Gaming
Online gaming in 2021: A new survey of gamers shows toxicity, misogyny, and a lack of effective moderation risks becoming normalized
A new joint report by consumer research platform PickFu and AI-based moderation specialist Utopia Analytics finds 70% of online gamers have experienced or witnessed harassment while playing games online. The majority of experienced abuse towards women was reported as misogynistic
Consumer research platform PickFu and AI-based moderation specialist Utopia Analytics have partnered to publish a report based on insights drawn from 1,000 U.S.-based gamers, which lays bare the concerning state of online gaming in 2021.
The report, Playing games online in 2021: Toxicity, misogyny and missing moderation, asked gamers to share their first-hand experiences of toxicity in online games. It found that 38% have been the direct target of abusive remarks from other gamers, and a further 32% had witnessed abuse but had not endured it themselves. In total, a worrying 70% of the gamers polled had been negatively affected by the behavior of other gamers.
With the levels of abuse and toxicity across social media reaching endemic levels, toxicity in games is still represented in the mainstream media as something affecting only a minority of gamers playing ‘hardcore’ FPS titles such as Counter Strike or Call of Duty. However, the experiences of the gamers polled in this report suggest that online abuse is far more widespread, and effective moderation of game communities and online play is sorely lacking.
Key findings include:
- Nearly half (49%) of the toxic behavior towards respondents centered around their personal or perceived identity, including factors such as ethnicity, gender, and sexual orientation.
- Of the 49%:
- 37% said they had been verbally harassed in an online game specifically because of their gender
- 31% had been harassed because of their ethnicity
- 32% had received harassment due to their sexual orientation
- 30% of the 489 women polled – almost one in three – said they had experienced abuse and toxicity when gaming online
- Of this 30%, the majority (72%) said the abuse was misogynistic. By comparison, none of the male respondents reported any gender-based discrimination or abuse
- MMO RPGs (Massively Multiplayer Online Role-playing Games) were the most toxic game genre according to our respondents. More than half reported witnessing or experiencing toxicity while playing these games.
“People turn to gaming to escape, assuming the virtual worlds they enter will be safe and fun. The reality, in gamers’ own words, is that these negative interactions significantly impact their mental health and enjoyment of games. This should be a wake-up call for the industry to make gaming a safe space for everyone,” said John Li, co-founder of PickFu.
“With so many people turning to games as a way to get through a year of lockdowns and upheaval, there is a risk that many of these new players will be bitterly disappointed if we cannot do more to reduce the ability of this toxic minority to disrupt the enjoyment of the majority, and as an industry take the issue of moderation far more seriously,” said Dr. Mari-Sanna Paukkeri, CEO of Utopia Analytics.
Using PickFu’s online platform, the poll collected feedback from 1,000 U.S.-based adults between ages 18–74 who self-identify as gamers across console, PC, and mobile platforms. The poll collected responses from May 6, 2021, to June 5, 2021. The data was analyzed jointly by PickFu and Utopia Analytics
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Funding
EasyWin closes second seed round at $20m valuation
Real-money casual puzzle tournament startup says an EU private investor backed the April 2026 round.
EasyWin, a U.S.-based real-money gaming startup, said it has closed its second seed funding round at a $20 million valuation. The company announced the round in April 2026 and said it was backed by a private investor from the European Union.
The company previously closed its first seed round in December 2025 at a $15.5 million valuation. That round included funding from Velo Partners, Vladimir Nikolsky and several private angel investors.
EasyWin was founded by Ivan Leshkevich, a former executive at mobile game publisher and developer Mamboo Entertainment. The startup, which currently has a team of eight, says it has built a global tournament platform for casual puzzle games with cash prizes and operates across major markets.
Since launching in 2025, EasyWin reported 25% month-over-month growth in user spending and a 4.9 average user rating. It also said it has expanded into 12 countries with localized legal opinions and payment infrastructure, received PayPal approval for its MCC, and completed payments-stack integrations with global providers.
