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GAMSTOP joins university tour to provide help to students affected by gambling

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GAMSTOP and other organisations working to reduce gambling-related harms have launched a UK-wide university tour to promote the available support for students.

‘The Gambling Support University Tour’ is a joint venture by GAMSTOP, the national online self-exclusion scheme; YGAM, an award-winning education charity and RecoverMe, a mobile health application which helps anyone suffering from a gambling addiction.

Together, they have been visiting dozens of universities to speak to students and university staff about the issue of gambling-related harms and the training and support services they provide, distributing leaflets and dealing with inquiries. They have found there is strong interest in the issue, with many students visiting the stall and engaging in conversations about either their own or loved one’s gambling.

YGAM is providing free harm prevention training to university staff, student union officers and safeguarding leads to help them to identify signs of gambling-related harms and signpost students who may be struggling. The charity is also promoting their Student Hub website which provides students with a wide range of information, advice and guidance on the topic.

Higher education institutions and colleges which have taken part in the roadshow include Worcester, Central Lancashire, Northumbria, Bournemouth, Sheffield, Lincoln and Stoke-on-Trent, with a further 18 in Scotland visited by the Scottish Gambling Education Network in a similar initiative.

Earlier this year, a Censuswide survey of 2,000 students across the UK commissioned by GAMSTOP and YGAM found that 80% of them had gambled and 41% of this group admitted that gambling had a negative impact on their university experience, including missing lectures, assignment deadlines and social activities.

More than one third (35%) were using money either from their student loan, overdraft, had borrowed from friends or were taking out payday loans to help fund their gambling. Nearly one in five (19%) admitted to using their student loan to gamble.

The mean gambling spend for students was £31.52 per week and almost one in five (18%) admitted to spending more than £50 per week. Nearly four in ten (38%) said they gambled at least once a week, with 63% gambling at least once a month.

GAMSTOP and YGAM are planning to commission new research for the 2022-3 academic year to continue monitoring the issue and to inform future initiatives.

Fiona Palmer, CEO of GAMSTOP, said:

“The Gambling Support University Tour has been a great success and is an important initiative for all the organisations taking part. Gambling-related harm on our campuses is a subject that is rarely addressed, but for any students experiencing problems with their gambling, self-exclusion is one of the most important tools available, giving them valuable breathing space whilst they seek additional help”.

Daniel Bliss, Director of External Affairs at YGAM, said: “The popularity of the tour so far shows us that gambling harms is clearly an issue that universities are more conscious of. Universities offer support to their students on a variety of issues ranging from alcohol, drugs, and debt. We believe gambling should be given the same level of focus and this tour is helping to increase awareness and understanding.”

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Groove says its aggregator library passes 20,000 casino games

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Groove says it has surpassed 20,000 casino titles on its aggregation platform, up from 15,000 games two years ago. The company said the library now includes content from more than 150 providers and is available to partners worldwide through a single API.

According to Groove, the portfolio spans slots, instant wins, table games, crash games, live dealer and arcade-style content, alongside “emerging verticals including sweepstakes and crypto-native content.” The company said the catalogue is delivered through “one API, one back office, one pipeline,” and positioned the milestone as a curated expansion rather than a volume play.

Rachel Tourgeman, Head of Partnerships at Groove, said: “Twenty thousand games is a number. What matters is what sits behind it…She added: “We don’t add studios for the sake of volume. We add them because they bring something distinctive: a mechanical innovation, a visual language, a player-engagement hook that our operators can’t get elsewhere. Our partners trust us to curate, not just collect. That trust is why we keep growing, and why the quality curve keeps rising alongside the quantity curve.”

Groove pointed to recent integrations including KingMidas Games (150+ mobile-first titles), Urgent Games and Bryogames, which it said offers “proprietary mathematics with real-time RTP customisation.” For operators, Groove said the full library is accessible via Groove Command, its centralised back-office product, with tools including content matching, regional segmentation and automated tournaments.

Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded with platforms that offer ‘access’ and little else,” adding: “Twenty thousand games through a single API is not just scale. It is a statement.” Meltzer also claimed Groove’s “technology stack with predictive auto-scaling, atomic transactions, real-time compliance mesh” supports execution “across fragmented regulatory landscapes with precision.”

The post Groove says its aggregator library passes 20,000 casino games appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Mega Casino launches Bragg Gaming slot 10 Hot Diamond Desire as exclusive

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Mega Casino has launched 10 Hot Diamond Desire, a new online slot developed by Bragg Gaming, as an exclusive title available only to Mega Casino players.

According to the companies, the release is intended to strengthen Mega Casino’s exclusive content line-up in the UK online casino market. Bragg Gaming said the game was created by its in-house development team and combines classic slot features with modern mechanics and a diamond-themed design.

The exclusive launch also extends the commercial relationship between the supplier and operator. Mega Casino already offers Bragg Gaming titles including Down The Chimney and Sevens & Suns.

Dom Aldworth, Head of Brand Marketing at Kinetic Digital said:

“Exclusive content remains a key pillar of our strategy and 10 Hot Diamond Desire is a great example of the kind of launch we want to bring to Mega Casino players. The game delivers a compelling experience while giving customers access to something genuinely unique. We’re pleased to be working with Bragg Gaming on this exclusive release and look forward to expanding our portfolio of exclusive content even further in the future.”

The post Mega Casino launches Bragg Gaming slot 10 Hot Diamond Desire as exclusive appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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OS Studios names Ishaan Arya country manager to lead India expansion

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OS Studios has appointed Ishaan Arya as Country Manager for India, tasking him with leading the agency’s expansion across newly established hubs in Bengaluru, New Delhi, and Mumbai. The appointment was announced on 25 June, 2026 in Bengaluru.

OS Studios, a Project Worldwide agency, said it recently entered the Indian market and will deploy its ‘Fan Z’ approach for brands looking to engage with gaming, esports and live events audiences in South Asia. The company said the expansion will leverage the infrastructure and production capabilities of sister agency George P. Johnson (GPJ) India.

“The future of gaming will be shaped by the communities that care about it most, and few markets embody that more than India,” said John Higgins, CEO of OS Studios. “To build something meaningful, you have to be part of the culture, not looking in from the outside. Ishaan understands that better than anyone. He’s exactly the kind of leader we want building the future of OS Studios in India.”

In the role, Arya will oversee operations, drive strategic brand partnerships, and scale local capabilities, according to the company. “Brands are investing heavily in Indian gaming, but true fan experience is too often an afterthought,” said Rasheed Sait, Chief Growth Officer for India and South Asia at Project Worldwide. “Alongside GPJ India’s experiential footprint, OS Studios will set a new standard for fan engagement in the region.”

Arya previously co-founded The Esports Club and most recently served as Vice President of Partnerships at Nodwin Gaming, where he led Comic Con India. “A massive gap remains between brand intent and authentic community engagement in India,” said Arya. “I’m thrilled to leverage Project Worldwide and GPJ India’s operational strength to build culture-defining experiences for brands and fans alike.”

The post OS Studios names Ishaan Arya country manager to lead India expansion appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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