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Week 18/2021 slot games releases

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Here are this weeks latest slots releases!

Kalamba Games has launched Joker Times, the feature-packed latest addition to its successful Joker series. Using an evocative medieval theme, Joker Times takes players on a walk through history while enjoying the classic Vegas style reels with a twist. Packed with fun features and mechanics, this high volatility slot will have players on the edge of their seats. As well as incorporating Kalamba’s signature feature HyperBonus, which allows players to short cut into the free spins game, Joker Times also comes with K-Boost and Cashpots.

 

Belatra Games, the specialist online slots developer, has continued its rich vein of form with the launch of its Master of Gold, the Secret Cavern slot. Free Games are earned when uncovering three Master of Gold Scatters and the main draw in Free Spins is the super-symbol which replaces the second, third and fourth reels. Once found it substitutes 9 common symbols to boost the chances of lining your pockets.

 

Nolimit saddles the Wild West a third time with El Paso Gunfight xNudge Readying their steed for a third foray to the Dirty Old West, the Malta based Software Provider is geared up to release yet another heavy hitter with a Western theme. A slot game like no-other, with over 44,440x the bet and five different bonus variations, El Paso Gunfight xNudge is now live and available across all partners.

 

Relax Gaming, has written another volume in unique slots with a first-of-its-kind new title, Book of 99. The Greek mythology-themed game follows Relax’s long line of innovative content. Boasting an incredible RTP of 99%, it marks the first slot of its kind to offer such a generous return to players. Collecting 99 books in the Base Game triggers 10 free spins, an added route to the typical 3-symbol trigger. Once one of four heroic characters is chosen at random, it gains expanding abilities in the Free Spins round, growing to fill the whole reel and catapulting win potential up to 5,000x the bet.

 

Inspired Entertainment, Inc is pleased to announce the launch of Scarab Gold gameplay mechanics create a visually impactful and entertaining iGaming experience for players. The game offers an enhanced portrait-play version with the Mystery Boost mechanic giving players additional chances to win. The Mystery Boost features blank symbols that if combined with a Scarab symbol, transform into a reel symbol.

 

Live 5, the content partner of choice for some of the biggest gambling brands in the market, has launched its latest fantasy-themed slot, Minotaur, which sees players navigate a labyrinth in search of treasure guarded by the mythical beast. Minotaur is a 5×3 reel, 10-win line game that combines the stripped-back simplicity of a classic slot with some of the thrilling features found in modern video slots to build anticipation and deliver big win potential with each and every spin.

 

iSoftBet, the leading slots supplier and aggregation platform provider, has launched its latest smash hit Hold & Win adventure, Pearl Legend. Set in a beautifully created oriental temple flanked by a fearsome dragon, the 3×5 grid is packed with creatures of lore, such as phoenixes, golden frogs and majestic dragons. On any spin, the dragon can spring into action with his furious fire to add extra wilds or additional pearls, or even change all royal symbols in view into high-paying wins.

 

Evoplay has announced the release of its latest classic-themed slot, Cycle of Luck. Optimised for mobile-gaming, Cycle of Luck features four substantial jackpots, multipliers and a simplicity in design that will please all players. The fruity slot comes loaded with variable volatility and a range of other innovative features, as well as a Bonus game that is packed with potential for big pay-outs. Players that are familiar with retro slots will be excited to see cherries, lemons, plums, and oranges appearing on the reels, as well as three different Lucky Sevens symbols.

 

Play’n GO has teamed up with a legendary Swedish rock band for their latest release, HammerFall. HammerFall is based around the group of the same name, one of the most successful power metal bands in Europe, responsible for popularising and defining the sound of the genre alongside other bands like Helloween and Iron Maiden in the ‘80s. While the game is a music slot, it mixes this element with a fantasy theme, broadening its appeal in the market. The story is based around HammerFall’s mascot, Hector the Paladin, as he aids players in a battle to victory and fortune, all set to the soundtrack of some of the band’s biggest hits.

 

Yggdrasil, the leading worldwide publisher of online gambling content, has partnered with ReelPlay for its latest collaboration, Odin Infinity Reels. The game is the first to combine both the popular Megaways mechanics and is set in the mountainous world of Asgard with the rainbow bridge Bifrost looming in the distance. The game begins with 3 reels of differing numbers of symbols. The Infinity Reels mechanic sees the reels expand with every winning combination, as well as upping the win multiplier. Lucky players who reach the 15th reel or beyond are in line to score a bonus 888x jackpot prize.

 

Blueprint Gaming has launched its latest classic themed slot Crypt of the Dead, which is set to resonate with core slot players across multiple markets. The 6 x 3 reel slot offers 4,096 ways to win and plays out in the mysterious catacombs of a long-dead Pharoah. The game makes the most of the player-favourite adventurous setting and boasts a series of proven features to complement the action. Special expanding symbols make a welcome return in what have become a staple element of Blueprint games. Overwhelmingly positive feedback for such features from players highlights the importance the supplier places on listening to and engaging with other stakeholders in the development process.

 

Pragmatic Play, a leading content provider to the gaming industry, has released its latest thrilling title, The Amazing Money Machine. Capable of churning out huge jackpots or massive wins, the 3×5 video slot hosts the creation of a genius inventor who has found a way to create riches on the reels. With two possible bonus rounds that can be triggered, the Respins and the Jackpots, the feature-packed game also contains expanding reels which can assist in triggering either bonus modes, as well as a Respin Wild feature which adds random Wilds to the screen for a lucrative single respin. The Jackpot feature can be triggered in three different ways, either through an instant jackpot reward in the base game, in a Respin mode or if three scatters land on a single spin. During this round, players will have to pick from 12 hidden items to match three symbols for the corresponding jackpot.

 

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G2 drops limited-edition One Piece streetwear capsule on June 25

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The esports organisation’s second anime apparel collaboration will be sold exclusively via g2esports.com/shop.

G2 is launching a limited-edition G2 | One Piece capsule collection on June 25, with the drop available exclusively through the organisation’s online store at g2esports.com/shop.

The collection is inspired by One Piece’s Gear 5 Monkey D. Luffy and includes hoodies, zip-ups, t-shirts, caps, sleeves, and tote bags. According to G2, the items use a black-and-white palette and feature a minimalist embroidered logo alongside a custom G2 | One Piece Jolly Roger that combines the G2 samurai emblem with Luffy’s straw hat.

“At G2, we’re continuing to push the culture and fashion of esports beyond competition alone, and this One Piece collection is a natural extension of that,” says Sabrina Ratih, COO of G2 Esports. “We wanted to create a capsule that continues to elevate the esports fashion space – understated, premium, and stylish enough for everyday wear, while still carrying the spirit of adventure, ambition, and individuality that defines One Piece and G2 alike. Every piece is designed to bridge the gap between fandom and everyday style, and continuing our mission to redefine what esports fashion can be.”

G2 described the drop as its second anime collaboration, following a previous apparel collaboration with Solo Leveling. The company positioned the release as part of its broader effort to connect esports, anime, and streetwear.

One Piece debuted in 1999 and remains one of the largest anime franchises globally. G2 cited over 600 million manga copies sold and more than 1,160 episodes for the series.

The post G2 drops limited-edition One Piece streetwear capsule on June 25 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Ygam joins four UKRI-funded gambling harms research partnerships

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Projects sit within UKRI’s Research Programme on Gambling and the GHR-UK Evidence Centre, backed by the statutory levy.

Ygam has been named as a partner on four projects funded through the UKRI Research Programme on Gambling, supported by the statutory levy. The charity will work with academic teams including the University of Birmingham, Bournemouth University, the University of Plymouth, Lancaster University, and Liverpool John Moores University.

The four projects sit within the Gambling Harms Research UK (GHR-UK) Evidence Centre, which coordinates 19 one-year Innovation Partnerships under the programme. UKRI has been appointed by the UK Government to oversee research commissioned through the new statutory Gambling Levy. Under the levy, 20% of annual funding will be allocated to research, equating to £22.1 million in 2025/26.

Emily Tofield, Chief Executive of Ygam, said: “We are pleased to be working in partnership with leading university partners, contributing our expertise in a key strategic area of our work. A defining strength of our approach is that it is grounded in robust insight and research, underpinning everything we do. This enables us to understand how and why harms emerge and translate that into practical, preventative education that is credible and scalable. We look forward to achieving these outcomes together and informing effective measures to prevent harms among children and young people.”

Ygam said its advisory panels — including young people, individuals with lived experience, community and faith leaders, gaming and esports representatives, and student ambassadors — will help shape the research to reflect “real-world experience and diverse community perspectives.”

The four partnerships are: INTEGRATE (University of Birmingham, Ygam, Al-Hurraya and Community Connexions), focused on intersectional gambling harm and interventions for children, young people and emerging adults; “From Evidence to Action: Safeguarding Neurodivergent Young People in Gamified Digital Environments” (Bournemouth University, Ygam, Work’n’Diversity CIC), focused on gambling-like risks in gamified digital environments; GRASP (University of Plymouth-led partnership including NatCen, NHS and third-sector organisations, and Ygam), mapping support pathways and gaps in prevention and recovery; and GRACE-Net (Lancaster University and Liverpool John Moores University with local authorities, NHS partners, third-sector organisations and Ygam), testing collaborative approaches in the North West of England and sharing learning more widely.

The post Ygam joins four UKRI-funded gambling harms research partnerships appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Study: 400m Gen Z esports fans say brand activations drive purchases

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EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.

ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.

The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.

On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.

The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.

Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”

Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”

Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”

The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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