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MID-SEASON GAME UPDATE ARRIVES, PLUS DEVELOPER BLOG DETAILING IMPROVEMENTS TO KART UPGRADE SYSTEMS AND COSTS

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In the mid-season update to KartRider: Drift, Nexon continues to fine-tune the racing experience by implementing improvements based on feedback from its global player base. Since last month’s Season 1 launch, which added PlayStation and Xbox consoles to the cross-play mix, KartRider: Drift has been the top free-to-play game on Xbox. Nexon also announced that North American and European players currently account for approximately 46% of new racers since Season 1 – the highest proportion of newly registered players.

In his Developer Blog post released yesterday, KartRider: Drift game director Jaeyun Cho emphasized the development team has been diligent in reviewing gameplay feedback, understanding player behaviors, and adjusting key in-game systems with balance and fairness in mind. A comprehensive list of changes in the Mid-Season 1 Update can be found online, but highlights include:

Kart Upgrade Costs

The Kart Upgrade system allows racers to adjust the driving performance of karts and fine-tune it to achieve maximum performance. After the patch, the amount of earnable in-game currency (called Lucci) required to reset a kart’s gears has been adjusted to 5,000 regardless of rank. Previously, it would have cost 7,000 Lucci to reset a kart at Fine rank, and 14,000 Lucci to reset a kart at Rare rank. These cost reductions will allow racers to experiment with multiple karts and tuning variations.

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Kart Balancing

Also included in this mid-season update, players will be able to bring out the true uniqueness of each of their owned karts. To address this, director Cho stated that the five karts earned through License system missions and Racing Pass have now been given attributes to help differentiate them. “This is intended to maintain the fairness of the existing karts, while creating a bit of variety in the performance of the karts you can earn,” notes director Cho. Specific karts were called out in the Developer Blog post.

New Content

As part of Nexon’s commitment to improving the players’ experience, a brand-new game mode has been implemented into yesterday’s patch. As mentioned by Jaeyun in his blog post, “Factory Run” pits a team of four players who compete against 36 AI racers on a ‘Factory’-themed course (which is the setting for Season 1). Based on Item Mode, players race normally in “Factory Run” by collecting items to use against opponents, but, if overtaken by enough AI racers, they will be turned into an android kart, whose new goal is to knock former teammates out of the race. It’s thrilling and fast-paced, and gives KartRider: Drift racers a new opportunity to test their drifting skills and master the chaos.

In closing, game director Cho stated that, “We’re always looking for new ways to keep racers entertained by gathering feedback from racers across the globe. Following the new modes featured for this current season, we’re also excited to introduce more themed content in Season 2, which kicks off next month.”

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Patch Notes for the April 5 mid-season game update can be found here, and the Developer Blog post from KartRider: Drift game director Jaeyun Cho are available to read here.

Be sure to watch KartRider: Drift’s Twitch channel and link your Nexon account for an exclusive set of three all new Twitch drops: the Witchy Sophia decal, Airi Emoticon Pack, and the F724 Kart are available to watch-and-earn now.

KartRider: Drift is available to download and play for free on PlayStation, Xbox, Steam, Nexon Launcher, iOS App Store, and Google Play.

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Aaron LaBerge

PENN Entertainment Launches Stand-alone iCasino App, theScore Casino, in Ontario

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PENN Entertainment announced that it has launched theScore Casino, a new stand-alone iCasino app in Ontario. The dedicated online casino experience leverages the popular theScore brand, which has been a mainstay in the Ontario market for decades. Now available on Android, iOS, and desktop, customers can login using their existing theScore Bet credentials, allowing for a seamless experience across online gaming platforms.

theScore Casino operates on the same cutting-edge proprietary technology platform as PENN’s online Hollywood Casino, which launched as a standalone product in the US in December. The product was recently ranked by Eilers & Krejcik as the #2 overall iCasino product in the US.

theScore Casino, also available within theScore Bet app, offers a variety of online slots, table games, and live dealer content, including original titles from PENN Game Studios, the company’s in-house game development studio. theScore Casino also includes bespoke live dealer tables and exclusive games such as Blue Jays Blackjack, an original title leveraging theScore Bet’s partnership with the Toronto Blue Jays.

