Industry News
Global Casino Management System (CMS) Market, Forecast to 2030: Burgeoning Demand for Online Casinos and Gambling, with Player Tracking Holding a Major Share
The “Global Casino Management System (CMS) Market 2023-2030” report has been added to ResearchAndMarkets’s offering.
The global CMS market is anticipated to grow at a considerable CAGR of 17.6% during the forecast period. The market growth is attributed to factors such as increasing demand of online casinos and gambling. It is anticipated that, in the coming years consumers’ interest towards online casinos and gambling will continue to expand.
Consumers have engaged themselves in online gambling due to its easy availability for the purpose of enjoying games in their preferred environment and Individuals can log in at any time they want. They offer a wide range of online casino and gambling games such as, jackpot guru, windaddy, bigbaazi, casibee, lucky spins.
For Instance, in March 2023 BetMGM has announced the launch of the Wheel of Fortune Online Casino in partnership with IGT Wheel of Fortune, along with additional themed games and features.
Segmental Outlook
The global CMS market is segmented based on its components, applications and end-users. Based on its components, the market is segmented into solution, service, consulting, deployment and integration, support and maintenance. Based on the applications, the market is segmented into accounting, security and surveillance, player tracking, marketing and promotions, gaming analytics, and others. Further more, based on end-users, the market is segmented into small casino, medium casino, and large casino.
Among the application, the security, and surveillance sub-segment is expected to exhibit significant growth, owing to the increased security concerns due to the increased influx of people to casinos such as, plenty of security, reputational, and financial risks can be eliminated with increased security and risk assessment.
Player Tracking Sub-Segment Holds a Major Market Share
Among the application segment, the player tracking sub-segment is anticipated to register significant growth for the forecast period. The growth of player tracking sub-segment is expected to experience significant growth globally, owing to the growing popularity of online gaming. The casino management system enables the casino to better monitor the behaviors of its customers. It effectively keeps track of a player’s activity on the gaming table by documenting the device the player is paying on, and for how long and it dominates the number of wins and losses that have occurred.
For Instance, in August 2022, Table Trac, Inc. announces has announced the binding of an agreement for implementing the CasinoTrac Management System at both the bighorn casino and the longhorn casino in Las Vegas, Nevada. This provides management with an exact understanding of the sorts of machine consumers used to like gaming.
Regional Outlooks
The global CMS market is segmented based on geography, including North America (the US and Canada), Europe (Italy, Spain, Germany, France, and Others), Asia-Pacific (India, China, Japan, South Korea, and Others), and the Rest of the World (the Middle East & Africa and Latin America). Among these, the North American region is anticipated to grow at a significant rate over the forecast period, owing to the prevalence of CMS industry can be attributed to the growth of experienced technologies, increasing software implementation, and the region’s significant acceptance of casinos.
Asia-Pacific Expected to Hold a Prominent Share
The Asia-Pacific region is expected to be the most rapidly developing region owing to the growth of casinos are gaining social acceptance, and the number of casinos rising economies such as China and India. The casino management system is predicted to rise due to increased legalization and an increased the number of gaining organizations, and gaming establishment in gaming property such as casino, hotel , and resort that offers a variety of games or betting that requires a legal license.
Market Players Outlook
The major companies serving the global CMS market include Casinoflex Systems International Ltd, , Ensico CMS D.O.O, Hconn Inc, International Game Technology PLC IGT, Table Trac, Inc, and others. The market players are considerably contributing to the market growth by the adoption of various strategies, including mergers and acquisitions, partnerships, collaborations, funding, and new product launches, to stay competitive in the market.
For Instance, in November 2022, Table Trac Inc has announced it will be in charge of providing its Casino Management System Casino Trac to the Golden Buffalo Casino and Motel located in Lower Brule, South Dakota. They meant to automate as well as monitor the operation of casinos and the system is a versatile product that is suited to a variety of gaming and entertainment center environments. The company also allows the casinos to provide accounting and player club services.
The report covers:
- Market value data analysis of 2022 and forecast to 2030
- Annualized market revenues ($ million) for each market segment
- Country-wise analysis of major geographical regions
- Key companies operating in the global casino management system (CMS) market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report
- Analysis of business strategies by identifying the key market segments positioned for strong growth in the future
- Analysis of market-entry and market expansion strategies
- Competitive strategies by identifying ‘who-stands-where’ in the market.
A selection of companies profiled in this report includes:
- Bluberi Gaming Technologies Inc.
- Casinoflex Systems International Ltd.
- Delta Casino Systems
- Ensico CMS D.O.O
- Hconn Inc.
- International Game Technology PLC IGT
- Konami Group Corp.
- Lodging and Gaming Systems Inc.
- Micros Systems Inc.
