Industry News
Roadmap for 2025: Core iGaming Trends
The iGaming industry grows quickly worldwide, but it also has strict regulations and an overwhelming number of companies competing for customers. Researching regularly is not something optional — it’s a necessity. Companies need market research to see upcoming trends and changes in regulations, adapt to new technology, and seize emerging opportunities. Without ongoing analysis, businesses risk falling behind in an industry where innovation and agility are critical to success.
This article draws on the expertise of Julia Panina, Head of Product Marketing at EvenBet Gaming, who headed the 2024 iGaming analysis project providing a comprehensive overview of the industry’s current landscape. This text is just a glimpse of the useful data you can find in the full report. Based on in-person surveys of over 350 industry professionals conducted at major events, EvenBet’s research offers a globally representative perspective on the sector’s most pressing issues, trends, and challenges. Research Methodology
2024 iGaming analysis uses a robust research methodology to gather feedback through face-to-face meetings with industry professionals at field events. We collected data from 353 participants at five key industry events — ICE, SiGMA Asia, iGB Live, SBC Summit Lisbon, and SiGMA Europe — to create a diverse and accurate representation of the industry. The research covers industry developments from January 1st to November 14th 2024 to create a complete picture of the iGaming industry.
The participants answered a series of multiple-choice questions and also shared their thoughts in free-form answers. Our research method combined quantitative and qualitative data to provide deeper insights into the challenges, trends, and opportunities shaping the iGaming sector.
The respondents represented a broad spectrum of the iGaming ecosystem:

In 2024, companies shifted their focus to different markets: Europe maintained its leadership with 28% while Asia came in second with 25%. Latin America took 18% of the market share, while the USA & Canada and Africa featured 12% each. Companies in Australia & Oceania made up only 3% of the market.

In terms of professional roles, CEOs led the group with 31% of responses, while sales representatives and technical specialists followed at 22% and 17% respectively. The mix of professional roles and geographic areas ensures that the findings are both comprehensive and actionable, reflecting the perspectives of decision-makers and experts across the industry.
Now, let’s explore the key findings from her 2024 analysis and their implications for iGaming stakeholders.
Regulatory Challenges Dominate the Landscape
Regulation and compliance are the top concerns for iGaming professionals, with 19% of respondents citing it as their biggest challenge. The fragmented nature of regulations across different GEOs causes heavy workloads for operators, who must navigate several legal frameworks.

Key Regulatory Changes in 2024
United Kingdom:
- Introduced stricter financial checks, deposit limits, and mandatory player surveys.
- Enhanced Due Diligence (EDD) required for players depositing over £25,000 annually.
- New slot betting limits: £5 per spin for players over 25, £2 for those under 25.
- Quarterly tax declarations now mandatory for operators.
- Online gambling taxes likely to double soon.
United Arab Emirates (UAE):
- Established the General Commercial Gaming Regulatory Authority (GCGRA).
- Operators and senior executives must apply for licences across the 7 emirates.
- The first licence issued to “The Game” for lottery activities, signalling the start of regulated gambling.
- Warnings issued against unlicensed operators, emphasising fraud risks and legal consequences.
United States:
- Plans to launch a National Self-Exclusion Program for responsible gaming.
- States like Illinois introduced progressive tax rates (20%–40%) for online bookmakers.
- Federal bill under review proposes:
- State applications to the Department of Justice for regulated betting markets.
- Advertising bans from 8 a.m. to 10 p.m., restrictions on microbets, and credit card use for deposits.
- Prohibition of AI for tracking player habits and limits on daily deposits (maximum 5 per day).
The report also covers the most significant legislation changes in Thailand, the Philippines, Brazil, and Curaçao, alongside updates from other key regions. Check out the full analysis for a comprehensive overview.
Technological Advancements Drive Innovation
The research shows that 21% of respondents now use personalised customer experiences and 18% have implemented AI and machine learning to improve player interactions and business operations.
New game mechanics and designs are also a priority, with 19% of respondents focusing on creating innovative content to stay ahead of the competition. European iGaming leaders are showing strong interest in blockchain technology as 14% of them explore its potential applications.

