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Kaizen Foundation Launches in Romania and contributes €350,000 to the Renovation of a Critical Section in the Pitesti Pediatric Hospital

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The Kaizen Foundation together with the “Doctors for Romania” Association announced the completion of a major renovation project at the Pitesti Pediatric Hospital, modernising the whole area intended for the treatment of serious cases for children up to three years old. This initiative is the first project funded by the Kaizen Foundation in Romania, marking the launch of the Foundation’s activity in the country.

The Kaizen Foundation has been the main donor of the project, contributing €350,000 for the renovation of this critical facility of the Pitesti Pediatric. It is the largest of its kind in the area, also serving the counties of Argeș, Vâlcea and Dâmbovița, and providing care to over 30,000 children every year. It is the first renovation of this critical section since the establishment of the Pediatric Hospital in the city of Pitesti, 40 years ago. The project was initiated by the “Doctors for Romania” Association.

“A couple of weeks ago we announced the establishment of Kaizen Foundation and the start of our first project, the renovation of the Penteli Children’s General Hospital in Athens, Greece. We are very proud that our second major grant, this time in Romania, delivers a completed project. What we see here today gives us strength for the path that lies ahead for the Kaizen Foundation. This renovation will benefit the youngest of patients of the Pitesti Pediatric Hospital, helping them fight battles that they shouldn’t have to fight, especially at the beginning of their lives. We are grateful to the ‘Doctors for Romania Association’ for all their hard work to deliver the results we see today and of course, everyone else who contributed in making this project a reality, from the local authorities to the hospital’s medical staff. Through the Kaizen Foundation, we aim to respond quickly and with consistency to the pressing needs of local communities across the world,” Panos Konstantopoulos, President of the Kaizen Foundation, said.

The inauguration ceremony took place in Pitesti, in the presence of the Romanian Prime MInister’s State Counsellor, the Secretary of State at the Ministry of Health, other central and local authorities’ representatives and members of the business community that supported the project. The refurbishment of the space provides a safe, clean and modern environment for young children and their families to receive the necessary care, facilitating speedier recovery and completion of treatment. The renovation covered an area of over 1100 square meters, including major reconstruction work to create sanitary units for every ward, while maintaining the same number of beds.

“At first, the idea of renovating the Pitesti Pediatric Hospital’s sixth floor probably seemed like a bold vision. Today, with the generous support of our partners, we have been able to turn this vision into reality. Through our joint efforts, we have renovated this hospital floor, which will serve as a sanctuary of healing for children and their families. This renovation is not simply an improvement to the infrastructure, but a symbol of love, care and true commitment to the health and happiness of our children. I would like to thank our donors, especially our lead partner, the Kaizen Foundation, because without their generosity and dedication to our cause, this impressive accomplishment would not have been possible. We are deeply grateful for their involvement and for being part of this journey with us,” said Alexandru Costache, President of Doctors for Romania Association.

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Blueprint Gaming upgrades Super Graphics Upside Down for Lottomart exclusive

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The updated slot launches on Lottomart for UK players on 23rd July with a new bonus wheel and higher max win.

Blueprint Gaming is releasing an upgraded version of Super Graphics Upside Down exclusively on Lottomart from 23rd July, giving Lottomart’s UK players early access to the title.

Originally launched in 2021, Super Graphics Upside Down is being re-released with a new bonus wheel feature and an increased max win potential, rising from 250X to 3000X, according to the companies.

Chris Ruddock, Commercial Director at Lottomart, said:

“Securing an early release exclusive on the new Super Graphics Upside Down is another exciting milestone for Lottomart. Blueprint Gaming has upgraded a fantastic game with engaging new features and bigger win potential, and we’re delighted to offer this game exclusively to our UK players.”

Elliott Kyne, Account Manager at Blueprint Gaming, said:

“We’re delighted to support Lottomart with the exclusive UK launch of Super Graphics Upside Down. It’s also pleasing to see our partnership continue to go from strength to strength, and Lottomart’s impressive growth and UK focus has made them a match made in heaven for Blueprint’s content. We’re SUPER excited to bring this latest release to their players.”

The companies said the launch is part of their ongoing partnership, with Blueprint Gaming providing exclusive content as Lottomart expands its UK presence.

