Connect with us

Asia

PAGCOR inaugurates two-storey evacuation facilities in Aurora and Quezon Province

Published

on

Reading Time: 3 minutes

 

Residents of Dingalan, Aurora now have a typhoon-resilient evacuation facility to turn to in times of calamities, following the inauguration of the municipality’s P50 million worth Multi-Purpose Evacuation Center (MPEC) on June 16, 2022. The two-storey structure was funded by the Philippine Amusement and Gaming Corporation (PAGCOR).

Dingalan’s picturesque mountains, scenic beaches and pristine waterfalls make it a go-to haven of tourists who wish to commune with nature and experience exciting adventures. However, the rainy season poses a great threat to the municipality, which is often battered by destructive typhoons.

Locals, especially those from the coastal communities of Barangay Matawe, Barangay Ibona and Barangay Umiray, often scurry to evacuate to nearby schools, which serve as temporary evacuation centers.

Ibona’s Barangay Captain Ricardo Balala Jr. said their situation is far from ideal because the classrooms, which they use as evacuation facilities during calamities, are not designed for such purpose. “Kapag nagkakaroon ng kalamidad gaya ng malalakas na bagyo, hinihiram namin ang Ibona Elementary School at tsaka ang Ibona National High School bilang evacuation center ng aming mga residenteng nasa risk area,” he said.

Meanwhile, farmer and Dingalan local Roberto Modesto recalled the ordeals that he and his family experience during times of calamities, such as typhoons. “Kasi dito ang iingatan mo sa panahon ng kalamidad ay dalawa: ‘yung pag-angat ng tubig at yung pag-bira nung hangin. Kasi pag-angat ng tubig, baha iyan diba? At ‘yung pag-bira ng hangin, sisira ng bahay iyan. Nasubukan na namin ‘yung hindi kami makalikas dahil hindi kami makatawid. Nasubukan na din namin ‘yung sa ilalim ng puno ng Narra kami naka-puwesto. Sira na kasi ‘yung bahay namin. Meron naman kaming mga kapote at trapal. Pinag-susuklob na lang. Ganon ‘yung sitwasyon. Mahirap dahil gustuhin mo man lumikas, kapag pumunta ka sa barrio wala ka namang lilikasan,” he said.

According to Dingalan Mayor Shierwin Taay, the MPEC in their area is a realization of a long-time dream. “Salamat sa Diyos dahil ang pangarap na ito na magkaroon ng isang landmark building sa timog bahagi ng Dingalan ay nagkaroon ng katuparan sa araw na ito. Maraming maraming salamat po sa PAGCOR,” he said.

Apart from the inauguration of the MPEC in Dingalan, two newly-constructed PAGCOR-funded MPECs in San Andres, Quezon are now ready to provide safe shelter to locals who are often displaced by natural calamities after the inauguration of said evacuation facilities on June 11, 2022.

With a total of P77.90 million funding from PAGCOR, the local government of San Andres was able to hasten the construction of a two-storey MPEC in Brgy. Mangero and a covered court type evacuation center in Brgy. Poblacion.

PAGCOR President and COO Alfredo Lim who graced the inauguration events in San Andres, underscored the agency’s commitment to nation-building through its various Corporate Social Responsibility programs. “Being our flagship program, the Multi-Purpose Evacuation Centers project has been designed to help safeguard the lives and protect the welfare of our less privileged kababayans who have no safe place to go during extreme weather conditions. This project has been made possible because of the dedication and commitment of our employees, who made PAGCOR’s revenue generation efforts possible, even amidst the pandemic,” he said.

Also, PAGCOR Chairman and CEO Andrea Domingo expressed optimism that more MPECs will be completed in the coming weeks. “I am confident that our partner LGUs will continue to fast-track the construction of these evacuation facilities before the typhoon season. We all know how vulnerable our country is to climate change and these evacuation facilities will serve as their safe havens,” she cited.

Since its launch in 2020, PAGCOR has allotted P3.5 billion for the project. Of this amount, P2.024 billion has been released for 73 sites. A total of ten MPECs in Aurora, Quezon Province, Tarlac, Albay, Capiz and the towns of Sagñay, San Jose, Tigaon and Ocampo in Camarines Sur were completed.

Powered by WPeMatico

Continue Reading
Advertisement

Akshat Rathee

Indian Esports 2026: Strategic Growth and the Asian Games Milestone

Published

on

indian-esports-2026:-strategic-growth-and-the-asian-games-milestone

The Indian esports landscape is transitioning from a period of rapid “spectacle” growth to a phase defined by lasting institutional structure. Following the implementation of the Promotion and Regulation of Online Gaming Act (PROGA), 2026 is set to be the year where regulatory clarity, international competition, and domestic grassroots development converge.

