Gaming
BIG signs female & non-binary League of Legends team
BIG is excited to welcome BIG Chroma as the latest addition to our League of Legends department!
BIG Chroma is a new project focusing on scouting female and non-binary talent in League of Legends and aiding their development as professional athletes. Winning the Equal Esports Festival in Cologne this September, BIG Chroma has already a title under their belt while representing the BIG colours. Their development as a team and individual players will be assisted by the same structure and staff who helped our League of Legends department bring home numerous Prime League trophies and the coveted European Masters title as well.
To follow up on our success with BIG EQUIPA – our women’s team in CS:GO – we are committed to continue supporting underrepresented groups in esports, and to provide them with the same structure and facilities our other teams receive. Please welcome captain Luna “Zavee” Lochmann, Madison “CrowMac” Coutelet, Georgia “Trez” Wheeler, Miki “Nugget” Maurer, and Gina “Lumi” Kircher to BIG!
Statement Christian Lenz, CGO
I’m super excited to see our LoL family grow. We had the chance to work with five awesome individuals during the last Equal Esports event in Cologne and ended up signing them immediately after. Female and non-binary talents are massively underrated and deserve their spot in the esports eco system like everyone else. Together with our partners and the Esports Player Foundation we will take care of all their needs. Let’s go BIG Chroma!
Statement Luna “Zavee” Lochmann, Team Captain
The opportunity to join an organisation with such great success and experience in developing talents is an incredible honour for all of us. We want to continue developing ourselves and become the greatest version of ourselves, reaching new heights in our gameplay all together while representing BIG’s colours. Securing our first title at the Equal Esports Event was only the beginning. Thanks for having us and thanks for cheering for us!
Statement Philipp Neubauer, CMO
Building up role models for young, aspiring female and non-binary gamers plays a key role in how we want to build BIG in the next few years. Being an underrepresented group, particularly in the esports scene, is a huge loss for our community as a whole. With the formation of BIG Chroma we are looking to create a precedent for all female and non-binary gamers by providing them with the same world-class facilities as we provide to our other teams. #GOBIG
Powered by WPeMatico
1xBet
HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor
HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.
HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.
For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.
HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.
Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.
The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026
S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.
S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.
In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.
Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.
Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”
S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.
The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Gaming
Geckos Games Launches Momentum – The Most Adrenaline-Charged Live Sports Game Ever Built
Geckos Games launched Momentum, a patent-pending real-time sports prediction game unlike anything in the market. THRILLZZ Free Social Sportsbook gone live as the exclusive launch partner on the opening day of the world’s biggest Soccer tournament.
Five Minutes. One Question. Pure Adrenaline.
Every five minutes of a live match, Momentum asks players one question: which team has the Momentum right now? Not who will win the game. Not what the final score will be. Who has the upper hand – this minute, on this pitch – based on every pass, attack, and pressure play happening in real time.
Makes it different from anything that has come before: the Momentum shift on a single event. A yellow card. A saved shot. A dangerous run. Every on-field event recalculates the balance – and players watch their position move with it in real time. It is not a black box. Players see each event land inside the game – the moment it happens on the pitch.
Then comes the timer. As the five-minute window counts down to zero, the tension becomes almost unbearable. Players who are in the win zone are watching every second, knowing a single event in the dying moments can flip everything. The last few seconds of every round are unlike anything else in sports gaming – raw, unscripted, impossible to put down.
Zero Latency. Official Data. Real Stakes.
Momentum is powered by an official match data with zero latency. Every event flows instantly into the game engine. There is no delay, no approximation. What players see is what is happening on the field right now.
This is not a simulation. It is not a simplified model. It is live sport, translated into a game in real time and that distinction is everything.
The post Geckos Games Launches Momentum – The Most Adrenaline-Charged Live Sports Game Ever Built appeared first on Americas iGaming & Sports Betting News.
-
América Latina5 days agoLas diferencias locales de Argentina representan tanto un desafío como una oportunidad para el sector del iGaming
-
Latest News6 days agoConnect with N1 Partners at G Gate Conf 2026
-
Latest News5 days agoSportradar Report | World Cup 2026: Opportunities for the Latin American Sports Betting Market
-
Africa6 days agoBooming Games signs content deal with World Sports Betting in South Africa
-
Gmonitor.ai5 days agoGmonitor llega a Latinoamérica: la plataforma de inteligencia de mercado para operadores debuta en seis mercados regulados
-
game-launch6 days agoMillion Games launches East West Wild slot with progressive multipliers
-
eSports6 days agoG2 partners with PUBG MOBILE Esports to scale Western Europe competition
-
AI6 days agoVeikkaus rolls out OpenBet’s Neccton responsible gambling platform ahead of 2027 reform



