Asia
IESF Announces Speakers for First Day of World Esports Summit

The International Esports Federation (IESF) announced the featured expert speakers for the first day of the World Esports Summit, scheduled to take place from September 29 to October 2 at the Busan Esports Arena. IESF recently debuted a new visual identity and branding for the hybrid event that continues to unite the World Esports Family.
The WE Summit is supported by the Korean Ministry of Culture, Sports and Tourism, Busan Metropolitan City and Busan IT Industry Promotion Agency. IESF has hosted the event every year since 2016 and is consistently advancing to best serve its members and as an exchange platform for key Esports stakeholders from around the world to promote discussion, evolution, and good governance.
Session 1: Spotlight on Asia’s Success Factors
The first panel will examine Asia’s Esports experience, identify key Asian success factors and determine considerations that could be emulated in other markets for accelerated Esports growth. Korea Esports Association International Relations Specialist Hyucksoo David Shin will serve as the moderator.
Panel Discussion:
Samart Benjamin Assarasakorn – Chief Executive Secretary, Thailand Esports Federation
H.R.H. Prince Faisal bin Bandar bin Sultan Al Saud – President, Saudi Esports Federation
Hung Do Viet – General Secretary, Vietnam Recreational and Electronic Sport Association
Vlad Marinescu – President, International Esports Federation
Session 2: Streamlining Cooperation for Successful Competition
This panel is set to bring together athletes, publishers and other relevant Esports competition stakeholders to develop synergies, foster cooperation, and improve communications for a brighter Esports future, and will be moderated by EA Sports Senior Program Manager Byungho Kang.
Panel Discussion:
Tiffani Lim – Athletes Committee Chairperson, International Esports Federation
Paul Kim – Esports Business Development & KR Esports Lead, KRAFTON
Tiago Fernandes – Operations Director, GIRLGAMER Esports Festival
Session 3: The Unsung Heroes of Esports
The Unsung Heroes of Esports panel will shine a light on and tell the stories of the people behind the scenes that provide support systems for Esports leagues and competitions worldwide. Advance Learning Partnership Consultant Nesli Kolasinli will moderate the panel.
Panel Discussion:
Wolf Schröder – Esports Commentator, LCK
Verta Maloney – Chief Innovation Officer & Co-founder, the*gameHERs
Joanie Kraut – CEO, Women in Games International
Bora Hercicek – Competition Manager, University Esports Turkey
Session 4: Driving Growth Through Derivative Content
This panel will explore the expanding world of derivative Esports content and will include sharing success stories, evaluating trends and discussing opportunities for new and undiscovered markets, moderated by Women in Games Ambassador Lucy Chow.
Panel Discussion:
Baki Can Kadıoglu – General Manager, Futbolist LLC
Pelle Karlsson – Commercial Leader APAC, Nielsen Sports
Donald Yeo – Account Director, Esports, Octagon Singapore IPG DXTRA
Serhat Bekdemir – Country Manager Turkey, Amazon University Esports
Video highlights from the WE Summit will be available on IESF’s YouTube channel. Several featured panels and Q&A sessions will also be live streamed on YouTube.
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Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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