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IESF Announces Details for 2022 World Esports Academia Competition

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The International Esports Federation (IESF) today announced details for the second edition of the World Esports Academia Competition. The Competition aims to promote and activate academic research for the World Esports Family and contribute to the overall growth and development of the esports industry.

The first place winner will receive a grand prize of 4,000,000 KRW and certificate from IESF President Vlad Marinescu, as well as an opportunity to present their paper at the WE Academia Seminar, taking place later this year in Busan CIty. The winning paper will also be posted in the World Esports Archive. The second and third place winners will receive 2,000,000 and 1,000,000 KRW, respectively, and a certificate from President Marinescu.

IESF President Vlad Marinescu said: “We are so excited to bring back the WE Academia Competition following the success of last year’s contest. We encourage all members of the World Esports Family to take this opportunity to help us share valuable academic research and support the proper development of gaming worldwide. We look forward to all the submissions and having the winner present their research at the WE Academia Seminar later this year.”

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The chosen research subject this year will be “Heath Wellness & Well-being in Esports” to better support athletes within the World Esports Family. The application submission period will be open from 1 to 14 August 2022 for participants from around the world. More information for submissions can be found in the Information deck. The Competition is sponsored by the Busan Metropolitan City and supported by the North American Scholastic Esports Federation (NASEF).

The 2021 winners from the Hankuk University of Foreign Studies presented their winning paper, which focused on the collaboration between Esports teams and content creators, at the virtual WE Academia Seminar. Other winning research titles included: Global Economic Impact of Esports and The Value Chains of Esports Stakeholders, Research on the factors of Esports Viewing Satisfaction and Improvement of Esports Event Bias – CCG Esports Card and Duel Disk Design and How to Professionalize Esports Teams.

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L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

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The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

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L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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l&g-esports-team-founded-by-alona-shevtsova-won-the-national-dragon-ec-cup-tournament
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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

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The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

The post L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament appeared first on European Gaming Industry News.

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IESF Announces the European Regional Qualifiers for Esports World Championship

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The International Esports Federation (IESF) has announced the European Regional Qualifiers for the 16th World Esports Championship. From July 6 to July 31, 750+ athletes from Europe will compete for a slot at WEC24, set to take place in Riyadh, Saudi Arabia.

As the only fully online event hosted by IESF in 2024, this tournament will spotlight Europe’s best esports talent across four game titles. The event will feature competition in the following categories:

  • CS2 Open
  • CS2 Women
  • MLBB Open (Mobile Legends: Bang Bang)
  • MLBB Women
  • PUBG MOBILE
  • DOTA2

Athletes from 43 nations will compete in the event, determined to claim victory and proceed on their journey on the “Road to Riyadh”. The national champions of the eFootball series will advance directly to WEC24.

Igor Nedeski, Esports Manager at IESF, said: “We’ve ensured that despite being exclusively online, the European Regional Qualifiers will deliver the same level of intensity and high standards as the other regional qualifiers. Athletes and fans can look forward to an exciting and competitive experience as the battle for a spot at the World Esports Championship kicks off.”

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The post IESF Announces the European Regional Qualifiers for Esports World Championship appeared first on European Gaming Industry News.

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