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How Esports Companies Can Address The Confusion Around Gambling

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An exclusive Q&A w/ Gary Denham, Founder and CEO of Wamba Technologies and Gamer’s Oasis

 

What inspired you to found Wamba Technologies and develop the patented esports platform, Gamers Oasis?

My motivation was the void of wholly accessible online gaming competitions. Wamba Technologies, in conjunction with Gamers Oasis, aims to create a platform where gamers can engage in fair and constant competition, free from any suspicions of impropriety, while winning money as a result of their performance. Basically, players will be able to pay an entry fee into an online competition, compete, and win money back if they place well enough in the competition.

 

Could you elaborate on why the misconception of esports as a form of gambling exists despite the legal framework distinguishing skill-based competitions from games of chance?

This misperception arises from the similarities between online esports competitions and traditional gambling activities, particularly where participants are paying an entry fee and vying for monetary rewards. However, at the most basic level, it comes from industry ignorance. 

Anyone who has actually looked at this or participated in esports knows this is no different than tennis, golf, NASCAR, motocross, etc. This just happens to take place online. Aside from that, there is really no difference.

 

In your recent Forbes article, you draw parallels between online video game competitions and the financial structure of online poker. How do you see this comparison influencing the perception of esports within the regulatory landscape?

This comparison sought to underscore the potential revenue from esports while addressing any misunderstandings regarding its classification as gambling. By framing esports within a recognizable regulatory context and emphasizing its skill-based nature, the intent was to facilitate clearer guidelines and regulations conducive to industry growth. Beyond that, I also wanted to illustrate just how much untapped financial potential exists in the industry, which I aim to capitalize on with Gamers Oasis.

 

How do you think the historical context of online poker and its impact on the perception of online gambling influences the current discourse surrounding esports and its legal classification?

The confusion and misconceptions stemming from the past have contributed to the ongoing debate over whether esports should be deemed a form of gambling, despite its inherent emphasis on skill. Here is where it becomes very clear: remove the internet from the equation and consider the question again.  

Has anybody looked at “real life” video game competitions as “gambling” in the last 40 years (aside from Las Vegas trying to get their hands on it, and failing)?  Of course not.  So why would featuring the same exact competitions on the internet suddenly somehow magically make this gambling? 

It doesn’t. Ergo, this is CLEARLY not gambling.

 

What measures do you believe are necessary to establish clear guidelines and regulations for esports, ensuring both consumer protection and industry growth?

Nothing governmental. I think where esports are concerned, regulators need to stay out of it. 

Will they? Only time will tell — but we don’t regulate golf, NASCAR, tennis, or any other sports. Sure, they each have their own rulemaking bodies, but those are not governmental entities, nor should they be.  

I think that to make an exception for esports would set an extremely dangerous precedent and open up all sports to such regulatory oversight. Quite frankly, the day I see the government actually make something in corporate America better, I may be willing to revisit this sentiment. Until then….

 

How much of the gaming population do you expect to be interested in a platform like Gamers Oasis?

With approximately 660 million actual and potential esports players globally, I expect a significant portion of the gaming population to be interested in a platform like Gamers Oasis. Hundreds of millions of players are traveling to various locations to participate in competitions already.  

To give them the ability to simply access this from the convenience and comfort of their own home is something that has gone over exceedingly well in all other comparable situations which we’ve seen. Banking. Shopping. Poker. Collectibles. Multiplayer, casual gaming. Now we’ll see it with video game competition.

 

What can you share about monetization issues in esports and how Gamers Oasis plans to tackle the problem?

Monetization challenges in esports often stem from an attempt to mirror the traditional sports’ viewer-based model, where money is made by bringing fans out to stadiums or by encouraging them to buy merchandise.  In this model, revenue comes from ad sales and sponsorships in addition to gate sales and merchandising. 

