Asia
Govt of Telangana and Trinity Gaming India meet to discuss gaming careers and opportunities for the youth
Trinity Gaming India, an exclusive creator service provider for Facebook Gaming, aims to legitimize gaming and promote the interests of the Indian gamer ecosystem. Recently he company organized a meet with the West Bengal govt. in Kolkata and now the second leg of the event was carried out along with Elets as their Knowledge partner in Hyderabad with the govt. of Telangana along, to discuss gaming careers and opportunities for the youth at the 2nd Partner’s Fan Meet & Greet Hyderabad 2022. A panel discussion was carried out between the government dignitaries, Trinity Gaming India, Facebook Gaming, and the fans. A closed-door conversation was held with the aim to assist aspiring gaming content creators on monetizing their content through mentorship, enabling gamers and creators to build full-time careers in the field. The company has plans to approach other critical states across the country going forward so as to create a healthy and more engaging gaming ecosystem and community in conjunction with the states.
The Hyderabad event saw chief guests and special govt. dignitaries including, Jayesh Ranjan Principal Secretary of Industries & Commerce (I&C) and Information Technology (IT) Govt of Telangana and Navin Mittal, Commissioner of Technical and Collegiate Education, Govt of Telangana, as a part of the event. The event took place at the Radisson Blu Plaza Banjara Hills today.
The event also witnessed gamers and fans engaging with the Facebook gaming partner sharing industry opportunities in the field. Gaming creators like Super Tuxon, Munna Bhai Gaming, Oi Gaming were also present at the event to share their journey with their fans and motivate gaming aspirants. Activities like mini-challenges and games, and fan meet and greet sessions among others, were also carried out.
Naveen Mittal, Commissioner of Technical and Collegiate Education, Govt of Telangana said, “Gaming can be a big source of employment generation as well as economic generation in the state of Telangana. We believe that Hyderabad is the best place to hold a conclave like this. Through this national conclave, we can mutually discuss partnerships in terms of how we can encourage more manpower to go into the field of gaming and excite more students to be a part of the gaming industry to build their careers. I believe gaming can be a huge source of education, right from school to higher education there is no better way to learn than through gaming and this has been proved correct in numerous ways.”
Jayesh Ranjan Principal Secretary of Industries & Commerce (I&C) and Information Technology (IT) Govt of Telangana said. “Gaming has grown a lot in the last two years. We have always encouraged the gaming community to design new games and grow the industry. The roll-out of 5G gaming will be exciting and an entirely new experience for everyone.”
He further adds, “Hyderabad was one of the first cities in India to adapt to the metaverse and we see great benefit for the gaming community going ahead.”
Mr. Abhishek Aggarwal Co-founder of Trinity Gaming said, “Trinity Gaming is keen to participate in the intensive growth of the gaming industry nationally. We hope that our meeting with the state dignitaries is successful and culminates positively for the future community of gamers.”
Mr. Shivam Rao Co-founder of Trinity Gaming said, “We believe that the success of this event will lead to a positive outcome that will encourage the gaming community. It will open doors for more opportunities for the youth to take up gaming as full-time careers and enable income streams for them going forward.”
Trinity Gaming India organized the first leg of this initiative in Kolkata recently, which saw govt. officials from West Bengal, Shri Manoj Tiwary, Hon’ble Minister of State Department of Youth Services & Sports, and Shri Randhir Kumar, IAS Secretary, Department of Information Technology & Electronics.
Trinity Gaming India has been carrying out these activities with an aim to support and nurture the Indian gamer ecosystem, the enormous pool of gaming creators and works closely with the dignitaries with a keen interest to promote the future of gaming pan India. The company looks forward to guiding Indian gaming audiences to be a part of a healthy and competitive gaming community.
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Asia
China’s CBA League Extends Global Broadcast and Integrity Partnership with Sportradar
The Chinese Men’s Professional Basketball League (CBA League) and Sportradar announced a strategic extension of their partnership aimed at growing the league’s global presence and ensuring integrity within Chinese basketball.
This extension will leverage Sportradar’s expansive network to distribute more than 550 games, including highlights and short form video, through the regular and post-season. Through international broadcast and audio-visual distribution channels, including leading broadcasters, streaming services and over-the-top (OTT) platforms, the collaboration seeks to enhance fan engagement and broaden the league’s viewership in international markets.
CBA League will also continue to receive Sportradar’s market-leading integrity services, with its suite of technological solutions and products deployed to safeguard CBA League competitions against a range of integrity threats.
