Gaming
And the winners of the Dutch Game Awards 2023 are……!
The winners of the Dutch Game Awards 2023 were announced at the leading awards show for the Dutch game industry. This thirteenth edition of the award show took place during Dutch Media Week in Beeld & Geluid in Hilversum.
The Dutch Game Awards has several categories, from ‘Best Game’ to ‘Best Innovation’ and four special awards. The winners are chosen by a professional and diverse jury. Besides an award, the winners also receive a place in the collection of Sound & Vision, where the games are preserved as cultural heritage for eternity. And the winners are…!
Best Game: Age of Wonders 4 – Triumph Studios
Best Art: Mail Time – appelmoes games
Best Audio: Isonzo – BlackMill Games
Best Innovation: Secret Shuffle – Adriaan de Jongh & Friends
Best Technology: Marvel’s Spider-Man Remastered PC – Nixxes Software
Best Game Design: Secret Shuffle – Adriaan de Jongh & Friends
Best Applied Game: Klankkr8 – Game Tailors
Best Debut Game: Kayak VR: Mirage – Better Than Life
Best Student Game: Iron Line – Team Trainwreck (BUas)
Triumph Studios with Age of Wonders grabs Best Game 2023 award: “Age of Wonders 4 proves to be an excellent continuation of the series. The game is innovative within the strategy genre and combines old and new mechanics to create a masterpiece. The depth and complexity give the game a feeling of epic proportions.”
The jury chose Secret Shuffle as the winner in the Best Innovation and Best Game Design categories: “What a way to put a smile on people’s faces! The game offers a very accessible way to connect people, through a form of gameplay never before seen by us. The different dance games will surprise at many parties, and the intuitive UI and low entry threshold make the game easy for anyone to understand and use. Making yourself uncomfortable has never felt better than with Secret Shuffle!”
Marvel’s Spider-Man Remastered PC by Nixxes Software wins Best Technology: “Where most PC ports don’t hold up to the original game, the PC port of Marvel’s Spider-Man surpasses it. The PC version adds subtle details like the enhanced reflections in the windows of the buildings, without sacrificing performance. With many custom solutions to the technological challenges Nixxes has raised the bar for porting technology.”
Iron Line was voted Best Student Game: “The judges were frustrated that this is not a full game (yet). Iron Line offers a unique twist on the Tower Defense genre. It cleverly combines cargo management with the placement of turrets. Add well-designed elements like the game economics and it makes the whole game fit together like a glove.“
Best Debut Game was won by Kayak VR: Mirage: “The judges really felt like they were outside while playing this game. The kayak moves very lifelike and the attention to detail in the environment adds up to an experience that feels beyond realistic. Next to that the game shows an intuitive UI and fun competitive multiplayer races.”
Klankkr8 wins Best Applied Game: “It is noteworthy that Game Tailors used solid scientific theories and evidence as the basis for Klankkr8 and also conducted scientific research on the effectiveness of the game! These theories translated well into consistent, playful and simulating game design that introduces young children to letters, sounds and the first steps of learning to read. Klankkr8 is a full-fledged, interactive game that serves different audiences.”
Best Audio was won by Isonzo: “Isonzo excels with the integration of realistic audio from the historic World War I setting and excellently balances the chaos of sounds in the frantic multiplayer battles. This really adds to the immersion and depth of the game, and what’s more, the soundtrack is an orchestral masterpiece!”
Mail Time wins Best Art: “The studio describes itself as “a very small studio” and so it is impressive that Mail Time’s art feels so ‘wholesome’ and ‘cosy’ even though it was created by only one person. The unique complementary mix of 2D and 3D art certainly contributes to this depth, which the jury says is very hard to achieve!”
