eSports
ALPINE ESPORTS SERIES DRIVER AND TALENT LINEUP REVEALED AHEAD OF FIRST RACE ON APRIL 27TH
Alpine Esports is pleased to present the driver and broadcast lineup for the Alpine Esports Series powered by Binance which kicks off this April 27th. The Alpine Esports Series, now in its third year, gives sim racers from across the world the opportunity to showcase their talent, driving Alpine A110 GT4 cars across six races on three separate circuits.
The Alpine Esports Series Qualifiers took place over two weeks and saw 2,288 drivers sign up to showcase their speed and agility in Assetto Corsa Competizione. Dennis Schöniger came out on top with a 1:50.940 lap time winning $1,500 in Alpine Fan Tokens for the fastest qualified lap around the Hungaroring with the A110 GT4. 2021 champion Jaroslav ‘Jardier’ Honzik and last year’s winner James Baldwin will be returning to the Alpine Esports Series grid, alongside Kamil Pawlowski, the former Ferrari Esports champion.
The quickest 35 drivers are:
- Dennis Schöniger
- Vojtech Fiala
- Tinko van der Velde
- Dominik Blajer
- Kamil Pawlowski
- Mateusz Tyszkiewicz
- Erik Del Fante
- Lucas Müller
- Johan Bergera
- Lukas Mateja
- Geert Fischer
- James Baldwin
- Mathias Kuhn
- Maciej Malinowski
- Mattia Zampedri
- Luke Whitehead
- Fabien Jeanblanc
- Marko Pejic
- Mariusz Tworzydlo
- Isaac Gillissen
- Michael Romagnoli
- Florian Hasse
- David Kalocsai
- Michele Nerbi
- Jaroslav Honzik
- Marc Tol
- George Boothby
- Nikodem Sobczyk
- Victor Nicolae
- Luca Schubert
- Arthur Patat
- Max Wojtyna
- Charlie Crossland
- Michal Nowakowski
- Mathys Leitao
The broadcast lineup for the series has also been unveiled with widely renowned F1 and iRacing sim racing commentator Jack Cunnane leading the broadcast team for all three rounds, with support from two-time VCO Simmy Awards winner Lewis McGlade for round one and Alpine Esports Ambassador Thom ‘THOMB’ Brouwer for rounds two and three, with all three rounds each consisting of an Endurance and a Sprint race.
Played on Assetto Corsa Competizione, the Endurance race, held on Circuit Paul RIcard, will begin at 8:30pm CEST on April 27, with the Sprint race following immediately after. All races will be broadcast on Binance Live as well as the Alpine YouTube and Twitch channels.
The broadcast schedule for the Alpine Esports Series is as follows:
- Broadcast 1 – 2 hours – Paul Ricard (Race 1 & 2): 27th of April – 8:30pm CEST
- Broadcast 2 – 2 hours – Silverstone (Race 3 & 4): 11th of May – 8:30pm CEST
- Broadcast 3 – 2 hours – Valencia Ricardo Tormo Circuit (Race 5 & 6): 25th of May – 8:30pm CEST
In partnership with leading cryptocurrency platform Binance, Alpine Esports is offering $100,000 in Alpine Fan Tokens split between the prize pool and viewer giveaways. Alpine is currently ranked as the 4th highest performing fan token worldwide alongside mainstream football organisations- FC Barcelona, Manchester City and Paris Saint-Germain (Coinmarketcap).
The prize pool distribution for the final top ten racers is as follows:
- 1st (Champion of the Alpine Esports Series): $25,000 worth of Alpine Fan Tokens, $3,000 worth of $QANX tokens, and an Alpine A110 GT4 driving and coaching experience
- 2nd Place: $15,000 Alpine Fan Tokens and a Trak Racer Alpine Racing TRX Sim Rig
- 3rd Place: $8,000 Alpine Fan Tokens and an ADEPT gaming chair
- 4th Place: $4,000 Alpine Fan Tokens and a Tobii Eye Tracker 5
- 5th Place: $2,250 Alpine Fan Tokens and an Alpine Esports Merch Bundle
- 6th Place: $1,250 Alpine Fan Tokens and an Alpine Esports Jersey
- 7th Place: $700 Alpine Fan Tokens
- 8th Place: $500 Alpine Fan Tokens
- 9th Place: $200 Alpine Fan Tokens
- 10th Place: $100 Alpine Fan Tokens
$1,500 worth of Alpine Fan Tokens will also be awarded for the fastest lap in the championship, alongside top of the range performance enhancing hardware courtesy of Alpine Esports partners.
