Gaming
Mario would earn £32,895 as an Italian plumber – which video game characters would be the richest if they had real-life jobs?
- At the top of the rich list is Borderland’s corporate president ‘Handsome Jack’ with an equally handsome salary of £333,043 per year.
- Super Mario ranks among the lowest earners, taking home £32,895 per year on a typical plumber’s salary in Italy.
- Pac-Man earns the lowest salary of all characters as a security guard in Japan, bringing in just £15,916 per year.
From Super Mario to Lara Croft, have you ever wondered where your favorite video game protagonists and villains would rank in the real-world job market?
Online gaming platform Solitaired looked at some of the world’s most iconic video game characters and calculated how much each would earn if they landed their real-world dream job. They based character earnings on data from salary comparison sites as well as publicly available pay bands to find an average yearly salary for more than 50 video game characters.
Video Games’ Highest Earners
- Handsome Jack, Borderlands 2
At the top spot is Borderland’s narcissistic bad-guy, Handsome Jack, who would take home an eye watering £333,043 per year as a corporate CEO. While Hyperion Corp is fortunately yet to be founded, it seems only fitting that as the fictional president of an intergalactic weapons manufacturer and supplier, Jack would take home such a huge paycheck.
- Solid Snake, Metal Gear Solid
In at second place is Metal Gear Solid’s eye-patch sporting Solid Snake, who would take home an impressive salary of £107,517 per year as a Special Forces Soldier for the US Army. Snake, who boasts an impressive military career, was initially inducted into the Green Berets during his teenage years before later joining Big Boss’ special forces unit, FOXHOUND, meaning he would be substantially compensated for his acquired specialist skills.
- Albert Wesker, Resident Evil
In third place is Resident Evil’s Albert Wesker, who would earn a salary of £90,519 per year as a virologist. Having graduated at 17 with a doctorate in Virology, Wesker originally began his training with Umbrella Pharmaceuticals and was later transferred to the Arklay Laboratory as a senior researcher working on the t-Virus project, following the disbanding of his training school.
- Alex Mason, Call of Duty
In fourth place is Call of Duty veteran and fan favorite, Alex Mason. Mason is unlikely to have trouble remembering these numbers, as he stacks up an impressive £82,317 per year as an Intelligence Analyst for the CIA. Mason, who makes his first appearance as the main playable character in Call of Duty: Black Ops, joined the CIA Operation 40 squad in 1958 and continued to carry out several missions for the CIA despite his imprisonment and brainwashing at Vorkuta.
- Max Payne, Max Payne
In fifth place is the titular action avenger Max Payne, who would earn £75,922 per year as a police detective in New York City. Payne began his police career in the 1990s, working for the NYPD as a detective before joining DEA colleague Alex Balder on the Valkyr drug case, following the brutal murder of his wife and daughter in 1998.
The 20 Highest Earning Video Game Characters
| Rank | Video Game Character | Video Game | Job/Occupation | Yearly Salary (£) | Yearly Salary ($) |
| 1. | Handsome Jack | Borderlands 2 | CEO | £333,043 | $432,524 |
