Latest News
Exclusive interview with Steve Rogers – Founder and CEO at Playbook Fusion
We recently sat down with Steve Rogers – Founder and CEO at Playbook Fusion and talk about several important aspects that shape the game studios industry.
What made you want to launch a game studio given the incredibly competitive nature of the market?
Because we have identified a gap in the market in which we can offer something truly unique. There is a large audience of players who enjoy sports-themed video and mobile games, and the ownership and skill required to master titles such as FC Ultimate Team, and who also like to place a bet on their favourite sports, teams and players. Right now, there isn’t a game format that brings these two worlds together, but Playbook Fusion is allowing them to collide to provide an entirely new experience that these consumers will absolutely want to engage with.
The addressable audience for our games will be broad but it is currently one that operators are struggling to engage. This goes beyond those who bet on sports to include those who are simply sports fans, gamers who enjoy management format titles and who are light-touch gamblers, virtual sports players looking for ownership over their teams and fantasy sports players seeking round the clock action.
In all instances, our strongest appeal will likely be among the next generation of players – those who are unlikely to walk into a retail betting shop or have a bet on the Grand National, but who are engaging with mobile and video games, social media and streaming.
How will you leverage your industry experience to lead Playbook Fusion to success?
I have more than 20 years of experience in the industry, and this has enabled me to amass a deep understanding of key factors required in bringing successful betting products to market, such as regulation, compliance, content deployment and ultimately what goes into making a hit game. I have been delivering RNG sports games to operators for various companies for a long time now and have good relationships with the right people within most of the major tier one and tier two brands, opening up a clear path to deploying our games with the biggest operators in the business. My experience has also taught me what a good game looks like and has allowed me to identify the gap in the market that Playbook Fusion has an ambition to fill.
Where I lack experience or in-depth understanding, I have brought in experts including video and mobile games veteran, Santiago Jaramillo. Santiago has more than 13 years of AAA gaming experience and has previously worked as Creative Director for EA Sport’s FIFA Franchise and was Executive Producer of MonopolyGo! He was also Head of Sports at Dapper Labs where he conceived and created NBA Top Shot, an award-winning, first-of-its-kind product anchored in blockchain technology.
Our complementary skillsets will absolutely be key to ensuring the future success of Playbook Fusion.
How will you stand out from your rival studios? How will your content offer something new to operators and players?
The level of ownership, the persistent progression within the games and the ability for skill development that each of our titles will offer will set Playbook Fusion apart from its competitors. We are working on a range of innovative mechanics that will allow players to boost the capabilities of their teams, which in turn will increase the chance of them winning. Gameplay will include acquiring or earning packs that players can open to strengthen their lineup before they decide what kind of contest they want to engage with. There’s really nothing like this in the sports betting space at this point and this strong, clear point of difference is what is already allowing Playbook Fusion to stand out and catch the attention of sportsbook operators.
Bringing together the worlds of gambling and video/mobile gaming is a tough task. How have you approached this?
It comes down to building a team of the brightest minds and creative talents from both industries. From the gambling sector, we have sought to hire dynamic individuals with a passion for sports and who understand what the next generation of sports bettors are looking for. Then, from the gaming sector, we have Santiago and a growing team of designers and developers who have an in-depth understanding of the mechanics behind successful video games. We are bringing the edges of these industries together and creating an environment in which everyone can learn from each other. I truly believe that we have a game-changing concept and with the team we have in place, we can bring it to life and disrupt the industry.
Can you share some insights into your first game? What will it look like? How will it play? Who has it been developed for?
Our first game will be a football title. Football is the biggest sport globally and will allow us to hit the ground running with a game that has mass market appeal. It will take the football manager format, with players able to build a team by acquiring and trading players. They can also do things like buy packs and reveal cards that all help in strengthening their team. They then compete with others across several game types including seasons, player vs player and in contests with friends. Players earn points based on the performance of their team, which are posted to a real-time leaderboard. The more points players accumulate, the more league levels they clear and the more rewards they earn. Betting is a core part of the game loop but, unlike more traditional virtual sports games, the bettor will have a much greater sense of ownership over the team they are betting on, just like in real sports betting. We plan to replicate this format for other sports including basketball and cricket.
Why should sportsbook operators partner with Playbook Fusion?
Our games will enable operators to generate incremental revenues from existing player groups, particularly Virtual Sports and Fantasy players, by offering a more engaging betting experience on a 24/7/365 basis. Also, our games will allow them to tap into a new, lucrative but hard-to-reach audience. These are not traditional sports bettors, but rather the next generation of customers looking for social, fast-paced gameplay where they can improve and display their skills and strategy with the chance of winning money – the YouTube, Fortnite, tech-savvy generation that will become a sportsbook’s core player base in the coming years.
The post Exclusive interview with Steve Rogers – Founder and CEO at Playbook Fusion appeared first on European Gaming Industry News.
eSports
Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028
Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.
The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.
EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.
“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”
Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”
EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.
The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brand Partnerships
Midnite signs as Middlesbrough FC principal partner for 2026/27 season
Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.
The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.
Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.
Andrew Mook, Midnite’s Head of Brand Marketing, said:
“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.
“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.
“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”
Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:
“We’re delighted to welcome Midnite as our new Principal Partner.
“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.
“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”
The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech secures AGCO supplier licence for Ontario launch
ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.
The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.
ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.
The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
-
Compliance Updates5 days agoArizona Department of Gaming Issues Cease-and-Desist Orders to Multiple Operators Linked to Underage Gambling and Illegal Activity
-
Latest News7 days agoELA Games releases Flames Fruits Frenzy Hold and Win slot
-
Compliance Updates6 days agoKONAMI GROUP’s Konami Gaming Inc. First to Submit Manufacturer License Application in Japan’s Emerging IR Market
-
Latest News7 days agoPG Soft appoints Hugo Baungartner as General Manager LatAm
-
Canada7 days agoCanada’s Safer Gambling Gap: Why Market Success Doesn’t Always Equal Player Safety
-
Latest News7 days agoTom Horn Gaming ships Royal Ruby FeatureStorm slot worldwide on 14 July 2026
-
Latest News7 days agoBooming Games launches Fish Tales: Double Catch Max Scatter
-
Latest News7 days agoBC.GAME names Guillermo Ochoa brand ambassador for Mexico push



