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LAN Parties: Revival and Evolution in 2023

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In the early 2000’s, LAN (Local Area Network) parties made up a large part of what some call the golden age of gaming. But as Wifi connections became stronger and cheaper, multiplayer gaming moved online, and LAN parties took a step back from the limelight.

Even though they may seem extinct to some, there’s still a strong LAN scene. With Insomnia the Gaming Festival taking place from the 7th to the 10th of September, domain and hosting experts, and event guest, Fasthosts, wanted to explore the current state of LAN parties in 2023, rounding up some of the biggest events taking place worldwide.

Originating in the 70s, it wasn’t until the turn of the millennium that LAN parties became the driving social gatherings of the gamer community. It was common to see teens transferring their heavy setups to friends’ houses to revel in hours worth of gameplay in bunker-like basements and dated living rooms. LAN parties were the first true form of multiplayer gaming and involved each player to BYOC (Bring our Own Computer), and gather together in the same physical location and connect their computers or consoles to play offline LAN-compatible games.

Nowadays, most game servers no longer support LAN connections. Nonetheless, informal small “friendly” events take place across the world alongside larger tournaments. Interestingly, they have witnessed a shift by partially merging with the competitive world of eSports. Many tournaments recognise the appeal and importance of keeping their novelty alive, and have incorporated social gaming, and BYOC areas where participants can enjoy more casual playing sessions with friends or acquaintances.

With their rich cultural history and nostalgia, they are still enjoyed by avid gamers worldwide and bridge the gap between the past and present world of gaming. In fact, there are plenty of events that promote LAN style gaming and casual play – here are some of the largest events that are reviving the classic spirit of gaming:

Insomnia the Gaming Festival (UK)

Insomnia is the biggest gaming festival in the UK. Each year it hosts eSport competitions, meet and greets, cosplay, and gaming-related events. Insomnia are hosting their i7i LAN party on the 10/09 where you can compete in tournaments or friendly battles.

QuakeCon (USA)

QuakeCon is an annual video game convention that takes place in Texas. It is primarily centred around id software’s game, especially the Quake series. It will be the first in-person event since 2019, and it is said that this year’s convention will bring greater emphasis to the BYOC side of the event.

LanTrek (Finland)

LanTrek is an annual gaming event that started in 2001. Aimed at all young people interested in computers, consoles, board games and gaming, it features competitive tournaments, exhibition areas, and a BYOC option where individuals can enjoy casual gaming with their friends.

The Gathering (Norway)

The gathering takes place in April of each year in the Viking Ship in Hamar. As Norway’s biggest computing event, they celebrate Easter with games, eSport competition, lectures, and concerts. It is also run entirely by volunteers and non-profit organisations.

Dreamhack (Worldwide)

Dreamhack is one of the largest LAN party and gaming festivals globally. It started in Sweden but soon popped up in various other locations, including the US, France, India, and Spain. Each event combines eSports, LAN gaming, concerts, meet and greets and more.

Gamers Assembly (France)

Unlike others on this list, Gamers Assembly is solely a LAN gaming event. Organised by the FutuoLAN association it attracts thousands of players each year looking to take part in the tournaments from popular eSport titles to more niche selections.

Assembly (Finland)

The biggest gaming convention in Finland, it attracts an average of 30,000 participants every event. Centred around gaming, eSports and digital culture, for the summer 23 edition, Assembly announced their largest ever LAN area to date.

PAX (USA & Australia)

PAX takes place in numerous locations around the US and Australia. Although primarily a gaming event it offers a BYOC/community playing option alongside other fun features such as talks, game demos, concerts, and tournaments.

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AGEM Announces Board Of Directors Elected at 2026 Annual Meeting

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The Association of Gaming Equipment Manufacturers (AGEM) announced that its membership elected a new Board of Directors at its 2026 Annual Meeting. AGEM Board Chair Ryan Comstock, Acting Chief Executive Officer at Ainsworth Game Technology, was not up for election as he transitions into the second year of his two-year term as Chair and led the meeting which approved one-year terms on the Board of Directors for:

• Elaine Hodgson, DIRECTOR (President / CEO, Incredible Technologies)

• Lauralyn Sandoval, DIRECTOR (Vice President of Gaming Strategy & Business Development, Aristocrat Gaming)

• Phil O’Shaughnessy, DIRECTOR (Vice President, Global Communications, Government Relations & Sustainability, IGT)

• Steve DiMasi, DIRECTOR (Senior Vice President of Global Government Affairs & Business Development, Light & Wonder)

• Randy Gilbert, SECRETARY (Chief Executive Officer, TableTrac)

• Thomas Jingoli, TREASURER (President & Chief Operating Officer, Konami Gaming).

The AGEM Board of Directors also approved one-year terms as ex-officio/non-voting members on the Board of Directors for:

• Cassie Stratford, EX-OFFICIO DIRECTOR (Senior Vice President, Legal Operations & Compliance–Boyd Gaming Corporation; Global Gaming Women Advisory Board Member)

• Bob Parente, EX-OFFICIO DIRECTOR & ASSISTANT TREASURER (Executive Vice President & Chief Business Development Officer, Light & Wonder).

The post AGEM Announces Board Of Directors Elected at 2026 Annual Meeting appeared first on Americas iGaming & Sports Betting News.