The company also said it has obtained GLI certification “confirming compliance with U.S. regulations for skill-based gaming products.” Leshkevich said: “In the long term, we aim to become a leading global skill-based gaming platform. To achieve this, we focus on a strong product USP and new AI-based dev tools.”
The post EasyWin closes second seed round at $20m valuation appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Gaming
Why Some Slot Themes Perform Better in Different Markets
A slot that breaks records in Las Vegas can flop in Stockholm. One that prints money across Macau might leave Western players scratching their heads.
It happens all the time, and it’s rarely an accident.
Player taste is shaped by culture, regulation, storytelling habits, and even the kind of phone someone uses to play. Once you start digging into why some themes win in some markets and stall in others, the patterns get pretty clear.
Cultural Influence on Slot Theme Preferences
People are drawn to what feels familiar. Mythology, history, and cultural symbols come pre-loaded with meaning, which makes recognition easier from the very first spin.
A Norse warrior slot lands differently for a player in Gothenburg than it does for one in Tokyo. The imagery taps into stories already living in their cultural memory.
That’s why certain themes punch above their weight when matched to the right region. Norse mythology peaks in Northern Europe. Dragons and koi fish dominate East Asia. Ancient Egypt, oddly enough, travels almost everywhere thanks to decades of pop-culture exposure.
Developers have noticed. They’re now drilling into culturally specific micro-niches, drawing on real historical detail rather than recycling tired clichés. Modern players spot lazy localization in seconds, and they punish it.
Visual Style and Regional Design Preferences
Aesthetic expectations also shift sharply between regions.
Some markets prefer clean, minimal interfaces with uncluttered reels and easy-to-read paytables. Others want vibrant colors, dense animation, and constant movement on screen.
Asian markets typically gravitate toward red-and-gold palettes, ornate symbol design, and celebratory sound effects. Nordic players tend to favor sleeker, video-game-quality production with restrained visuals.
The slots that travel best find a way to keep universal appeal while quietly localizing the small stuff. That might mean dialing back color saturation, swapping out the soundtrack to fit local musical tastes, or tweaking pacing so wins feel either explosive or steady depending on who’s playing.
These details look minor on paper. They often decide whether a title sticks in a market or vanishes within weeks.
Popular Slot Themes Across Global Markets
North America leans hard into entertainment-driven, jackpot-focused titles. Branded slots tied to films, TV, and music do well, alongside progressive heavyweights like Mega Moolah and Wheel of Fortune. Big-win marketing and instant brand recognition carry a lot of weight here.
American-themed slots featuring buffalo imagery, Vegas iconography, and Wild West motifs also remain strong sellers. Coverage of American-themed slots shows how patriotic visuals and classic three-reel formats keep pulling loyal audiences across regulated US states.
Asia is dominated by themes built around luck and prosperity. Titles like 88 Fortunes and Dragon Link work because their symbols — gold ingots, dragons, lanterns, festival imagery — connect directly to long-standing beliefs about fortune.
Interestingly, Asian-themed slots also perform unusually well in Latin America. A lot of that comes down to early market exposure: Asian providers entered those markets first and shaped player taste before Western developers caught up.
Europe, including Sweden and the wider Nordics, favors adventure and mythology. Book of Dead, Vikings Go Berzerk, Starburst, and Gonzo’s Quest stay popular because they hit a sweet spot between accessible gameplay and strong storytelling.
Sweden has a deeper connection to these games than most. Many of them — Starburst and Gonzo’s Quest among them — were built by Swedish studios like NetEnt and Play’n GO right out of Stockholm.
Regional Market Trends and Player Behaviour
Behavior itself varies by region, not just taste.
Some markets gravitate toward high-volatility gameplay with rare but massive payouts. Others prefer steadier, low-risk experiences that stretch session length.
North American players often chase jackpot potential and the dream of life-changing wins. Asian markets emphasize symbol-rich, visually intense gameplay where the experience itself is the reward.
Nordic markets sit somewhere in the middle. Swedish players in particular are known for analytical play. They want transparent mechanics like Megaways and Hold & Win, and they tend to stick with trusted, familiar titles rather than chasing every new release.
