eSports
10 Most Watched Twitch Streamers of 2020 So Far as Ninja and Others Eye Return
– Summit1g hits top spot with 75million hours watched
– End of Mixer leaves door open to Ninja & Shroud
– No Myth or Pokimane in top 10 list
2020 has been a strange year — but Twitch streamers have had it stranger than most. The global lockdown has driven huge spikes across the streaming world as these entertainers have been a lifeline for millions of fans looking for company and distraction from the safety of their home.
This led to 101% year-on-year viewership growth in April.
The award-winning esports bookmakers at Unikrn have created a list of the top 10 most watched twitch streamers of 2020 so far.
This comes with this week’s news that Microsoft has ditched their own streaming service, Mixer, leaving the door open for some of the biggest streamers on the planet to return to Twitch.
Tyler Blevins, known on Twitch as Ninja, accrued 14 million followers on Twitch before leaving to join Mixer in October last year, but the Fortnite gamer joined other big names such as Michael “Shroud” Grzesiek and Cory “King Gothalion” Michael as free agents with Mixer’s collapse.
So, they too could make this list before the end of the year!
Most Watched Twitch Streamers of 2020
10.
TimTheTatman
Name: Timothy Betar
Games: Fortnite, Overwatch, Call of Duty:
Country: United States
Age: 29
The online personality has recently become an icon.
Now with nearly five million followers on Twitch, you may have seen the 29-year-old in the NFL 100 advert at Superbowl LIV earlier this year.
Followers: 4,947,610
Watch time in 2020: 24,293,873 hours
9.
Lirik
Name: Saqib Zahid
Games: PUBG, GTA V, others
Country: United States
Age: 29
Lirik has become well-known for his walkthroughs and guides as well as his competitive multiplayer gaming.
The 29-year-old is the king of variety, trying new games to give his fans a fair review of new opportunities.
Followers: 2,624,326
Watch time in 2020: 24,647,532 hours
8.
Rubius
Name: Ruben Gundersen
Games: Fortnite, Minecraft and others
Country: Spain
Age: 30
Rubius is rumoured to be one of the highest earners on the platform.
It was reported that he was estimated to be earning around $135,000 per video.
Followers: 5,062,556
Watch time in 2020: 24,934,263 hours
7.
Tyler1
Name: Tyler Steinkamp
Games: League of Legends
Country: United States
Age: 25
In January, Tyler1 set himself the challenge of reaching Challenger playing only Jungle on League of Legends ‘to prove a point’.
Last month, he achieved his goal, declared himself “the GOAT” and surprising many of his followers.
Followers: 3,387,929
Watch time in 2020: 26,644,027 hours
6.
NICKMERCS
Name: Nick Kolchef
Games: Fortnite, Call of Duty: Modern Warfare
Country: United States
Age: 29
NICKMERCS has long been considered one of the best Fortnite streamers out there.
He’s even now got so popular that rapper Drake has publicly given the gamer permission to use his music in his streams.
Followers: 3,671,400
Watch time in 2020: 26,874,307 hours
5.
Tfue
Name: Turner Tenney
Games: Fortnite
Country: United States
Age: 22
Amassing a fanbase of more than 8.5million on Twitch, Tfue now holds the highest number of followers on the platform.
The 22-year-old took a break from Fortnite back in May after calling out the game for being “unfair”.
Followers: 8,537,326
Watch time in 2020: 30,823,402
4.
Anomaly
Name: Ludwig Lagerstedt
Games: CS:GO, Valorant
Country: Sweden
Age: 25
Anomaly’s figures have skyrocketed in the past few months, much because of his decision to re-stream 24/7 Valorant VODs.
There’s nothing wrong with this in terms of how Twitch sees it, though some fans and streamers have taken a disliking.
Followers: 2,631,307
Watch time in 2020: 47,037,756
3.
xQcOW
Name: Félix Lengyel
Games: Overwatch and various other games
Country: Canada
Age: 24
XQC is never too far from the headlines.
