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Political guests of honour open gamescom 2021

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Wednesday at 10:00 a.m. saw the official kick-off: gamescom 2021 was opened by the political guests of honour. The coronavirus pandemic means that this year’s gamescom is being held entirely online, as was last year’s. The official political opening ceremony was also live-streamed. The show lasted around half an hour and was presented from the studio by TV host Katrin Neumann. Ms Neumann spoke to Felix Falk, the Managing Director of game – the German Games Industry Association, which is a joint organiser of gamescom, in between the welcome addresses from the political guests of honour. These included Andreas Scheuer, Federal Minister of Transport and Digital Infrastructure; Dorothee Bär, Minister of State for Digitalisation; Armin Laschet, Minister-President of the federal state of North-Rhine Westphalia; as well as Henriette Reker, the Mayor of Cologne and Chairwoman of the Koelnmesse Supervisory Board, and COO of Koelnmesse Oliver Frese. In their welcome addresses, the political guests of honour embraced this year’s motto of ‘Games: The New Normal’ as they described the huge potential of games for Germany and explained the need to leverage this even further in future. Despite the extensive online programme of gamescom, the hope was expressed that next year could again be celebrated in Cologne with hundreds of thousands of visitors.

The video of the gamescom 2021 political opening ceremony can be watched on demand on the content hub ‘gamescom now’: now.gamescom.global

Andreas Scheuer, Federal Minister of Transport and Digital Infrastructure: ‘As the world’s biggest games event, gamescom is a valuable showcase. We want to build on that and make up lost ground in future as a development location on the international stage. Last year, at this very place, I gave the green light for the second phase of our games funding programme. Since then, the German government has provided millions of euros to support development studios in the games industry. That’s a real breakthrough. As things stand today, funding of 40 million euros has been approved – and we’re looking forward to receiving more applications. As well as the financial aspect, we have also overhauled our strategy and pooled the expertise to form a dedicated games unit within our Ministry. I am a firm believer that we can benefit from the innovative power of the games industry in many areas – be that the education sector, industry and science or simply in our leisure time.’

Dorothee Bär, Minister of State for Digitalisation within the federal government: ‘The motto of gamescom 2021 sums it up: games are the new normal. They have helped us stay in touch with friends and family during the coronavirus phase. Thank goodness we had games during this period! But games aren’t just the new normal as an entertainment medium, but also in the business, medical and education sectors. For example, increasing numbers of companies are “gamifying” their products– from fitness apps through cars up to videoconferencing tools. The deployment of games in education is particularly exciting: the motivation to play has a direct effect on learning success, not only for children, but also in further education and professional development. Games thus harbour immense innovative power that is demonstrated not least by the digital gamescom itself, and we need to exploit this potential even more rigorously. And that’s why we want to give the games sector in Germany even more support to become one of the best locations in the world. With the new games strategy, we have created an excellent basis for the coming years.’

Armin Laschet, Minister-President of North Rhine-Westphalia: ‘gamescom is a shining example of the strong social component of computer and video games, which has helped many people around the world through the coronavirus pandemic. This form of community is a fundamental building block of our society. The games industry also has enormous economic and social potential – both in the classical development of games and also beyond. The best example of this is in the field of digital education: using fun as a way of learning is part of human nature, which is why we need to be better at exploiting the available opportunities and not be afraid of blazing new trails. Here, too, the games industry will play an important role in future. Because of this huge potential, we need to keep working to improve the framework conditions for the games industry. For that reason, in North Rhine-Westphalia we have set ourselves the goal of wanting to become Germany’s top location for computer and video games some years ago. We also need this clear objective at national level in Germany so we can be the best among the international competition.’

Felix Falk, Managing Director of game – the German Games Industry Association, the joint organiser of gamescom, says: ‘gamescom is finally getting started with days full of announcements, news and shows that the fans are eagerly awaiting. Along with our partners, we are creating an event where millions of players around the world will again be able to celebrate the best games out there. However, at the same time, with the German parliamentary elections on the horizon, we don’t just want to talk about games at this gamescom, but also about what is the right games and digital policy for Germany. For that reason, I am especially pleased that we will be welcoming numerous top politicians not only during the political opening ceremony, but also at the Debatt(l)e Royale on Friday. Our intention with such formats is to give the younger generation above all an adequate opportunity to form an opinion, and to send out a clear message: go out and vote!’

Henriette Reker, mayor of the City of Cologne and chairwoman of the supervisory board of Koelnmesse: ‘I am really enthusiastic about what the entire Koelnmesse, the gamescom team, the association game and all partners created together for the second time in a row. This is exactly the innovative spirit and courage we need to move forward as a society in these challenging times. At the same time, I can hardly wait to see the numerous gamers back in town. First, because they always bring a very special flair with them and the whole city is infected by their enthusiasm. Second, because Cologne benefits from gamescom and its fans on many levels: Gastronomy, hotels and retail are just a few of the sectors that get an enormous boost during trade fair times.’

Oliver Frese, COO of Koelnmesse: ‘For the second year in a row, gamescom 2021 will take place purely digitally. But of course we have not been idle since last year and have made huge progress with gamescom 2021 and its digital offerings! Whether it’s our shows, our content hub gamescom now, or community activities like gamescom EPIX – everywhere we’ve taken advantage of the experiences of the last year and a half and further improved our program. Because our objective is clear: We want to be in pole position not only in the trade fair business in general, but also with regard to digital events in the future!’

 

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ZEAL launches Dream Car Raffle charity lottery in Germany

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ZEAL has launched Dream Car Raffle (Traumautoverlosung), a new charity lottery offering in the regulated German gambling market. The company said the product is developed in-house and adds to its portfolio alongside its lottery brokerage business.

