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Kwalee projects £20 million investment in India following success of Bangalore studio

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UK-based game developer and publisher continuing to build in Bangalore as India becomes Kwalee’s biggest country by downloads with around 5 million monthly active players

Kwalee, a renowned developer and publisher of video games for all platforms, has projected a $30 million investment in its India operations over the next five years.

The Leamington Spa-headquartered firm announced its intention to make Bangalore the home of its first overseas studio back in May 2020, initially building the team on a remote basis due to the ongoing COVID-19 pandemic.

With the physical Bangalore studio now established in one of the city’s vibrant technology parks, Kwalee Bangalore already employs around 50 talented staff and is planning significant expansion with around 80 current vacancies in India across all disciplines and 25 new vacancies in the UK.

Team members in India have already contributed to the development of games such as Blade Forge 3D (20 million+ downloads), Teacher Simulator (25 million+) and Let’s Be Cops 3D (21 million+). Kwalee Bangalore team members have also been involved in updating classic titles like Draw It (90 million+ downloads) and have played a prominent role in many other exciting games that are close to launching worldwide.

But as well as India having an increasingly significant part to play in the development of Kwalee’s titles, the publisher currently sees more downloads of its mobile games in India than in any other country. With well over 600 million total downloads worldwide, including downloads in every country on earth, that amounts to a massive player base in India.

Kwalee is headquartered in Leamington Spa and was founded by games industry legend David Darling CBE, who previously co-founded Codemasters in 1986 and paved the way for the midlands gaming hub now known as ‘Silicon Spa’. With Kwalee having made its name with ‘hypercasual’ mobile games, which are known for their mass appeal and accessibility, the firm now also publishes games on PC and console platforms.

UK Prime Minister Boris Johnson said, “I’m delighted that Kwalee is expanding into India to make the most of the opportunities for UK businesses in one of the world’s biggest economies. Our exporters are brilliant ambassadors for Britain and I hope today’s announcement is just the start of what you can do for India and the UK.”

“It’s incredible to see the brilliant team we have managed to build in Bangalore, in such a short space of time,” said David Darling CBE, CEO and founder of Kwalee. “The vision from the start was for our teams in the UK and India to collaborate as though they were one studio, and even under difficult circumstances we’ve seen the fruits of that with great games and a fundamental contribution from our colleagues in Bangalore.”

“Our projected investment in Kwalee Bangalore over the next five years shows our commitment to continue building this amazing team and to maintain our rapid growth as we build a global team to make global hits. We’re so proud of what’s already been achieved in a disrupted year and we can’t wait to build on this platform.”

Kwalee’s most recent release, Makeover Studio 3D, has surpassed 2.5 million downloads in a matter of weeks and was recently a top-3 game on the App Store in the USA, UK and Canada.

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eSports

Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028

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Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.

The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.

EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.

“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”

Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”

EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.

The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Brand Partnerships

Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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