The skilled gamer even revealed last year how YouTube wrote to him directly to ask him to never stream with them.
Followers: 3,068,964
Watch time in 2020: 55,745,432 hours
2.
Gaules
Name: Alexandre Borba
Games: CS:GO
Country: Brazil
Age: 36
Gaules has been a sensation on Twitch over the past few months.
The Brazilian broke his own national record of 263,000 simultaneous viewers when he reached a peak of 393,000 viewers hosting the final of the BLAST Premier Spring Finals of North America.
Followers: 1,642,928
Watch time in 2020: 57,671,713 hours
1.
Summit1g
Name: Jaryd Lazar
Games: CS:GO, Sea of Thieves, GTA V and more
Country: United States
Age 33
And 2020’s top streamer so far is Summit1g.
Twitch have even gone out their way to lock their most prized asset down by offering the popular gamer a new contract in recent weeks.
Followers: 5,357,969
Watch time in 2020: 75,839,528 hours
Most Watched Twitch Streamers of 2020
| Channel | Watch time | Stream time | Average viewers | Followers | |
| 1 | summit1g | 75,839,528 | 1,903 | 35,811 | 5,357,969 |
| 2 | Gaules | 57,671,713 | 4,218 | 13,694 | 1,642,928 |
| 3 | xQcOW | 55,745,432 | 1,800 | 28,975 | 3,068,964 |
| 4 | Anomaly | 47,037,756 | 1,148 | 19,808 | 2,631,307 |
| 5 | Tfue | 30,823,402 | 1,071 | 28,012 | 8,537,326 |
| 6 | NICKMERCS | 26,874,307 | 1,146 | 22,386 | 3,671,400 |
| 7 | loltyler1 | 26,644,027 | 985 | 26,468 | 3,387,929 |
| 8 | Rubius | 24,934,263 | 510 | 47,931 | 5,062,556 |
| 9 | LIRIK | 24,647,532 | 1,103 | 21,928 | 2,624,326 |
| 10 | TimTheTatman | 24,293,873 | 865 | 27,126 | 4,947,610 |
*Statistics from Dec 29 2019 – June 26th
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BLAST
BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth
Esports and live events operator says it stayed profitable in 2025 and plans 15 arena events across 13 cities in 2026.
BLAST has opened a New York City headquarters in Brooklyn as the company reported record growth and profitability in 2025, including more than $133 million in revenue and over 40% year-over-year growth.
The new U.S. headquarters is located at 45 Main Street in Brooklyn within a shared 55,000-square-foot office space. BLAST said the hub will support partnerships, live events and commercial growth across North America as it expands its U.S. operations.
The North American push is being led by Chief Business Officer Leo Matlock, who has relocated to New York, alongside Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.
BLAST said it has staged seven tier-one esports events in North America over the past 16 months, across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City. The company cited “more than $102 million” in economic impact from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. It also recently announced the Rocket League World Championship will return to Fort Worth in September 2026.
In 2025, BLAST said its broadcasts delivered more than 2 billion live views globally and 300 million hours watched, spanning live events in 22 cities worldwide. The company also said it distributes content via 29 broadcast partners, including SuperSport, France TV and RTBF, reaching audiences in more than 150 territories and 30+ languages.
“Competitive entertainment has become one of the fastest-growing sectors in global media because it combines community, technology and live experiences in entirely new ways,” said Robbie Douek, CEO of BLAST. “The next generation of fans want entertainment that feels participatory, social and global by default. That shift is creating enormous opportunities for brands, publishers, creators and host cities, and we believe BLAST is uniquely positioned to help lead that evolution after a landmark year in 2025.” BLAST said it plans to host 15 arena events across 13 cities and three continents in 2026.
The post BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
BLAST
BLAST reports 40% revenue growth in 2025, opens New York headquarters
BLAST, the Denmark-founded competitive entertainment and esports events company, reported record growth and continued profitability in 2025 and said it has opened a New York headquarters as it expands across North America.
The company said it delivered more than 40% year-over-year growth and generated more than $133 million in revenue in 2025, while remaining profitable and continuing to invest in global expansion. BLAST said its U.S. headquarters at 45 Main Street in Brooklyn sits within a shared 55,000-square-foot office space and will serve as its central base for partnerships, live events and commercial growth across North America.
The expansion is being led by Chief Business Officer Leo Matlock, who has relocated to New York, and Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.
BLAST pointed to recent North American activity, saying it has hosted seven tier-one esports events across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City over the past 16 months. The company said these events have generated economic impact for host destinations, including more than $102 million from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. BLAST also said the Rocket League World Championship will return to Fort Worth in September 2026.
On content reach, BLAST said its 2025 broadcasts delivered more than 2 billion live views globally and 300 million hours watched across live events in 22 cities, distributed through 29 broadcast partners across online platforms and linear broadcasters. “We’re seeing tremendous momentum globally and all across North America, not just in esports fandom, but in how brands, game publishers, cities and entertainment companies are thinking about gaming culture, engaging competitions and digital-first audiences,” said Leo Matlock, Chief Business Officer at BLAST. The company said it plans to host 15 arena events across 13 cities and three continents in 2026.
The post BLAST reports 40% revenue growth in 2025, opens New York headquarters appeared first on Americas iGaming & Sports Betting News.
asia qualifiers
India qualifies for Esports Nations Cup 2026 VALORANT main event
India has qualified for the Esports Nations Cup (ENC) 2026 VALORANT main event after advancing through the Asia regional qualifiers. The nation-based tournament runs in Riyadh, Saudi Arabia from November 2 to 29, with VALORANT scheduled for November 8 to 15.
The Asia qualifier featured nine teams in a double-elimination bracket, with best-of-one matches until the upper- and lower-bracket finals, which were best-of-three. India opened with a 13-2 win over Nepal, then dropped to the lower bracket after a 5-13 loss to Japan. The team then eliminated Pakistan (13-9) and Mongolia (13-10) before securing qualification by beating Hong Kong 2-0 (13-10, 13-6).
India’s roster includes in-game leader Sagnik Roy (Hellf) alongside Abhirup Choudhury (Lightningfast), Aman Yadav (Hoax), Venkatesh Sharma (Venky), and Daivik Chauhan (Dc). Norbu Tsering (Karam1L) and Shravana Sahoo (Techno) are listed as substitutes, with Abhishek Bajaj (GodspeedxD) named as coach. NODWIN Gaming is India’s National Team Partner (NTP) for ENC 2026.
Venky led the Asia qualifiers in eliminations with 117 across India’s six matches, according to the organiser. The company also said more than 100,000 viewers watched the Asia qualifier finals across co-streams and official ENC broadcasts.
Speaking about the qualification, Sagnik Roy (Hellf), IGL of India’s VALORANT team, said, “This qualification means a lot because of what it represents for India’s VALORANT scene. After the loss against Japan, we knew we had to reset quickly and focus on one game at a time. Every player stepped up when it mattered, and our ability to stay composed under pressure helped us turn things around. The growth of the game’s ecosystem over the last few years has created a pool of players capable of competing at the highest level, and this team is a reflection of that progress. Every international opportunity helps push the ecosystem forward and inspires the next generation of competitors. We are excited to compete at the inaugural Esports Nations Cup and want to make the most of this chance.”
ENC 2026 VALORANT will feature 32 national teams competing for a USD 1.5 million (~INR 14 crore) prize pool. Sixteen teams were invited via ENC Rankings based on official Riot Games competition results, with 14 places decided through regional qualifiers. The United Arab Emirates has a Host Region Wildcard, and one Solidarity Wildcard slot remains, due to be announced at the end of August once qualifiers conclude.
The post India qualifies for Esports Nations Cup 2026 VALORANT main event appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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