Gaming
ODIN by 4Players: Immersive, state-of-the-art in-game audio launches into the next generation of gaming
-
Compatible with a wide range of game engines and operating systems including Unreal Engine 5 and IOS, ODIN offers spatial audio features that developers can easily integrate into their games
Tech pioneer, 4Players, has unveiled its latest cutting-edge innovation, ODIN by 4Players, continuing its mission to revolutionise in-game experiences. ODIN offers crystal clear voice chat, 3D spatial real-time voice, and seamless integration into game development engines, including Unity, Unreal Engine 4 and Unreal Engine 5. Built with the metaverse and beyond in mind, ODIN supports immersive voice experiences for a new age.
Created by a team of developers who are truly passionate about improving user experience and understand the importance of total immersion in gaming, ODIN is 4Players’ newest product. Following the success of 4NetPlayers – the company’s high-end, low latency server hire service – ODIN is an audio SDK that can be easily integrated into the next generation of game engines. With immersive and interactive gaming being the focus, ODIN’s tech levels-up in-game multiplayer communications, with spatial audio that makes voice chat feel more real than ever before. Highly optimised, ODIN is crystal clear and lag-free, with incredibly low latency and is compatible when developing across all current platforms.
Dedicated to privacy and security, ODIN is encrypted end-to-end and fully GDPR compliant. With a generic API, ODIN is flexible in its integration and with its cutting edge SDK, the game engine does all the work. Maximising the potential of in-game environments, ODIN can be attached to any in-game object to create an audio experience unlike anything else. Truly developer-friendly and quick to integrate, the process takes under a day to complete, creating a smooth and efficient experience for developers.
Developers are beginning to take advantage of the new tech, including the team at Combat Waffle Studios, a veteran owned game studio. This studio is using ODIN for the use of voice chat in its VR Multiplayer Survival game Ghosts of Tabor.
Reinaldo Vieira, Lead Developer at Combat Waffle Studios said: “ODIN by 4Players voice chat is the best choice for cross-play voice communication, besides having features that competitors do not. The setup is extremely easy, and having a team that supports you every step of the way to ensure you are on the right track is a relief.”
Using the same brand-new technology for game developers, 4Players has announced its own open-source chat client that is powered by ODIN. A truly feature-rich suite, this service offers a self-hosted platform for conferencing, allowing audio, video and text chat. ODIN doesn’t just level up the gaming experience, but work life too. Supported by Swift and SwiftUI, an IOS test client for ODIN is now available on GitHub. With this new advancement developers can integrate ODIN’s SDK into their games across IOS, placing the true power of spatial audio into the most popular operating system on mobile devices.
Sven Paulsen, CTO at 4Players said: “By creating ODIN by 4Players, we are giving developers the resources they need to create the most immersive gaming experience for the next generation. For us, this is important because at 4Players we understand, play and love games, and strive to have this reflected in our products.”
ODIN is deeply integrated into Unity by leveraging the native Unity AudioSource API for playback, which means that voice is part of the game engines´ scene and encourages developers to use standard Unity tools like AudioMixer. ODIN comes with custom built audio occlusion APIs that allow it to simulate the effect of thick walls and direction. The ODIN plugin for Unreal Engine is also deeply integrated into the engine by building on Unreal Engine’s Synth component, meaning that standard Unreal Engine tools can be used for audio effects and ODIN automatically uses Unreal Engine’s built in audio occlusion. These unique features allow developers to integrate realistic, immersive, 3D spatial real-time voice and sound into any Unity or Unreal Engine game in no time and with ease.
ODIN was developed by 4Players, a company which has been shaping the games industry for over 20 years with a suite of cutting-edge products. 4Players is at the forefront of the next generation of game development and playing, with its server hire service 4NetPlayers, a favourite of developers and gamers alike. ODIN is 4Players’ latest offering, created by a team of industry experts behind the forerunning platform TeamSpeak.
Powered by WPeMatico
Crash Games
Evoplay launches Caramelo Dog Lucky Run crash game for Brazil
Evoplay has launched Caramelo Dog Lucky Run, a new crash-style instant win game themed around Brazilian street culture and the widely recognised “Caramelo Dog” reference.
The title follows Taco, a dog navigating a neighbourhood filled with obstacles. Players move step by step across roads as the multiplier increases, choosing to cash out or keep going.
Evoplay said the game uses randomised obstacle patterns so each round plays differently. Players can choose between four difficulty settings — Easy, Medium, Hard, and Hardcore — with higher difficulty increasing obstacle intensity and the multiplier.
Caramelo Dog Lucky Run also includes a cash-out function that can be triggered after Taco safely stops, plus customisable autoplay settings for stake preferences and stop conditions.
Ivan Kravchuk, CEO at Evoplay, said: “Caramelo Dog Lucky Run brings a completely fresh personality to our portfolio through its vibrant Brazilian-inspired setting and charming main character.
“Players in Brazil need games that feel familiar, authentic and culturally connected to them. When a player recognises something that reflects their everyday life and online culture, it creates a far deeper level of engagement than entertainment alone, and that is exactly what Caramelo does in this game.”
The post Evoplay launches Caramelo Dog Lucky Run crash game for Brazil appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL streamer Payal Dhare and OWND! launch gamer-curated fashion capsule
S8UL gaming creator and streamer Payal Dhare has partnered with OWND!, the Gen Z-focused fashion brand from Aditya Birla Fashion and Retail Limited, to launch a gaming-inspired fashion capsule called ‘Gamer Drop’. The companies describe it as India’s first female gamer-curated capsule. The collection will be available on OWND!’s website and in the brand’s stores across India.