- Next-Level Security Systems Inc.
- Novomatic AG
- Playtech PLC
- Table Trac, Inc.
- TCS John Huxley Ltd.
- Win Technologies Ltd.
Industry News
Sky Bet Relocates Headquarters to Malta
Reading Time: < 1 minute
Sky Bet has relocated its headquarters to Malta, a move that could cut its UK tax bill by tens of millions of pounds a year. The change will mean less money for the government at a time when the public finances are under strain.
The chancellor needs to increase tax revenues and is under pressure to levy higher duties on the betting industry – something the industry is aggressively campaigning against. Sky Bet, which describes itself as “the UK’s No. 1 betting app,” has moved its sportsbetting business to the Maltese branch of a new UK company, SBG Sports Limited.
Flutter Entertainment PLC, Sky Bet’s parent company, first told staff about the move in June, alongside a plan to make around 250 people in the UK redundant. At a meeting which was live-streamed across Flutter’s “UK and Ireland” business, workers in Leeds, Sunderland, London, Dublin, Gibraltar, Porto and Cluj were told the relocation of Sky Bet to Malta was driven by a “need to operate more efficiently” and to reduce costs.
Steve Birch, chief commercial officer of Sky Betting and Gaming, said that from November 1, “day-to-day commercial and marketing decision making will take place in Malta,” although Sky Bet’s Leeds office would continue to be one of Flutter’s largest.
The post Sky Bet Relocates Headquarters to Malta appeared first on European Gaming Industry News.
financial results
GiG Software PLC Q3 Trading Results
Reading Time: 2 minutes
GiG Software Plc, a leading B2B iGaming technology company, has announced its financial results for the third quarter ended 30 September 2025 (Q3 2025).
Key Operational Highlights
• Delivered three launches across Q3 2025, including GiG’s market-leading sportsbook in the UK, with two additional launches released following the end of the quarter
• Ongoing new business momentum continued, with five commercial agreements signed, including an agreement to supply the technology to a European Lottery alongside new business wins targeting the Brazilian market
• Continued progress against the Company’s key strategic growth priorities, in particular leveraging AI across the iGaming vertical
• Post quarter end, the Company entered into a commercial agreement with a European Operator to provide platform and sportsbook services to the French market.
Financial Summary of Q3 2025
• Q3 2025 revenue of €9.7 million (Q3 2024: €7.4 million), up 31% YoY
• Q3 2025 Adjusted EBITDA for the third quarter of 2025 increased €2.3 million to €1.2 million (Q3 2024: loss of €1.1 million) at a margin of 13% (Q3 2024: -15%)
• Q3 2025 operating loss reduced to €3.5 million (Q3 2024: underlying loss of €9.7 million)
• Cash and cash equivalents balance of €4.7 million as at 30 September 2025 (30 September 2024: €10.0 million; 31 December 2024: €6.4 million).
At the end of Q3 2025, GiG received €11m in relation to the Company’s directed share issue. In light of this, the Board is satisfied with the current strength of the Company’s Balance Sheet and, in the interest of all shareholders, do not currently envisage the need for additional funds.
Results for the First Nine Months of 2025
Revenue for the first nine months of 2025 (9M 2025) was up 22% YoY to €28.0 million (9M 2024: €23.0 million)
Adjusted EBITDA for 9M 2025 amounted to €2.6 million (9M 2024: underlying loss of €3.1 million), at a margin of 9% (9M 2024: -13%)
Operating loss for 9M 2025 reduced to €11.6 million (9M 2024: underlying loss of €22.1 million)
Richard Carter, Chief Executive Officer of GiG, said: “We continue to be encouraged with our ongoing financial and operational progress across the business. Our new business momentum has been supported by a number of key strategic new business wins, including recent gains targeting the Brazilian market and GiG securing a major European Lottery, marking our first entry into the lottery vertical.
“Q3 represented another period of progress for GiG and further evolution of the business. We continue to refine our go-to-market strategy and evolve our highly scalable technology platform complemented by an increasingly data-driven, AI-empowered operating model.”
The post GiG Software PLC Q3 Trading Results appeared first on European Gaming Industry News.
ATG
BOS in debate with Svenska Spel and ATG on SvD Debatt on bonuses in the gambling market
Reading Time: 4 minutes
On November 7, the CEOs of the gambling companies Svenska Spel and ATG published an op-ed in one of Sweden’s main newspapers – Svenska Dagbladet – in which they propose a total ban on all bonuses in the Swedish licensed gambling market.
BOS – the Swedish Trade Association for Online Gambling – responds today in the same paper that such a ban would unilaterally benefit Svenska Spel and ATG commercially, at the cost of poorer consumer protection in Sweden. The latter is related to the fact that a total bonus ban is expected to contribute to an accelerated transition from legally licensed gambling to unregulated unlicensed gambling.