While that works with traditional sports, it doesn’t translate well to esports. However, with the ease of access to gaming reaching an exponentially larger number of players than traditional sports reaches viewers (basically, not everyone can throw a baseball, but 40% of earth’s population plays video games), focusing on a player-based model that encourages everyone to participate, rather than merely making them a viewer, can produce far greater emotional attachment to the sport resulting in more participation time, more monetization opportunities in general, and ultimately, as a result, more revenue. Simply put, viewers generate some revenue for the sport, but players can be worth much much more than viewers. In video games, every viewer is a potential player, so, let’s make them players!

This is where Gamers Oasis will shine. We are developing technology that will allow players of all skill levels to compete and to know that they are engaging in fair competition. Basically, you could be a bad player, but know that you will only be competing against other bad players, giving you a real chance to win money. This is something that nobody else has seemed to be able to produce in a meaningful manner.  We have a way to do this and to ensure this fair play. When anyone can win, all will play.  When everyone is playing, the industry experiences exponential growth.

 

Looking toward the future, what do you see as the future of esports, more specifically in terms of regulatory frameworks and industry development?

One of the fundamental problems esports has had up until now is there is no universal set of guidelines. As I said before, I firmly believe that the government is not the answer.  

With our patent, one of the things we intend to do is to have all parties who are licensing the patent join us in setting up core guidelines for all games which feature our technology.  We see this as a sort of a start in creating that centralized entity which can help establish and enforce certain guidelines, keeping it as a consensus based entity composed of the major parties who are involved with us in these endeavors, a democratic approach of sorts, with us primarily facilitating the laying of the foundation.

 

What kind of a relationship do you envision between the casino industry and the esports industry?

Casinos are all about entertainment, and esports bring a whole new level of that to their customers. The possibilities are exciting in that whole new esport-themed experiences can be hosted within casinos. And as casinos seek to diversify their offerings to attract younger demographics, esports present a lucrative opportunity for engagement and revenue generation through esports betting and tournaments themselves. 

I think that third-party betting should be separated from any true esports platform. A true esports platform should only have the player paying their entry fees and should not involve third parties wagering on the outcome when they are not actually involved in the competition.  

This is where the casino industry comes in. The casinos can be a distinct and separate entity to facilitate those kinds of transactions, keeping them wholly separated from the platforms featuring esports. 

One of the major reasons for this separation is age requirements. A true esports platform should allow kids (with parental permission) to be allowed to compete just as they do in real life. However, I feel very strongly that wagering on anything as a non-participant should have some restrictions, as it has the means to cause harm to younger, developing minds. By separating the two, we can keep the competition platforms “kid friendly” while still serving the needs of the audience that seeks the other service.

 

B2B iGaming

Logifuture Joins Forces with BetConstruct AI to Expand Virtual Sports

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Logifuture, a leading B2B provider of virtual sports and instant gaming solutions, has announced a strategic partnership with BetConstruct AI, a global iGaming platform powering hundreds of operators worldwide. This collaboration integrates Logifuture’s flagship products, Zoom Sports and Simulate, into BetConstruct AI’s platform, significantly expanding access to innovative engagement tools for operators.

Expanding Global Reach

The partnership enables operators to offer next-generation virtual sports and instant betting solutions, enhancing player activity and generating incremental revenue.

  • Zoom Sports delivers ultra-realistic virtual football and tennis events in both full-length and turbo formats, offering thousands of daily betting opportunities.

  • Simulate allows players to instantly simulate the outcome of betslips, removing waiting times and creating immediate engagement.

These tools extend player retention, increase betting activity beyond live events, and create cross-sell opportunities across the BetConstruct AI network.

Innovation at the Core

Both Logifuture and BetConstruct AI prioritize innovation and product differentiation, helping operators stand out in a highly competitive market.

Niccolò Cassettari, Chief Business Development Officer at Logifuture, commented:
“Partnering with BetConstruct AI is a major step forward. Their global reach makes them the ideal partner to scale Zoom Sports and Simulate worldwide. This collaboration is just the beginning of a long-term partnership to deliver new experiences and stronger operator performance.”

Looking Ahead

The partnership will focus on expanding distribution, delivering new gaming experiences, and introducing innovative products to keep players engaged while helping operators grow revenue worldwide.