According to the press release, ‘Gamer Drop’ includes menswear and womenswear pieces built around gaming culture and streetwear, positioned as a creator-led collection rather than conventional creator merchandise. The campaign leans on the growing overlap between gaming culture, creator communities, and youth fashion.
Marco Agnolin, Chief Executive Officer, OWND!. said, “We see gaming today as a powerful cultural force that is shaping how young consumers express themselves, communicate, and engage with fashion. As one of India’s biggest gamers, Payal Dhare represents this new generation perfectly through her authenticity, confidence, and deep connection with the gaming community. Her influence extends far beyond gaming content, making her an ideal face for our gaming collection. Through this collaboration, we aim to celebrate individuality and connect with India’s digitally native youth in a way that feels relevant, inclusive, and culture-driven.”
Payal Dhare aka Payal Gaming said, “Gaming today has become a culture and a form of self-expression for millions of young people across the country. That’s what makes this collaboration with OWND! so exciting for me. With this curation, I wanted to create something that genuinely reflects my vibe and the energy of my community. It’s stylish, comfortable, expressive – and made for people who want to own who they are.”
The release also points to India’s expanding creator economy. Citing a Boston Consulting Group report, it says India has nearly 2 to 2.5 million creators, with more than 60% of consumers exposed to creator-led content and over 30% of shoppers influenced by creators in purchase decisions.
The post S8UL streamer Payal Dhare and OWND! launch gamer-curated fashion capsule appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Berkley Egenes
Xsolla Brings Creator Strategy and Game Commerce Expertise to Toronto’s Leading Industry Events
Xsolla, a global video game commerce company, is participating in two leading co-located industry events, XP Game Summit Toronto and Xsolla Connect Toronto, on May 21-22, in Toronto. Xsolla will engage with partners, creators, and industry leaders across both events, focusing on the evolving gaming ecosystem.
At XP Game Summit Toronto, Xsolla will showcase its Web Shop solution, a direct-to-consumer (D2C) platform that helps developers build and scale their own storefronts outside traditional app stores. The Web Shop ecosystem integrates storefronts, LiveOps tools, and player engagement features, enabling studios to strengthen player relationships while increasing revenue and operational control.
Xsolla will also highlight its global payments infrastructure, which supports more than 1000+ payment methods across 200+ geographies. Designed to optimize conversion and deliver localized checkout experiences, Xsolla Payments enables developers to reach players worldwide while adapting to regional preferences and regulatory environments.
Additionally, Xsolla will showcase how they are connecting developers with premium entertainment-based intellectual property (IP). By simplifying licensing and partnership opportunities, Xsolla Agency helps studios enhance player acquisition, drive engagement through LiveOps, and unlock new monetization pathways.
In addition to showcasing its product offerings and solutions, Xsolla will also present a featured panel session titled “Building the Creator Pipeline: How Smart Partnerships Are Scaling Influencer Marketing”. The panel will include John Nguyen, Regional Vice President, Canada, at Xsolla; Scott Christian, Studio Director & Founder of Hilltop Games; Gem Johnson, CEO at Corvian Marketing; and Corina (Newby) Diaz, Marketing and Social Media Director at Mighty Yell. They will share practical insights on building sustainable creator ecosystems, leveraging strategic partnerships, and driving measurable impact through influencer marketing initiatives.
In addition to the company’s participation in XP Game Summit Toronto, Xsolla will host Xsolla Connect Toronto, further expanding opportunities for meaningful engagement between developers and publishers through curated programming and networking experiences. Xsolla Connects are designed to give local communities the opportunity to engage, collaborate, and integrate with Xsolla’s industry leaders in an open and transparent environment and through conversations.
“Toronto continues to emerge as a key hub for gaming innovation and collaboration in North America. We’re excited to participate in XP Game Summit and host the Xsolla Connect to connect with the community while sharing insights on how creators and partnerships are helping to build the future of game growth,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla.
“Toronto has built itself into a major Canadian video game hub. We are glad to contribute to the continued growth of the local industry as well as Ontario’s Game Industry as a whole. What makes it special is the combination of deep technical talent, global creative diversity, and a production ecosystem that truly scales. That’s why gatherings like XP Game Summit and Xsolla Connect matter so much: they bring that energy together, and we’re excited to be part of it and help showcase what this community can do,” said John Nguyen, Regional Vice President, Canada at Xsolla.
The post Xsolla Brings Creator Strategy and Game Commerce Expertise to Toronto’s Leading Industry Events appeared first on Americas iGaming & Sports Betting News.
-
Africa7 days agoMozzartBet is Live on Fast Track’s AI-native CRM Platform
-
Brasil4 days agoPara Sportradar, Copa do Mundo 2026 deve redefinir estratégias de aquisição e engajamento nas apostas esportivas
-
content-supplier7 days agoPragmatic Play adds football theme to Big Bass series with new slot
-
content distribution7 days agoPeter & Sons signs slots deal with Tivoli Casino in Denmark
-
Compliance Updates6 days agoExpanse Studios Secures Colombia Market Certification
-
Asia6 days agoPlayson Secures Approval from PAGCOR for Game Distribution in Philippines
-
Blueprint Gaming5 days agoBlueprint Gaming announces The Goonies Quest for Treasure 3 slot
-
Africa6 days agoAlea adds FAZI games via single API aggregation deal



