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Ibrahim and Davlish to represent India at inaugural Sim Racing World Cup

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Producing brilliant performances, Muhammad Ibrahim and Davlish Singh secured themselves spots in the Indian team for the inaugural Sim Racing World Cup after clinching the Top position by securing same points (43) at the National Esports Championships (NESC), concluded at the INOX Multiplex in Mumbai in a hybrid mode.

The National Esports Championships, conducted by the Esports Federation of India (ESFI), witnessed participation of the country’s 250 top sim racing drivers including Sai Prithvi, Prathamesh Yedre, Hari Krupanand and Jamie Shaw. The tournament was conducted in a hybrid model—online as well as offline—with the offline playoffs taking place at Mumbai’s INOX Megaplex and IISM Campus.

“We are delighted with how both the online and offline qualifiers were successfully conducted. All of the sim racing drivers displayed a healthy competitive spirit and maintained that till the finals to ensure that all of the races were well contested. I congratulate the winners, Muhammad Ibrahim and Davlish Singh on their remarkable achievement and back them to bring the trophy home. I would also like to thank INOX, IR Esports & IISM for their fantastic support and for making this event possible,” said Lokesh Suji, Director of Esports Federation of India and Vice President of the Asian Sports Federation.

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The duo will now represent India at the prestigious tournament and fight against players from teams like Thailand, Chinese Taipei, Uzbekistan, Saudi Arabia, Vietnam, Syria and Sri Lanka in the Asian Continental Qualifiers, scheduled from July 26 to 29. There are 2 slots given to Asian Continent for the grand finals and the two winning sim racers of the Asian Continental Qualifiers will earn themselves a place in the Global Finals to be held in Monaco.

Organised by the International Esports Federation in association with Monaco Esports Federation, Sim Racing World Cup will feature one of the world’s most popular sim racing titles, Assetto Corsa.  There are a total of 39 countries participating in the Continental Qualifiers for Sim Racing World Cup 2022 and only the TOP 12 are going to MONACO!

 

The Grand Finals of NESC featured a total of two races with the winner being determined based on the total points accumulated from both races.

Ibrahim started on pole for the first race and maintained that position throughout the race, courtesy a brilliant drive. The second race started with a reversed order of the Top-8 finishers where Davlish finished on top followed by Ibrahim.

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With both Ibrahim and Davlish tied on 43 points each in the summit clash, both emerged as joint winners of the national qualifiers.

“This is an excellent opportunity to represent your country on an international platform. Winning the qualifiers amongst 250 players overall gives me immense satisfaction and feels like a huge achievement but it also increases the pressure of performing well in the next stage for me. Undoubtedly, I will be practising a lot to achieve the best for my country with the upcoming Continental Qualifier also on my mind,” said an elated Ibrahim, who has also won the McLaren Logitech G Challenge earlier this year.

Davlish, who has been playing sim racing since 2019, added: “I believe this was one of the largest sim racing events in India yet where ESFI gave participants from all over the country a chance to fight for a spot to represent their country on the international stage. The event was very well organised with some very quick, competitive and fair racing from all the top drivers. The double sprint race formats with reversed grids made the races even more exciting.”

ESFI continued its partnership with the country’s top sports and Esports specialised communication firms, Artsmith – Concepts & Visions, which will continue its support as their communication partner for the prestigious Sim Racing World Cup. The number of slots (slots = number of sim racers qualified) per continent for the Grand Final in Monaco is as follows:

  • Europe: 3
  • Africa: 2
  • America: 2
  • Asia: 2
  • Oceania: 1

Wildcards for Monaco and Slovakia = 12 best sim racers in Monaco

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Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

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The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.

The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.

As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.

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Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.

“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.

“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”

The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.

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QTech Games strengthens its elite suite with Bigpot Gaming

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Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio

QTech Games, the leading game aggregator for all emerging markets, has signed its latest provider partnership with Bigpot Gaming, enabling its platform customers to access the supplier’s innovative and multi-faceted slots catalogue.

Bigpot Gaming, an exciting challenger studio in the igaming arena, draws from a deep well of slot games – including titles such as Quests Of Olympus, Mega Sevens, Golden Kitty and Journey To The Abyss – which form an eclectic range of popular titles.

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Bigpot Gaming specialises in developing high-quality online slot and table games which are RNG-certified and fully compliant with international regulatory standards. To underscore this commitment to fairness, Bigpot Gaming is certified by four recognised test laboratories in GLI, BMM, GA and iTech Labs.

The agreement also broadens Bigpot Gaming’s global scope, targeting emerging markets and creating new revenue streams. As the fastest-growing aggregator over the past few years, QTech’s platform offers the most expansive gaming portfolio around, localised for each region, retention and marketing tools, and 24/7 local-language support.

QTech Games CEO, Philip Doftvik, said: “It’s another feather in our cap to have integrated more premium content, this time from Bigpot Gaming. We will continue to raise the bar and shape a localised experience for global players. And we can’t wait to witness how these games perform across a range of untapped markets which, in many cases, represent new territory for Bigpot Gaming.”

David Shon, Global Sales Executive at Bigpot Gaming, added: “Bigpot Gaming stands out as a fast-growing rookie studio for slots games and a real revenue-driver for digital casinos, always offering players a fresh yet familiar gaming experience.

“This collaboration marks another crucial step in our company’s worldwide growth strategy, and. Bigpot Gaming is targeting the finest content aggregators to improve our visibility and influence in the sector, and QTech Games sets the gold standard for emerging markets.”

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Polemos Announces Partnership with Guinevere Capital

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Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.

The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.

Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”

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“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.

Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.

Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.

The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.

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