Press Releases
ESFI kick starts the registrations for the National qualifiers for 14th World Esports Championships
Registrations for National Esports Championship 2022 begin on Wednesday for eFootball 2022, CS:GO & Tekken7; WEC features record $500,000 prize pool
The Esports Federation of India (ESFI) announced the registration for the national qualification tournament—National Esports Championships (NESC 2022), to select the Indian esports contingent for the 14th edition of the International Esports Federation’s (IESF) World Esports Championship to be held at Bali, Indonesia.
The National Championships will be held virtually with top athletes from across the country engaging in a high-voltage competition in the popular games: eFootball 2022, CS:GO and Tekken7.
The DOTA team, comprising of veteran athletes like Moin Ejaz (captain), Krish, Abhishek, Ketan & Darshan, which qualified for the 2022 Asian Games, will be part of Team India for the 14th World Esports Championships.
“We urge all esports athletes to participate in large numbers and become a part of the Indian esports contingent for the 14th edition of the World Esports Championships. The increasing interest for esports in our country currently is encouraging us to push the envelope and give the athletes and the audience something new and exciting each time,” said Lokesh Suji, Director of Esports Federation of India and Vice President of the Asian Esports Federation.
“This year’s World Championships will be the biggest in history with around 1,000 pro teams/athletes expected to participate. We also have multiple prestigious tournaments coming up like Commonwealth Games, Asian Games, etc. This truly is the esports fraternity’s time as the ‘rising-sun’ and ESFI is all geared up to make India an esports powerhouse globally. I am certain that our esports contingent will not only put up a strong fight but also strive for a podium finish,” Suji added.
The Indian contingent, selected based on their performances in the NESC2022, will take part in the World Esports Championships Regional Qualifiers, for which dates will be announced soon by the IESF. The Regional Qualifiers will be organised along with the other continental federations.
The Global Finals of the World Esports Championships will take place in Bali, Indonesia from November 27 to December 9.
Country’s one of the top sports & esports communication agencies, Artsmith-Concepts & Visions, will continue its support to the Esports Federation of India as their official communication partner.
Over 120 countries from all over the globe are expected to participate in the IESF’s flagship event where the prize pool has been increased from $55,000 in 2021 to $500,000 this year.
The registrations for the NESC2022 have started on Wednesday (June 1) with the last date being June 15. Link and other details for registration are available on the ESFI Discord server: https://discord.gg/esfi
The NESC’22 will be played in a double-elimination format. The exciting action from the Championships will be streamed live on ESFI’s official YouTube and Facebook page.
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Latest News
Microgaming launches football games StrikerX and SoccerX aimed at acquisition
Crash and instant win formats target fast onboarding, mobile play and low-friction mechanics, with RTP and max win figures disclosed for SoccerX.
Microgaming has launched two football-themed games, StrikerX and SoccerX, positioning them as “gateway” titles designed to support player acquisition for operators.
The supplier said the releases are built around quick-result gameplay and low-friction entry, with mechanics intended to be easy to pick up. StrikerX is a Crash game, while SoccerX is an Instant Win title, with both designed for fast loading and mobile performance, according to the company.
SoccerX is built around a penalty shootout format where players pick a shot and attempt to beat the keeper while progressing up a prize ladder. Microgaming said the ladder can be cashed out at any point or pushed further. The company lists the game’s RTP at 96.00% and a top win potential of up to 12,500x, and says players can choose their own volatility.
StrikerX allows players to place up to two bets in a single round, using different strategies at the same time, while “dynamic game events” increase the multiplier as play progresses, according to Microgaming. Its Ultimate Shot feature triggers at 100x and introduces bonus multipliers ranging from x1 to x100, with win potential of up to 10,000x.
A Microgaming spokesperson said: “Acquisition is not just about visibility, it is about removing friction. With SoccerX and StrikerX, the aim was to create games that are quick to load, quick to understand and easy to get into, which makes them very effective at opening the door to a wider portfolio. Football gives both titles an immediate hook, but the bigger value is in having formats that can bring in new audiences and still give them a reason to stay.”
The post Microgaming launches football games StrikerX and SoccerX aimed at acquisition appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Conferences
Gaming in Germany Conference sets Nov 10, 2026 date in Berlin, names first speakers
The 2026 Gaming in Germany Conference will take place on Tuesday, November 10, 2026, at the DoubleTree Hilton Ku’damm in Berlin. The organisers have also announced the first confirmed speakers for the annual regulated iGaming-focused event.
Conference topics will include the ongoing evaluation of the 2021 State Gambling Treaty (GlüStv 2021), the “current & future permissibility of new products” including prediction betting, sweepstakes and eSports betting, and the future of remaining gambling monopolies in Germany and Austria. The programme also flags market re-regulation in Austria and “strategies for countering offshore offerings and to #ReclaimTheMarket for licensed operators.”
Confirmed speakers listed by the organiser include a senior GGL representative, Dr. Damir Boehm (CEO, Tipwin), Dr. Christian Piska (Professor, Faculty of Law, University of Vienna), Dr. Joerg Hofmann (Senior Partner, Melchers Law Firm), Vasiliki Panousi (Regulatory Affairs Senior Manager, Kaizen), Josh Hodgson (COO, H2 Gambling Capital), and Mohamed Messaoudi (Director, Digital Vault Product, Trust & Sign, Docaposte), among others.
Gaming in Germany founder Willem van Oort said: “I am extremely pleased with this year’s speaker lineup. We are undeniably bringing an impressive amount of expertise to the stage – including, of course, a significant amount of business and regulatory experience. Since we will be discussing, among other things, the outcome of the evaluation of the GlüStv 2021 – something that is highly relevant to the entire sector – I am very glad about the amount of thought leadership that we have managed to bring together so far.”
The organiser said registration is open and issued a call for additional speakers, specifically seeking expertise on business topics including media and marketing, affiliation, compliance and operations.
The post Gaming in Germany Conference sets Nov 10, 2026 date in Berlin, names first speakers appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
Highlight Games’ platform clears Italy’s ADM collaudo certification
Company plans to roll out SOCCERBET with LALIGA archive footage on its own platform in Italian retail after the World Cup.
Highlight Games Limited said its proprietary platform has passed Italy’s ADM collaudo process, the technical certification required for gaming platforms. The company announced the approval on 14 July 2026 from London.
Following the conclusion of the World Cup, Highlight said it will launch its Spanish SOCCERBET product featuring archive LALIGA footage on its own platform across Italian retail channels. The company added that operators will transfer to Highlight’s platform over the months that follow.
The supplier said the certification allows it to deliver its content via its own “zero-cost streaming technology” in Italy and gives it control over its product roadmap in what it called its most important market.
Steven Holmes, CEO, Highlight Games said: ‘This is a huge moment for Highlight as we bring our video-based technology stack to the Italian market and join a select few who are able to offer an officially ADM certified platform. Italy is where SOCCERBET has proven itself time and again and passing the ADM collaudo means we can now deliver that content on our own platform, with our zero-cost streaming solution, exactly as it was designed to be experienced.
‘Owning the technology end to end means we control our own roadmap, resulting in faster launches, smoother integrations for our operator partners and a richer experience for players. Our products consistently perform at the top of the market wherever they are live, and with our platform now officially certified in Italy, we have everything in place to build on that momentum.’
The post Highlight Games’ platform clears Italy’s ADM collaudo certification appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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