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Mercedes win Esports Drivers’ and Teams’ title double in dramatic Grand Final of 2021 F1 Esports Series Pro Championship presented by Aramco

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Mercedes’ Jarno Opmeer clinched a second consecutive F1 Esports Series Pro Championship title to cap another year of incredible performances from the Dutchman. His victory completes a double this season for Mercedes, who came out on top in the Teams’ Championship, and take home the lion’s share of the huge $750,000 prize pot. Despite having a completely new lead driver pairing, the Mercedes team has worked incredibly well together this year, and have been a formidable force on the grid.

Opmeer fought off Red Bull’s Frede Rasmussen, who pushed him all the way, in this week’s Grand Final to retain his crown, whilst Lucas Blakeley, who also went into the final three races in contention for the title, was unable to capitalise on his brilliant form this season for Aston Martin and fell just short.

Former World Champion David Tonizza took the win in Wednesday’s first race as the Pro Championship visited Imola for the first time in a hugely dramatic encounter, as Opmeer and Rasmussen took home crucial points in second and third respectively, with the Red Bull driver putting in an amazing performance after qualifying in P15. McLaren rookie Josh Idowu looked set to take his maiden win after starting on pole, before a last lap spin took him out of contention, while Blakeley saw his title chances slip after dropping several places across two laps towards the end after picking up damage, only securing a solitary point.

Opmeer went on to secure his fourth win of the season later in the day in Mexico City, following a tactical masterclass going into the finals laps of the race. The Dutchman, who started in third place behind Rasmussen and Bari Boroumand respectively, jumped into the lead after a three-way battle down the long first straight, with a sweeping move down the inside into the first corner. The trio continued to jostle for positions throughout the race before Opmeer, who was leading on the penultimate lap purposely let his Red Bull rival past as they went into the final corner to cross the line for the last lap, meaning he could then take back P1 going down the long pit straight. He continued to lead from the front and put the title within touching distance, while Rasmussen, who crossed the line in P2, dropped to third after a time penalty for leaving the track and gaining an advantage. A fifth-placed finish for Dani Moreno meant Mercedes secured the Teams’ title for the first time since 2018, when they also won both titles.

This meant Opmeer headed into Thursday’s season finale 21 points clear, and whilst Rasmussen stormed to victory at Interlagos, the Mercedes’ man drove to a comfortable fourth placed finish and secure his second title in as many years. Red Bull’s Rasmussen gave it everything he had, and after starting from tenth he went longer on his medium tyres than all the frontrunners, and built up a commanding lead, but was made to work for his win after coming out of the pits in P15, but the fresh tyres were no match for those in his way. Blakeley ended the season on a high finishing in P2, and there was a well-deserved maiden podium finish for AlphaTauri’s Sebastian Job after an impressive debut season which has earnt him Rookie of the Year.

Drivers are continuing to race remotely from their homes or team facilities, as they did in the 2020 season, but the hugely popular competition continues to broadcast from the Gfinity Esports Arena in London. Following the same Event format as recent campaigns, teams battle it out on the official F1 2021 video game, developed by Codemasters, with the live shows are streamed online via official channels of Formula 1 on Facebook, YouTube, Twitch and Huya, as well as broadcast on television via select international broadcast partners.

F1 Esports events have achieved over 40 million views across TV and digital, in the last 18 months, and this popularity led to a record number of people attempting to be a part of this year’s Pro Exhibition, with almost half a million taking part in qualification. If you would like to find out more information on how to take part in the F1 Esports Series and for more information on the Pro Championship presented by Aramco, visit www.f1esports.com.

Stefano Domenicali, President and CEO, Formula 1®, said:

“In what has been a record-breaking year for the F1 Esports Series presented by Aramco, I wanted to thank all the teams and individuals that made this season’s championship possible. It has been an incredible fight from start to finish with some brilliant racing, and I wanted to congratulate the winners, Mercedes and Jarno Opmeer. Wishing everyone a great festive season, and we look forward to an even more exciting year for F1 Esports in 2022!”

John Clarke, CEO at Gfinity, said:

“It’s very encouraging to see the ever-increasing number of fans that tune in to the series. 2022 has been a championship of non-stop excitement and the amount of engagement is a true testament to the skills of the drivers. Gfinity is proud to host a series which provides such exciting content for racing and gaming fans alike.”

Paul Jeal, F1 Senior Franchise Director at Codemasters, said:

“The F1 Esports Championship has kept pace with the FIA Formula 1 World Championship, delivering more action, overtakes, and drama than ever before. Huge congratulations to Jarno Opmeer on retaining his F1 Driver’s crown and joining Brendon Leigh as a double world champion. Mercedes and Red Bull carried their real-world rivalry in the F1 Esports Series Pro Championship presented by Aramco, and it was Mercedes who came out on top as worthy winners.”

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eSports

Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028

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Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.

The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.

EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.

“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”

Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”

EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.

The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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