The post Logifuture Joins Forces with BetConstruct AI to Expand Virtual Sports appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Bet It Drives S4 Finale: Oddin.gg’s Marek Suchar on Esports Betting

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The global esports betting industry continues to evolve at a remarkable pace, and one of the sector’s most influential voices has recently shared key insights into where the market is heading.

In the latest episode of Bet It Drives, Marek Suchar, Co-Founder and Managing Director of Partnerships at Oddin.gg, joined host Yevhen Krazhan to discuss the realities, challenges, and future opportunities shaping esports betting.

Recorded during the ICE event in Barcelona, Season 4 Episode 4 brings together two experienced industry figures for a candid discussion about the mechanics behind esports wagering. Suchar, who helped transform Oddin.gg from a small startup founded by four partners into a global B2B infrastructure provider for esports betting, offered a detailed perspective on the sector’s growth, integrity requirements, and regulatory future.

A Look Inside the Esports Betting Ecosystem

Esports betting has quickly moved from a niche vertical to one of the most dynamic areas of the online betting ecosystem. Oddin.gg has played a critical role in this development by offering odds feeds, trading tools, and risk management solutions to betting operators around the world.

During the conversation, Suchar explained how advanced monitoring systems help identify suspicious betting patterns in real time. As esports wagering continues to scale globally, integrity monitoring and data analysis have become essential tools for protecting both operators and players.

He emphasized that the future success of esports betting will depend heavily on transparency, robust data management, and strong cooperation between operators, regulators, and technology providers.

Addressing Industry Challenges

The podcast also tackled some of the uncomfortable realities facing the iGaming sector. Suchar spoke openly about what he believes the industry often gets wrong when it comes to esports betting.

One of the key issues he highlighted was the misunderstanding of esports by traditional betting stakeholders. While esports audiences are digital-native and highly engaged, many operators still attempt to apply conventional sports betting strategies without adapting to the unique dynamics of competitive gaming.

Suchar stressed that esports requires specialized infrastructure, data expertise, and an understanding of the communities surrounding the games themselves.

He also addressed strict internal policies around betting within odds and trading providers, explaining that integrity protocols and compliance standards are essential in ensuring fair markets and preventing conflicts of interest.

Market Growth and Global Opportunities

One of the most striking points in the discussion was Suchar’s estimate of the potential size of the esports betting market. According to him, the global esports betting handle could approach $100 billion, highlighting the enormous commercial potential of this rapidly expanding sector.

The conversation explored which regions are most likely to emerge as the largest regulated markets for esports betting. As regulatory frameworks evolve across Europe, Latin America, and parts of Asia, new opportunities are opening for operators that are prepared to integrate esports properly into their product offerings.

Suchar noted that future growth will largely come from markets that combine strong esports fan bases with clear regulatory structures and advanced digital betting ecosystems.

Entertainment Meets Industry Insight

In addition to serious discussions about market development, the episode also maintains the playful format that Bet It Drives has become known for.

Suchar participated in the segment “Confess or Call,” spinning a wheel that led to a humorous prank acquisition call where he jokingly suggested Oddin.gg might explore purchasing esports organizations NAVI and Vitality.

The lighthearted moment added entertainment value while reinforcing the informal and candid style of the podcast.

A Season Focused on Industry Truths

Season 4 of Bet It Drives has focused heavily on honest discussions about the realities of the iGaming industry. Earlier episodes featured prominent figures such as:

  • Cedomir Tomic of Alea
  • Oleksandr Feshchenko of GR8 Tech
  • Akhil Sarin discussing marketing strategies at Stake
  • Max Krupyshev exploring crypto risks and trust within gaming ecosystems

The final episode with Marek Suchar closes the season by focusing on the infrastructure layer that powers esports betting growth.

Why Esports Betting Matters for Operators

For sportsbook operators, the esports vertical represents a massive opportunity to engage younger audiences and diversify betting products. However, the conversation in this episode highlights that success requires more than simply adding esports markets.

