Gaming
BALTHAZAR RESEARCH: 1 in 3 willing to quit job to play NFT games
NFT gaming platform Balthazar has released its inaugural Community Insights Report, which found one in three respondents (32%) said they will quit their job or consider quitting if they could play NFT games full time.
Of the 1,103 respondents who are predominantly from the Philippines, this figure includes those who currently play NFT games and those who don’t yet play.
A further 59% said they would play full-time and continue working other jobs.
Other interesting findings include:
Over two-thirds (65%) of respondents said they would need to earn a minimum of US$42 on average to consider quitting their job to play NFT games full-time. More than half of which (55%) said they would need to earn between US$1 and US$20 per day to afford to quit their current job to play.
Out of those who have jobs, they earn US$316 on average per month, or about US$16 per workday.
The majority (85%) of those who are Balthazar Wizards (who are signed up to Balthazar’s scholarship program) said they play in a guild because they love the community support and learning that is offered to them.
While 69% said they also can’t afford to buy the NFT assets needed to play, and 32% said it’s more fun than playing on their own.
Asked why they chose Balthazar, 70% said it’s because of the opportunities to earn more money, as well as 63% for the ongoing support and 67% said it’s more engaging than other guilds.
Many people in the Balthazar community rely on play-to-earn games as their primary source of income, as 69% of respondents are not working (many of which are students). Less than one in three (27%) said they have one job while 3% said they have more than one.
63% of the respondents said they support at least one other person financially, of which 5% said they financially support 6-10 people.
Over half (52%) said they have used their game earnings for basic necessities and personal needs such as food, housing and bills, while 19% said they have used it for education expenses.
Comments from John Stefanidis, CEO of NFT gaming platform Balthazar:
“I’m not surprised by these findings because, just like us, our community is incredibly excited about the future in NFT gaming and the potential earning opportunities offered through Balthazar. They love play-to-earn games and many are ready to quit their other jobs to play NFT games instead, as they could potentially be earning the same, if not more from playing NFT games.
“There is something special about Balthazar’s community, as we bring a unique experience unlike other guilds. We believe in creating a fun and nurturing community and we provide support and training as well as loads of fun initiatives.
“We believe that play-to-earn games will be the biggest disruptor in the crypto space this year, as well as the video game industry, as more gaming companies, crypto holders and traditional investors are investing in the space.
“I’m most excited about the redistribution of wealth from traditional gaming companies to people who need it most and into their economies. Gaming platforms like Balthazar are innovating in the metaverse, by not only creating token utility, but also building a self-sustaining ecosystem allowing more people access to crypto.”
Methodology:
Balthazar’s Community Insights Report was compiled through an online form distributed to its Discord community between February 15-March 7, 2022.
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Amusnet
Amusnet Releases New Crash Game “Treasure Dive”
Amusnet has released Treasure Dive, an immersive new crash game that combines fast-paced gameplay, engaging mechanics and a captivating underwater adventure. Designed to appeal to players seeking high-risk, high-reward entertainment, the latest release reflects Amusnet’s ongoing commitment to delivering innovative gaming experiences that cater to a wide range of player preferences.
Set beneath the ocean’s surface, Treasure Dive follows a fearless diver on a mission to uncover long-lost riches hidden in the depths. With every meter descended, the multiplier climbs higher, encouraging players to decide whether to secure their winnings or continue the search for even greater rewards. With the Instant Cash Collect feature, players can lock in their winnings at any moment, adding a strategic layer to every decision as the multiplier continues to climb.
Suspense builds with every second until a lurking anglerfish emerges from the darkness, instantly ending the dive and the round. This simple yet engaging mechanic creates constant anticipation, rewarding strategic decision-making while delivering the excitement that has made crash games one of the industry’s fastest-growing categories.
The launch of Treasure Dive marks another step in the expansion of Amusnet’s crash portfolio, reinforcing the company’s strategy of enriching its game offering with fresh concepts that resonate with today’s players. By blending familiar crash mechanics with a distinctive theme and immersive storytelling, the title offers operators another compelling way to engage audiences looking for quick, dynamic gameplay without compromising on entertainment value.
Inspired by the thrill of discovering hidden treasures, Treasure Dive perfectly complements Amusnet’s growing collection of adventure-themed releases while introducing a fresh setting that stands out within the category. With its intuitive gameplay, atmospheric visuals and balanced mix of risk and reward, the game is designed to attract both experienced crash enthusiasts and newcomers eager to embark on their next underwater expedition.
Gamble
Play the game and multiply the winnings through the Gambling feature.
Multipliers
The game starts with a multiplier set at 1x and rises gradually and can go up to a max coefficient of 1,000,000. Multiplier can potentially crash at 1x, ending the game round.
50% Cash Out
Players can cash out 50% of their bet during the game round and continue playing with the remaining 50%.
Jackpot Cards
The Jackpot Cards bonus game is triggered at random during the gameplay to allow players to win impressive jackpots.
The post Amusnet Releases New Crash Game “Treasure Dive” appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet
Amusnet Releases Cocktail Splash, a Tropical-themed Crash Game
Amusnet has released Cocktail Splash, a high-energy crash game that blends summer vibes, fast decision-making and adrenaline-fueled gameplay into a bold new entertainment experience.
Set in a vibrant tropical ocean, Cocktail Splash throws players into a thrilling chase where a fearless rider glides across sparkling waves, cocktail in hand – while a relentless shark closes in, determined to steal the prize. Every second on the water raises the stakes as the multiplier climbs and tension builds, turning each run into a split-second decision: cash out or push further before the shark strikes.
At the heart of the gameplay is a simple but powerful risk-reward loop, enhanced by the 50% Cash Out feature, allowing players to secure part of their winnings while staying in the action for additional upside. This added layer of control creates more strategic depth without slowing down the fast-paced excitement.
Inspired by the signature Cocktail Rush experience, Cocktail Splash evolves the concept with sharper pacing, expressive visuals and an even more immersive crash structure. Powered by a Provably Fair algorithm, the game ensures transparent outcomes while maintaining the intensity and unpredictability that defines the genre.
With its mix of tropical aesthetics, instant engagement and high-stakes chase mechanics, Cocktail Splash reinforces Amusnet’s focus on delivering innovative, entertainment-driven crash titles designed to stand out in competitive game lobbies.
Amusnet continues to push the crash category forward – creating experiences that are not only visually striking but built to keep players on the edge of their seats from the first second to the last splash.
Gamble
Play the game and multiply the winnings through the Gambling feature.
Multipliers
The game starts with a multiplier set at 1x and rises gradually and can go up to a max coefficient of 1,000,000. Multiplier can potentially crash at 1x, ending the game round.
50% Cash Out
Players can cash out 50% of their bet during the game round and continue playing with the remaining 50%.
Jackpot Cards
The Jackpot Cards bonus game is triggered at random during the gameplay to allow players to win impressive jackpots.
The post Amusnet Releases Cocktail Splash, a Tropical-themed Crash Game appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Study: 400m Gen Z esports fans say brand activations drive purchases
EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.
ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.
The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.
On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.
The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.
Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”
Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”
Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”
The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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