Expert insight:
“AI is used to personalise content, analyse player behaviour, and prevent fraud. This results in more adaptive and safer gaming environments. VR technologies and the concept of the metaverse are gradually integrating into online gambling, providing players with more immersive experiences. However, high costs and technical limitations are holding back the widespread adoption of these technologies.” Dmitry Starostenkov, CEO of EvenBet Gaming
Main Trends in Technology in 2024
AI and Machine Learning take centre stage: AI and ML stood at number three in the list of priorities, with 18% of companies adopting these technologies. AI helps companies deliver customized services while making their operations more effective.
Regional focus: CEOs in Asia lead the way with AI and machine learning technology implementation at 29%, the research showed. 21% of companies focus their efforts on creating unique experiences for their customers. European leaders prioritise customer experience customisation at 25% while AI and machine learning receive 20% of their focus. This regional divergence highlights differing priorities in technological adoption across the iGaming industry.
Blockchain gains traction in Europe: European CEOs demonstrate a stronger interest (14%) in blockchain technology than their Asian counterparts (7%) likely because Asian markets adopted it earlier.
Limited adoption of VR and Metaverse: Asia’s iGaming companies use these technologies more often than their European counterparts by 7% to 3%. These technologies create deep immersive experiences, but expensive setup and performance issues prevent them from reaching many users.
Content innovation remains paramount: online operators take the lead (23%) by creating fresh game mechanics to compete effectively in the market. Land-based operators put equal emphasis on creating new mechanics and new designs at 22% each. The providers work directly with operators to create fresh game mechanics and design elements that meet customer preferences (21% of their efforts). This shared emphasis on content innovation highlights its critical role in driving player engagement and market differentiation.
Personalisation drives engagement: personalisation stands as the leading priority for all regions, with 18% of companies already using these methods. Payment providers take the lead with 33% in this area, while affiliates follow with 19%.
Expert insight:
“I have noticed a couple of changes compared to the previous year: the focus in innovation adoption has shifted from mobile platforms and online casinos to actively implementing artificial intelligence (AI) to enhance the user experience.
Another is a stronger emphasis on responsible gaming. While this topic received less attention last year, it has become a top priority in 2024 due to the increase in addiction cases and pressure from regulators.” Dmitry Starostenkov, CEO of EvenBet Gaming
Talent Acquisition and Retention Challenges
CEOs in iGaming struggle to find qualified professionals for their teams, which ranks as the third most pressing concern with 13% of the votes. Finding local experts who match both professional standards and company dedication proves challenging in emerging markets.

Interestingly, Affiliates stand out as leaders in three challenge categories: Competition, Adaptation to new markets, and Fraud.
Many companies face difficulties because people claim local market expertise without proper qualifications. Many candidates, especially in African markets, seem skilled but cannot fulfil their commitments. To address this, companies now set up physical offices in new markets while sending parent company representatives to these locations. However, finding suitable employees who will move to new locations and adjust to different environments makes the hiring process even more challenging.
How to Attract Top Talent in iGaming
To hire top iGaming professionals, a company needs more than just competitive salaries. The survey revealed that both high salaries and working for a dynamic and expanding company equally motivated job-seekers (19% of respondents). People in this quick-paced industry want to develop their skills while creating new ideas and helping their company succeed and change.

Brand recognition holds importance for 17% of respondents but does not determine their final decision. Employers need to show potential hires the existing team dynamics, growth opportunities, and available support at work. The survey results show that 16% of respondents prefer the option to work remotely because more people now seek workplace flexibility.
However, there’s a gap between what CEOs perceive as attractive and what employees truly value. CEOs understand the need for a professional and supportive team (28%), but they place too much weight on brand recognition (20%) and too little importance on competitive salaries (17%). To bridge the gap, companies need to match their recruitment messages with what employees want by showing both good pay and opportunities for growth and creativity.

