Australia
ILGA Revises Late-Night Gaming Guidelines

As evidence grows of the correlation between late-night gaming and gaming-related harm, the NSW Independent Liquor and Gaming Authority (ILGA) has revised Guideline 16 – Late-night gaming applications to reflect ILGA’s position on late-night gaming.
Guideline 16 (the Guideline) sets out the way in which ILGA approaches applications which have the effect of increasing access to late-night (post-midnight) gaming in NSW.
ILGA decides applications for pubs and clubs in NSW to operate electronic gaming machines (pokies) under the Gaming Machines Act 2001 (the Act).
The objects of the Act require that the minimisation of harm, to individuals and communities, must be the priority when ILGA assesses applications from venues wishing to increase gaming facilities.
The previous edition of the Guideline made clear ILGA’s increasing concern about the potentially harmful impact of late-night gaming.
Roy Morgan Research findings reinforce pre-existing NSW evidence that there are serious risks associated with late-night electronic gaming machine (EGM) play.
For example, the research found late-night EGM gamblers tend to be more intense gamblers and significantly more likely to be experiencing problem gambling. The later into the early hours of the morning play takes place, the higher the proportion of “at risk” gamblers, particularly after 2 am.
In September, the NSW Court of Appeal in Whitebull underscored ILGA’s power and responsibility to consider the potential for gaming-related harm when it considers applications under the Act and the need for the imposition of conditions under the Liquor Act 2007.
ILGA Chairperson Caroline Lamb said the Guideline 16 revision reinforces ILGA’s responsibilities around late-night gaming applications.
“When we look at the increasing body of evidence of the association between late-night gaming and gaming-related harm, ILGA is generally concerned about applications which, if approved, would result in significantly increased access to post-midnight gaming. Our concern is greater if the proposal would involve gaming after 2 am,” Ms Lamb said.
“It is our hope that in the face of the evidence, venues offering gaming facilities will recognise the risks and themselves introduce effective measures to protect their members and customers from harm.
“ILGA is unlikely to approve applications involving additional late-night gaming unless there are effective conditions aimed at decreasing the risk of gaming-related harm, such as conditions limiting the operating hours of gaming rooms.
“Where applicants have failed to adequately mitigate the potential risk, we want operators to understand that ILGA has the power to place additional conditions on licences to prevent and reduce gambling harm. That power exists at any time and whether or not an application has been made.
“ILGA aims to ensure that where late-night gaming occurs, it operates in an environment which addresses the need for harm minimisation.”
ILGA also updated Guidelines 2 and 10 to align with the NSW Government’s Vibrancy Reforms which commenced on 12 December 2023 (24-Hour Economy Legislation Amendment (Vibrancy Reforms) Bill 2023).
Australia
AUSTRAC Intelligence Helps Crack Gold Laundering Case Linked to Gambling

AUSTRAC intelligence sparked an investigation that helped the Law Enforcement Conduct Commission (LECC) to uncover a NSW police officer who sold more than $1.3 million in family gold bars to fund a gambling addiction.
The officer was found by the LECC to have engaged in serious misconduct after taking 12 gold bars, weighing 50 ounces each that belonged to his uncle and was stored underneath his mother’s house.
He falsified know your customer forms to sell the bullion to 2 dealers, claiming the gold was a birthday gift or inheritance and then he used the proceeds on sports betting apps and later admitted to the false information stating he “needed the money”.
AUSTRAC first raised the alarm by flagging transactions, including significant gold sales to a bullion dealer with reported money laundering links.
Operation Dartmoor was launched and uncovered the full extent of misconduct.
The officer resigned from the NSW Police Force and has been referred to the Department of Public Prosecutions.
AUSTRAC CEO Brendan Thomas said the case highlights the risks facing the bullion sector.
“Gambling harm doesn’t just drain bank accounts, it can drive desperate people into crime,” Mr Thomas said.
“When gambling turns to addiction, people often look for fast money and that can mean stealing, fraud or money laundering.
“Bullion is portable, valuable and attractive to people wanting to use it illegitimately.
“If you trade in bullion, you are part of the front line in stopping its exploitation.
“Your AML/CTF controls are the difference between being a trusted dealer or a weak link for crime.
“Every transaction is a potential red flag – it’s your responsibility to look twice, and if needed, report it.”
The post AUSTRAC Intelligence Helps Crack Gold Laundering Case Linked to Gambling appeared first on European Gaming Industry News.
Australia
Mindway AI and Crown Resorts Partner to Launch Revolutionary Player Protection

