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Ibrahim and Davlish to represent India at inaugural Sim Racing World Cup

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Producing brilliant performances, Muhammad Ibrahim and Davlish Singh secured themselves spots in the Indian team for the inaugural Sim Racing World Cup after clinching the Top position by securing same points (43) at the National Esports Championships (NESC), concluded at the INOX Multiplex in Mumbai in a hybrid mode.

The National Esports Championships, conducted by the Esports Federation of India (ESFI), witnessed participation of the country’s 250 top sim racing drivers including Sai Prithvi, Prathamesh Yedre, Hari Krupanand and Jamie Shaw. The tournament was conducted in a hybrid model—online as well as offline—with the offline playoffs taking place at Mumbai’s INOX Megaplex and IISM Campus.

“We are delighted with how both the online and offline qualifiers were successfully conducted. All of the sim racing drivers displayed a healthy competitive spirit and maintained that till the finals to ensure that all of the races were well contested. I congratulate the winners, Muhammad Ibrahim and Davlish Singh on their remarkable achievement and back them to bring the trophy home. I would also like to thank INOX, IR Esports & IISM for their fantastic support and for making this event possible,” said Lokesh Suji, Director of Esports Federation of India and Vice President of the Asian Sports Federation.

The duo will now represent India at the prestigious tournament and fight against players from teams like Thailand, Chinese Taipei, Uzbekistan, Saudi Arabia, Vietnam, Syria and Sri Lanka in the Asian Continental Qualifiers, scheduled from July 26 to 29. There are 2 slots given to Asian Continent for the grand finals and the two winning sim racers of the Asian Continental Qualifiers will earn themselves a place in the Global Finals to be held in Monaco.

Organised by the International Esports Federation in association with Monaco Esports Federation, Sim Racing World Cup will feature one of the world’s most popular sim racing titles, Assetto Corsa.  There are a total of 39 countries participating in the Continental Qualifiers for Sim Racing World Cup 2022 and only the TOP 12 are going to MONACO!

 

The Grand Finals of NESC featured a total of two races with the winner being determined based on the total points accumulated from both races.

Ibrahim started on pole for the first race and maintained that position throughout the race, courtesy a brilliant drive. The second race started with a reversed order of the Top-8 finishers where Davlish finished on top followed by Ibrahim.

With both Ibrahim and Davlish tied on 43 points each in the summit clash, both emerged as joint winners of the national qualifiers.

“This is an excellent opportunity to represent your country on an international platform. Winning the qualifiers amongst 250 players overall gives me immense satisfaction and feels like a huge achievement but it also increases the pressure of performing well in the next stage for me. Undoubtedly, I will be practising a lot to achieve the best for my country with the upcoming Continental Qualifier also on my mind,” said an elated Ibrahim, who has also won the McLaren Logitech G Challenge earlier this year.

Davlish, who has been playing sim racing since 2019, added: “I believe this was one of the largest sim racing events in India yet where ESFI gave participants from all over the country a chance to fight for a spot to represent their country on the international stage. The event was very well organised with some very quick, competitive and fair racing from all the top drivers. The double sprint race formats with reversed grids made the races even more exciting.”

ESFI continued its partnership with the country’s top sports and Esports specialised communication firms, Artsmith – Concepts & Visions, which will continue its support as their communication partner for the prestigious Sim Racing World Cup. The number of slots (slots = number of sim racers qualified) per continent for the Grand Final in Monaco is as follows:

  • Europe: 3
  • Africa: 2
  • America: 2
  • Asia: 2
  • Oceania: 1

Wildcards for Monaco and Slovakia = 12 best sim racers in Monaco

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GRA Renews Singapore Pools Licence for Five-year Term

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The Gambling Regulatory Authority (GRA) has renewed the licence of Singapore Pools (Private) Limited (Singapore Pools) to conduct betting operations, gaming and lotteries under Section 54 of the Gambling Control Act 2022 (GCA). The tenure for the licence will be five years with effect from 25 October 2025, following GRA’s assessment that Singapore Pools has fulfilled the requirements under Section 54 the GCA.

The post GRA Renews Singapore Pools Licence for Five-year Term appeared first on European Gaming Industry News.

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Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers

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Global esports and gaming organisation Gen.G announced that it has partnered with thirteen distinguished universities across the US to participate in the Gen.G Practicum Abroad programme, which offers students the opportunity to take part in an intensive, three-week programme to study in the heart of the esports industry in Seoul, South Korea.

The thirteen institutions are: Conestoga College, Augustana University, Buena Vista University, Illinois College, Manchester University, Seton Hall University, Shenandoah University, Syracuse University, St. Thomas University, University of Kansas, Maharishi International University, Randolph-Macon College and University of Hawai’i.

“This is our most ambitious program since the launch of our Gen.G Practicum Abroad program, bringing together some of the best universities in the country to expand their educational programs on campus. The students will be fully immersed in Korea with hands-on experiences to give them a 360-degree view of the esports industry,” said Arnold Hur, CEO of Gen.G.

Gen.G professionals will lead the Gen.G Practicum Abroad programme, which includes custom esports programming, mentorship by industry professionals, special lectures, industry “lunch-and-learns,” and professional networking, all while immersing students in Korean culture and its history in esports. Students will also visit competitive organisations and gaming publisher studios.

The post Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers appeared first on European Gaming Industry News.

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PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026

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The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.

Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.

The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.

Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.

Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.

Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.

PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.

The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.

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