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Kryptomon launches Stage 1 of its play-to-earn living NFT game

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Kryptomon, the NFT play-to-earn blockchain game where Pokémon meets Tamagotchi and CryptoKitties, launches Stage 1 of its NFT gaming metaverse. As the first project to create a living NFT on the blockchain, players can breed, care for, and train their Kryptomons, NFT creatures with unique characteristics and abilities.

Kryptomon’s official launch arrives on the heels of two successful initial NFT egg sales on Binance NFT, the NFT marketplace of the world’s largest cryptocurrency exchange. The debut sale in November 2021 resulted in 2,000 NFT eggs selling out in under 1 second and generating $180,000 in sales, one of the fastest sales in Binance NFT’s history. A second egg sale launched on February 8, 2022 generated $237,500 in sales again under 1 second for 2,500 NFT eggs sold, setting another benchmark for Kryptomon.

Kryptomon merges the core design concepts behind Tamagotchi and Pokémon, reimagining them for the modern era of blockchain gaming, and bringing players an entire gaming Metaverse they can own a part of. Kryptomons are collectible virtual monsters, living NFTs with features defined by a unique 38-random parameter digital genetic code. The platform conducts monthly augmented reality treasure hunts during every full moon, sending players, armed with their smartphones and crypto wallets, on a real-world quest for loot boxes with consumables and NFT Kryptomon eggs.

As part of the Stage 1 release campaign, players receive daily loot boxes with valuable consumables, including food, bandages, and training cards for their Kryptomon. The more Kryptomons users collect, the more loot boxes they receive daily. Players use the consumables to feed and train their Kryptomon, forging stronger bonds with their living digital companions. This will benefit players in Stage 2, with the release of a full-fledged combat system. If trainers neglect their Kryptomon, the creatures will freeze, with players having to pay a fee to unfreeze and continue using them.

Starting on the 15th of February, players will be able to breed their Kryptomon NFTs and begin selling the new NFT eggs they generate on any of the 7 NFT marketplaces that have partnered with Kryptomon, including Kryptomon’s official KMarket marketplace. On the same date Kryptomon will release its “Play to Earn” (P2E) mechanics to the game, making it possible for players to start earning money in the form of $KMON tokens and NFTs as they enjoy the game.

Kryptomon’s marketplace enables Kryptomon NFT trading, purchases, and $KMON token staking to participate in NFT lotteries and generation of “candies,” which are used as in-game currency to purchase loot-boxes and items.

Incorporating a first-of-its-kind blockchain “Walk to Earn” model for users to earn NFTS, $KMON tokens, in-game items and new features, Kryptomon integrates real-world gameplay and Metaverse capabilities to create an immersive community experience through monthly treasure hunts. Alongside the treasure hunt, Kryptomon expands its lore, releasing the first issue of its comic book series titled Eva’s Journey. Each month, new issues will reveal more about the game’s backstory and characters while giving readers helpful gameplay tips.

Moving ahead with its gaming platform, the Kryptomon team has expanded its advisory board with gaming veterans including Shinichi Okamoto, former CTO of PlayStation, and more recently Raz Friedman, CPO of gaming platform giant Playtika. Friedman joined the advisory board of Kryptomon following months of close mentorship and an early seed investment in the project, bringing over a decade of experience at Playtika and a key figure in expanding the platform’s market cap to $7 billion dollars.

“We’re ecstatic for the Stage 1 launch of the game,” says Umberto Canessa, Founder & CEO of Kryptomon. “Being able to interact, breed and earn with their living NFTs is a huge step for the trainers, and is just the beginning for the metaverse that we are putting together, update by update. We believe that AR and blockchain will revolutionize gaming, and we spearhead this change with a game built on beloved mechanics.”

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eSports

Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028

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Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.

The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.

EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.

“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”

Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”

EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.

The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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