The post Blueprint Gaming upgrades Super Graphics Upside Down for Lottomart exclusive appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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AppsFlyer: UK app activity spikes on every goal during England knockout games

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Data tracks the semi-final loss to Argentina and third-place win over France, showing rising spend even on goals against England.

AppsFlyer on July 22, 2026 published new UK app activity data tied to England’s knockout-stage matches in 2026’s biggest global football tournament: a 1-2 semi-final loss to Argentina and a 6-4 win over France in the third-place match.

The company said the UK stood out in its seven-market study as the only market to show app activity spikes in response to its own team scoring during the knockout stage. “England fans lived two entirely different matches on their phones within a week. In the semi-final, activity spiked when England scored, the only time we saw a market react to its own team’s goal in the knockout stage, but the mood shifted fast once Argentina hit back, with fans clearly cooling as the game slipped away. In the third-place match, mobile surged and dipped with every goal in a high-scoring game, keeping engagement elevated throughout. Same fans, same phones, two completely different stories,” said Lex Nakad, GM, EMEA West, AppsFlyer.

AppsFlyer reported that Gordon’s opener in the semi-final drove app activity 21% above normal. Engagement peaked at half-time at 47% above normal, then Argentina’s equalizer triggered a 19% spike. By the time Argentina scored a stoppage-time winner, the reaction had dropped to 6%, which AppsFlyer said indicated deflating interest as the match turned.

In the third-place match, AppsFlyer said activity “surged and dipped with every goal” throughout the ten-goal game, including a 37% spike at the hydration break and a 25% lift “across the goals,” which it attributed to the volume of match action rather than a single moment.

On monetisation, AppsFlyer said purchases increased in both matches: up 31% in the semi-final and 59% in the third-place match. Per-app spend peaked at half-time (19%) in the semi-final and spiked again on Argentina’s late goals (18% to 20% on the equalizer, and 15% on the winner). Streaming was the top-performing category, up 183%. The company also said food delivery behaviour diverged by kickoff time, with activity up 11% pre-kickoff and peaking at 17% at half-time for the 8pm semi-final, but dropping 39% during the 10pm third-place match.

AppsFlyer said the analysis spans seven markets (US, Mexico, Canada, UK, France, Spain, Argentina) and 18 app categories, comparing match-day activity with a matched regular-day baseline at the same local-clock minute. The company noted the underlying app-market data is the United Kingdom (not an “England-only” cut), and that it is not quoting revenue or order size due to outliers.

The post AppsFlyer: UK app activity spikes on every goal during England knockout games appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Contributors Program

Gamblers Connect names Gali Hartuv as seventh 2026 Contributors Program voice

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The Playa strategic advisor will publish on VIP operations, segmentation and retention, starting with an anonymous VIP Operations Survey 2026.

Gamblers Connect has confirmed Gali Hartuv, Strategic Advisor at The Playa, as the seventh voice to join its 2026 Contributors Program.

The independent B2B iGaming media platform said the programme will reveal one senior industry voice per month throughout 2026, with contributors publishing under the Gamblers Connect Contributor Editorial Code.

Gamblers Connect said Hartuv has more than 15 years’ experience in VIP management, including designing and optimising VIP programmes across more than 50 operator brands, and training “hundreds of professionals” now working in VIP roles across the industry.

Hartuv will publish across four areas: building VIP programmes that drive long-term value; AI-powered VIP identification and player segmentation; hyper-personalisation and retention strategy; and scaling VIP operations across different markets and cultures. His first contribution is a VIP Operations Survey 2026, an anonymous survey intended to benchmark how VIP teams work across iGaming operators, including portfolio sizing, tools, qualification thresholds, workflow standards and where time is spent during the week.

Partnerships and Operations Lead, Luka Dimitrijevic, said: “VIP management is where a great deal of an operator’s value is won or lost, and very few people can speak to it with Gali’s depth. He has spent his career turning high value player relationships into a discipline rather than guesswork, and he is refreshingly candid about what works and what does not. Through the Contributors Program he will share practical insight on VIP strategy, retention, and the smart use of AI, with content grounded in real results rather than recycled best practices.”

The post Gamblers Connect names Gali Hartuv as seventh 2026 Contributors Program voice appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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