Connect with us

Gaming

Study Reveals: The Most Popular Cars in Video Games

Published

on

Reading Time: 2 minutes

 

  • Ford Crown Victoria Mk2 leads as the most popular car, showing up 635 times in video games
    ● In second place is another classic also built by Ford, the Mustang Mk1 (featuring 545 times)
    ● Nissan Skyline Mk1 makes the top 3, with blue being its most popular colour
    ● Chevrolet Camaro Mk5 comes at the bottom of the list with 273 appearances in games
    ● Yellow tones are the most popular car colours in video games, followed by blue and red

With worldwide Google searches for ‘best car racing games’ rising by 180% in the past month*, Uswitch.com/car-insurance was curious to find out which cars are most commonly featured in video games.

After analysing the number of times different makes and models appear in games on the extensive IGCD.net, they can now reveal the most popular cars amongst gamers and petrolheads alike.

Ford Crown Victoria Mk2 leads as the most popular car, featured 635 times in video games. Perhaps best known to audiences as the emblematic cop car, it’s in the form of the iconic NYC taxi cab that the Crown Vic most frequently shows up, making yellow the most common colour for the vehicle in video games. Midnight Club: Street Racing (2000) is the game that this particular Ford is most featured in.

Following close behind is another classic also built by Ford, the Mustang Mk1. It seems that both petrolheads and gamers are desperate to experience the thrill of driving this vintage high-performance vehicle as it makes an appearance 545 times in the list of games analysed. The 1965 model of this signature American motor is the most common, with red being its most likely paint job.

Nissan Skyline Mk1 races into third place. Driven by Paul Walker’s character in the Fast & Furious franchise, the car is not only popular in movies but also in games as it features 440 times.

Geraldine Herbert, motoring journalist and editor of wheelsforwomen.ie explain the difference between the Nissan Skyline Mk1 and its successor, Nissan GT-Rn, that comes in 9th place of the list with 273 appearances in video game: “The current Nissan GT-R may be the first not to carry the Skyline name but it is recognized as its direct successor and its roots go right back to 1969 when the first performance-bred Skyline was unveiled at the Tokyo Motor Show”.

Which car colours are the most popular in video games?

When analysing the colours of the most popular cars in video games, Uswitch.com/car-insurance found out that 532 of the cars of the list received a paint job with varieties of yellow tones, making it the most popular for cars in video games.

In second place is blue and its variations of tones with 475 vehicles that were included in the study receiving this paintwork. Following behind is the variety of intense and warm tones of red present in 361 cars.

 

FULL STUDY

Powered by WPeMatico

Continue Reading
Advertisement

Bone Croo Studios

Tequity Publishing Launches “Cats Balls”

Published

on

tequity-publishing-launches-“cats-balls”

 

Tequity, the technology partner behind some of the industry’s most scalable and customisable gaming solutions, has announced the latest high-octane release through its Tequity Publishing vertical, Cats Balls.

Developed by Bone Croo Studios and powered by The Fortune Engine technology, Cats Balls is a high-energy, pachinko-style experience that transports players back to the 1980s – an era of loud riffs, bigger hair and alley cats with rock god ambitions.

Cats Balls breaks the traditional slot mould, trading spinning reels for a storm of steel balls dropping like a drum solo. Packed with punk attitude, the game invites players to crank the amp, unleash the balls and watch the feline cast of guitar heroes shred.

The title serves as the latest premier showcase for The Fortune Engine, highlighting the platform’s flexible maths and game templates. This technology allows studios to move beyond conventional formats and create bold, unconventional experiences that resonate with a new generation of players.

The launch of Cats Balls further solidifies the mission of Tequity Publishing, which provides a distribution and aggregation framework designed to help ambitious studios launch at speed and scale. Through its RGSaaS model, Tequity Publishing provides the full infrastructure, distribution and publishing framework, allowing studios to focus entirely on game creation. With RGS-to-RGS, Tequity offers a technology-first approach for studios already operating their own RGS, enabling them to scale more quickly and deliver through Tequity’s global operator network.