| 2. | Solid Snake | Metal Gear Solid | Special Forces Soldier | £107,517 | $139,632 |
| 3. | Albert Wesker | Resident Evil | Virologist | £90,519 | $117,557 |
| 4. | Alex Mason | Call of Duty | CIA Operative | £82,317 | $106,905 |
| 5. | Max Payne | Max Payne | NYPD Detective | £75,922 | $98,600 |
| 6. | Cole Phelps | LA Noire | LAPD Detective | £71,846 | $93,306 |
| 7. | Gordon Freeman | Half-Life | Research Associate Scientist | £70,145 | $91,097 |
| 8. | Arthur Morgan | Red Dead Redemption 2 | Bounty Hunter | £69,750 | $90,585 |
| 9. | Mortimer Goth | The Sims | Scientist | £69,076 | $89,709 |
| 10. | Isaac Clarke | Dead Space | Engineer | £64,859 | $84,232 |
| 11. | Duke Nukem | Duke Nukem | CIA Special Agent | £62,837 | $81,607 |
| 12. | CJ Johnson | Grand Theft Auto: San Andreas | Entrepreneur | £59,626 | $77,436 |
| 13. | Bella Goth | The Sims | Intelligence Researcher | £58,363 | $75,796 |
| 14. | Michael De Santa | Grand Theft Auto V | Film Producer | £54,563 | $70,861 |
| 15. | Leon S Kennedy | Resident Evil | Police Officer | £54,113 | $70,276 |
| 16. | Homer Simpson | Simpson’s Hit and Run | Nuclear Technician | £53,629 | $69,648 |
| 17. | Master Chief | Halo | Master Chief Petty Officer | £53,491 | $69,469 |
| 18. | Doom Slayer | Doom | Marine’s Master Gunnery Sergeant | £53,490 | $69,468 |
| 19. | Sam Fisher | Splinter Cell | Navy Seal | £48,729 | $63,284 |
| 20. | Chris Redfield and Jill Valentine | Resident Evil | SWAT Team Member | £48,158 | $62,543 |
Video Games’ Lowest Earners
- Pac-Man, Pac-Man
At the bottom of the list, Pac-Man take the spot as the lowest earner, with a salary of just £15,916 per year as a security guard in Japan – where the character first debuted. While the creators don’t specify that Pac-Man has a job per se, the role seems fitting given the Namco classic shows the yellow sprite navigating through mazes trying to get rid of unwanted ghost intruders.
- Link, Legend of Zelda
Second from the bottom is Legend of Zelda’s hero and protagonist, Link, who would earn only £19,661 per year as a knight – if the job were to still exist. A knight was paid an average of two shillings per day during the 1200s, which means that Link would take home just over £19k when taking into consideration currency conversions and increases in inflation.
- Cloud Strife, Final Fantasy VII
The third lowest earner is Cloud Strife from the Final Fantasy series who would earn £19,964 per year as a Private First-Class Soldier in the US Army. Cloud was unsuccessful in joining SOLDIER, instead becoming a Shinra infantryman, hence justifying the lower pay band for our sword wielding fighter.
- Desmond Miles, Assassin’s Creed
As the fourth lowest earner in the list, Assassin’s Creed’s modern day main character, Desmond Miles, would earn just £21,408 per year as a bartender in New York City. Desmond, who is the descendant of a long line of assassins, used his training to hitchhike to New York City, where he worked as a bartender at Bad Weather before his eventual capture.
- Ryu, Street Fighter
At fifth from the bottom is the main character of the Street Fighter series, Ryu, who would bring home just £21,723 as a martial arts instructor in Japan. Ryu made his first appearance in Capcom’s original Street Fighter game in 1987, and while his name roughly translates to ‘plentiful’ in Japanese, the same cannot be said for his expected salary.
