue working with the legislature to regulate, tax and provide strict enforcement of the legal skill game industry. The revenue we are providing to small businesses and fraternal clubs, the jobs that are being created and the tens of millions of dollars we have paid in taxes to the state prove that we are laying a solid foundation for the legal skill game industry that benefits Pennsylvania.”
Pace-O-Matic’s Pennsylvania Skill products are manufactured by Miele Manufacturing in Williamsport, which has created over 100 manufacturing and manufacturing-related positions in our Commonwealth. Additionally, Pennsylvania Skill games are helping to support and grow businesses that were struggling and are now thriving and creating jobs. The revenue generated by our games has become a lifeline to fraternal clubs and organizations across the Commonwealth, including American Legions, VFWs and local fire companies. Pennsylvania Skill has donated over $700,000 over the past year to local charities, including food banks, children’s hospitals and senior centers.
As part of our ongoing efforts to ensure compliance, Pace-O-Matic employs a team of former state troopers to enforce the terms of our contracts and our codes of conduct. These contracted terms limit the number of machines and where they are placed in a location and have protections in place to prevent anyone underage from playing our devices.
In 2014, the Beaver County Court of Common Pleas ruled Pace-O-Matic’s Pennsylvania Skill games are legal as games of predominant skill. That court decision can be found by clicking here.
SOURCE Pace-O-Matic
Armenian Parliamentary Committee on Economic Affairs
Armenia to Implement Strictest Gambling Regulations to Combat a Massive Surge in Addiction
At its meeting on last Wednesday, the Armenian Parliamentary Committee on Economic Affairs postponed the first reading of amendments to the Law “On Regulation of Gambling Activities” and several related laws until the next meeting for further revision.
Hayk Sargsyan, the author of the legislative initiative and a member of parliament from the ruling Civil Contract faction, stated that the volume of online casino bets in Armenia has increased more than 35-fold over the past eight years.
“While in 2017, the volume of online casino bets was 0.2 trillion drams, in 2025, it will increase more than 35-fold, reaching 7.4 trillion drams. Online casinos have become a scourge and a plague for our people,” Sargsyan said.
According to him, hundreds of thousands of citizens are wasting their money on gambling addiction. Regardless of their location, they have 24/7 access to online casinos and are unable to break their addiction.
“In an attempt to recoup their money, citizens are accumulating debts and loans, thereby further worsening an already critical situation. Under the current circumstances, the National Assembly is obliged to take preventive measures aimed at maximally restricting participation in online casinos for individuals who no longer want to gamble but are unable to overcome their addiction, as well as those in dire social situations or those using government support programs,” Sargsyan said.
The bill proposes establishing a mandatory requirement: all online casinos must place a publicly accessible self-blocking button on their websites and apps.
“After clicking this button, playing at online casinos will be prohibited for a period of five years, with no possibility of early reinstatement. After this period, the ban is automatically extended for another five years unless the citizen submits an application to lift the restriction five days before its expiration. Information about the self-ban will be communicated to the gaming operator. Activity in other online casinos and gaming platforms will also be suspended,” Sargsyan said.
He also stated the need to prohibit participation in online gaming for recipients of social benefits, individuals whose primary source of income is a pension, individuals in bankruptcy proceedings and participants in subsidy programmes implemented with funding or co-financing from the state budget. Furthermore, it is proposed to set a limit on participation in online gaming at 20% of annually declared income.
Government representatives approved amendments that are planned to come into effect on January 1, 2027, following the introduction of the gaming operator institution, which will likely be selected mid-year and implemented as soon as possible.
The post Armenia to Implement Strictest Gambling Regulations to Combat a Massive Surge in Addiction appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Coinbase
Wisconsin DOJ Sues to Stop Alleged Illegal Sports Betting Operations in Wisconsin
The Wisconsin Department of Justice (DOJ) has announced that it is suing Kalshi, Robinhood, Coinbase, Polymarket, Crypto.com, and their affiliates, to halt their alleged facilitation of illegal sports betting, a form of unlawful commercial gambling, in Wisconsin.
“Thinly disguising unlawful conduct doesn’t make it lawful. These companies’ alleged facilitation of sports betting in Wisconsin should be shut down,” said AG Kaul.
Except in limited circumstances, sports betting and other forms of commercial gambling have long been illegal in Wisconsin. Yet, as alleged in these lawsuits, the defendant companies have chosen to flout Wisconsin law through disguising the sports betting they facilitate on their online platforms as “event contracts,” which pay out just like ordinary bets based on the odds of sports-related outcomes.
The complaints further allege that the companies collect a fee for every bet made, meaning they generate revenue from Wisconsinites by violating the state’s gambling laws. Kalshi, as one example, reportedly generates more than $1 billion in annual revenue from its sports contracts, representing around 90% of its total estimated annualized revenue.
As the complaints allege, by making money from the sports bets they facilitate, these companies are engaging in unlawful gambling activity.
Wisconsin DOJ’s lawsuits, filed on last Thursday in Dane County, request a declaration that, by making sports-related event contracts available for trading by customers located in Wisconsin, the defendant companies are violating Wis. Stat.§945.03(1m) and thereby creating a public nuisance. The lawsuits additionally request preliminary and permanent injunctions enjoining and restraining the defendant companies from making sports-related event contracts available for trading by customers located in Wisconsin.
The post Wisconsin DOJ Sues to Stop Alleged Illegal Sports Betting Operations in Wisconsin appeared first on Americas iGaming & Sports Betting News.
Amusnet
Amusnet Officially Enters the Philippine Market
Amusnet has announced its official entry into the Philippine market. In a double milestone for the company’s expansion strategy, Amusnet has successfully gone live with its first local operator, 747Live, and is now officially featured on the Philippine Amusement and Gaming Corporation (PAGCOR) List of EGLD-Approved Electronic Games. The list currently includes a total of 214 approved titles, representing a significant achievement and reinforcing Amusnet’s position as a trusted B2B partner in the country.
“These are two major achievements for us: a strong PAGCOR-approved portfolio and going live with our first partner in the Philippines, 747Live – both laying the foundation for accelerated growth and a stronger market presence,” said Kalin Angelov, Business Development Manager at Amusnet.
“We are very pleased to welcome Amusnet to our platform, as their reputation for premium content perfectly aligns with our mission to offer the best gaming experience in the Philippines. As Amusnet’s first partner in the region, we are excited to introduce such an extensive selection of approved titles to our audience,” said Enrico Menghini, CEO at 747Live.
The initial integration with 747Live allows local players to experience Amusnet’s world-renowned gaming mechanics, immersive graphics and signature jackpot features. To celebrate this market entry, Amusnet is highlighting a selection of top-performing titles, such as the dynamic 100 Golden Coins: Reel Fishing, the fan-favourite Extra Crown and the high-energy 100 Golden Coins.
This expansion into the Philippines marks a new chapter for Amusnet. The supplier continues to set new standards in the iGaming industry, providing operators with a robust and diversified portfolio of high-quality content. By entering the Philippine market with such a strong lineup, the company establishes itself as a premier partner for local operators, dedicated to bringing premium gaming experiences to a new and growing audience.
The post Amusnet Officially Enters the Philippine Market appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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