Shirley Lv, who led the broadcast rights negotiation at CBA League, said: “We are delighted to extend our partnership with Sportradar and believe it will provide enriched possibilities and further awareness for CBA League, given the company’s extensive experience and recent track record. By building up opportunities globally in this long-term partnership, we look forward to developing the continued growth of the CBA League and reaching out to new audiences around the world.”
Ben Turner, Head of Sports Content and Partnerships, APAC and Head of Global Basketball, Sportradar said: “Sportradar is the unparalleled partner to propel CBA League towards previously untapped levels of global visibility. Basketball is one of only a few sports with significant global appeal, and Sportradar is committed to maximizing this potential for both the CBA League and our clients. Together, we will continue to unlock immense value through our content offering, fostering growth and engagements across diverse markets.”
The 2023/24 season is the CBA league’s 29th edition, with 20 teams vying for top honours.
The post China’s CBA League Extends Global Broadcast and Integrity Partnership with Sportradar appeared first on European Gaming Industry News.
Asia
Profiles of Animesh Agarwal, Naman Mathur, Payal Dhare and Tirth Mehta
- Animesh Agarwal aka 8Bit Thug, Founder & CEO of 8Bit Creatives and Co-Founder of S8UL
Mr Animesh Agarwal is the Founder, and CEO of 8Bit Creatives, India’s leading Esports consulting and talent management agency. He is also the founder of S8UL, a hub of gaming content and Esports. S8UL is the parent org of IQOO SOUL, the leading Esports organization in India.
S8UL is the only Indian Esports organization to win at the global Esports Awards and has done so multiple times by securing the prestigious ‘Esports Content Creator of the Year’ recently. Having also won the inaugural ‘Global Impact on Mobile Gaming’ award at the MOBIES earlier this year, the organization has elevated the stature of Indian Esports worldwide. Moreover, team SOUL has also roped in iQOO as its exclusive title sponsor, marking the first time that an Esports organization in the country secured a high-profile title sponsorship with a mobile manufacturer that extends beyond individual tournaments.
Animesh dons several hats as an entrepreneur, an ex-pro gamer, a monster energy Esports athlete, a gaming & luxury lifestyle content creator, and a pioneer in the Indian Gaming Industry. He has a deep understanding of the industry and is dedicated to shaping the Esports and gaming industry in India. He has partnered with other industry front runners like Nodwin Gaming & LOCO to make substantial strides in advancing gaming & Esports in India.
His Company, 8Bit Creatives is equally making remarkable milestones in the business of content creation and brand collaborations around gaming and esports. With some of India’s top gaming talents in their line-up and backed with experience and exposure of collaborating and curating campaigns with 100+ top-notch brands like Netflix, Coca-cola, Reliance Digital, Mx Players, OnePlus, Realme Narzo, Flipkart, Airtel, and many others; 8Bit Creatives boasts of managing popular and renowned gaming content creators and influencers- Mortal, Scout, Mavi, Snax, Thug, Payal, Kaashvi, 8bit Goldy, 8bit Sid to name a few.
- Naman Mathur aka Mortal, Co-Founder of S8UL
Naman Mathur, popularly known as Mortal, is a prominent figure in the Indian Esports community and the Co-Founder and CMO of S8UL Esports. Known for his exceptional gaming skills and influential presence, Naman has been instrumental in shaping the landscape of Indian Esports. His achievements both as an Esports athlete and a gaming creator have earned him global recognition, cementing him as the face of Indian Esports.
Naman holds the distinction of being the only Indian Esports athlete nominated four times in the prestigious global Esports Awards. The 26-year-old clinched the runner-up in the ‘Esports Personality of the Year’ category in consecutive years in 2022 and 2023, following his previous nomination for the ‘Streamer of the Year’ category in 2020 and 2021 where he secured the second position on both occasions.
As an Esports athlete, the Mumbai-born gamer has won notable tournaments including the BMPS Season 1 (2022), PUBG: Mobile Club Open, and PUBG Mobile India Series (2019) while also representing India on the international stage. Acknowledged for his exceptional gaming content, Naman was honored with the ‘Best Gaming Influencer’ at the Impact Digital Influencer Awards last year.
With an impressive following of 7 million subscribers on YouTube and over 5.3 million followers on Instagram, Naman’s influence transcends his gaming prowess, as he has played a pivotal role in elevating the status of Indian Esports on a global scale.
- Payal Dhare aka PayalGaming, India’s leading female gamer who is part of 8Bit Creatives
Payal Dhare, hailing from the small city of Chhindwara in Madhya Pradesh, defied societal stereotypes from an early age and embarked on a journey as a gamer. It all began when her cousin brothers introduced her to the world of video games.
While Payal’s father provided unwavering support, her mother initially shared the concerns for her future. However, Payal’s determination and passion gradually changed her mother’s perspective. As a result, her mother now stands as a proud supporter of Payal’s achievements.
