Compliance Updates
Dutch Gaming Authority Once Again Supports Information Projects on Gambling Risks

The Dutch Gaming Authority (KSA) is once again financing four information projects on the risks of gambling, from the Addiction Prevention Fund (VPF). This involves a continuation of the e-learning gambling problem, the development of additional materials on gambling within the Helder op School programme, information for football players via the VVCS and explanations about gambling on Steffie.nl.
The money for these projects comes from the VPF, which was established in 2021 and is financed by an additional gambling levy on providers of risky games of chance. The Gaming Authority manages this fund and works with various partners in the field of gambling addiction prevention on the spending of the resources. The VPF has multiple spending objectives, including information about the risks of gambling.
E-learning early detection of gambling problems
Jellinek has developed a digital training offer for professionals together with GGZ Ecademy to inform them about addiction problems in online gambling. This includes first-line professionals such as doctors, POH GGZ, psychologists and debt counselors. This way they can better and earlier identify a gambling addiction. This e-learning module was launched during a well-attended webinar. The newly provided funding will further increase the name recognition of the module.
Clear at school: gambling
Helder op school is a prevention programme of the Trimbos Institute that supports schools in promoting a healthy lifestyle and preventing risky behaviour among pupils and students on themes such as alcohol, tobacco and drugs. Previously, the Trimbos Institute developed materials to improve the signaling of and guidance for risky or problematic gambling behaviour among MBO students. This project is now being extended and expanded with, among other things, scripts for parent evenings on this theme and teaching materials to discourage gambling.
Prevention and information for football players via VVCS
The Association of Contract Players (VVCS) visits the player groups of all Ere- and Eerste Divisie clubs, including the U-21 and U-19 selections, to provide information about problematic gambling behaviour. A flyer with information about the Gambling Stop is now being added to the existing information offer of VVCS and Gamban software, which can block gambling sites. VVCS also starts training ex-players with addiction problems to become experts by experience. They will then be deployed to provide information during selection visits.
Explanation about gambling on Steffie.nl (delivery: autumn 2025)
Steffie.nl explains all kinds of subjects in understandable language. This makes it an important platform for people with low literacy and people with a mild intellectual disability. Commissioned by the Ksa, the Stichting Leer Zelf Online is working on four modules on the subject of gambling, namely “What is gambling?”, “Addicted to gambling”, “Self-test gambling” and “Recognizing gambling games”. These modules can then be found on Steffie.nl.
KSA underlines the importance of targeted information about the risks of gambling for different target groups through these four projects. On the one hand, the KSA wants to make young people and young adults aware of these risks and on the other hand, enable healthcare professionals, but also footballers, to do more with this subject because of the exemplary role they fulfill for many people.
The post Dutch Gaming Authority Once Again Supports Information Projects on Gambling Risks appeared first on European Gaming Industry News.
Compliance Updates
CT Interactive grows its certified portfolio in Romania

CT Interactive is strengthening its presence in Romania’s regulated iGaming market by certifying 20 new games, bringing its total portfolio in the country to 101 titles. This is a significant achievement in the company’s European growth strategy.
Among the new certified releases are fan favorites such as Lucky Clover 10, the latest addition to the beloved Clover series featuring vintage-inspired graphics and nostalgic design elements, and 20 Mega Star, a classic fruit-themed slot that combines familiar gameplay with modern visuals to keep players engaged. Both titles have already proven their success across multiple international markets with strong player engagement.
Additionally, CT Interactive is launching its new Buy Bonus product line in the Romanian market. This exciting lineup includes Doctor Winstein Buy Bonus, Duck of Luck Buy Bonus, Fruits & Sweets Buy Bonus, Nanook the White Ghost Buy Bonus, and Hyper Cuber Buy Bonus — all offering thrilling bonus features and enhanced gameplay tailored to local player preferences.
“Certification in Romania is an important part of our European growth strategy,” said Martin Ivanov, COO of CT Interactive. “This expansion not only strengthens our presence but also enables us to offer a diverse and premium range of content to the regulated Romanian market.”
With these new certifications, CT Interactive continues to be a trusted provider of engaging gaming content, offering Romanian operators a broad range of advanced titles fully aligned with local regulatory standards.
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American Gaming Association
MDC Issues Commentary as U.S. Gambling Enters “Regulatory Reset” Following $148 Billion Wagered

Minimum Deposit Casinos (MDC) has issued an expert commentary on what it calls a “regulatory reset” in the U.S. gambling sector, as lawmakers and regulators respond to explosive growth in consumer betting behavior. According to the American Gaming Association, Americans wagered a record $148 billion on sports in 2024. This surge has sparked new scrutiny from both federal and state-level authorities.
Recent legislative efforts in New York, Louisiana, and Montana have targeted sweepstakes-based casinos and skill-based betting formats. Proposed changes include tighter bet size limits, stricter advertising rules, and licensing reforms aimed at reducing player harm and increasing transparency.
“The regulatory environment is catching up with consumer behavior. There’s growing concern over how online gambling is marketed, accessed, and governed. Areas like responsible gaming, ad targeting, and instant deposits are now being looked at much more critically,” said a spokesperson at MDC.
According to the latest figures from the American Gaming Association, U.S. commercial gaming revenue reached $19.44 billion in Q2 2025, marking a 9.8% increase compared to the same period last year. Online casino gaming accounted for $2.6 billion of that total, reflecting a 32.3% year-over-year jump. The numbers underscore continued momentum for digital platforms even as regulations tighten.
MDC’s commentary urges both players and operators to stay ahead of the curve. As laws evolve, demand is rising for licensed platforms that offer low-deposit access, better responsible gambling tools, and full regulatory compliance.
The post MDC Issues Commentary as U.S. Gambling Enters “Regulatory Reset” Following $148 Billion Wagered appeared first on Gaming and Gambling Industry in the Americas.
Central Europe
CT Interactive grows its certified game portfolio in the Slovak market

CT Interactive has further strengthened its presence in the regulated Slovak iGaming market with the successful certification of 10 additional games. This achievement brings the total number of certified titles in Slovakia to 30, underscoring the company’s commitment to delivering high-quality, engaging gaming content tailored to local market needs.
Among the newly certified titles, five are part of the popular Buy Bonus product line, specifically designed to enhance player engagement and elevate the overall gaming experience. Notable additions include 20 Mega Star, which extends the thrill, and the classic 50 Treasures, a game that consistently ranks among CT Interactive’s top 10 most popular titles globally.
“Certification in Slovakia is a key part of our European expansion strategy,” said Martin Ivanov, COO of CT Interactive. “With these 10 new games, our portfolio in the country now totals 30 titles, strengthening our market presence and offering diverse, premium content to the regulated Slovak market.”
As part of CT Interactive’s broader growth strategy, the company remains focused on adapting its portfolio to meet the specific requirements and preferences of each market. It continuously explores the latest technologies and game mechanics that resonate with a wide range of players, all while ensuring full compliance with local regulatory standards.
The post CT Interactive grows its certified game portfolio in the Slovak market appeared first on European Gaming Industry News.
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