What Can We Expect in 2025?
The iGaming sector will experience major changes in 2025, driven by technological advancements, evolving regulations, and shifting market dynamics. For this section, we have condensed the expert predictions into bite-sized insights.
Diversity and Inclusion Take Center Stage
More women and people from different backgrounds will take leadership and technical roles in iGaming, which brings more innovation and inclusivity in a traditionally male-dominated industry.
Technological Innovation Drives Growth
AI technology and blockchain will help companies deliver customised gameplay, while machine learning and blockchain will protect player data and payments. Developments in game mechanics and bot detection technology will help multiplayer platforms work better.
Expansion into Emerging Markets
Businesses will expand into Latin America Africa and the UAE while hiring local talent and following new regional regulations and licencing rules.
Regulatory Adaptation and Compliance
Flexibility in responding to new regulations will be essential to avoid penalties and maintain licences. Compliance experts will be in high demand to navigate these changes.
Shift in Marketing Strategies
Public and private events will stay the key marketing channels, but vendors must choose their events carefully because of rising competition. B2B businesses will use omnichannel marketing combined with AI personalisation and share thought leadership content.
Talent Acquisition and Retention
Companies will need more tech and compliance experts, while placing greater emphasis on hiring employees who can communicate and solve problems effectively. Companies will focus on keeping their employees by providing career growth opportunities alongside creating welcoming work environments and promoting employee well-being.
Localisation and Customer Experience
Companies need to create content that matches local preferences and run market-specific offers alongside culturally relevant marketing to win trust and customer loyalty in both emerging and traditional markets.
Consolidation and Collaboration
Smaller operators will partner with bigger networks to streamline operations and stay competitive, while brands will make focus on creating seamless customer experiences across all channels.
Best Practices and Takeaways
Based on Julia’s analysis, here are some actionable recommendations for iGaming stakeholders:
- Understand regulatory frameworks: Research current and future requirements in the industry. Companies that enter the market first, as happened in Brazil, earn advantages before official legalisation takes effect.
- Comply with marketing rules: Learn the specific rules that control marketing in your target area. Brazil bans gambling ads that promise fast and easy money.
- Evaluate marketing budgets: Assess the budget required for your target market while using cash flow from existing regions to fund new projects.
- Leverage local insights: Team up with local organisations and cultural experts to design marketing plans that work for each region. Test your localised content with native speakers to prevent cultural errors.
- Hire local talent: Hire local experts who are genuinely invested in your company’s success. Working with local businesses simplifies market entry and helps you meet regulatory requirements.
- Choose effective communication channels: Determine which channels work best for your business, such as WhatsApp in Colombia or roadside ads in some African countries.
- Analyse competitors: Study how much competitors invest in their business and what market share they control. For example, the U.S. landscape shows how a few operators hold 80% of the market. Invest in proper research to avoid overestimating your entry chances.
- Adapt your brand: Make sure your brand name connects with local customers. Develop a new brand identity that stands apart from any negative associations.
- Customise your product: Adjust your product to match local market requirements. Study the audience profile, choose appropriate colours and game types, as well as use native languages and local payment methods.
- Build Trust Through Support: Build complete customer support systems that use physical locations and local call centres when necessary. Build lasting relationships with customers instead of seeking fast returns.
Conclusion
EvenBet Gaming’s Head of Product Marketing Julia Panina conducted a thorough 2024 iGaming market study that features a comprehensive overview of the industry’s current state and future direction. From regulatory challenges and market shifts to technological innovations and talent acquisition, the insights from this research are invaluable for anyone looking to succeed in the iGaming sector.
Please note that the full report goes beyond the scope of this brief summary: actionable data, technical information, and expert commentary. Download the full document to see the full picture of the iGaming industry.
At EvenBet Gaming, we are committed to staying at the forefront of industry trends, and Julia’s work is a testament to that. As we look ahead to 2025, we are excited to continue supporting our partners and clients with innovative solutions and data-driven strategies.
The post Roadmap for 2025: Core iGaming Trends appeared first on European Gaming Industry News.
ANESAR
ANESAR Holds its 43rd Ordinary General Assembly
Reading Time: 2 minutes
The Spanish Association of Gaming and Recreational Hall Entrepreneurs (ANESAR) has held its 43rd Ordinary General Assembly this Tuesday, November 4, in the Carlos Ferret Salat room of CEOE, in Madrid, where it once again brought together a large representation of members, in a meeting marked by reflection, collaboration and the firm will to continue working with data, arguments and responsibility.
Following the institutional opening by Javier Calderón, Director of Companies and Organisations of CEOE, aspects of mandatory statutory compliance were addressed, such as the approval of minutes, the explanation and approval of accounts and budgets, or the approval of the Annual Report of Activities.
Next, José Vall presented the president’s report, in which he emphasised that, although political decisions are often difficult to understand, “our duty is to continue providing arguments and evidence to defend the sector with rigor, knowledge, and sound judgment.” In this regard, he stressed the need to anticipate events, prepare information and coordinate common messages that reinforce the image of a sector committed to legality, prevention and responsible gaming.