Industry data from Evolution, the group behind Swedish slot pioneers NetEnt and Red Tiger, points to Swedish-built slots having set the bar for production quality. That’s part of why local players hold such high expectations.
How Platforms Adapt Slot Libraries for Different Regions
Players don’t usually find their favorite slots by accident. Online casino comparison platforms do a lot of the heavy lifting.
These sites curate libraries based on local taste, regulation, and language. They cut through thousands of available titles and surface the ones that actually fit a given market.
In Sweden, this is especially noticeable. An online casino comparison site such as casinohallen.se tends to spotlight the slots that resonate most with Nordic players — Starburst for its clean design and steady low-volatility wins, Book of Dead for its Egyptian adventure framing, Gonzo’s Quest for its cascading Avalanche mechanic, and Reactoonz for its quirky character-driven gameplay.
The same logic applied in North America would push jackpot networks and branded titles to the top. An Asian-focused platform would lead with dragon and prosperity themes.
The role of these comparison sites isn’t just to list options. They act as cultural filters, surfacing the games most likely to actually click with a specific local audience.
Game Design Elements That Influence Global Success
Mechanics carry as much weight as themes.
Free spins, cascading reels, expanding wilds, bonus multipliers, and Megaways-style variable paylines all amplify theme performance when they line up with the narrative.
Book of Dead works because the expanding symbol mechanic feels like uncovering an ancient secret. An adventure slot needs progression. A prosperity slot needs symbols that feel ceremonial when they land. Mismatch the mechanic and the theme, and the whole thing feels off.
Globally successful slots tend to share a formula: simple core gameplay, a recognizable theme, and one or two distinctive mechanics. That combination travels well without losing identity.
As Slots 101 coverage on slot fundamentals points out, the genre’s real strength is how easily it adapts. A few tweaks to symbols, sound, and volatility can transform the same underlying game into something that feels native almost anywhere.
In the end, slot performance is a reflection of the player. Get the cultural fit right, match the mechanics to local risk appetite, and respect regional aesthetic expectations — and a slot can quietly become a market favorite for years.
The post Why Some Slot Themes Perform Better in Different Markets appeared first on Americas iGaming & Sports Betting News.
Aggregator
SOFTSWISS wins ‘Aggregator of the Year’ at SBC Awards Europe 2026
SOFTSWISS has solidified its leadership position in the European iGaming market by winning the Game Aggregator of the Year category.
The recognition took place during the prestigious SBC Awards Europe 2026 ceremony, held on April 30 in Malta.
The event served as the official closing of the SBC Summit Malta, bringing together the industry’s top operators, suppliers, and regulators.
The award highlights the platform’s ability to provide content scalability and high-impact engagement tools for its global partners.
Technical performance and scale at the industry’s core
With a portfolio exceeding 40,000 titles, the SOFTSWISS Game Aggregator connects operators with over 300 providers across 24 regulated jurisdictions.
Beyond volume, technical stability remains a key pillar, maintaining a 99.999% uptime even during peak traffic loads.
Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator, celebrated the win in Malta, often considered the capital of the iGaming world.
According to Kaminskaya, the award reflects the team’s dedication to creating a practical tool for the daily management of operator brands.
Innovation in retention and new prediction markets
The victory at the SBC Awards follows the recent launch of new features, such as the Tournament Report and Instant Tournaments.
These tools allow operators to monitor campaign metrics in real-time and adjust marketing strategies without switching platforms.
The company has also diversified its B2B offering with the introduction of its Prediction Markets Platform.
This solution focuses on fixed-odds for real-world events, covering areas ranging from politics and economy to technology.
With over 15 years of experience and a team of 2,000 professionals, SOFTSWISS reaffirms its role as a global technology hub in the gaming ecosystem.
The post SOFTSWISS wins ‘Aggregator of the Year’ at SBC Awards Europe 2026 appeared first on Americas iGaming & Sports Betting News.
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