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QTech Games recruits banking and AI leader Jonny Youssef as CTO to drive next phase of its growth journey

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QTech Games, the leading game aggregator for emerging markets, has appointed Jonny Youssef as Chief Technology Officer (CTO) to lead the next phase of the company’s technology organisation, innovation and technology strategy as QTech accelerates its global expansion. Jonny will lead the continued development of QTech’s platform architecture and engineering organisation, focusing on scalability, AI-driven capabilities and next-generation tools designed to support operators and content partners across fast-growing markets. Jonny brings more than 20 years of technology leadership experience across banking, fintech, SaaS platforms and AI-driven innovation. His background combines enterprise-scale infrastructure expertise with hands-on experience building and scaling digital platforms and emerging technology systems. Previously, Jonny served as Head of Innovation for Swedbank Group Lending & Payments, where he led digital initiatives across lending, payments, APIs and digital channels within one of the Nordic region’s largest banking groups. He has also held senior technology leadership roles at Entercard Group, overseeing technology infrastructure and mission-critical production environments supporting large-scale payment operations across Nordic markets. Alongside his enterprise leadership experience, Jonny has founded and scaled several technology ventures and digital platforms. As a technology founder and CTO, he has led the design and development of international platforms operating across Europe and Asia, building distributed engineering teams and scalable digital infrastructure.

In recent years, Jonny has contributed to the development of next-generation AI and sustainability technology initiatives, including work with Circular Living and Biotonomy, where advanced AI, IoT and Edge AI systems are used to power intelligent environments, autonomous infrastructure and real-time operational insights. Beyond his commercial initiatives, he is also a board member and early contributor to The AI Community of Sweden, a national innovation network connecting professionals, enterprises and academia to collaborate on AI innovation. At QTech Games, Jonny will focus on strengthening the company’s technology foundations as it continues to scale globally, enhancing AI-driven functionality, automation and analytics capabilities that enable partners to unlock greater value from the platform. He will also oversee QTech’s engineering and technology teams to ensure continued innovation while maintaining the speed, reliability and integration flexibility that have become hallmarks of QTech’s aggregation platform.

QTech Games’ CEO, Philip Doftvik, said: “We’re delighted to welcome Jonny to QTech at an important moment in our growth journey.

“He brings a rare combination of enterprise technology leadership, platform-building expertise and forward-looking innovation in AI and automation. His experience across banking infrastructure, global digital platforms and emerging technology ecosystems makes him uniquely positioned to guide us through its next phase of technological evolution.

“As we continue to expand across emerging markets, Jonny’s leadership will help ensure we remain at the forefront of innovation — delivering scalable infrastructure, AI-driven insights and powerful technology solutions that help our partners grow.”

Jonny Youssef added: “QTech Games has built a strong reputation as one of the most innovative and reliable aggregation platforms serving emerging markets.

“What impressed me most is the company’s focus on speed, simplicity and partner success — combined with a clear ambition to continue evolving the platform through technology. I’m excited to join the team at a time when AI, automation and data-driven capabilities are creating new opportunities to deliver even greater value to operators and game providers.

“My focus will be on strengthening the platform architecture, scaling our technology capabilities with AI and supporting the next phase of QTech’s growth.”

The post QTech Games recruits banking and AI leader Jonny Youssef as CTO to drive next phase of its growth journey appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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GameOn Expands Fractional CMO Division with Appointment of Roxana Nazalu

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GameOn, the specialist iGaming marketing and PR agency, has added Roxana Nazalu to its growing GameOn CMO team.

Roxana joins as a Fractional CMO and in a consulting capacity. She will be responsible for supporting clients across campaign strategy, creation and implementation.

Roxana is one of the most experienced iGaming marketers in the industry, having worked for some of the biggest names in the business.

This includes the likes of Las Vegas Sands, Casimba Gaming, Aspire Global and Pragmatic Play.

This experience led her to launch Orange Synapse, a specialist agency serving iGaming providers in markets across the world.

Roxana’s appointment as a Fractional CMO Consultant marks a deeper collaboration between GameOn and Orange Synapse, allowing each to offer a wider range of products and services to its respective clients.

GameOn’s Fractional CMO service has gone from strength to strength since launching back in October 2024.

Led by Alex Wilson, it allows clients to unlock the benefits of a full-time CMO but on a fractional basis, making it the perfect option for start-ups and smaller organisations in growth phase. It’s also a great option for established organisations, allowing them to embrace marketing as a revenue engine and not just a support function, but with board-level accountability.

Alex WilsonHead of Marketing Division at GameOn, said: “We are delighted to welcome Roxana to the GameOn CMO team at such a pivotal moment for our agency. Since launching our fractional service in 2024, the demand for high-level strategic leadership, without the overhead of a full-time executive, has exploded. 

“Roxana is a powerhouse in the iGaming space and her track record with global giants like Pragmatic Play and Las Vegas Sands speaks for itself. 

“By bringing her expertise into the fold, we’re not just adding a consultant, we’re significantly deepening our strategic offering and ensuring our clients have access to the very best marketing minds in the business.”

Roxana NazaluFractional CMO Consultant at GameOn, added: “Joining forces with GameOn is a natural evolution for me and a fantastic opportunity for Orange Synapse.

“I’ve always admired GameOn’s reputation for delivering clear, results-driven PR and marketing within the iGaming sector. This collaboration allows us to offer a truly holistic service, bridging the gap between high-level strategy and technical implementation for slot studios, operators, affiliates, payment providers and other industry stakeholders. 

“My focus will be on helping clients navigate complex markets and scale their brands with the agility that the fractional model provides. I look forward to working alongside Alex and the team to drive meaningful growth for our partners.”

The post GameOn Expands Fractional CMO Division with Appointment of Roxana Nazalu appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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