Payal commenced her career as a hardcore content creator. Although her first video on YouTube did not feature gameplay, it served as a significant starting point for her. Unlike aspiring lifestyle influencers, Payal’s primary focus was to connect with her audience through gaming. She aimed to have fun while playing games and involve more people in the process. Payal believed that competitiveness was not always necessary when engaging in video games.
By breaking stereotypes and pursuing her passion, Payal Dhare has become an inspiration for aspiring gamers, content creators, and individuals seeking to challenge societal norms. With over 3.1 million followers on Instagram and 3.69 million subscribers on YouTube, her journey exemplifies the importance of following one’s dreams, even in the face of adversity.
- Tirth Mehta, Bronze medal winner in Hearthstone at Asian Games 2018
Tirth Mehta, a 28-year-old lad from the sleepy town of Bhuj in Gujarat’s Kutch district won the bronze medal in Hearthstone — a popular online digital collectible card game — at the Esports demonstration event at the 2018 Asian Games. Hearthstone, developed and published by American video game company, Blizzard Entertainment, has garnered huge interest among online gamers from across Asia, including Japan, Hong Kong, China, Indonesia, Sri Lanka, and Pakistan, besides India. The game is a combination of chess and poker, requiring players to have core skills in maths and probability.
The post Profiles of Animesh Agarwal, Naman Mathur, Payal Dhare and Tirth Mehta appeared first on European Gaming Industry News.
Asia
QTech Games bolsters its bingo offering with S4Gaming’s non-jackpot games
Emerging-markets leader strengthens its premium platform with a new game family from the revered video-bingo supplier
QTech Games, the number-one games distributor across Asia and all emerging markets, has signed an upgrade to its existing S4Gaming partnership, enabling its platform customers to more premium content from the video-bingo supplier’s non-jackpot bingo offering.
Barcelona-based S4Gaming draws from a deep well of breakout games, including popular slots titles such as Multidragon, Golden Lion, and Binvaders. These games already form part of the progressive portfolio made available to QTech Games and its clients, but they have now been joined by a new portfolio of non-jackpot games around bingo, featuring hits like La Mina de la Suerte, Gran National Bingo, Pesero and more.
This non-jackpot game family is proving more engaging to players who enjoy better RTP from their favourite underlying core games, and attractive to operators searching for no – or more limited – jackpot liabilities.
S4Gaming boasts a comprehensive catalogue, ably backed by an experienced team that offers decades of industry expertise in a developing digital landscape that demands varied content, above all in newly regulating jurisdictions like LatAm. Its cornerstone philosophy hinges strongly around innovation, providing creative ideas to improve every aspect of the UX.
This ongoing collaboration widens S4Gaming’s geographic footprint, targeting emerging markets from Asia to Latin America in particular. As the fastest-growing distributor in Asia over the past few years, QTech’s platform is proven in fragmented territories and delivers the most expansive gaming suite around, localised for each region, with native mobile apps, powerful reporting and marketing tools, and 24/7 local-language support.
Unlike many other verticals, bingo initially struggled to adapt products to mobile and its smaller screen interface, losing its lines for invention. However, now S4Gaming is capitalising on the enormous potential within bingo to deliver an engaging, socially-led product that can win back the market share conceded to other gaming sectors.
QTech Games CCO, Daniel Long, said: “It’s another resounding endorsement of our platform to have integrated more premium content from S4Gaming. Their expanding video-bingo library is an engaging vertical in and of itself, delivering another dimension to our gaming-vertical spread, courtesy of some high-quality graphics, responsible gameplay and unique features. Together, we will continue to raise the bar and shape a localised experience for global players.
“There’s no reason for the social aspect of bingo to be impacted in the transition to mobile. In fact, its surging popularity among millennials, should propel this surge of interest in this timeless game across the generations. The key is to maintain and evolve a varied product portfolio that caters to all player preference and points on the volatility and return-to-player spectrum. Some players simply prefer a more reliable RTP and longer dwell-time from their go-to games, while this is also appealing to operators who might be looking to avoid towering jackpot liabilities.”
Carles Fernandez, CCO at S4Gaming, added: “QTech Games is a natural habitat for superior games and a rarefied air for the player experience. We are broadening our influence across developing regions and their market-leading platform provides an agile pathway to some previously overlooked territories.
“Needless to say, agreeing this new deal tracks our core strategy to fully leverage our reach, and we look forward to seeing how new audiences embrace our games.”
The post QTech Games bolsters its bingo offering with S4Gaming’s non-jackpot games appeared first on European Gaming Industry News.
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