“We’re excited to introduce our dedicated iCasino product in Ontario under the well-known and trusted theScore brand. We’ve built a strong online gaming foothold in the Ontario market and are primed to deliver an even better casino experience with our proven stand-alone app. Our customer-friendly platform features more than 1200 games, dozens of original titles and intuitive game play that distinguishes our product and positions us for even greater success,” said Aaron LaBerge, Chief Technology Officer and Head of Interactive at PENN Entertainment.

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ELK Studios Expands Partnership with SkillOnNet to Ontario Market

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PlayOJO, SlotsMagic and SpinGenie to carry ELK Studios’ games in Ontario

Global entertainment brand SkillOnNet and innovative Swedish game creator Elk Studios have cemented their longstanding partnership with the launch of ELK’s groundbreaking portfolio in the Ontario market.

ELK Studios is responsible for some of the industry’s most innovative and engaging online casino games. Now, players at SkillOnNet’s Ontario-licensed casinos, PlayOJO, SlotsMagic and SpinGenie, will be able to experience the feature-packed delights of hit titles like Nitropolis, Tinkerbot and Pirot, as well as new release Orbitfall, and the studio’s signature X-iter and CollectR mechanics.

The expansion marks a milestone for ELK Studios as it continues to grow its footprint in regulated markets worldwide. SkillOnNet recently successfully launched the studio’s portfolio in the Spanish and Mexican markets through its Spanish-language brands and expects the studio’s games to make a similarly immediate impact with Ontario players.

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Ontario has become a hugely important growth market since the province launched regulated online gaming in 2022. It was worth $2.4 billion in 2024, with $63 billion in wagering, the lion’s share coming from online casinos.

Jani Kontturi, Head of Games at SkillOnNet said: “ELK Studios is known for its high-quality games that blend unique storytelling and humour with high levels of engagement and playability, which is why we’re delighted to introduce them to Ontario. We believe they will perform successfully, as they have in other markets around the world.”

Vaida Cirtautaite, CCO at ELK Studios said: “SkillOnNet has been an invaluable partner in our growth journey, and we are thrilled to expand our collaboration into Ontario. We’re excited to bring our innovative games to a new wave of players in this dynamic market.”

The post ELK Studios Expands Partnership with SkillOnNet to Ontario Market appeared first on Gaming and Gambling Industry in the Americas.

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AGCO

Playnetic granted Ontario supplier license

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Global B2B iGaming content provider secures first Canadian market entry following the successful submission and approval of its gaming-related supplier application

Playnetic, the in-demand global B2B iGaming content provider known for its quality games, reliable delivery and outstanding customer service, has announced the approval of its gaming-related supplier application by the Alcohol and Gaming Commission of Ontario (AGCO).

With the AGCO licensing process being recognised in the industry for its rigorous standards and thorough due diligence, the new certification confirms Playnetic was able to meet the high levels of integrity and regulatory compliance needed to legally distribute its content within the province.

As a result of the approval, Playnetic has now secured its first Canadian market entry and will be able to provide its library of innovative games to licensed operators in the Ontario region – with this starting point paving the way for further expansion into other regulated provinces in future.

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Given signs of change emerging within the Canadian market and Alberta making progress toward a regulated online model – likely drawing from Ontario’s framework – this license positions Playnetic strongly to expand its footprint in the country and further solidifies the company’s ambitious growth plans.

In the meantime, Playnetic has already begun making groundwork with key operators in the Ontario region and is looking forward to going live with some exciting brands over the coming months. The company will also be attending SBC’s Canadian Gaming Summit from June 17-19, where both existing and new potential partners alike are welcome to stop by and meet the team.

Dan Phillips, Chief Executive Officer at Playnetic, said: “Acquiring AGCO approval for our gaming-related supplier application is undoubtedly a big step for Playnetic. The new license not only secures our first Canadian market entry, but also reaffirms Playnetic’s position as a trusted provider in iGaming and underlines our commitment to compliance and operational excellence.”

Julian Borg-Barthet, Chief Commercial Officer at Playnetic, said: “We’re very excited to now be in a position to offer our library of innovative gaming content in Ontario, and the groundwork to do that with some of the region’s biggest licensed operators is already underway. Over time, we’re confident this license will also help us expand further into current markets and emerging regulated provinces, such as Alberta.”

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