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Penta Esports announces ‘Penta Pro Series – Valorant’- A Riot Games’ VCT Off//Season Official Event

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Gaming and esports company, Penta Esports has announced the launch of its latest IP, the ‘Penta Pro Series’. The tournament is a Riot Games’ VCT Off//Season Official event and features a prize pool of $30,000.
Starting on 12 December, 8 South Asian teams – 6 from India and 1 from Bangladesh and Sri Lanka each, will battle it out in the playoffs till 18 December, in a double elimination format. Two teams that will qualify from the playoffs will join 2 invited Southeast Asian teams at the Finale. The Finale will be played from 21 to 24 December. The 4 teams will play in a round robin format from 21 to 23 December, with top 2 teams from the round robin playing the Grand Finals on 24 December.
The 8 South Asian teams that have been invited for the tournament are Velocity Gaming, One Chance, Revenant Esports, Gods Reign, Wide Swing and Reckoning Esports from India. Exceeli Esports and Vorpal Swords will join in from Bangladesh and Sri Lanka respectively. The 2 Southeast Asian teams invited for the Finale are Boom Esports from Indonesia and Bleed Esports from Singapore.
Says Penta Esports, CEO and founder, Anurag Khurana, “With the ‘Penta Pro Series – Valorant’ we want to push geographical boundaries and provide Indian players with an opportunity to compete with international teams. This would be a great way for players and fans alike to end the year on a high note! I would like to thank Riot Games for giving us this opportunity to host a VCT off season event.”
All the matches will be broadcast live on Penta Esports’ official Facebook page, YouTube, Twitch, in english while the Hindi broadcast will be done exclusively on Penta Esports’ channel on Loco.

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DigiPlus Officially Incorporates Singapore Hub to Power Global Growth

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DigiPlus Interactive Corp, the Philippines’ leading digital entertainment company, has taken a step forward in its international growth strategy with the official incorporation of DigiPlus Global Pte Ltd in Singapore.

Fully owned by Diginvest Holdings Inc, a 100% subsidiary of DigiPlus Interactive, the newly established DigiPlus Global will serve as the company’s international hub—driving its global ambitions through strategic partnerships, talent acquisition and corporate support. The entity is formally registered under Singapore’s business activity classification for head and regional offices, acting as DigiPlus Interactive’s centralised administrative and management office.

While the Singapore entity will focus solely on regional support services, it will not operate any gaming platforms in Singapore, in full respect of the country’s regulatory framework.

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“This is not just an expansion; it’s a foundational step in our growth strategy. By anchoring our international presence in Singapore—one of the world’s most advanced business ecosystems—we are accelerating DigiPlus’ transformation into a globally recognized force in digital entertainment,” said DigiPlus Interactive Chairman Eusebio Tanco.

The move enables DigiPlus to deepen its access to global expertise, strengthen cross-border collaboration and build high-value relationships in key markets. It will also accelerate the company’s ability to pioneer the next wave of digital entertainment innovations as it continues to grow its digital platforms—BingoPlus, ArenaPlus and GameZone—which already dominate the Philippine market.

The post DigiPlus Officially Incorporates Singapore Hub to Power Global Growth appeared first on European Gaming Industry News.

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KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey

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KONAMI GROUP CORPORATION has been named “Most Honored Company” in the gaming sector in Extel’s (formerly Institutional Investor) “2025 Japan Executive Team” survey.

This survey is conducted by Extel to select listed Japanese companies with outstanding IR activities based on votes from 541 investors and analysts from 237 firms, nominating a total of 533 companies.
In the gaming sector, KONAMI GROUP CORPORATION ranked first in the categories of “Best CEO” (Sell-Side), “Best Investor Relations Professional,” “Best Investor Relations Program,” and “Best Company Board,” and as a result, the company has been named the “Most Honored Company.”

To increase our corporate value, KONAMI GROUP CORPORATION places high priority on constructive dialogue with shareholders and investors to deepen mutual understanding. In FY2025, the company held over 400 IR meetings, with our top management actively participating in quarterly financial results briefings and overseas IR roadshows. The “Most Honored Company” designation is in recognition of these efforts.

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KONAMI GROUP CORPORATION will continue to work to achieve sustainable growth and enhance our corporate value over the medium-to-long-term through our IR activities.

The post KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey appeared first on European Gaming Industry News.

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Macau Govt Appoints Ng Wai Han as Director of DICJ

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The Macau Government has appointed Ng Wai Han, who was serving as Director of the Public Administration and Civil Service Bureau (SAFP), as Director of the Macau Gaming Inspection and Coordination Bureau (DICJ).

Ng had served as head of the Public Administration Bureau since September 2023, following a three-year stint as Deputy Director.

Between 1999 and 2020, Ng rose through the ranks of the Labour Affairs Bureau (DSAL) to the position of Deputy Director.

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With this appointment, the reshuffling of DICJ’s leadership team is now complete. The position of Director had remained vacant since 20 December last year, when her predecessor, Adriano Marques Ho, became Director General of the Macau Customs. Deputy Director Lio Chi Chong had been serving as Acting Director in the interim.

Lei Seak Chio, who, like Ng, previously worked at DSAL, was appointed one of DICJ’s Deputy Directors in February, replacing Peter Chui.

The post Macau Govt Appoints Ng Wai Han as Director of DICJ appeared first on European Gaming Industry News.

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