Traumautoverlosung is operated by Dreamify gGmbH, a wholly owned subsidiary of ZEAL, while marketing and sales is handled by Lotto24 AG, also part of the group. ZEAL said the launch follows the Dream House Raffle (Traumhausverlosung) introduced in 2024 and freiheit+, making Traumautoverlosung its third charity lottery in Germany.

“With Traumautoverlosung, ZEAL continues its strategy of complementing its traditional lottery brokerage business with proprietary products, targeting new customer segments and reducing its dependence on jackpot-driven cycles of state lotteries,” the company said. Stefan Tweraser, CEO of ZEAL Group, added: “We are pleased to further expand our core business with attractive new products. Traumautoverlosung is another step towards diversifying our portfolio and reaching new target groups.”

ZEAL said Traumautoverlosung is structured with a limited number of tickets and a guaranteed winner. At launch, a Porsche 911 GT3 RS will be raffled, with a total of 250,000 tickets available. “With Traumautoverlosung, we are focusing on cars that are otherwise out of reach for many people – highly desirable models that are often difficult to obtain on the market,” said Michael Lee, founder of Traumautoverlosung. “Our goal is to translate this demand into a transparent, digital product with clearly defined mechanics.”

As a charity lottery, the product allocates at least 20 percent of ticket revenue to charitable causes, according to ZEAL. The company said the initiative will partner with Johanniter in 2026.

The post ZEAL launches Dream Car Raffle charity lottery in Germany appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Amusnet Named Best Slot Developer at GamingTECH Awards 2026

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Amusnet has been awarded the title of Best Slot Developer at the GamingTECH Awards 2026, marking a notable acknowledgment of the company’s innovative and technical prowess. Unveiled on March 25th in Prague at the 10th-anniversary edition of the Prague Gaming & TECH Summit, this recognition emphasizes the influence of the company’s varied, high-achieving slot collection throughout Central and Eastern European markets.

This accolade highlights the organization’s capacity to provide a diverse array of titles that satisfy the changing needs of both operators and players. By prioritizing technical dependability, dynamic animations, and captivating features, Amusnet has positioned itself as a key partner in the area.

“We are truly honoured to receive the Best Slot Developer award,” commented Julia Peeva-Sertov, CEO & Director at Amusnet Gaming, Malta. “This recognition reflects the dedication of our entire team and our commitment to delivering exceptional gaming experiences for players. Empowering our partners continues to inspire us to push boundaries and set new benchmarks in the industry.”

The Prague Gaming & TECH Summit united industry leaders and top executives to explore the connection between gaming, AI, and fintech. During the event, representatives from Amusnet Gaming participated in strategic networking and high-level discussions within the industry, enhancing connections with partners in the CEE area. Winning this title at a milestone anniversary occasion reinforces the company’s position as an innovative leader in the digital entertainment industry.

The post Amusnet Named Best Slot Developer at GamingTECH Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Gaming in Germany Conference returns to Berlin November 10, 2026

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The Gaming in Germany Conference is set to return to Berlin on November 10, 2026, bringing together key stakeholders from across the country’s regulated online gambling sector. The event will take place at the DoubleTree by Hilton Ku’damm and is expected to once again attract a wide range of industry professionals.

Organised by Gaming in Europe, the annual conference has established itself as a central meeting point for operators, regulators, legal experts, and service providers involved in Germany’s evolving iGaming landscape.

Key Topics on the Agenda

The 2026 edition will focus on some of the most pressing issues facing the German market. A major highlight will be discussions around the evaluation of the GlüStV 2021 (State Gambling Treaty) and its impact on the regulated online gambling environment.

In addition, the conference will cover a broad range of topics, including:

  • Regulatory developments and compliance
  • Market growth and competitive dynamics
  • Player protection and responsible gambling
  • Marketing strategies in a regulated environment
  • The role of eSports within the sector

These sessions are designed to provide actionable insights while fostering dialogue between industry participants and regulatory authorities.

Confirmed Speakers

Although the event is still several months away, a strong lineup of speakers has already been confirmed. These include:

  • Dr. Jörg Hofmann, Senior Partner at Melchers Law
  • A senior representative from the GGL (German Gambling Authority)
  • Dr. Dirk Quermann, President of DOCV
  • Mathias Dahms, President of DSWV
  • VP Games at ZEAL Network
  • Prof. Dr. Christian Piska, University of Vienna
  • Dr. Nepomuk Nothelfer, University of Agder & Melchers Law
  • Josh Hodgson, COO at H2 Gambling Capital

This mix of legal, regulatory, and commercial expertise ensures a well-rounded perspective on the challenges and opportunities within Germany’s regulated market.

A Key Industry Meeting Point

Willem van Oort, founder of Gaming in Germany, highlighted the importance of the event:

“After last year’s highly successful edition, we are extremely pleased to return to Berlin in 2026. Our goal is to connect the industry with regulatory and social stakeholders. This year, we expect to gain valuable insights into the evaluation of the 2021 State Gambling Treaty and its impact on the market.”

He also emphasized that the conference remains one of the best opportunities to meet key decision-makers in Germany’s iGaming sector.

Registration and Participation

Industry professionals are encouraged to save the date and secure their place early. The event also offers opportunities for speakers and sponsors to get involved and share their expertise with a targeted audience.

With its strong agenda and high-level networking opportunities, the Gaming in Germany Conference 2026 is set to be a must-attend event for anyone active in the German regulated iGaming market.

The post Gaming in Germany Conference returns to Berlin November 10, 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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