The 20 Lowest Earning Video Game Characters
| Rank | Video Game Character | Video Game | Job/Occupation | Yearly Salary (£) | Yearly Salary ($) |
| 1 | Pac-Man | Pac-Man | Security Guard | £15,916 | $20,670 |
| 2 | Link | Legend of Zelda | Knight | £19,661 | $25,533 |
| 3 | Cloud Strife | Final Fantasy | Private First-Class Soldier | £19,964 | $25,927 |
| 4 | Desmond Miles | Assassin’s Creed | Bartender | £21,408 | $27,802 |
| 5 | Ryu | Street Fighter | Martial Arts Instructor | £21,723 | $28,212 |
| 6 | Marcus Fenix | Gears of War | Army Sergeant | £24,119 | $31,324 |
| 7 | Don Lothario | The Sims | Medical Intern | £24,784 | $32,187 |
| 8 | Geralt of Rivia | The Witcher | Pest Controller | £24,906 | $32,345 |
| 9 | Niko Bellic | Grand Theft Auto IV | Taxi Driver | £25,521 | $33,144 |
| 10 | Lightning | Final Fantasy | Security Guard | £29,084 | $37,771 |
| 11 | Crash Bandicoot | Crash Bandicoot | Bodyguard | £29,670 | $38,533 |
| 12 | John Marston | Red Dead Redemption | Rancher | £32,770 | $42,559 |
| 13 | Mario | Super Mario Bros | Plumber | £32,895 | $42,721 |
| 14 | Tom Nook | Animal Crossing | Real Estate Agent | £33,812 | $43,912 |
| 15 | Isabelle | Animal Crossing | Secretary | £34,071 | $44,248 |
| 16 | Freddy Fazbear | Five Nights at Freddy’s | Mascot | £35,078 | $45,556 |
| 17 | Captain John ‘Soap’ MacTavish | Call of Duty 4: Modern Warfare | Army Sergeant | £35,953 | $46,692 |
| 18 | Booker DeWitt | Bioshock Infinite | Private Investigator | £36,000 | $46,753 |
| 19 | Spyro | Spyro the Dragon | Jeweler | £36,516 | $47,424 |
| 20 | Sonic the Hedgehog | Sonic the Hedgehog | Professional Athlete | £36,592 | $47,522 |
Honorable Mentions
Some character earnings meant that they ranked elsewhere in the list, however some are so iconic that it would be a shame to miss them out entirely.
Given Super Mario’s Italian heritage, he would earn a salary of £32,895 working as a plumber in Italy, ranking him 41st in the list. Elsewhere in Europe, Tomb Raider’s female lead Lara Croft ranks 27th, earning a salary of £41,998 working as a British archaeologist.
While Sonic the Hedgehog isn’t currently on the job hunt, based on his ability to run at supersonic speeds, it is only fitting that he would earn a salary of £36,592 as a professional athlete. Although he may have to wait a few years before he is eligible to earn, as the creators suggest he is only 15 years old.
Pokémon’s Pikachu would be perfectly suited to a job as a detective given his latest movie role, earning him £37,282 per year – although considering his element type, he would also make for a great electrician. His trainer and best friend, Ash Ketchum, would just top Pikachu’s earnings, taking home £41,327 as a Research Fellow for Professor Cerise.
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Gaming
KOKA Noodles Partners with Grow uP Esports in a Collaboration Focused on the Gaming Community and Product Sampling
KOKA Noodles, the internationally recognised brand celebrated for its quality, convenience and wide range of flavours, has announced a new strategic partnership with Grow uP Esports, one of the most active and influential esports organisations in the national landscape.
The collaboration is driven by a shared goal: to bring the KOKA brand closer to the gaming community through authentic experiences, hands-on product sampling and creative activations that resonate with the lifestyle and values of gamers and esports fans.
As part of the partnership, KOKA Noodles will feature across a variety of Grow uP Esports initiatives, spanning both live and digital events, community-driven activations, content collaborations with athletes and creators, and experiential moments focused on tasting and direct interaction with KOKA products.
Commenting on the announcement, Telmo “Armag3ddon” Silva, representative of Grow uP Esports, said:
“At Grow uP Esports, we prioritise partnerships that genuinely benefit the community and add value to the ecosystem. KOKA Noodles is a natural fit for the gaming world thanks to its speed, practicality and variety. This collaboration marks another step in our mission to deliver meaningful and relevant experiences for gamers.”
For KOKA Noodles, the partnership reinforces its commitment to engaging young, digitally native and discerning audiences, where gaming and esports serve as powerful platforms for emotional and cultural connection.
“Gaming is a space where KOKA naturally belongs — dynamic, creative and social. Partnering with Grow uP Esports enables us to stay close to our consumers, create impactful product sampling opportunities and integrate the brand authentically into everyday gaming culture,” added a KOKA Noodles spokesperson.
The KOKA Noodles x Grow uP Esports partnership will roll out over the coming months, with a series of activations to be unveiled gradually, further strengthening the link between gaming, entertainment and immersive brand experiences.
The post KOKA Noodles Partners with Grow uP Esports in a Collaboration Focused on the Gaming Community and Product Sampling appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet
Amusnet Adds Wet and Wild Fun to Crash Gaming with Hippo Splash
Amusnet is poised to elevate the thrill in the crash game segment with the imminent launch of Hippo Splash – a lively, quick-paced game that merges fun narratives with exhilarating gameplay and a verifiably fair algorithm.
At the core of Hippo Splash is a memorable image: a playful hippo gingerly balancing on a log in the center of a lake. Every action heightens the suspense, every moment raises the stakes… until a single mistake causes the hippo to plunge into the water. That’s the moment players anticipate – and the secret to transforming clever timing into substantial victories.
Created with player enthusiasm as a priority, Hippo Splash allows gamers complete control over their tactics. They have the option to cash out early at 50% for a more secure strategy or remain in the game longer to pursue higher multipliers before the eventual drop. Each round is fast, easy to grasp, and filled with tension, allowing for immediate participation while maintaining high adrenaline.
With its colorful theme, engaging mechanics, and modern crash gameplay, Hippo Splash is poised to appeal to both seasoned crash game fans and newcomers looking for something fun, fast, and rewarding.
Get ready to watch the log, track the multiplier, and decide the perfect moment to cash out – because in Hippo Splash, every step counts, and every splash could send winnings soaring.
Gamble
Play the game and multiply your winnings through the Gambling feature!
Multipliers
The game starts with a multiplier set at 1x and rises gradually and can go up to a max coefficient of 1,000,000.
Multiplier can potentially crash at 1x, ending the game round.
50% Cash Out
Players can cash out 50% of their bet during the game round and continue playing with the remaining 50%.
Jackpot Cards
The Jackpot Cards bonus game is triggered at random during the gameplay to allow players to win impressive jackpots.
The post Amusnet Adds Wet and Wild Fun to Crash Gaming with Hippo Splash appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
155.io
155.io Breaks the Mold Again, Introducing the CCTV Game Genre via Rush Hour
155.io, the live content studio transforming real-world games, has launched CCTV.Game, an innovative genre created entirely from live CCTV footage collected worldwide. The category debuts with its inaugural title, Rush Hour. The live game operates around the clock to convert real-life traffic into immediate viewing and wagering entertainment.
The CCTV Game signifies a new path for 155.io, broadening its chaos-oriented philosophy into completely live, real-world settings. Created using numerous live CCTV feeds from around the globe, the game transforms everyday activities into quick, engaging, and immediately bettable entertainment.
Running nonstop, Rush Hour enables players to wager on straightforward, distinct results during rounds lasting under a minute – such as the number of cars that cross a junction or the quantity that turns left or right within a specified timeframe. Each round is dynamic, spontaneous, and influenced by the organic rhythms of the world, instead of standard RNG methods.
Rush Hour’s live recordings feature diverse locations such as Sydney, Swindon, Arizona, and Taipei, as well as landmarks like Patong Beach in Thailand and Abbey Road in London. From everyday crossroads to landmark locations, the entire world transforms into the game board. Crafted for mobile devices, Rush Hour is immediately comprehensible and genuinely engaging, providing a much-needed option to conventional casino formats. CCTV Game embodies 155.io’s fundamental philosophy: chaotic reality, straightforward games, and entertainment designed primarily for mobile.
The launch enhances 155.io’s attraction to the upcoming player generation, merging live-stream culture with instant betting features.
CCTV Game and Rush Hour can now be accessed via Hub88 or through direct integration.
Sam Jones, Founder & CEO of 155.io, commented: “Rush Hour is the first expression of our CCTV Game genre – think Big Brother blended with Polymarket. It’s completely live, and the world is now our studio. CCTV.game takes real-world chaos and turns it into something instantly playable and genuinely entertaining – this is content the next generation will queue up to try.”
He added: “Once you realise the entire world can be a live game feed, there are no boundaries. Live traffic content is just the start – from live wildlife to iconic sporting locations – we’re only just setting off on our journey of what real-world chaos entertainment can be.”
The post 155.io Breaks the Mold Again, Introducing the CCTV Game Genre via Rush Hour appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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