Special Awards
The Special Awards were created for the studios, individuals or initiatives that sometimes play more in the background, but are important for the Dutch game industry. The winners for the Special Awards are:
Best Studio: Triumph Studios
Inclusion Award: Esmeé van’t Hoff
Career Achievement: Angie Smets
Awesome Achievement: Deloryan Games
Triumph Studios wins Best Studio award: “Triumph Studios has been around since 1997 and has been going strong and quiet for over 25 years. Joining the Paradox family in 2017 did not negatively impact its own studio culture, but rather made the studio stronger in its own way. Employees stay with the studio for a long time and praise its good leadership. The studio’s rock-solid direction can also be seen in their games, with Triumph Studios not capitalizing on erratic trends, but rather following their own course.”
This year’s Inclusion Award goes to Esmeé van’t Hoff: “As the driving force behind Wholesome Games and Wholesome Direct, Esmeé has worked hard to create more space and recognition for “cozy games.” She is a figurehead for making these games visible to the broader public, which has given developers of these games a more prominent place in the game industry.”
The Career Achievement was won by Angie Smets: “Over the past 20 years at Guerrilla Games, Angie has proven to be a true cornerstone of the successful AAA game studio. But perhaps even more important is the role she has played in normalizing diversity, for both Guerrilla’s games and in the studio’s workplace! We wish her all the best in her new role at PlayStation Studios and look forward to more groundbreaking work from Angie!”
Last but not least, the Awesome Achievement goes to Deloryan Games: “Deloryan Hommers started as a one-person studio in her spare time, but her studio has since expanded to a team of eleven. Deloryan Games’ unique game serves a niche audience of diehard horse fans, but we’re not talking about little girls and glittering unicorns. Horse Reality brings a lot of depth to the market of horse management games by focusing on horse genetics, breeding programs, horse training and health statistics and all based on real-life data. The studio competes with studios ten times its size. Nevertheless, they have managed to grow in a tough market by taking their audience seriously.”
Crash Games
Evoplay launches Caramelo Dog Lucky Run crash game for Brazil
Evoplay has launched Caramelo Dog Lucky Run, a new crash-style instant win game themed around Brazilian street culture and the widely recognised “Caramelo Dog” reference.
The title follows Taco, a dog navigating a neighbourhood filled with obstacles. Players move step by step across roads as the multiplier increases, choosing to cash out or keep going.
Evoplay said the game uses randomised obstacle patterns so each round plays differently. Players can choose between four difficulty settings — Easy, Medium, Hard, and Hardcore — with higher difficulty increasing obstacle intensity and the multiplier.
Caramelo Dog Lucky Run also includes a cash-out function that can be triggered after Taco safely stops, plus customisable autoplay settings for stake preferences and stop conditions.
Ivan Kravchuk, CEO at Evoplay, said: “Caramelo Dog Lucky Run brings a completely fresh personality to our portfolio through its vibrant Brazilian-inspired setting and charming main character.
“Players in Brazil need games that feel familiar, authentic and culturally connected to them. When a player recognises something that reflects their everyday life and online culture, it creates a far deeper level of engagement than entertainment alone, and that is exactly what Caramelo does in this game.”
The post Evoplay launches Caramelo Dog Lucky Run crash game for Brazil appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL streamer Payal Dhare and OWND! launch gamer-curated fashion capsule
S8UL gaming creator and streamer Payal Dhare has partnered with OWND!, the Gen Z-focused fashion brand from Aditya Birla Fashion and Retail Limited, to launch a gaming-inspired fashion capsule called ‘Gamer Drop’. The companies describe it as India’s first female gamer-curated capsule. The collection will be available on OWND!’s website and in the brand’s stores across India.
According to the press release, ‘Gamer Drop’ includes menswear and womenswear pieces built around gaming culture and streetwear, positioned as a creator-led collection rather than conventional creator merchandise. The campaign leans on the growing overlap between gaming culture, creator communities, and youth fashion.
Marco Agnolin, Chief Executive Officer, OWND!. said, “We see gaming today as a powerful cultural force that is shaping how young consumers express themselves, communicate, and engage with fashion. As one of India’s biggest gamers, Payal Dhare represents this new generation perfectly through her authenticity, confidence, and deep connection with the gaming community. Her influence extends far beyond gaming content, making her an ideal face for our gaming collection. Through this collaboration, we aim to celebrate individuality and connect with India’s digitally native youth in a way that feels relevant, inclusive, and culture-driven.”