“The elephant in the room for consumer protection is that consumers are to such a large extent absent from the legally licensed part of the gambling market. Instead, they have chosen the unregulated unlicensed market to an alarming extent, partly because of the very generous bonus systems offered there. We should not have that kind of excesses with sky-high bonuses in the licensed market, but to completely ban any form of moderate bonus offer is to give up the fight of defending the licensed gambling market and its consumer protection,” says BOS Secretary General Gustaf Hoffstedt.
Svenska Spel’s and ATG’s debate article is available here: https://www.svd.se/a/nyky6B/bonusar-maste-bort-driver-pa-ungas-spelande-skriver-debattorer
BOS’ debate article is available here, signed by Gustaf Hoffstedt, published today, November 14: https://www.svd.se/a/GyvAK4/spelbolagschefer-driver-spelarna-till-olagliga-spel-skriver-gustaf-hoffstedt
A translated version of Gustaf Hoffstedt’s op-ed can be read below:
Svenska Spel and ATG sacrifice consumer protection
Tighten the conditions for licensed gambling companies even further, demand gambling company CEOs Anna Johnson and Hasse Lord Skarplöth, Svenska Spel and ATG respectively, on SvD Debatt. Today, all forms of programs for loyal gambling customers are already prohibited in the Gaming Act. Johnson and Lord Skarplöth want this ban to now be extended to the currently permitted bonuses for new gambling customers. All in the name of protecting the gambling consumer.
Their reasoning may seem logical to someone who is not more deeply familiar with the conditions in the gambling market. What the reasoning, however, completely ignores is the elephant in the room when it comes to consumer protection in the Swedish gambling market: that consumers are increasingly abandoning licensed gambling companies in favour of companies that operate outside the regulated gambling market. According to a recent study by ATG, one of the signatories of the op-ed, the share of unlicensed online casino gambling can now account for just over 40 percent of turnover. In the unlicensed gambling market, the absence of consumer protection is total. The Swedish state receives zero kronor in gambling tax there and zero kronor in profit from its own state-owned gambling operations.
In the name of good consumer protection, the 40 percent lost to the unlicensed gambling market outweighs the 60 percent who still play licensed. This is because most high-volume gamblers are found among the 40 percent. High-volume gamblers are not synonymous with problem gamblers, but it is among these 40 percent that Swedish consumer protection needs to reach. Which it does not do today.
We believe that everyone agrees and is concerned that gambling among young people under the age of 18 is a growing problem, but to claim that this is due to the welcome bonuses that are currently offered to adult players, without mentioning how today’s young people learn to play for money through so-called skins and loot boxes in their favourite games, is not serious. Especially since data from our neighbouring country Denmark clearly points to the latter as the main reason for the increase in youth problem gambling there.
A high proportion of legally licensed gambling is achieved through striking a balance between consumer protection and gambling pleasure. The gambling consumers must themselves want to be in the licensed gambling market. If this is not achieved, the entire system will collapse.
The gambling authority Spelinspektionen has asked gambling consumers why they prefer to play unlicensed in Sweden to such a large extent. Among the main explanations is always the absence of loyalty programs for existing customers. Now Johnson and Lord Skarplöth also want to remove the possibility of giving a bonus to a new gambling customer. If they get their way, we probably haven’t seen the bottom yet in how low the proportion of legally licensed gambling can fall. As a reference, the Netherlands can be mentioned, whose gambling authority KSA recently announced that the proportion of illegal gambling now accounts for more than half of their gambling market.
So why are Svenska Spel and ATG acting in this way? Well, because even in a shrinking legal gambling market, there are market shares to defend. Both of these gambling companies, which emerged from the Swedish gambling monopoly, took significant market shares with them from the start when the Swedish gambling market was reregulated in 2019. The fact that their competitors, who in many cases start with zero customers on their data base, are prohibited from offering a bonus when a new customer is recruited is of course tempting for the old monopolists.
But they bite their own tail. Because with demands for further restrictions on the legal licensed gambling market, they can only defend their market share in an increasingly shrinking license market.
This is sad to see, because the Swedish gems ATG and Svenska Spel, where in the latter case all Swedes are part-owners of the company, could instead have shown leadership in defending a sustainable gambling license market. These two companies could have brought together the gambling market, or at least the members of their own trade association, for some common good. However, they ignore this and run solo games for short-term benefit for themselves, but not for Sweden and above all not for consumer protection in the gambling market.
Gustaf Hoffstedt, Secretary General, BOS – The Swedish Trade Association for Online Gambling
The post BOS in debate with Svenska Spel and ATG on SvD Debatt on bonuses in the gambling market appeared first on European Gaming Industry News.
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