Canada
Unity Highlights Innovative Games Powered by Its Development Platform at Game Developers Conference 2023
Unity, the world’s leading platform for creating and growing real-time 3D (RT3D) content, will return to the Game Developer Conference (GDC) this year with a focus on celebrating the achievements of its developer community. Unity will spotlight 16 games across various platforms, from studios around the world at the Unity booth (#S327). Each title is made with Unity and uses Unity’s platform and services to push the creative, experiential and visual limits of their games. Additionally, Unity will share more about its future open AI ecosystem that millions of Unity creators will be able to integrate into their existing workflows to deliver immersive games and experiences to billions of users around the world.
GDC attendees can visit the Unity booth to get hands-on with some of the most unique and visually arresting games that are either available now or in development: FEROCIOUS is a breathtaking survival shooter developed by designer Leonard Saalfrank who used Unity’s High Definition Render Pipeline (HDRP), Shader Graph, and VFX Graph to deliver a mysterious world, rich with lush environments, stunning seascapes and terrifying creatures. One of the most authentic boxing games, Undisputed, will also be spotlighted. Developed by Steel City Interactive, the game pushes the limits of Unity’s HDRP and Animation Rigging to create stunning visuals and bone-jarring action and also leverages Unity Gaming Services’ Game Server Hosting and Matchmaker.
Other games that will be highlighted at the Unity booth include: An unannounced Atari title, Bleak Sword, Breachers, Death Carnival, Highwater, Immortality, Kerbal Space Program 2, MARVEL SNAP, Mighty DOOM, Please, Touch the Artwork, Ship of Fools, Subway Surfers, Tall Man Run, and Warhammer 40,000: Tacticus. Additionally, for those not attending GDC, Unity today unveiled an all-new Made with Unity online hub that provides instant access to inspirational and educational material. Developers now have the ability to submit their games for consideration to join the Made with Unity program and be featured amongst the vast Unity community of developers and players.
“I am extremely excited that at this year’s Game Developers Conference so many studios will be in our booth to showcase how they are leveraging our platform to deliver groundbreaking gaming experiences,” said Marc Whitten, SVP and GM, Unity Create. “At Unity, we are constantly innovating and improving our tech stack with advancements in AI, facial animation, multiplayer solutions and more. Our aim is to empower our developers with the best tools and services so they can continually push the limits of what’s possible in gaming. We are looking forward to showing many of these innovations for the first time at GDC and are eager to get feedback on some of this early work.”
At GDC, Unity will also be showcasing our comprehensive platform to help developers grow and scale their games, with the newly-incorporated Unity Grow products, as well as a breadth of new and updated tools and solutions to help developers optimize their resources as they build their games. To expedite the development of characters, Unity’s Ziva Face Trainer, an AI/ML-based puppet that automates facial animations, is now available in open beta and the team will present a demo that introduces hyper-realistic muscle deformation. The capabilities of Unity’s recently launched Data Oriented Tech Stack (DOTS) will also be on display, highlighting how the solution can be used to help developers solve performance challenges when building ambitious, large scale games. Unity will also be showing several new products that strengthen its multiplayer offering from Unity Gaming Services, including foundational social tools like friends and leaderboards and a new user generated content solution.
Finally, for an outlook on more exciting innovations and updates in the pipeline, game developers will get a preview of Unity’s development roadmap, including the company’s plans to further introduce AI capabilities for game developers.
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AGLC
Gaming Corps Secures Alberta iGaming Licence Ahead of Market Launch
Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), positioning the studio for launch in Alberta’s regulated market from day one.
Granted through its subsidiary Gaming Corps Malta Ltd, the licence allows the company to manufacture and supply gaming software in the Canadian province ahead of the market opening on 13 July 2026.
With approval now secured, Gaming Corps continues to accelerate its North American expansion strategy while strengthening its position in regulated markets.
The move gives operators in Alberta access to Gaming Corps’ portfolio of casino games and proprietary game mechanics as the province prepares to open its regulated iGaming framework.
Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”
Alberta is set to become Canada’s second regulated open iGaming market, following Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.
The post Gaming Corps Secures Alberta iGaming Licence Ahead of Market Launch appeared first on Americas iGaming & Sports Betting News.
affiliate marketing
CasinoCanada partners with Slota Casino for content and traffic growth
CasinoCanada.com has entered into a partnership with Slota Casino focused on increasing visibility and directing traffic from non-regulated Canadian markets.
Under the agreement, CasinoCanada will prepare and publish informational materials detailing Slota Casino’s features and game portfolio. The partnership also includes ongoing content development, visibility initiatives and user acquisition activity across CasinoCanada’s media channels.
CasinoCanada is an online casino guide focused on the Canadian market and is operated by SEOBROTHERS.
Eugene Ravdin, Head of PR at SEOBROTHERS, said: “We focus on delivering accurate information about the Slota Casino platform while maintaining consistent content updates and supporting steady traffic growth across our channels.”
Slota Casino launched in 2024 under GBL Solutions N.V. and operates under a Curacao licence, according to the companies. The platform is operated by the Slota Partners affiliate program and lists more than 12,000 online casino games from 130 providers, including Play’n GO, Endorphina and Games Global.
A representative of Slota Casino said: “We’re genuinely excited about teaming up with CasinoCanada. This is a major step forward for us. The Canadian market has enormous potential, and partnering with a portal as respected as CasinoCanada gives our brand the visibility and credibility it deserves in this region.”
The post CasinoCanada partners with Slota Casino for content and traffic growth appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
AGCO Takes Enforcement Action Against Two Companies for Allowing Their Games on Unregulated Gaming Websites
The Alcohol and Gaming Commission of Ontario (AGCO) has served Relax Gaming Limited and Arrise Solutions Limited with Orders of Monetary Penalties of $40,000 each. The penalties follow an AGCO investigation that found games created by these companies were available on unregulated gambling websites accessible to Ontario players. Operators of gaming websites that are accessible within Ontario must be registered with the AGCO.
Ontario’s regulated iGaming market is built on clear, enforceable standards that require operators to include strong consumer protections, such as game integrity and responsible gaming safeguards. Unregulated gaming sites do not guarantee player protections or information security and increase the potential risk of harm to players and criminal activity, such as money-laundering and match-fixing. That is why the AGCO actively works to combat unlawful gaming in Ontario.
Relax Gaming and Arrise Solutions are both registered by the AGCO to create and supply slot and casino-style games for play on Ontario’s regulated gaming sites. The AGCO prohibits companies operating in the regulated iGaming market from offering their products to unregulated gaming websites available to Ontario players. Supplying games to such sites helps to sustain unregulated gaming operations.
The AGCO aims to disrupt unregulated gaming and its supply chains to safeguard Ontarians and maintain gaming integrity in the province. The agency monitors the market for regulated entities supplying the unregulated sector.
Following notification from AGCO investigators, both companies cooperated fully with the investigation and took prompt action to restrict access to their games by Ontario players on unregulated sites.
“Ontario’s regulated iGaming market is built on clear rules designed to protect players and hold companies accountable. Unregulated gaming sites operate outside that framework, meaning players have no assurance of fair games, timely withdrawals, or access to meaningful dispute resolution. When regulated games appear on unregulated sites, it risks enabling a market that exposes players to real harm,” said Dr. Karin Schnarr, Chief Executive Officer and Registrar of AGCO.
The post AGCO Takes Enforcement Action Against Two Companies for Allowing Their Games on Unregulated Gaming Websites appeared first on Americas iGaming & Sports Betting News.
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