Mindway AI, a leader in player protection solutions for the gaming industry, is pleased to announce a partnership with Crown Resorts to introduce GameScanner to their Australian operations. This partnership marks the largest global implementation of Mindway’s technology in a physical setting and is the first land-based application in Australia, setting a new industry standard and aligning with Crown’s commitment to safe and sustainable gaming.
GameScanner is an award-winning AI solution, trained by gambling harm experts, researchers, and psychologists, to better enable effective checks, with a focus on player well-being and preventative measures. GameScanner’s highly advanced technology enables operators to understand the risk distribution among their guests, allowing these risks to be identified and addressed to enhance player protection.
“The introduction of this technology at Crown is yet another example of our commitment to continuous safety improvements and harm minimisation,” said Dr Jamie Wiebe, Group EGM of Crown PlaySafe. “This will greatly assist in identifying risks and preventing harms from occurring in the first place, which is a major focus for us at Crown. In collaboration with our Crown PlaySafe initiatives, technology plays a critical role in helping us provide a safe environment and uphold our industry-leading standards for our guests.”
This partnership marks a new era for the growing Mindway AI, as the company expands its application of AI solutions into land-based settings. GameScanner currently engages with just over 12.8 million active players in 64 global jurisdictions each month.
“We are thrilled to partner with Crown Resorts in this significant initiative,” said Rasmus Kjaergaard CEO at Mindway AI. “Our shared vision for player welfare is the foundation of this collaboration. Our move into land-based applications signifies a significant milestone for Mindway AI. With GameScanner, we are reinforcing our commitment to player welfare across all gaming platforms, creating an environment where care and safety are paramount.”
The implementation of GameScanner marks a pivotal enhancement to Crown Resorts’ harm minimisation framework and reiterates the company’s dedication to industry-leading standards.
The post Mindway AI and Crown Resorts Partner to Launch Revolutionary Player Protection appeared first on European Gaming Industry News.
Australia
VGCCC Imposes $80,000 Fine on Online Bookmaker QuestBet

The Victorian Gambling and Casino Control Commission (VGCCC) has fined online bookmaker QuestBet $80,000 for continuing to accept bets from a customer displaying observable signs of gambling-related distress.
Announcing the fine, VGCCC CEO Suzy Neilan said QuestBet’s non-compliance with its gambling harm minimisation obligations was indicative of a concerning culture.
“Our investigation of QuestBet’s practices found the bookmaker failed to have in place adequate systems to protect individuals identifiably at risk of gambling harm,” Ms Neilan said.
“Minimising gambling harm is an obligation every operator holds – including bookmakers – who must monitor customer wellbeing and intervene if they observe signs of distress.
“This substantial penalty demonstrates the seriousness of the bookmaker’s failure to meet its legal and moral obligations.”
The VGCCC investigation was prompted by a complaint from a customer who claimed QuestBet had allowed them to continue betting – and losing – a significant sum of money in a matter of weeks, without intervention.
“We found that between April and June 2023, the customer contacted QuestBet more than 20 times to request additional credits and bonus bets. On 6 occasions, they mentioned having experienced several large losses.
“This was a clear sign that the customer was struggling. A sign that QuestBet chose to ignore, instead encouraging and enabling the customer to keep gambling with the aid of bonus bets in 5 of the 6 occasions.
“Consequently, the customer lost about $15,000 over two months,” Ms Neilan said.
Staff of gambling operators must provide assistance to customers facing negative consequences from their gambling. There is a range of tools and resources staff might suggest to customers in this situation to assist them to, for example, set and track time and money limits, take a break, self-exclude or access help services.
“QuestBet suggested none of these, thereby breaching the Victorian Bookmakers’ Association Responsible Gambling Code of Conduct and causing further distress to the customer.
“Nor did the bookmaker formally respond to our request for an explanation for its lack of care or a reason not to be sanctioned, despite requesting, and being granted, several extensions to do so,” Ms Neilan said.
The post VGCCC Imposes $80,000 Fine on Online Bookmaker QuestBet appeared first on European Gaming Industry News.
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