Latest News
AirConsole Secures Strategic Investment from KPIT Technologies
Leading in-car gaming platform AirConsole (owned by N-Dream) has secured strategic investment from KPIT Technologies, an independent software integration partner to the automotive and mobility ecosystem to increase AirConsole’s lead in in-car gaming.
The AirConsole in-car gaming solution was launched in new BMW vehicles earlier this year. With KPITs extensive experience in software development, integration and validation in Cockpit, Cloud and Connectivity domains, they are the ideal integration partner for N-Dream to scale the rollout of AirConsole to more models and brands. The innovative collaboration can be experienced at CES 2024, where KPIT will present their Cockpit of the Future together with AirConsole.
Anthony Cliquot, CEO of N-Dream, said: “It’s been a transformational year at AirConsole and in the industry. We have scaled our BMW partnership and have extended that to the MINI brand. Not only this, but we struck a partnership with Sony’s Who Wants To Be A Millionaire and will be launching the game in 2024. Now, working KPIT will take AirConsole to the next level. This investment will enable us to provide even more impressive games in the near future, increase our footprint in the automotive industry and overall establish ourselves as the ideal gaming solution for car makers and passengers. We look forward to CES 2024 where the world will get to see AirConsole in action.”
KPIT’s equity investment in N-Dream will allow the company to grow their team, as well as enabling AirConsole to build out its game portfolio with well-known gaming brands, creating more immersive experiences designed for the car.
“Casual gaming is a fast-growing use case in a modern cabin. AirConsole is one of the industry’s early movers in the In-vehicle game aggregation space. KPIT is excited to strategically complement its software development and integration capabilities with AirConsole to realise new experiences for the Cockpit of the Future. Together, we will help OEM clients create monetizable Digital Services for existing vehicles and new launches,” Pushpahas Joshi, EVP and member of the Executive Board at KPIT Technologies, said.
The AirConsole in-car gaming solution allows passengers to play a diverse library of casual video games on the car’s entertainment system. AirConsole transforms the whole vehicle into a gaming console by using its surround sound system, big displays and interior lighting with smartphones as controllers. This unique experience is specifically designed for cars and catered to a broad audience from occasional players to hardcore gamers.
“We are thrilled to have such a strong partner from the automotive industry. With autonomous driving, the way we commute will change forever. Together with KPIT we will spearhead in-car gaming, in a world where passengers will be able to spend much more time on entertainment,” Andrin von Rechenberg, founder of N-Dream, said.
AirConsole’s latest gaming software technology is able to run the games directly inside the vehicle and the service does not rely on streaming the games from the cloud, which would require more mobile bandwidth than is available in many cases. AirConsole is using smartphones to control the games, with each game having its own unique game controller design on the phone. Compared to controlling games with touch input on a flat head unit display, AirConsole is far more ergonomic, feels more natural and allows any passenger inside the car to participate in a multiplayer experience.
eSports
Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028
Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.
The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.
EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.
“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”
Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”
EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.
The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brand Partnerships
Midnite signs as Middlesbrough FC principal partner for 2026/27 season
Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.
The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.
Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.
Andrew Mook, Midnite’s Head of Brand Marketing, said:
“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.
“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.
“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”
Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:
“We’re delighted to welcome Midnite as our new Principal Partner.
“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.
“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”
The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech secures AGCO supplier licence for Ontario launch
ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.
The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.
ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.
The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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