Krzysztof Opałka, CEO at Tequity, said: “The release of Cats Balls is a perfect example of why we built Tequity Publishing. By removing the technical barriers to entry, we enable studios like Bone Croo to bring their wildest creative visions to life without compromise. Seeing this punk-inspired pachinko title hit the market via The Fortune Engine proves that our infrastructure is the go-to choice for high-impact, innovative content.”

The post Tequity Publishing Launches “Cats Balls” appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Exprexion

Flexion Launches Mobile Service Suite Exprexion

Published

on

flexion-launches-mobile-service-suite-exprexion

 

Games marketing company Flexion has announced the launch of Exprexion. This integrated suite of services provides game developers with a single point of entry to alternative app stores, creator-led marketing and direct-to-consumer sales.

The mobile gaming industry is entering a new era. After years of market domination by Google and Apple, game studios are looking for ways to be in command of their own destiny. High store taxes and rising acquisition costs have squeezed profits for too long. The Exprexion suite of services gives developers the freedom to innovate in market engagement and express their ideas directly to users, moving beyond the traditional constraints of the major app stores.

The Exprexion suite consists of three core services:

Exprexion Markets: This service manages all the technical and operational requirements of distributing games on alternative platforms including Amazon, Samsung, Huawei, Xiaomi and ONEstore. Flexion handles everything from integration to platform relations, typically adding more than 10% in incremental revenue. By taking on these tasks, Flexion reduces upfront and operational costs for developers while reducing risk.

Exprexion Creators: This service focuses on influencer-led marketing and social media strategy. By managing the creative process and relationships with influencers, Flexion helps studios find high-value players who engage with games through organic interest. This approach allows developers to reach bigger audiences through broader market channels and innovative user acquisition.

Exprexion Direct: This service enables developers to sell to their players no matter where those players are. By moving transactions outside of the major app stores, studios can make better margins and reclaim the 30% fee typically charged by platform owners. The service uses proven payment technology from trusted suppliers, like Xsolla, to ensure the buying experience remains smooth.

“The mobile industry has reached a point where the old methods of finding and monetizing players are no longer sustainable for many game studios. For years, developers accepted high fees and limited data access as the cost of doing business. Now, the emergence of a more open market and the shift toward direct-to-consumer relationships have changed the math. We launched Exprexion because the market is finally in a place where developers can feasibly run their own stores and distribution networks without the massive operational overhead that used to hold them back,” said Jens Lauritzson, CEO and Founder of Flexion.

Flexion’s technology, people and expertise are unique in the mobile market. The Exprexion services are fully integrated with one another, meaning each service perfectly complements the others. They can be combined seamlessly or used in any combination to generate profit and grow audiences bigger than ever before.

Flexion currently manages 37 top-grossing games. Four of these titles have reached the Top 10 grossing charts on Google Play. By providing a decentralised path to growth, Exprexion serves as a vehicle for a studio’s financial freedom.

The post Flexion Launches Mobile Service Suite Exprexion appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Funding

EasyWin closes second seed round at $20m valuation

Published

on

easywin-closes-second-seed-round-at-$20m-valuation

Real-money casual puzzle tournament startup says an EU private investor backed the April 2026 round.

EasyWin, a U.S.-based real-money gaming startup, said it has closed its second seed funding round at a $20 million valuation. The company announced the round in April 2026 and said it was backed by a private investor from the European Union.

The company previously closed its first seed round in December 2025 at a $15.5 million valuation. That round included funding from Velo Partners, Vladimir Nikolsky and several private angel investors.

EasyWin was founded by Ivan Leshkevich, a former executive at mobile game publisher and developer Mamboo Entertainment. The startup, which currently has a team of eight, says it has built a global tournament platform for casual puzzle games with cash prizes and operates across major markets.

Since launching in 2025, EasyWin reported 25% month-over-month growth in user spending and a 4.9 average user rating. It also said it has expanded into 12 countries with localized legal opinions and payment infrastructure, received PayPal approval for its MCC, and completed payments-stack integrations with global providers.

The company also said it has obtained GLI certification “confirming compliance with U.S. regulations for skill-based gaming products.” Leshkevich said: “In the long term, we aim to become a leading global skill-based gaming platform. To achieve this, we focus on a strong product USP and new AI-based dev tools.”

The post EasyWin closes second seed round at $20m valuation appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania