Gaming
Anzu Becomes Exclusive In-Game AdTech Provider for Saber Interactive’s Upcoming Dakar Desert Rally
Anzu and Saber Interactive partner to bring advertisers into the highly anticipated Dakar Desert Rally when it launches this year on PC and consoles
In-game advertising company Anzu has secured an exclusive deal with Saber Interactive, the global game publisher and developer, to offer advertisers a chance to communicate with their audiences via the highly anticipated upcoming racer Dakar Desert Rally.
The new AAA title is the official game of Dakar Rally, the largest rally race on the planet, hosted by the Amaury Sport Organisation and broadcast each year across 70 TV channels in 190 countries. 1,065 drivers and 578 vehicles took part in 2021’s race, and clips of the rally have been viewed online by over 59.8M people, with an additional 76.8M Facebook and Instagram story views.
Fans worldwide have been anticipating news of a new official Dakar rally video game title. This past December, Saber Interactive revealed that the title would launch in 2022 and feature an enhanced Dakar rally experience with over 30 stages of full rally racing, an immense open world with seasons and dynamic weather, official road books to navigate, and a garage stocked with licensed vehicles, including motorcycles, cars, trucks, quads, and SSVs.
The game’s development team is committed to creating an immersive game experience that faithfully brings the Dakar Rally to gamers. Anzu is helping the team replicate that; advertisers will be able to run their banner and video ads within Anzu’s in-game ad placements, which will take the form of 3D objects like roadside billboards and banners. They will also be able to take advantage of a variety of custom integration options, including custom vehicles which can be painted with brand colors, logos, and even have the driver wear a custom uniform. There are also options for roadside flags that can be branded with a product logo and different colors, and garage takeovers, where brands can add custom wall banners and items to decorate the building.
The non-disruptive nature and expert optimization of Anzu’s ad placements also mean brands will benefit from extremely high engagement rates without disrupting the player experience. Advertisers will also benefit from the low fraud rates associated with in-game advertising. HUMAN reports that Anzu’s IVT score for mobile is 0.16% and for PC is 0.47%. Comscore also reports a 0.39% score for video and 0.44% for display campaigns, compared to a 6% benchmark. Anzu also works with other industry leaders to measure ad viewability, fraud levels, and brand impact.
Alex Yerukhimovich, VP Games, Anzu, said: “We’ve been working closely with Saber Interactive to ensure our ad placements are perfectly positioned to enhance both the player and advertising experience. This is a great opportunity for advertisers to showcase their campaigns in a visually stunning AAA title, and for players to experience races with real ads that are relevant to the setting alongside the track. Just like they would expect to see if they were watching a real race, making the experience all the more authentic.
More and more advertisers are making in-game advertising a larger part of their digital ad strategies. As the anticipation continues to grow around this title, we’re looking forward to bringing many into the Dakar experience to reach its millions of diverse and dedicated fans who stretch across the entire globe.”
Our Saber Porto team has been passionately working on Dakar Desert Rally and is focused on making this one of the biggest and most authentic rally racing games ever,” said Todd Hollenshead, Head of Publishing at Saber Interactive. “Our goal is to bring Dakar to life in a realistic and fun way, and it’s been great to see that passion mirrored by the talented team at Anzu through their industry-leading technology and expertise. We’re working closely together to ensure these ads are implemented in a way that is immersive and serve to help faithfully recreate the real-life rally experience.”
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Amusnet
Amusnet Releases New Crash Game “Treasure Dive”
Amusnet has released Treasure Dive, an immersive new crash game that combines fast-paced gameplay, engaging mechanics and a captivating underwater adventure. Designed to appeal to players seeking high-risk, high-reward entertainment, the latest release reflects Amusnet’s ongoing commitment to delivering innovative gaming experiences that cater to a wide range of player preferences.
Set beneath the ocean’s surface, Treasure Dive follows a fearless diver on a mission to uncover long-lost riches hidden in the depths. With every meter descended, the multiplier climbs higher, encouraging players to decide whether to secure their winnings or continue the search for even greater rewards. With the Instant Cash Collect feature, players can lock in their winnings at any moment, adding a strategic layer to every decision as the multiplier continues to climb.
Suspense builds with every second until a lurking anglerfish emerges from the darkness, instantly ending the dive and the round. This simple yet engaging mechanic creates constant anticipation, rewarding strategic decision-making while delivering the excitement that has made crash games one of the industry’s fastest-growing categories.
The launch of Treasure Dive marks another step in the expansion of Amusnet’s crash portfolio, reinforcing the company’s strategy of enriching its game offering with fresh concepts that resonate with today’s players. By blending familiar crash mechanics with a distinctive theme and immersive storytelling, the title offers operators another compelling way to engage audiences looking for quick, dynamic gameplay without compromising on entertainment value.
Inspired by the thrill of discovering hidden treasures, Treasure Dive perfectly complements Amusnet’s growing collection of adventure-themed releases while introducing a fresh setting that stands out within the category. With its intuitive gameplay, atmospheric visuals and balanced mix of risk and reward, the game is designed to attract both experienced crash enthusiasts and newcomers eager to embark on their next underwater expedition.
Gamble
Play the game and multiply the winnings through the Gambling feature.
Multipliers
The game starts with a multiplier set at 1x and rises gradually and can go up to a max coefficient of 1,000,000. Multiplier can potentially crash at 1x, ending the game round.
50% Cash Out
Players can cash out 50% of their bet during the game round and continue playing with the remaining 50%.
Jackpot Cards
The Jackpot Cards bonus game is triggered at random during the gameplay to allow players to win impressive jackpots.
The post Amusnet Releases New Crash Game “Treasure Dive” appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Amusnet
Amusnet Releases Cocktail Splash, a Tropical-themed Crash Game
Amusnet has released Cocktail Splash, a high-energy crash game that blends summer vibes, fast decision-making and adrenaline-fueled gameplay into a bold new entertainment experience.
Set in a vibrant tropical ocean, Cocktail Splash throws players into a thrilling chase where a fearless rider glides across sparkling waves, cocktail in hand – while a relentless shark closes in, determined to steal the prize. Every second on the water raises the stakes as the multiplier climbs and tension builds, turning each run into a split-second decision: cash out or push further before the shark strikes.
At the heart of the gameplay is a simple but powerful risk-reward loop, enhanced by the 50% Cash Out feature, allowing players to secure part of their winnings while staying in the action for additional upside. This added layer of control creates more strategic depth without slowing down the fast-paced excitement.
Inspired by the signature Cocktail Rush experience, Cocktail Splash evolves the concept with sharper pacing, expressive visuals and an even more immersive crash structure. Powered by a Provably Fair algorithm, the game ensures transparent outcomes while maintaining the intensity and unpredictability that defines the genre.
With its mix of tropical aesthetics, instant engagement and high-stakes chase mechanics, Cocktail Splash reinforces Amusnet’s focus on delivering innovative, entertainment-driven crash titles designed to stand out in competitive game lobbies.
Amusnet continues to push the crash category forward – creating experiences that are not only visually striking but built to keep players on the edge of their seats from the first second to the last splash.
Gamble
Play the game and multiply the winnings through the Gambling feature.
Multipliers
The game starts with a multiplier set at 1x and rises gradually and can go up to a max coefficient of 1,000,000. Multiplier can potentially crash at 1x, ending the game round.
50% Cash Out
Players can cash out 50% of their bet during the game round and continue playing with the remaining 50%.
Jackpot Cards
The Jackpot Cards bonus game is triggered at random during the gameplay to allow players to win impressive jackpots.
The post Amusnet Releases Cocktail Splash, a Tropical-themed Crash Game appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Study: 400m Gen Z esports fans say brand activations drive purchases
EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.
ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.
The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.
On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.
The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.
Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”
Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”
Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”
The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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