Each one of Alpine Esports’ official partners will have their bespoke liveries in the Championship, including Binance, whose livery was chosen from the community voters.
In addition to the prizes available to drivers, $40,000 fan token bundles and free NFTs will be available to win for viewers at home.
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Brazilian Carnival
Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience
Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.
Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.
In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.
In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.
Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.
In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.
According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.
Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.
The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
chess esports
Team Vitality announces E.Leclerc as new Main Partner
Team Vitality, one of France’s leading esports organizations, has announced a strategic new partnership with French retail giant E.Leclerc, naming the supermarket chain as the club’s Main Partner for 2026.
Under the agreement, E.Leclerc’s logo will feature prominently on Team Vitality’s international team jerseys, including rosters for League of Legends (LEC and LFL), Valorant (VCT EMEA), Rocket League, Rising Bees and Chess.
Shared Values and Fan Initiatives
The partnership aims to promote accessibility, wellness, and nutrition within the esports community, while bringing gaming culture into E.Leclerc retail spaces through immersive experiences, tournaments and activations designed to engage fans across France.
Team Vitality’s holistic wellbeing program, KARE, which supports performance, nutrition and mental health, aligns closely with E.Leclerc’s focus on responsible lifestyle initiatives. Together, they plan to champion inclusivity, provide unique gaming opportunities, and celebrate esports culture in both digital and physical environments.
With a global audience exceeding 10 million followers, Team Vitality’s influence in competitive gaming makes this partnership a landmark moment for both brands. E.Leclerc’s commitment to youth engagement and cultural connection positions the retailer as a significant non‑endemic supporter of the growing esports ecosystem.
Nicolas Maurer, CEO and Co‑Founder of Team Vitality, described the alliance as a historic milestone that will broaden esports’ reach across everyday life in France and reinforce its cultural legitimacy.
The post Team Vitality announces E.Leclerc as new Main Partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AI chatbot esports
G2 Esports and Theta Labs Launch AI Agent Sami
G2 Esports has partnered with Theta Labs to launch “Sami,” a next-generation AI agent designed to enhance fan engagement across multiple competitive esports titles.
The AI-powered assistant will provide G2’s global fanbase with instant access to match schedules, player stats, team rosters, tournament standings, and real-time competitive updates. Sami supports major titles including League of Legends, Counter-Strike 2, VALORANT, Tom Clancy’s Rainbow Six Siege, and Call of Duty.
Accessible via the official G2 website and Discord starting February 17, Sami is built to deliver accurate, always-on responses to fan queries in natural language. From tournament updates to player performance metrics and G2-specific trivia, the AI agent reflects the organization’s unique brand voice and competitive culture.
AI-Powered Fan Engagement at Scale
Sami is trained and deployed using Theta EdgeCloud’s hybrid cloud-edge infrastructure, which integrates over 30,000 distributed edge nodes with cloud services from Google Cloud and Amazon Web Services. The system delivers approximately 80 PetaFLOPS of GPU compute power, enabling real-time processing and analysis at significantly reduced costs compared to traditional centralized cloud platforms.
The AI infrastructure dynamically assigns workloads to high-performance GPUs, including NVIDIA A100 and H100 cloud GPUs, as well as RTX 3090 and 4090 desktop GPUs, optimizing performance and cost efficiency. This decentralized architecture allows G2 to scale fan engagement globally while maintaining low latency and high reliability.
Strengthening Esports AI Innovation
Theta Labs has rapidly expanded its presence in the esports industry, powering AI-driven fan experiences for organizations such as Cloud9, FlyQuest, Evil Geniuses, NRG, Gen.G, Dignitas, 100 Thieves, Method, and Team Heretics.
According to Mitch Liu, CEO of Theta Labs, esports fans increasingly demand instant access to team data and competitive updates. AI agents like Sami enable organizations to provide 24/7 automated engagement while maintaining a unique community personality.
Sabrina Ratih, COO of G2 Esports, emphasized that Sami is more than a standard chatbot. Built to reflect G2’s playful and competitive tone, the AI assistant combines advanced machine learning with brand-driven communication to deliver both entertainment and functionality.
The Future of AI in Esports
The launch of Sami positions G2 Esports at the forefront of AI-driven fan engagement in competitive gaming. By leveraging decentralized GPU infrastructure and blockchain-powered cloud computing, the partnership with Theta Labs signals a broader industry shift toward scalable, cost-efficient AI solutions for esports organizations.
As AI integration becomes a competitive differentiator in esports, solutions like Sami are expected to redefine how teams interact with their global communities in real time.
The post G2 Esports and Theta Labs Launch AI Agent Sami appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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