Payal Dhare aka Payal Gaming said, “Gaming today has become a culture and a form of self-expression for millions of young people across the country. That’s what makes this collaboration with OWND! so exciting for me. With this curation, I wanted to create something that genuinely reflects my vibe and the energy of my community. It’s stylish, comfortable, expressive – and made for people who want to own who they are.”
The release also points to India’s expanding creator economy. Citing a Boston Consulting Group report, it says India has nearly 2 to 2.5 million creators, with more than 60% of consumers exposed to creator-led content and over 30% of shoppers influenced by creators in purchase decisions.
The post S8UL streamer Payal Dhare and OWND! launch gamer-curated fashion capsule appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Berkley Egenes
Xsolla Brings Creator Strategy and Game Commerce Expertise to Toronto’s Leading Industry Events
Xsolla, a global video game commerce company, is participating in two leading co-located industry events, XP Game Summit Toronto and Xsolla Connect Toronto, on May 21-22, in Toronto. Xsolla will engage with partners, creators, and industry leaders across both events, focusing on the evolving gaming ecosystem.
At XP Game Summit Toronto, Xsolla will showcase its Web Shop solution, a direct-to-consumer (D2C) platform that helps developers build and scale their own storefronts outside traditional app stores. The Web Shop ecosystem integrates storefronts, LiveOps tools, and player engagement features, enabling studios to strengthen player relationships while increasing revenue and operational control.
Xsolla will also highlight its global payments infrastructure, which supports more than 1000+ payment methods across 200+ geographies. Designed to optimize conversion and deliver localized checkout experiences, Xsolla Payments enables developers to reach players worldwide while adapting to regional preferences and regulatory environments.
Additionally, Xsolla will showcase how they are connecting developers with premium entertainment-based intellectual property (IP). By simplifying licensing and partnership opportunities, Xsolla Agency helps studios enhance player acquisition, drive engagement through LiveOps, and unlock new monetization pathways.
In addition to showcasing its product offerings and solutions, Xsolla will also present a featured panel session titled “Building the Creator Pipeline: How Smart Partnerships Are Scaling Influencer Marketing”. The panel will include John Nguyen, Regional Vice President, Canada, at Xsolla; Scott Christian, Studio Director & Founder of Hilltop Games; Gem Johnson, CEO at Corvian Marketing; and Corina (Newby) Diaz, Marketing and Social Media Director at Mighty Yell. They will share practical insights on building sustainable creator ecosystems, leveraging strategic partnerships, and driving measurable impact through influencer marketing initiatives.
In addition to the company’s participation in XP Game Summit Toronto, Xsolla will host Xsolla Connect Toronto, further expanding opportunities for meaningful engagement between developers and publishers through curated programming and networking experiences. Xsolla Connects are designed to give local communities the opportunity to engage, collaborate, and integrate with Xsolla’s industry leaders in an open and transparent environment and through conversations.
“Toronto continues to emerge as a key hub for gaming innovation and collaboration in North America. We’re excited to participate in XP Game Summit and host the Xsolla Connect to connect with the community while sharing insights on how creators and partnerships are helping to build the future of game growth,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla.
“Toronto has built itself into a major Canadian video game hub. We are glad to contribute to the continued growth of the local industry as well as Ontario’s Game Industry as a whole. What makes it special is the combination of deep technical talent, global creative diversity, and a production ecosystem that truly scales. That’s why gatherings like XP Game Summit and Xsolla Connect matter so much: they bring that energy together, and we’re excited to be part of it and help showcase what this community can do,” said John Nguyen, Regional Vice President, Canada at Xsolla.
The post Xsolla Brings Creator Strategy and Game Commerce Expertise to Toronto’s Leading Industry Events appeared first on Americas iGaming & Sports Betting News.
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