BGaming
BGaming Broadens Market Footprint via Bragg Gaming Group Deal
Deal puts BGaming titles on Bragg’s bragg hub aggregation platform, with market-specific game lineups launching across three regulated jurisdictions.
BGaming has signed a distribution partnership with Bragg Gaming Group to launch a selection of its titles in Spain, the Netherlands and Peru via Bragg’s bragg hub aggregation platform.
Under the agreement, BGaming’s content will be delivered to operators connected to bragg hub. In Spain and the Netherlands, the initial rollout includes Bonanza Billion, Fruit Million and Wild Cash x9990. In Peru, the launch lineup includes Gemhalla, Aztec Clusters and Aviamasters.
BGaming said the deal supports its push to expand in regulated European and Latin American markets by widening access to operators through Bragg’s aggregation network.
Marina Ostrovtsova, CEO at BGaming, said: “Expanding our reach in regulated markets is a core part of our strategy, and Bragg Gaming Group gives us a strong, compliant route to do exactly that.
“Spain, the Netherlands and Peru are important markets for us, and partnering with an established aggregation platform like bragg means we can put our best-performing games in front of more players while meeting the standards each market demands. We look forward to building on this partnership and bringing even more of our catalogue to bragg’s operators over time.”
Hristofor Hristov, Commercial Director Aggregation & Strategic Partnerships at bragg, added: “Integrating BGaming’s high-velocity titles directly enhances the premium mix we deliver to operators across Spain, the Netherlands, and Peru.
“This rollout drives immediate value for our partners and underscores our commitment to bringing market-specific, top-tier content to key regulated regions via the bragg hub.”
The post BGaming Broadens Market Footprint via Bragg Gaming Group Deal appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
BGaming
BGaming runs second TRUE WAYS online conference
Rapidly expanding content provider presents an afternoon of insightful discussions around content overload
Popular iGaming content provider BGaming has completed the second edition of its TRUE WAYS online conference. The event took place on July 15th and saw hundreds of industry professionals attend to discuss the problem of content overload.
TRUE WAYS was launched by BGaming to invite industry experts to share their honest, unfiltered opinions on the issues facing the iGaming industry. Following the success of its inaugural edition in 2025, BGaming decided to establish TRUE WAYS as an annual online conference, reinforcing its commitment to driving meaningful conversations across the iGaming industry.
This year’s online conference built on the success of its inaugural edition, attracting over 450 registrations from across the iGaming ecosystem, including game providers, casino operators, affiliates, platforms, aggregators, and other industry representatives. More than 50% of attendees were senior decision-makers, including C-level executives, founders, department heads, and other experienced professionals, reflecting TRUE WAYS’ position as a conference for industry experts and key decision-makers.
The event’s topic was ‘Content Overload in iGaming: Who Wins the Player’s Attention?’, with speakers exploring the challenge of an increasingly saturated market in which games, campaigns, collaborations, and marketing compete for player engagement, as well as how to stand out in an increasingly AI-driven landscape.
The online conference also saw exceptional audience engagement, with nearly 100 questions submitted to speakers before and during the event, more than three times the number received at the inaugural edition.
TRUE WAYS consisted of six expert sessions, each lasting up to 20 minutes. The online conference was opened by BGaming CEO Marina Ostrovtsova alongside Surya Palli, creator of iGaming Real Talk, who served as the event’s host. The speaker lineup also included Carl Wiggman, CEO at Print Studios; Caelum Ferrarese, Casino Product Specialist at Stake; BGaming’s own Product Owner, Igor Bondarenko; Leonardo Benites, CEO at Propane; Mike Danshin, CMO at 1w Crypto, and Gretta Kockonan, Head of Operations at SOFTSWISS Game Aggregator.
A recurring theme in the sessions was that quality is much more important than quantity when it comes to content. This was particularly well demonstrated by Gretta from SOFTSWISS, who noted that around 5% of 40,000 titles drive 80% of player activity, arguing that size is no longer the key to success. Building on this point, Igor Bondarenko from BGaming urged studios to think more critically about their portfolio output and the risks of releasing repetitive, average titles.
The sessions also explored how attention is won beyond the products themselves. Propane’s Leonardo Benites looked at how successful brands integrate into Brazilian communities and other ecosystems, while Caelum Ferrarese from Stake argued that providers willing to adapt to market demands are the most likely to succeed in the long run.
Carl Wiggman from Print Studios, meanwhile, explored the differences between how operators and players experience games, noting that, for players, games are often a more collective lobby experience, whereas studios view them individually. Mike Danshin from 1w Crypto noted that the battle is no longer for market share, but for one of the three games a player opens during a typical mobile session.
All sessions from the second TRUE WAYS are available on demand to registered participants on demand on the conference website, ensuring those unable to attend live can still access the full programme. Registration also remains open for anyone looking to access the recordings.
Marina Ostrovtsova, CEO at BGaming, said, “We are proud to have completed our second TRUE WAYS, and the response and feedback from the industry have been even stronger than we expected.
Over its two events, TRUE WAYS has shown there is a desire for challenging conversations and honest talk within the industry, and it has been amazing to see everyone come together to share their experience and offer real, actionable advice.
Content overload has proven to be a hot topic, and the insights from our speakers have left attendees with plenty of food for thought as they consider their own content strategies.
The success of this edition has also shown that this is a concept with significant long-term potential, and I am excited to confirm that TRUE WAYS will be returning for a third edition in November.”
The post BGaming runs second TRUE WAYS online conference appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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