Canada
Indian Esports Athletes and Industry bats for Esports Recognition as a Sport ahead of next year’s Asian Games
Esports has exploded in popularity over the last few years in India. Esports (Electronic sports) is a competitive sport where esports athletes use their physical and mental abilities to compete in certain genres of video games in a virtual, electronic environment. Recently, the Indian DOTA 2 team produced a power-packed performance to clinch the bronze medal at the first-ever Commonwealth Esports Championship. The Indian Dota 2 team, comprising Moin Ejaz (captain), Ketan Goyal, Abhishek Yadav, Shubham Goli, and Vishal Vernekar, defeated New Zealand by 2-0 in a best-of-three format in Birmingham (6-7 Aug 22).
As esports is going to make its debut at the Asian Games 2022, earlier in 2018 it was there as a demonstration title when our esports athlete Tirth Mehta won a bronze medal (Hearthstone). The Asian Games 2022, originally scheduled for September this year, will now be held from September 23 to October 8, 2023. With the conclusion of the ESFI’s National Esports Championships in April 2022, India’s 18-member esports contingent for the Asian Games 2022 was finalised.
- FIFA22 – Charanjot Singh and Karman Singh Tikka
- Street Fighter V – Mayank Prajapati and Ayan Biswas
- Hearthstone – Shikhar Choudhary and Karthik Varma
- League of Legends – Captain Akshaj Shenoy, Samarth Arvind Trivedi, Mihir Ranjan, Aditya Selvaraj, Aakash Shandilya and Sanindhya Malik
- DOTA 2 – Captain Moin Ejaz, Krish, Abhishek Yadav, Ketan Goyal, Darshan and Shubham Goli
Before this big tournament, for India to become an Esports nation, the game needs to be recognised as a Sport and build a solid grassroots structure in the country which can result in bringing more laurels to the country in competitive gaming. The same is advocated by esports athletes and industry players:
“After winning the medal at the Commonwealth Esports championship in Birmingham, it’s high time that esports should be recognised as a sport. Esports athletes need their due recognition and support from our government and help us in providing better facilities, coaches, health physios and all other things which other sports athletes get as getting a medal for the country need proper support.” said Indian DOTA 2 team captain Moin Ejaz
“With the medal wins at Asian Games 2018 & now at Commonwealth Esports Championship, the time has come to recognize esports as a sport. The potential of Indian esports and our athletes cannot be ignored and its recognition becomes more critical before the Asian Games 2022 (scheduled next year), this will open up doors for investments & opportunities which will lead to training & skill development of our athletes. It is encouraging to see our Hon’ble Sports Minister Shri Anurag Thakur ji launching a mobile video game “Azadi Quest: Heroes of Bharat & Match3” in line with India’s celebration of Azadi Ka Amritmahotsav, following should be recognition of esports as a sport” said Mr Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF)
Charanjot Singh, FIFA 22 athlete who will represent India in the next year’s Asian Games said “Recognising esports as a sport will help a lot. This can lead to esports having a proper framework, facilities and opportunities for everyone. This will automatically lead to the growth of the Esports industry as well. More athletes would want to join in and want to represent the country at global stages.”
“It was a big achievement for India on winning the bronze medal in Commonwealth Esports. To make the industry more aligned, there should be information shared and communication between the government and stakeholders who have been investing in the Esports Ecosystem in India and including athletes and organizations. In order to have a healthy ecosystem, young athletes should also be given education in order to learn about the legal and financial nitty-gritty of Esports apart from the basic necessities of training, financial support and mental & physical well-being.” said Rohit Jagasia, Founder & CEO of Revenant Esports
“It will definitely help the players get more exposure and all the support players need from the government and from their family itself. Getting the right infrastructure and hardware is one of the most important aspects of preparing for the Asian Games. Players will show more dedication towards the games which will definitely give us top results in upcoming games too. We are already doing so much better and this would definitely be a big step for esports athletes.” said Mayank Prajapati, Street Fighter V athlete who will represent India at Asian Games 2022 on how recognising Esports as a sport will help the esports athletes before the next year’s Asian Games.
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Canada
Analysis flags World Cup 2026 stress test for Canada’s patchwork betting rules
Canada’s provincial gambling model is likely to face a major stress test during the 2026 FIFA World Cup, according to new research published by CasinoCanada.com. The analysis argues the tournament will highlight uneven betting access and channelisation across provinces as Canada co-hosts the event.
The research draws on provincial regulatory reporting, iGaming Ontario’s annual figures and data from Blask’s 2025 iGaming Landscape Report. It says Ontario’s open market—described as having nearly 50 licensed operators—has reached an 83.7% channelisation rate, meaning most online bettors are using regulated platforms.
Outside Ontario, CasinoCanada.com estimates significantly higher offshore leakage, including 93% in Saskatchewan, 88% in Alberta and Manitoba, and about 49% retention in British Columbia despite the long-running PlayNow provincial platform. The report frames those gaps as a competitiveness issue for regulated offerings.
CasinoCanada.com also highlights timing risk in Alberta’s transition to a competitive market. The Alberta Gaming, Liquor and Cannabis (AGLC) registration deadline for operators is 13 July 2026—after the World Cup reaches the quarter-final stage—raising the likelihood that peak tournament betting volume continues to flow through unregulated operators, the report says.
Eugene Ravdin, Head of PR for CasinoCanada, said: “The 2026 World Cup is not just a commercial opportunity for the Canadian market – it’s a live stress test for how the country regulates gambling. Ontario has built something that works, and the numbers show it. However, for most Canadians outside that market, the tournament is going to arrive at a system that was never designed for this level of demand.
“The offshore leakage figures are not abstract. They represent real bettors choosing unregulated platforms because the regulated alternative isn’t competitive enough. The World Cup will make that gap very visible, very quickly.”
The post Analysis flags World Cup 2026 stress test for Canada’s patchwork betting rules appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
2026 FIFA World Cup
Canada’s Provincial Betting Divide Will Be Exposed During the 2026 World Cup, New Analysis Finds
Canada’s fragmented provincial gambling system will face its biggest stress test during the 2026 FIFA World Cup, according to new research published by CasinoCanada.com, which finds stark disparities in how players across the country will be able to engage with the tournament.
The analysis draws on provincial regulatory reporting, iGaming Ontario’s annual figures and data from Blask’s 2025 iGaming Landscape Report to examine whether Canada’s betting infrastructure is ready for a tournament it is co-hosting.
The research highlights a sharp divide between Ontario and the rest of Canada. Ontario’s open, competitive market – home to nearly 50 licensed operators – has achieved a channelisation rate of 83.7%, meaning more than four in five Ontario bettors are choosing regulated platforms over unregulated alternatives.
Outside the province, the picture is notably different, with Saskatchewan carrying an estimated offshore leakage rate of 93%, Alberta and Manitoba sitting at 88%, and British Columbia – where a provincial platform has operated for years – retaining only around 49% of its online market.
CasinoCanada’s report also identifies a significant timing problem with Alberta’s competitive market. The AGLC’s registration deadline for operators falls on 13 July 2026, after the World Cup reaches the quarter-final stage. With Alberta’s significant offshore leakage rate, the analysis warns the province is likely to see record betting volumes flow through unregulated channels during the peak of the tournament.
Canada’s co-hosting status is expected to amplify betting appetite considerably. Data from the 2022 FIFA World Cup showed that 99% of bets placed on BCLC’s PlayNow platform backed Canada to advance from the group stage. With Canada co-hosting in 2026 and playing all three group-stage games on home soil, that appetite is expected to be significantly higher – arriving into a regulatory infrastructure that, outside Ontario, is not built to absorb it.
Eugene Ravdin, Head of PR for CasinoCanada, said: “The 2026 World Cup is not just a commercial opportunity for the Canadian market – it’s a live stress test for how the country regulates gambling. Ontario has built something that works, and the numbers show it. However, for most Canadians outside that market, the tournament is going to arrive at a system that was never designed for this level of demand.
“The offshore leakage figures are not abstract. They represent real bettors choosing unregulated platforms because the regulated alternative isn’t competitive enough. The World Cup will make that gap very visible, very quickly.”
The post Canada’s Provincial Betting Divide Will Be Exposed During the 2026 World Cup, New Analysis Finds appeared first on Americas iGaming & Sports Betting News.
Canada
Playson expands North American reach with Mohegan Digital partnership
Playson, the skilled digital entertainment provider, has entered a partnership agreement with Mohegan Digital to enhance its presence in the Ontario market, where it functions as PlayFallsview.com online casino.
The deal will allow Playson’s collection to be accessible to local players, with the expected launch in early Q2 2026. The collaboration enhances the supplier’s presence in North America by partnering with one of the area’s most well-known and thriving tribal gaming operators, Mohegan.
Play Fallsview is the digital hub for the stunning Fallsview Casino Resort in Niagara Falls, Ontario, CA, managed by Mohegan.
Participants on Play Fallsview will gain entry to a range of Playson’s successful titles, such as Coin Strike: Hold and Win, Diamonds Power XXL: Hold and Win, and 4 Pots Riches: Hold and Win. All of Playson’s games offer engaging mechanics, distinctive visuals, and established player retention.
Launching through Light & Wonder’s platform guarantees a smooth deployment and dependable content delivery to the regulated market.
Conor Jenner, Senior Sales Manager at Playson, said: “Fallsview is an iconic entertainment destination and a fantastic partner for us as we continue to grow our presence in Ontario.
“Launching through our long-term partners Light & Wonder allows us to deliver our most engaging titles efficiently and at scale. We’re excited to bring our popular content to Fallsview’s players and build a strong relationship together.”
Rich Roberts, President of Mohegan Digital, said: “Playson’s portfolio provides popular and in-demand additions to offerings on Play Fallsview.
“Through this collaboration, we look forward to impressive production value with gameplay that is sure to resonate with players. Playson is a premier supplier with experience in regulated markets that aligns seamlessly with our approach to digital growth in Ontario.”
The post Playson expands North American reach with Mohegan Digital partnership appeared first on Americas iGaming & Sports Betting News.
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