Operators must invest in specialized technology, integrity monitoring, and partnerships with providers that understand the esports ecosystem.

Suchar’s insights reinforce a growing consensus across the industry: esports betting is no longer experimental. It is rapidly becoming a central pillar of the digital betting economy.

As esports audiences continue to grow and regulatory frameworks mature, the companies building reliable infrastructure today are likely to shape the industry’s future.


Authority Source (Similar Content)

A leading authority covering esports betting and market growth is ESPN Esports.
You can read related coverage here: https://www.espn.com/esports

This article explores the expansion of esports betting markets and the increasing role of technology providers and operators in shaping the sector.

Watch media coverage: youtube.com/watch?v=V2KQQ8BIf30&feature=youtu.be

The post Bet It Drives S4 Finale: Oddin.gg’s Marek Suchar on Esports Betting appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Brasil ante una encrucijada: match-fixing e impuesto rechazado

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El debate sobre el proyecto de ley brasileño contra el match-fixing de partidos dominó los titulares esta semana, exponiendo fracturas políticas más profundas sobre cómo el sector de las apuestas encaja dentro de las prioridades más amplias de política pública.

En un resultado políticamente negociado en la Cámara de Diputados, los legisladores avanzaron el paquete más amplio de seguridad pública mientras eliminaban un impuesto propuesto a los operadores de apuestas, comúnmente denominado “Cide-Bets”.

Introducido originalmente por el Senado, el mecanismo Cide-Bets habría impuesto un gravamen adicional sustancial — estimado en aproximadamente R$30.000 millones anuales — sobre los ingresos de las apuestas deportivas, destinado a financiar iniciativas de combate al crimen.

Su eliminación refleja una división estructural entre las ambiciones de seguridad pública y la cautela fiscal.

Si bien existe impulso político para fortalecer la legislación contra el crimen y las salvaguardas de integridad, persiste una clara resistencia a imponer mayores cargas tributarias a un mercado recientemente regulado que aún se encuentra en fase de consolidación.

El resultado ha generado interpretaciones contrapuestas.

Los defensores del impuesto original argumentaban que un sector de esta magnitud debería contribuir directamente al financiamiento de la seguridad pública.

Los críticos — incluidos sectores influyentes del ‘Centrão’ — consideraron la medida desproporcionada, advirtiendo que podría restringir la competencia, reducir el atractivo del mercado y, en última instancia, desviar la actividad hacia operadores offshore o no autorizados.

Para la industria, el mensaje es matizado.

La vía regulatoria sigue siendo operativa y políticamente viable; sin embargo, la dimensión fiscal de la regulación de las apuestas está lejos de resolverse.

Es probable que la tributación reaparezca como un punto central de tensión política a medida que se acerque el ciclo electoral de 2026 y aumenten las presiones sobre el gasto público.

Protección del jugador en el foco: autoexclusión y dinámicas de fraude

Más allá de la tributación, la arquitectura de protección al jugador en Brasil enfrenta un escrutinio creciente — no por ausencia regulatoria, sino por fricciones operativas y respuestas conductuales no previstas.

Tres meses después del lanzamiento de la Plataforma Centralizada de Autoexclusión del Gobierno Federal — operativa desde el 10 de diciembre de 2025.

O sea, lo que fue diseñado como un mecanismo unificado de mitigación de riesgos comienza a mostrar señales de explotación oportunista.

Según datos del Ministerio de Hacienda, más de 217.000 solicitudes de autoexclusión habían sido registradas a inicios de 2026, lo que indica un alto nivel de participación de los usuarios.

Sin embargo, operadores licenciados reportan un patrón emergente en el cual algunos apostadores presuntamente realizan apuestas de alto riesgo en el intervalo entre la solicitud de exclusión.

La implementación efectiva del bloqueo de la cuenta — proceso que la regulación permite ejecutar en un plazo de hasta 72 horas.

Una vez materializadas las pérdidas, se estarían presentando solicitudes de reembolso bajo el argumento de que el acceso debió haber sido suspendido de inmediato tras el registro.

Expertos jurídicos del sector advierten que esta brecha temporal está siendo instrumentalizada como una forma de arbitraje regulatorio, transformando efectivamente una herramienta de protección del consumidor en una estrategia de reembolso.

Las consecuencias incluyen:

– Pérdidas financieras para operadores licenciados
–  Aumento de reclamaciones ante autoridades de defensa del consumidor (Procon)
– Crecimiento de litigios bajo la legislación de consumo
–  Mayor incertidumbre jurídica y operativa

Gustavo Biglia, especialista regulatorio de Ambiel Bonilha Belfiore Teixeira Hanna Advogados, ha caracterizado el fenómeno como un caso de riesgo moral, en el cual un mecanismo diseñado para proteger a jugadores vulnerables es reutilizado para reclamaciones financieras oportunistas.

El problema estructural más amplio radica en la asimetría regulatoria.

La plataforma centralizada se aplica exclusivamente a operadores autorizados integrados al marco regulado brasileño.

Los sitios offshore ilegales permanecen completamente al margen.

Como resultado:

– Los operadores licenciados asumen costos de integración, exposición de cumplimiento y riesgo reputacional
– Los operadores ilegales continúan operando sin obligaciones equivalentes de bloqueo ni presión efectiva de supervisión

Este desequilibrio podría incentivar la migración hacia plataformas no licenciadas, socavando directamente el objetivo político de canalizar la actividad hacia entornos supervisados.

Además, el marco regulatorio brasileño concedió un período de adaptación sistémica de 90 días para la integración técnica de los operadores.

Sin embargo, se estarían presentando reclamaciones por transacciones realizadas dentro de esta ventana transitoria, lo que sugiere no una falla regulatoria, sino una explotación deliberada del calendario de implementación.

La controversia revela una tensión más profunda: la infraestructura de juego responsable se expande rápidamente.

Pero sin una aplicación sincronizada contra operadores ilegales y sin integración técnica en tiempo real, las herramientas bien intencionadas pueden convertirse en fuentes de fricción y exposición legal.

El debate ya no gira en torno a si Brasil cuenta con mecanismos de protección al jugador.
La cuestión es si dichos mecanismos son técnicamente resilientes, jurídicamente calibrados y competitivamente equilibrados.

SBC Summit Rio 2026: madurez del mercado y realidad operativa

En medio de estos debates políticos, el SBC Summit Rio 2026 — que se celebrará del 3 al 5 de marzo en Riocentro, Río de Janeiro — se perfila como el principal encuentro del sector este año.

A diferencia de ediciones anteriores, centradas en señalar oportunidades, esta edición se posiciona como una plataforma para el diálogo operativo y la resolución práctica de problemas.

SBC y sus socios han vinculado explícitamente la agenda a la gobernanza del juego responsable, desafíos operativos como el control del fraude en sistemas de pago instantáneo como PIX, cumplimiento publicitario y escenarios regulatorios futuros.

Una alianza estratégica con el Instituto Brasileño de Juego Responsable (IBJR) refuerza esta orientación, alineando la defensa del juego responsable con los objetivos más amplios de la industria y manteniendo en el centro del debate la protección del jugador y el combate al mercado ilegal.

Cientos de operadores, proveedores y reguladores estarán presentes.

Empresas internacionales de tecnología y plataformas como InPlaySoft y presentaciones de innovación en IA como BetConstruct AI ya confirmaron su participación, señalando que la tecnología, los datos y las estrategias de integración serán ejes centrales de la conversación.

La estructura del evento — que abarca liderazgo, pagos, estrategia de afiliados y espacios de networking — refleja un mercado en transición desde el optimismo regulatorio hacia el realismo comercial.

Tendencias subyacentes y mercado ilegal

Mientras el sector regulado desarrolla infraestructura y diálogo institucional, el mercado ilegal continúa siendo un desafío, con esfuerzos de fiscalización aún en evolución.

