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SPRIBE secures approval in Romania and Italy

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Developer powerhouse has Mines, Hi-Lo and Goal titles certified by Gaming Associates for launch in fast-growing regulated markets

SPRIBE, the award-winning developer of next-gen online casino content, has significantly increased the distribution of its games in core European markets after receiving certification from the renowned testing house, Gaming Associates.

The certification allows SPRIBE to launch its Mines, Hi-Lo and Goal titles in Romania and Italy. The approval to go live in Romania is also recognised by the Malta Gaming Authority, which means SPRIBE can roll-out these titles in all Malta jurisdictions as well.

SPRIBE is the developer behind the world’s number one crash game, Aviator, but it also has a portfolio of Turbo Games packed full of engaging and entertaining titles that have proved to be a big hit with players.

Mines takes the popular minesweeper format with players having to reveal as many stars as possible without hitting a mine. The more stars they collect, the bigger the win. Players can cash out after each successful play if they wish.

Hi-Lo is a quick wagering game where the player has to guess if the next card will be higher or lower than the current card. But SPRIBE has added an extra layer of fun – the player must then choose the next three cards and if they get that right, their win gets boosted, and the game carries on. Again, they can cash out after any win.

Goal sees the player go from one end of the field to the other and score a goal.  They do this by clearing lines but in each line, there is a bomb – if they land on the bomb, it’s game over but if they can clear the field and score a goal, they win the biggest prize.

All of SPRIBE’s games are super light so play incredibly well on mobile and also offer a chat function where players can interact. This combination has seen them hit the market with the lucrative but hard-to-reach Millennial and Generation Z demographics.

Giorgi Tsutskiridze, CCO at SPRIBE, said: “SPRIBE is known for Aviator, but we also have a portfolio of Turbo Games that are just as fun to play. Having secured approval from Gaming Associates, we can now launch these titles with our operator partners in Romania and Italy, as well as all Malta markets.

“This will allow our partners to stand out from their rivals through next-generation content that appeals to an important but hard to engage audience. Ultimately, our games offer superior levels of entertainment, and we can’t wait to see players in Romania and Italy experience, Mines, Hi-Lo and Goal for the first time.”

Alberta

Gaming Corps wins conditional Alberta iGaming supplier licence

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Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), clearing the company to manufacture and supply gaming software in the province ahead of Alberta’s regulated market launch on 13 July 2026.

The licence was granted through Gaming Corps’ subsidiary, Gaming Corps Malta Ltd. The company said the approval positions it to enter Alberta’s regulated iGaming market from day one.

Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”

Alberta is set to become Canada’s second regulated open iGaming market after Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.

The post Gaming Corps wins conditional Alberta iGaming supplier licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Brazil

IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0

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The Brazilian Institute for Responsible Gaming (IBJR) has warned that the effectiveness of the financial protection measures included in Desenrola 2.0 fundamentally depends on a strict crackdown on the illegal betting market.

In 2025, bets placed on licensed platforms accounted for only 0.46% of household consumption in the country — an extremely small share of the average Brazilian family budget — according to data from a study conducted by LCA Consultoria. This reinforces that the main driver of household indebtedness in Brazil continues to be the high cost of credit.

The IBJR emphasized that restricting access to the regulated sector may encourage users to migrate to illegal platforms, which already handle around R$40 billion per year and operate without any oversight or consumer protection mechanisms.

Combating the illegal market is the most urgent step to prevent unlicensed operators — often linked to organized crime — from taking advantage of restriction windows to attract vulnerable consumers. This concern is heightened by the proximity of the FIFA World Cup, a period that naturally increases the volume of sports betting activity, as well as by the potential loss of R$10.8 billion in tax revenue if consumption shifts to the underground market.

IBJR reiterates that real consumer protection and the integrity of Desenrola 2.0 depend on coordinated action between the government and the private sector. The organization advocates for public policies that combine financial education, the strengthening of responsible gaming practices, and a strategic offensive against illegal websites, ensuring that entertainment takes place exclusively within a safe, transparent, and properly regulated ecosystem.

The post IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0 appeared first on Americas iGaming & Sports Betting News.

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AI

MGA Launches Consultation on AI Gaming Charter

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The Malta Gaming Authority (MGA) has launched a public consultation on a proposed AI Gaming Charter on the Ethical and Responsible Use of Artificial Intelligence.

The Charter has been developed in collaboration with the Malta Digital Innovation Authority (MDIA) and is intended to provide voluntary, principles-based guidance to support the responsible and transparent use of AI within the sector. It is designed to complement existing legal and regulatory frameworks, including the EU Artificial Intelligence Act, while reflecting the specific operational context of the gaming industry.

The post MGA Launches Consultation on AI Gaming Charter appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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