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Porsche Esports Challenge USA champion crowned in inaugural race

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Some of the most thrilling races at the 2022 Porsche Sports Car Together Fest didn’t just happen on the track. They also happened virtually.

Sixteen gamers made it to the finals of the Porsche Esports Challenge USA, competing in front of a live audience in the first such series organized by Porsche Cars North America, Inc. (PCNA). The winner and two runners-up emerged victorious on Saturday, Sept. 3, after scoring the most points across six total races, all featuring unique tracks, Porsche cars and conditions.

“Competition is in Porsche’s DNA, and the race track is the original home of our performance and design,” said Ayesha Coker, Vice President of Marketing for PCNA. “It’s been a fantastic experience to blend virtual and real life motorsports into one incredible weekend – uniting competitors at the iconic Indianapolis Motor Speedway.”

“I kind of gambled in a way, but it worked out,” said first place winner Randall Haywood, 21, of Chicago. “My favorite brand is Porsche, so it’s more exciting for me that I won in front of my favorite manufacturer.” Second place went to Andrew McCabe, 25, of Potomac, Maryland. Twenty year old Dean Warner Heldt of Las Vegas rounded out the top three.

The finalists were flown to Indianapolis to compete in a specially constructed arena at the Porsche Sports Car Together Fest at Indianapolis Motor Speedway. PCNA partnered with Polyphony, the studio behind Gran Turismo 7, to debut the Porsche Esports Challenge USA platform. This was the first esports championship hosted by Porsche on Gran Turismo 7.

Over a thousand people from across the United States participated in the virtual competition. Drivers had two paths to qualify for the Grand Final. The first path to qualify was via four in-game races on Gran Turismo 7. The second path allowed drivers to compete in racing simulators set up at six different Porsche dealerships and Porsche Experience Center locations throughout the United States. In both instances, competitors had the opportunity to get behind the wheel, virtually, of iconic Porsche road and race cars and compete virtually on some of the most iconic American race tracks including Daytona, Laguna Seca and Watkins Glen.

Haywood earned $15,000 in cash. The runner-up, McCabe, won a $10,000 cash prize. Warner Heldt, the final podium finisher, brought home $5,000. Along with a cash prize, each winner received a trophy and a watch courtesy Porsche Design.

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Alberta

Play’n GO goes live in Alberta iGaming with 10+ operators

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Supplier expands to its third regulated Canadian province after Ontario and Québec, launching on Alberta’s market opening week.

Play’n GO has entered the newly regulated Alberta iGaming market, launching its casino games with more than ten licensed operators on the market’s opening week, the supplier said on 16 July 2026.

The Alberta rollout marks Play’n GO’s third regulated Canadian province, following Ontario and Québec, and extends the company’s North American regulated-market footprint.

According to the company, its content was made available in Alberta for the first time on launch day via a network of licensed operators.

Esteban Perez, New Market Entry Lead at Play’n GO said: “Entering Alberta with more than 10 operators on day one of regulation is a significant milestone for Play’n GO and a testament to the strength of our regulated market strategy. Canada continues to be a key focus for us, and expanding into our third province reflects both the demand for our content and the strength of our partnerships with licensed operators.

“We are proud to support Alberta’s regulated market with a portfolio that prioritises entertainment, compliance and long-term sustainability.”

The post Play’n GO goes live in Alberta iGaming with 10+ operators appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Alberta

Play’n GO strengthens Canadian footprint with Alberta iGaming market entry

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The Swedish gaming giant confirms its entry into its third regulated Canadian Province with its industry leading portfolio of games now available in Alberta for the first time

Play’n GO, the world’s leading casino entertainment provider, today announced its successful entry into the newly regulated Alberta iGaming market, with a wide range of its premium content going live with more than ten licensed operators on market launch day this week.

The milestone further reinforces Play’n GO’s commitment to regulated market expansion across North America and marks the company’s third Canadian province, following established operations in Ontario and Québec.

Play’n GO’s launch in Alberta ensures players have immediate access to a portfolio of world-class titles from day one of the market’s regulated opening. By partnering with a broad network of licensed operators at launch, the company has solidified its position as a trusted supplier in newly regulated jurisdictions.

The Alberta rollout builds on Play’n GO’s strong track record of working alongside regulators and operators to deliver safe, compliant, and high-quality entertainment to players, while supporting sustainable market growth.

Esteban Perez, New Market Entry Lead at Play’n GO said: “Entering Alberta with more than 10 operators on day one of regulation is a significant milestone for Play’n GO and a testament to the strength of our regulated market strategy. Canada continues to be a key focus for us, and expanding into our third province reflects both the demand for our content and the strength of our partnerships with licensed operators.

“We are proud to support Alberta’s regulated market with a portfolio that prioritises entertainment, compliance and long-term sustainability.”

To find out more about Play’n GO, please visit playngo.com

The post Play’n GO strengthens Canadian footprint with Alberta iGaming market entry appeared first on Americas iGaming & Sports Betting News.

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Alberta

Peter & Sons launches full game portfolio in Alberta

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Peter & Sons has launched in Alberta with its full game portfolio, extending the Barcelona-based iGaming studio’s North American expansion.

The company said the Alberta rollout brings its complete catalogue to a market it described as “one of Canada’s most closely watched,” as the province continues to develop its regulated online gaming framework.

Peter & Sons said Alberta players will have access to titles including Barbarossa: Dragon Empire, The Soapranos and Greedy Alice.

Lauryn Duncan, Head of Sales at Peter & Sons, said: “Alberta is an exciting new market for Peter & Sons and an important step in our North American growth. Launching with our full portfolio gives us the chance to introduce the complete Peter & Sons experience from day one, from the art and characters to the mechanics and worlds that define our games. It is a market with strong potential, and we are proud to bring our games to players there.”

The post Peter & Sons launches full game portfolio in Alberta appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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