Brasil ya ha invertido en marcos tecnológicos — como laboratorios cibernéticos y acciones coordinadas entre agencias — para bloquear sitios no autorizados y reforzar redes de cumplimiento.

Sin embargo, el fraude y las operaciones ilegítimas continúan distorsionando la percepción de seguridad y eficacia.

E incluso pueden estimular la demanda de plataformas offshore, donde procesos de registro rápidos y controles laxos atraen a ciertos segmentos de apostadores.

La tensión es clara: las estructuras de supervisión y protección deben superar la agilidad de los operadores no autorizados, o correrán el riesgo de perder cuota de mercado y confianza del jugador.

Lo que esto significa hacia adelante

La convergencia de acontecimientos esta semana — volatilidad legislativa, debates sobre protección y una cumbre global de la industria — ofrece una instantánea de un mercado en proceso de maduración, aunque todavía inestable:

– Políticamente, reguladores y legisladores buscan preservar el marco regulatorio, pero son cautelosos ante la sobrecarga fiscal y los efectos no intencionados.

-Operativamente, herramientas como la autoexclusión y la protección de identidad están bajo presión, revelando brechas en la interacción entre seguridad, fraude y comportamiento del jugador.

-Estratégicamente, el SBC Summit Rio ofrece una oportunidad para alinear prioridades prácticas, desde gobernanza hasta infraestructura impulsada por IA, y definir una agenda compartida para 2026.

En esencia, el mercado de apuestas en Brasil no solo está creciendo — está siendo sometido a una prueba de resistencia en tiempo real.

La respuesta de operadores, reguladores y actores políticos en los próximos meses determinará no solo las trayectorias de ingresos, sino también la legitimidad y resiliencia de todo el ecosistema.

La fase de luna de miel ha terminado.

La fase de consolidación ha comenzado.

Y la manera en que se gestione esta transición definirá si Brasil se convierte en un modelo de regulación a gran escala o en un estudio de caso de aceleración prematura.

El Ministerio del Deporte de Brasil publica guía sobre eSports

En paralelo a los debates sobre tributación, integridad y protección al jugador, el Ministerio del Deporte de Brasil ha elevado formalmente a los eSports dentro del marco de política pública nacional mediante la publicación de su nueva guía institucional sobre deportes electrónicos.

Aunque el documento tiene un tono educativo, su relevancia política no debe subestimarse.

Por lo tanto, al definir los eSports dentro de un contexto oficial de política pública, el gobierno envía una señal de reconocimiento regulatorio y legitimidad sectorial a largo plazo.

Esto es relevante por tres razones.

Primero, refuerza la convergencia entre el gaming competitivo y los mercados regulados de apuestas.

A medida que madura el ecosistema brasileño de apuestas deportivas, las apuestas en eSports representan una vertical estructuralmente atractiva: audiencias digitales, alta frecuencia de interacción y potencial de monetización multiplataforma.

Un marco institucional más claro reduce ambigüedades legales y fortalece el argumento a favor de una supervisión estructurada.

Segundo, posiciona al Ministerio del Deporte — y particularmente a la Secretaría de Apuestas Deportivas y Desarrollo Económico del Deporte — como arquitecto activo de nuevas verticales deportivas digitales, sugiriendo que los eSports podrían integrarse progresivamente en discusiones sobre monitoreo de integridad, prevención de amaños y supervisión de mercados de apuestas.

Tercero, la guía contribuye a reequilibrar la narrativa.

En un momento en que el debate sobre apuestas suele centrarse en controversias fiscales y casos de fraude, el reconocimiento formal de los eSports destaca la dimensión de innovación y desarrollo económico del ecosistema.

En términos estratégicos, la publicación no altera de inmediato la mecánica del mercado.

Pero, fortalece la base institucional de un sector que probablemente ganará relevancia creciente para operadores, reguladores e inversores, especialmente ante nuevas definiciones regulatorias rumbo al ciclo electoral de 2026.

The post Brasil ante una encrucijada: match-fixing e impuesto rechazado appeared first on Americas iGaming & Sports Betting News.

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