For his part, Juan Lacarra, technical general secretary of ANESAR, reviewed the main current issues from a regulatory and operational perspective, addressing relevant aspects such as sanctioning procedures, opening hours, biometrics and hiring difficulties.
During the Assembly, the “Key Data and Sector Dynamics” were also presented, highlighting that there are currently 3600 gaming arcades (more than 240 have closed in the last four years) and 30,060 slot machines. It was also specified that the average spend per visit is €16, that 85% of people are accompanied by family and friends, and that 60% are men around 30 years old. Regarding employment data, it was explained that the sector supports more than 47,000 jobs, including both direct and indirect workers, making it a significant driver of employment. The ANESAR Training Plan was also emphasised, with 8725 students and 16,539 formal enrollments (data as of October 15, 2025). Furthermore, it was noted that, with a real estate investment of €260 million, gaming arcades represent one of the largest private investments in the leisure sector. A sector that, as was recalled, collects more than 320 million euros in taxes annually, which benefit hundreds of thousands of people, as well as society as a whole.
The Assembly also included the participation of experts in politics and institutional relations, such as Jaime Criado, from the firm ACENTO, who provided insights into the current political situation and its potential impact on the sector. ANESAR Vice Presidents Enric Sanahuja, Raúl Rubio and Antonio Fornés also offered their perspectives on current issues affecting the sector. Finally, Ramón Cubián, Director General of Land and Delegate for Gaming Regulation and Management of the Community of Madrid, accompanied by Gracia Martín Duarte, Deputy Director of Gaming Management and Regulation, and their team, officially closed the 43rd ANESAR Assembly.
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CreedRoomz
CreedRoomz Launches New Game Show: Mr. First Live
Reading Time: < 1 minute
CreedRoomz, a leading provider of live casino content, has officially launched its new game show, Mr. First Live. This thrilling, fast-paced bouncing ball game show takes place in a vibrant, adventure-themed studio, blending the excitement of gumball machines with an innovative, endless-runner-style bonus game.
In the main game, players match numbers on up to eight game cards, which are randomly enhanced to one of three types: Normal, Safe or Risk. Players can also choose from three bonus ticket levels Sprint, Trailblaze and Marathon, each offering a different path to the bonus round and a bigger potential win. What truly sets this game apart is its unique bonus round, where players are launched into an exhilarating, interactive adventure, collecting coins to boost their prize with up to a 10,000x multiplier.
This launch is a significant milestone that validates the provider’s strategy to create a new generation of game shows. Mr. First Live is designed to not only captivate players but also serve as a powerful new tool for the partners to drive acquisition and retention in a competitive market.
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EU gambling policy
Romania Proposes Raising Gambling Age to 21 and Restricting Online Advertising
Reading Time: 2 minutes
Romanian lawmakers have introduced new legislative proposals aimed at tightening gambling access and advertising rules, particularly to protect young people. The bills, submitted by MPs Raluca Turcan (PNL) and Diana Stoica (USR), would raise the minimum legal gambling age from 18 to 21 and restrict online gambling advertising between 06:00 and 24:00.
Under the proposals, individuals under the age of 21 would be prohibited from participating in gambling activities, while gambling ads would be banned across online platforms during daytime hours. The legislation also seeks to outlaw the use of influencers, athletes and public figures in gambling promotions.
Protecting young audiences
“We have an obligation to protect our children from the threat of gambling,” said USR deputy Diana Stoica, citing studies showing early exposure to slot machines and online betting among Romanian minors. According to Stoica, brain development, particularly in areas linked to impulse control and decision-making, continues until around the age of 21, making younger individuals more vulnerable to gambling addiction.
“One in four adolescents has played on these so-called ‘machines of death’ before turning 18,” she added, arguing that the legislation is a necessary step to reduce risks.
Aligning with European trends
PNL deputy Raluca Turcan called the proposed age increase a “simple change with deep effects,” noting that countries including Portugal, Greece and Moldova have adopted similar measures. She highlighted that individuals aged 18 to 21 often face increased financial pressure and impulsivity as they enter adulthood, making them a key target group for gambling marketing.
“By raising the age threshold, we protect young people during a vulnerable stage,” Turcan stated, referencing international examples where similar policies reportedly reduced early-age indebtedness and problem gambling cases.
Tighter ad rules and warning messages
The draft legislation further proposes:
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A complete ban on online gambling advertising between 06:00 and 24:00
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A ban on influencer and public-figure participation in gambling promotions
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Mandatory visible harm-prevention warnings across digital and physical gambling environments, modeled after tobacco and alcohol regulation
The measures would amend Romania’s existing legal framework under Emergency Ordinance 77/2009.
What comes next
The bills will now proceed through the legislative process, including debate and committee review. If adopted, the changes would introduce some of the most restrictive gambling-advertising and access rules in the region.
The initiatives reflect an ongoing trend across Europe, where regulators are increasing focus on consumer protection, youth safeguards, and advertising limitations in the gambling sector.
The post Romania Proposes Raising Gambling Age to 21 and Restricting Online Advertising appeared first on European Gaming Industry News.
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