 

The Impact of PROGA: Policy into Practice

The Promotion and Regulation of Online Gaming Act (PROGA), signed into law in August 2025, has officially moved from policy to practice. Its primary contribution to 2026 is the explicit separation of esports from money-based gaming.

  • Legitimacy: By categorizing esports as a legitimate competitive pursuit, PROGA has unlocked state-level adoption and cleared the way for schools and colleges to integrate gaming into their sports frameworks.

  • Commercial Confidence: With a clear regulatory environment, brands in sectors like FMCG, automotive, and BFSI are now viewing esports as a stable, long-term youth engagement platform rather than a risky experiment.

  • Athlete Pathways: PROGA facilitates the creation of standardized national registries for athletes, ensuring that competitive integrity is maintained across grassroots and professional tiers.

The Asian Games 2026: A Global Stage

The Asian Games 2026 in Aichi and Nagoya, Japan, serves as the most critical milestone for the ecosystem this year.

  • Medal Status: Esports will feature as a full medal event with 11 confirmed titles, including League of Legends, PUBG Mobile (Asian Games Version), and Pokémon UNITE.

  • Indian Prospects: India’s best historical result (quarter-finals in League of Legends at Hangzhou) has set a high bar. For 2026, the focus has shifted toward high-performance training camps and long-term athlete mentorship to secure a podium finish.

  • Multi-Sport Integration: Participation alongside traditional athletes reinforces the narrative that esports is a viable professional career, further encouraging government investment through schemes like Khelo India.

Market Evolution and Key Trends

The Indian gaming market is projected to reach approximately $5.02 billion in 2026, driven by a massive player base exceeding 500 million gamers.

Trend Impact in 2026
Mobile Dominance Over 95% of the market remains mobile-first, fueled by 5G expansion and affordable hardware.
Beyond BGMI 2026 is seeing a push to diversify the market into fighting games, sports simulations, and PC titles to avoid “one-title dependency.”
Monetization Shift Revenue is shifting from pure advertising toward battle passes, subscription models, and in-game progression.
Tier II & III Growth Most new user acquisition is coming from smaller cities, demanding more vernacular and localized content.

The post Indian Esports 2026: Strategic Growth and the Asian Games Milestone appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Asia

Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament

Published

on

insurgence-gaming-company-introduces-la-imperia,-a-community-first-all-female-valorant-tournament

La Imperia, a new all-female esports IP by The Insurgence Gaming Company, will make its competitive debut this month with an online VALORANT invitational tournament running from December 19 to 21, 2025. Designed as a visibility-first platform for women competitors, the event brings together four invited Indian teams for a three-day broadcast competition.

La Imperia marks the inaugural tournament by the Insurgence Gaming Company, a newly founded esports company led by Jasper Shabin, who previously served as a poject manager at Skyesports. Positioning itself as a community-first tournament operator, the Insurgence Gaming Company aims to refocus attention on grassroots competition and long-term ecosystem building at a time when entry-level and women-led esports pathways remain limited.

The tournament will be played in VALORANT and feature a round-robin group stage followed by single-elimination playoffs, culminating in a BO5 Grand Final. All matches across the three days will be broadcast live on YouTube, along with additional watch-parties.

The four invited teams competing at La Imperia include Huntrix, Sin Sisters, Plushie Gang and MyKil. All teams feature all-female rosters, aligning with La Imperia’s positioning as a dedicated women’s esports IP.

Broadcast production for the event will be handled by Momentum Gaming, serving as the official Broadcast Partner. The on-air talent lineup includes Star Tania, Nekroz, Odawg, and Hikari Jane, who will guide viewers through the tournament across all three days.

Beyond competition, La Imperia is also placing emphasis on player well-being. Sattva by Pallavi joins the tournament as the Mental Health Partner, integrating conversations around mental health and holistic wellness into the event’s broadcast and content output. The partnership reflects a growing recognition of sustainability and mental resilience within competitive gaming environments.

Speaking on the launch, Jasper Shabin, Founder of The Insurgence Gaming Company, said: “La Imperia is built to be a visibility platform first. There is no shortage of talent in the women’s VALORANT scene, but there are very few consistent stages where that talent can be seen, supported, and taken seriously. With the Insurgence Gaming Company, we want to return focus to grassroots competition and create formats that players can grow with, not just compete in once.”

The tournament carries an INR 15,000 prize pool, with the primary focus placed on competitive exposure, broadcast quality, and long-term ecosystem value rather than one-off incentives.

With its inaugural edition, La Imperia sets the foundation for a new women-led esports property in India—one that combines structured competition, professional broadcast standards, and a community-first philosophy.

The post Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament appeared first on Gaming and Gambling Industry Newsroom.

Continue Reading

Asia

IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

Published

on

iesf-officially-opens-the-world-esports-championship-2025-in-kuala-lumpur

Reading Time: < 1 minute

The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania